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  Class guinea.player.Sample
java.lang.Object
   |
   +----guinea.player.Sample
  -  public abstract class Sample
  
-  extends Object
  
-  implements Cloneable, PropertyLoader
   
The Sample class is an abstract base class for various types of
samples.
  Variable Index
  -   · 
	length
  
 -  Length of sample in frames.
  
 -   · 
	looping
  
 -  Whether sample is looping or not (one shot play).
  
 -   · 
	name
  
 -  Name of this sample for use as a label.
  
 -   · 
	player
  
 -  The player this sample uses.
  
 -   · 
	PositionListeners
  
 -  Sample position listeners.
  
 -   · 
	rate
  
 -  Frame rate of this sample.
  
 -   · 
	SampleListeners
  
 -  Sample listeners.
  
 -   · 
	sampleProperties
  
 -  Extra properties that can be defined for sample.
  
 -   · 
	type
  
 -  Type of sample, "audio", "video", or something else.
 
  Constructor Index
  -   · 
	Sample()
  
 -  
 
  Method Index
  -   · 
	addSampleListener(SampleListener)
  
 -  Adds the specified sample listener to receive sample event
from this sample.
  
 -   · 
	addSamplePositionListener(SamplePositionListener)
  
 -  Adds the specified sample position listener to receive
position events from this sample.
  
 -   · 
	clone()
  
 -  Clone sample.
  
 -   · 
	close()
  
 -  Close the sample.
Deprecated.
  
 -   · 
	dispose()
  
 -  Deallocate resources used by the sample.
  
 -   · 
	finalize()
  
 -  Finalize a sample.
  
 -   · 
	formatPosition(long)
  
 -  Returns a string representation of given position in sample.
  
 -   · 
	getDuration()
  
 -  Get duration of sample in seconds.
  
 -   · 
	getLooping()
  
 -  Get looping status of sample.
  
 -   · 
	getName()
  
 -  Get name (or label) of sample.
  
 -   · 
	getNumFrames()
  
 -  Get number of audio or video frames in this sample.
  
 -   · 
	getParams()
  
 -  Get a string describing the values of this sample.
  
 -   · 
	getPlayer()
  
 -  Get the player this sample is using.
  
 -   · 
	getProperty(String)
  
 -  Get a property of the sample.
  
 -   · 
	getPropertyNames()
  
 -  Get an enumeration of sample's property names.
  
 -   · 
	getRate()
  
 -  Get frame rate of this sample.
  
 -   · 
	getSampleID()
  
 -  Get the sample ID used with the player.
  
 -   · 
	getType()
  
 -  Get type of sample.
  
 -   · 
	isLoopable()
  
 -  Whether sample can be looped.
  
 -   · 
	main(String[])
  
 -  A simple test for testing sample's features.
  
 -   · 
	processSampleEvent(SampleEvent)
  
 -  Send sample event to interested listeners.
  
 -   · 
	processSamplePositionEvent(SamplePositionEvent)
  
 -  Send sample position event to interested listeners.
  
 -   · 
	propertyLoad(Properties, String)
  
 -  
  
 -   · 
	removeSampleListener(SampleListener)
  
 -  Removes the specified sample listener so it no longer receives
sample events from this sample.
  
 -   · 
	removeSamplePositionListener(SamplePositionListener)
  
 -  Removes the specified sample position listener so it no longer
receives position events from this sample.
  
 -   · 
	setLooping(boolean)
  
 -  Set looping status of sample.
  
 -   · 
	setName(String)
  
 -  Set name of sample.
  
 -   · 
	setPlayer(Player)
  
 -  Set the player this sample is using.
  
 -   · 
	setPosition(long)
  
 -  Seek to a position in sample.
  
 -   · 
	setVolume(double)
  
 -  Set volume of sample.
Deprecated.
  
 -   · 
	setVolume(Volume)
  
 -  Set volume of sample.
  
 -   · 
	start()
  
 -  Start playing the sample.
  
 -   · 
	start(long)
  
 -  Start playing the sample at given time.
  
 -   · 
	stop()
  
 -  Stop playing sample and rewind sample to beginning.
  
 -   · 
	toString()
  
 -  Return string representation of sample.
 
  Variables
 · 
rate
 protected double rate
  -  Frame rate of this sample.  For audio it is the sampling rate
of the sample.  For video, it is the number of video frames
per second.
 
 · 
length
 protected long length
  -  Length of sample in frames.
 
 · 
SampleListeners
 protected transient Vector SampleListeners
  -  Sample listeners.
 
 · 
PositionListeners
 protected transient Vector PositionListeners
  -  Sample position listeners.
 
 · 
player
 protected transient Player player
  -  The player this sample uses.
 
 · 
name
 protected String name
  -  Name of this sample for use as a label.  Do not confuse with
file name.
 
 · 
looping
 protected boolean looping
  -  Whether sample is looping or not (one shot play).
 
 · 
type
 protected String type
  -  Type of sample, "audio", "video", or something else.
 
 · 
sampleProperties
 protected Properties sampleProperties
  -  Extra properties that can be defined for sample.
 
  Constructors
 · 
Sample
 public Sample()
  Methods
 · 
getRate
 public double getRate()
  -  Get frame rate of this sample.  For audio it is the sampling
rate of the sample.  For video, it is the number of video
frames per second.
 
 · 
getNumFrames
 public long getNumFrames()
  -  Get number of audio or video frames in this sample.
  
    -  Returns:
    
 -  number of audio sample frames or video frames in
sample.
  
 
 
 
 · 
getDuration
 public double getDuration()
  -  Get duration of sample in seconds.
  
    -  Returns:
    
 -  duration of sample in seconds.
  
 
 
 
 · 
getSampleID
 public String getSampleID()
  -  Get the sample ID used with the player.
  
    -  Returns:
    
 -  the player sample ID or 
null if sample is
not loaded.
   
 
 
 · 
getName
 public String getName()
  -  Get name (or label) of sample.
  
    -  Returns:
    
 -  the name or label for sample.
  
 
 
 
 · 
setName
 public void setName(String name)
  -  Set name of sample.  Name of this sample is for use as a
label.  Do not confuse with file name.
  
    -  Parameters:
    
 -  name - the label for sample.
  
 
 
 
 · 
getType
 public String getType()
  -  Get type of sample.
  
    -  Returns:
    
 -  type of sample as a string.
  
 
 
 
 · 
setVolume
 public void setVolume(double volume)
-  Note: setVolume() is deprecated.
use Volume object instead
  
-  Set volume of sample.
  
    -  Parameters:
    
 -  volume - the volume level.
  
 
 
  
 · 
setVolume
 public void setVolume(Volume volume)
  -  Set volume of sample.
  
    -  Parameters:
    
 -  volume - the volume level.
  
 
 
 
 · 
start
 public abstract void start(long frame)
  -  Start playing the sample at given time.
  
    -  Parameters:
    
 -  frame - the timestamp (audio frame number) of when sample
should start coming out of the machine's output jacks.  Zero
means start immediately (as soon as is possible).
  
 
 
 
 · 
start
 public void start()
  -  Start playing the sample.  Equivalent to start(0).
 
 · 
stop
 public abstract void stop()
  -  Stop playing sample and rewind sample to beginning.
 
 · 
setPosition
 public abstract void setPosition(long frame) throws SampleException
  -  Seek to a position in sample.
  
    -  Parameters:
    
 -  frame - the sample frame offset from start of sample.
For audio it is in audio frames (for example, position 44100
is one second from the start of a 44.1KHz sample) and for
video it is in video frames (25/s for PAL, 30/s for NTSC).
    
 -  Throws: SampleException
    
 -  throws an exception if seeking past
the end of sample is tried.
  
 
 
 
 · 
addSampleListener
 public synchronized void addSampleListener(SampleListener l)
  -  Adds the specified sample listener to receive sample event
from this sample.
  
    -  Parameters:
    
 -  l - the sample listener.
  
 
 
 
 · 
removeSampleListener
 public synchronized void removeSampleListener(SampleListener l)
  -  Removes the specified sample listener so it no longer receives
sample events from this sample.
  
    -  Parameters:
    
 -  l - the sample listener.
  
 
 
 
 · 
processSampleEvent
 protected void processSampleEvent(SampleEvent event)
  -  Send sample event to interested listeners.
  
    -  Parameters:
    
 -  event - an event to send.
  
 
 
 
 · 
addSamplePositionListener
 public synchronized void addSamplePositionListener(SamplePositionListener l)
  -  Adds the specified sample position listener to receive
position events from this sample.
  
    -  Parameters:
    
 -  l - the sample position listener.
  
 
 
 
 · 
removeSamplePositionListener
 public synchronized void removeSamplePositionListener(SamplePositionListener l)
  -  Removes the specified sample position listener so it no longer
receives position events from this sample.
  
    -  Parameters:
    
 -  l - the sample position listener.
  
 
 
 
 · 
processSamplePositionEvent
 protected void processSamplePositionEvent(SamplePositionEvent event)
  -  Send sample position event to interested listeners.
  
    -  Parameters:
    
 -  event - an event to send.
  
 
 
 
 · 
close
 public void close()
-  Note: close() is deprecated.
Use dispose() instead.
  
-  Close the sample.
  
    -  See Also:
    
 -  dispose
  
 
 
  
 · 
formatPosition
 public String formatPosition(long position)
  -  Returns a string representation of given position in sample.
The default is to show a position with like '1:23:50' where
first are minutes, then seconds and finally 1/100s of secods.
  
    -  Parameters:
    
 -  position - a position to be represented with a string.
  
 
 
 
 · 
setLooping
 public void setLooping(boolean loop)
  -  Set looping status of sample.
  
    -  Parameters:
    
 -  loop - set to true if looping is wanted,
false otherwise.
  
 
 
 
 · 
getLooping
 public boolean getLooping()
  -  Get looping status of sample.
  
    -  Returns:
    
 -  true if sample is set to loop, false
if not.
  
 
 
 
 · 
isLoopable
 public boolean isLoopable()
  -  Whether sample can be looped.
  
    -  Returns:
    
 -  true if sample can loop, false if
not.
  
 
 
 
 · 
getPlayer
 public Player getPlayer()
  -  Get the player this sample is using.
  
    -  Returns:
    
 -  the player this sample is using.
  
 
 
 
 · 
setPlayer
 public void setPlayer(Player player)
  -  Set the player this sample is using.
  
    -  Parameters:
    
 -  player - the player to use.
  
 
 
 
 · 
getProperty
 public String getProperty(String name)
  -  Get a property of the sample.
  
    -  Parameters:
    
 -  name - Name of property to get.
    
 -  Returns:
    
 -  Value of parameter or 
null if such
parameter was not found.
   
 
 
 · 
getPropertyNames
 public Enumeration getPropertyNames()
  -  Get an enumeration of sample's property names.
  
    -  Returns:
    
 -  An enumeration of parameter names.
  
 
 
 
 · 
clone
 public Object clone()
  -  Clone sample.  A new sample object is created that has the
same properties as the original.  If original sample was
loaded when cloned, the clone will be loaded also.
  
    -  Returns:
    
 -  A copy of the object.
    
 -  Overrides:
    
 -  clone in class Object
  
 
 
 
 · 
dispose
 public void dispose()
  -  Deallocate resources used by the sample.
 
 · 
finalize
 protected void finalize() throws Throwable
  -  Finalize a sample.  This calls dispose() to de-allocate any
resources used by this sample.
  
    -  Throws: Throwable
    
 -  If an exception is thrown for some
reason.  Shouldn't really happen.
    
 -  Overrides:
    
 -  finalize in class Object
    
 -  See Also:
    
 -  dispose
  
 
 
 
 · 
propertyLoad
 public void propertyLoad(Properties p,
                          String name) throws IllegalArgumentException
 · 
getParams
 public String getParams()
  -  Get a string describing the values of this sample.  It is used
by toString() to create a string presentation of the sample.
  
    -  Returns:
    
 -  A string.
  
 
 
 
 · 
toString
 public String toString()
  -  Return string representation of sample.
  
    -  Returns:
    
 -  A string.
    
 -  Overrides:
    
 -  toString in class Object
  
 
 
 
 · 
main
 public static void main(String args[]) throws Exception
  -  A simple test for testing sample's features.  Give a
samples-filelist name as argument.  The sample objects
described in the list are created and infromation about the
samples are printed.
 
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