Real-Time Virtual Acoustics for 5.1
Patrick Flanagan, Glenn Dickins, Leonard Layton
A large body if knowledge exists for 3D acoustical simulation over speaker
arrays. These techniques can be used for generating surround material for
the 5.1 speaker format. Using such tools the mixing process is replaced
by the concept of creating virtual acoustical simulations for which the
5.1 speaker array is the target reproduction array.
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