The concept of augmented reality audio (ARA) characterizes
techniques where physically real sound and voice environment is
extended with various virtual environments and communication scenarios.
In this project,
the focus is in developing new techniques, applications, and interfaces
for
future personal appliances which are wearable and support full-duplex
high-quality audio and voice transmission.
ARA-related publications
Publication
|
Short
description |
N/A |
"Modeling the attenuation of a loosely-fit insert headphone for augmented reality audio",
M. Tikander
In Proceedings of the 30th AES Conference,
Saariselkä, Finland, 15-17 March 2007. |
The paper studies how a traditional (walkman-type) earphone attenuates surrounding
sounds. An electric equivalent circuit is introduced to model sound leaking through the
headphone and around the headphone into the ear canal. This model can be used when designing
acoustically transparent ARA-headphones. |
![The article](figures/acopdflogo.gif)
poster
|
"Sound quality of an augmented reality audio headset",
M. Tikander
In Proceedings of The 8th International Conference on Digital
Audio Effects, DAFx'05,
Madrid, Spain, 20-22 September 2005. |
An introduction to aspects having
effect on ARA-headset sound quality. Article also shows the results of
a listening test that was conducted to see how well non-individualized
equalization works to improve the sound quality of a headset.
|
N/A |
"Augmented reality audio for mobile and wearable appliances",
A.
Härmä, J. Jakka, M.
Tikander, M.
Karjalainen, T. Lokki,
J. Hiipakka, and G. Lorho,
Journal of the Audio Engineering Society (JAES),
vol. 52, no. 6, pp. 618-639, June 2004. |
An overview of Augmented Reality Audio -related technologies. |
![article](figures/acopdflogo.gif) |
"Acoustic positioning and head tracking based on binaural signals",
M.
Tikander, A.
Härmä, and M. Karjalainen
116th AES Convention, preprint 264, Berlin,
Germany, 8 - 11 May 2004. |
Summarizes different binaural positioning
scenarios, and also different techniques to estimate the user's
position and orientation. Different kinds of anchor signals and
signal processing is also studied. |
N/A
|
"Application scenarios of wearable and mobile augmented
reality audio,"
T. Lokki,
H. Nironen, S. Vesa, L. Savioja,
A.
Härmä., and M. Karjalainen,
In the AES 116th International Convention,
Berlin, Germany, May 8-11, 2004, preprint nr. 6026. |
An overview of different ARA-related applications. |
![article](figures/acopdflogo.gif) |
"Head-tracking and subject
positioning using binaural headset microphones and common modulation
anchor sources",
M.
Karjalainen, M.
Tikander, and A.
Härmä,
in Proceedings of the ICASSP'2004, Montreal,
Canada, 17-21 May, 2004. |
The head-tracking and positioning
introduces in the previous paper is further improved. The known
signals that are played from the anchors, and are use for positioning, are
modulated up to higher frequency bands. This way multiple
anchors can be used and detected simultaniously. Using higher
frequencies (>15 Hz) has some other benefits as well. |
|
"Binaural positioning system for wearable augmented reality audio",
M.
Tikander, A.
Härmä, M.
Karjalainen,
in Proceedings of the IEEE Workshop on Applications of Signal
Processing to Audio and Acoustics (WASPAA'03), New Paltz, New York,
USA, October 2003. |
A binaural positioning method is
introduced where there are some known sound sources (anchors) in the
environment. By cross-correlating the binaural microphone signals
with the known anchors the distance to each anchor can be estimated. |
|
"Techniques and applications of wearable augmented reality audio",
A.
Härmä, J. Jakka, M.
Tikander, M. Karjalainen, T. Lokki, H. Nironen, and
S. Vesa,
the 114th Convention of Audio Eng. Soc., Amsterdam, Netherlands, March
22-25, 2003. |
An introduction to wearable augmented
reality audio (WARA) technology. Various technical and usability aspects
are discussed and many kinds of application scenarios are tested. |
|
|