A Machine-Independent 3D Positional Sound Application Programmer Interface to Spatial Audio Engines
The public Java 3D interface AudioDevice3D provids a mechanism for
initialization and control of positional and directional sound
sources on a wide array of spatial audio rendering engines.
Details regarding the model and methods of this interface, examples
of implemntations using particular audio engines, and sound of this
interface's application are given in this paper.
Last modified: 12.03.1999 email@example.com