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Class guinea.player.event.LogMessageEvent
java.lang.Object
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+----java.util.EventObject
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+----guinea.player.event.PlayerEvent
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+----guinea.player.event.PlayerDiagnosticsEvent
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+----guinea.player.event.LogMessageEvent
- public class LogMessageEvent
- extends PlayerDiagnosticsEvent
Player log or error message event. This event is sent by the
player when it detects errors or writes diagnostics.
LogMessageEvents are lines read from the standard error stream of
the player program.
Variable Index
- ·
message
- The log or error message.
Constructor Index
- ·
LogMessageEvent(Object)
- Construct a new logmessage event.
- ·
LogMessageEvent(Object, String)
- Construct a new log message event.
Method Index
- ·
getMessage()
- Get the message.
- ·
toString()
- Return a string representation of the event.
Variables
·
message
public String message
- The log or error message.
Constructors
·
LogMessageEvent
public LogMessageEvent(Object source)
- Construct a new logmessage event.
- Parameters:
- source - the player where the event originated.
·
LogMessageEvent
public LogMessageEvent(Object source,
String message)
- Construct a new log message event.
- Parameters:
- source - the player where the event originated.
- message - the message.
Methods
·
getMessage
public String getMessage()
- Get the message.
·
toString
public String toString()
- Return a string representation of the event.
- Overrides:
- toString in class PlayerEvent
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