AES22 June 15-17, 2002, Espoo, Finland
International Conference on Virtual, Synthetic and Entertainment Audio

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Welcome to the website of the Audio Engineering Society 22nd International Conference on Virtual, Synthetic and Entertainment Audio!

Latest News & Updates

(2002-10-08) The conference web pages are no longer updated. However, the pages will be kept available as a reference to the conference. [more]

(2002-09-16) The conference questionnaire has ended and the results have been sent to the AES Conference Policy Committee for analysis. Thank you for participating in this survey!

(2002-08-19) A limited number of the proceedings is now available at the AES Webstore.

(2002-07-03) Did you attend the conference? We would appreciate if you would spare a few moments and fill in a questionnaire. The questionnaire will be open until September 15th, 2002. Read more...

(2002-07-03) The conference Picture Gallery has been opened! Please don't hesitate to contact us if you wish to make contributions to the gallery. Also note that Program-pages now contain additional info regarding the events.

(2002-07-03) The conference statistics and acknowledgements are now available.

(2002-06-18) The conference has ended :-( Thanks to all attendees and sponsors for making this event to happen. We hope you enjoyed both the scientific and the social program. The organizers certainly did! This website will continue to function as a reference for the conference but it will not be updated after October 1st, 2002.

(2002-06-15) Important update on the Papers-section: An updated version of paper number 199 is available on-line.

Conference Profile

The conference will bring together researchers and developers in the fields of virtual and synthetic audio, as well as entertainment audio applications, targeted particularly to personal computers, the Internet, and mobile devices. Sound analysis, modeling, and synthesis techniques will be considered, from sound sources through to the room acoustics and the listener. The issues of coding, delivery, presentation, and rendering of natural and synthetic audio will be emphasized with respect to immersive and interactive applications such as games, sound effects, virtual reality, virtual program production, and telepresence. Perceptual issues will also be considered for these pleasure/leisure applications.

Call for Papers (PDF-format)

Proposed paper topics

Audio Coding Techniques
Sound Synthesis Techniques
Physical Modeling of Sound Sources
Processing of the Singing Voice
Structured Audio
Virtual Audio Concepts
3-D Audio Technologies
Virtual and Augmented Reality
Audio Scene Description
Computational Auditory Scene Analysis
Auditory User Interfaces
Game Audio
Sound Effects
Internet Audio
High-Quality Audio Standards
Synthetic Audio Standards
Wireless Technologies
Mobile/PDA Applications
DSP Technologies in Entertainment Audio
Platforms for Entertainment Audio
Audio APIs for Entertainment Audio
Subjective and Objective Evaluation
Multimodal Perception
Psychoacoustics in Entertainment Audio
Future of Virtual and Entertainment Audio

Conference Partners

AES22 Conference Partners Bang & Olufsen Genelec The Helsinki University of Technology The Helsinki University of Technology Nokia F-music: the official Yamaha dealer in Finland

The Audio Engineering Society AES22 Conference Site

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