Sound Player Parameters
The examples show examples of how to set player parameters in the test
config file.
Note!
For setting player configuration for testing in GuineaPig system,
Tests - Players
section should be used.
Sample rate
The sample rates available depends on the audio device that is used.
For example, the analog devices in the O2 support all sample rates
from 4kHz to 48kHz with 1Hz resolution. Digital ports only support
32/44.1/48 kHz.
Set sampling rate of the player by setting the rate
parameter in the test config file. Example:
# sampling rate of output
player.rate=44100
The sample rate of the player and all the samples must be the same.
If the sound player can use some sample rate, samples should be
converted to a supported rate.
Channels
The maximum number of channels depends on the audio device that is
used. Analog outputs usually support mono or stereo output. Digital
outputs support up to 8 channels (depending on which digital port to
use).
Set number of channels of the player by setting the
channels parameter in the test config file. Example:
# number of channels (1/2/4/8)
player.channels=2
If a sample has more channels than there are output channels, extra
samples are ignored.
Audio device
On some systems there are multiple independent audio ports. On a O2
with the digital audio option card there are four output devices:
Analog Out, Analog Out 2, ADAT Out and
AES Out. Different devices may have different choices of
sample rates, number of channels, number of bits or output
connections. Use 'apanel' or 'apanel -print' to
list the choices of devices on your system. Also read the manuals.
Choices of devices for O2, Octane and Onyx2 systems include:
- Analog Out and Analog Out 2
- Analog stereo outputs, 16-bit on O2, 18-bit on Octane an Onyx2.
Nearly arbitrary sample rates from 4kHz to 48kHz.
- ADAT Out
- 8-channel, 24-bit ADAT Optical output. Sample rates: 32kHz,
44.1kHz, 48kHz.
- AES Out
- Stereo AES3 24-bit digital output. Sample rates: 32kHz,
44.1kHz, 48kHz.
in addition the device name default can be used that
selects the default output device selected with apanel. However, you
should not use the defaults device.
Set the device of the player by setting the device
parameter in the test config file. Example:
# set output device
player.device=ADAT Out
You should use a device that is not the same as the default device.
The audio output of tools and programs (includes bells from the
console and shells and window manager, web browsers, etc.) goes to the
default device if output device is not specially set (usually isn't).
Output volume
The output volume level offset or correction is used to set the output
level. It can be used to adjust the volume of digital outputs (there
is no level control for digital outputs as there are for analog
outputs in apanel).
In earlier versions of the GuineaPig system the player's volume
parameter was used to set the default listening level for the test
(the MCL level). In current and future versions of the system use the
MCLL-parameters
in the test configuration file. Do not use the player's volume level
for that purpose anymore.
Set the volume of the player by setting the volume
parameter in the test config file. The volume level is in linear
scale (usually between 0 and 1) or in decibel scale. Example:
# set volume offset (linear scale, volume 50%)
player.volume=0.5
This is equivalent to about:
# set volume offset (linear scale, volume -6dB)
player.volume=-6dB
Do not use levels more than 1 (linear scale) or positive decibel
values, the output level may overflow with loud samples and cause
distortions to audio.
Sound buffer length
The sound player mixes the output audio data in blocks (or buffer) of
fixed size. The output is also double-buffered, the next block of
data is calculated as the first is being written to the audio
hardware. The buffering also means that an action (for example, the
subject presses a button to play a sample) that is meant to take
effect immediately will necessarily have a delay that roughly
corresponds to two times the length of the buffer. The default buffer
length is 4096 sample frames that will cause a delay of about 200ms
(sample rate = 44.1kHz). It is possible to shorten the delay by
shortening the buffer length. Shortening the buffer length reduces
the delay but it also increases the risk of getting dropouts in sound
if the buffer calculation didn't finish in time (other system activity
and increased overhead caused by shorter blocks may cause problems,
also audio files are loaded from disk on the fly).
The buffer length is set with the buflen parameter
in the test config file. The length is in sample frames. The length
of 44100 corresponds to one second with the sample rate of 44.1kHz.
Example:
# set mixing buffer length
player.buflen=4096
Sets the buffer length to 4096 sample frames (roughly 93ms with sample
rate 44.1kHz).
Note: If a command was scheduled beforehand to start at a certain point of
time, no delay is observed (sub-millisecond accuracy).
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Last modified: Thu Jan 6 00:18:38 EET 2000