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  Index of all Fields and Methods
  -  	a.
Variable in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	ABORTED.
Static variable in class guinea.logic.Item
  
 -  The test session was aborted while testing this item.
  
 -  	abortTest(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	abortTest(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Abort' button to abort the test.
  
 -  	abortTest(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Abort' button to abort the test.
  
 -  	abortTest(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	ABRefTest().
Constructor for class guinea.logic.ABRefTest
  
 -  
  
 -  	ABscaleFTest().
Constructor for class guinea.logic.ABscaleFTest
  
 -  
  
 -  	ABSubjectUI().
Constructor for class guinea.ui.ABSubjectUI
  
 -  Construct a new subject UI window.
  
 -  	ABSubjectUI(Properties).
Constructor for class guinea.ui.ABSubjectUI
  
 -  Construct a new subject UI window.
  
 -  	ABSubjectUI(String).
Constructor for class guinea.ui.ABSubjectUI
  
 -  Construct a new subject UI window.
  
 -  	ABTest().
Constructor for class guinea.logic.ABTest
  
 -  
  
 -  	acceptsConnections().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  
  
 -  	actionPerformed(ActionEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  Process action events sent to this panel.
  
 -  	active.
Variable in class guinea.logic.SessionSubject
  
 -  Is this session subject active?
  
 -  	add(AnswerListener, AnswerListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  Adds component-listener-a with component-listener-b and
returns the resulting multicast listener.
  
 -  	add(ControlListener, ControlListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	add(Object).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	add(Object).
Method in class guinea.util.Queue
  
 -  Add an object to the end of the queue.
  
 -  	add(Object, boolean).
Method in class guinea.awt.EnableGroup
  
 -  
  
 -  	add(Object, ComponentGroupEntry).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	add(PlayerDiagnosticsListener, PlayerDiagnosticsListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	add(PlayerListener, PlayerListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	add(SubjectUIListener, SubjectUIListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	addAdjustmentListener(AdjustmentListener).
Method in class guinea.ui.Slider
  
 -  Add a listener to recieve adjustment events when the value of
the adjustable object changes.
  
 -  	addAnswerListener(AnswerListener).
Method in class guinea.ui.BaseGrader
  
 -  Add a listener that is interested to receive answer events.
  
 -  	addAnswerListener(AnswerListener).
Method in class guinea.ui.CheckboxChoice
  
 -  Add a listener that is interested to receive answer events.
  
 -  	addAnswerListener(AnswerListener).
Method in interface guinea.ui.QuestionInterface
  
 -  Add a listener that is interested to receive answer events.
  
 -  	addAnswerListener(AnswerListener).
Method in class guinea.ui.RankQuestion
  
 -  Add a listener that is interested to receive answer events.
  
 -  	addControlListener(ControlListener).
Method in class guinea.ui.BaseGrader
  
 -  Add a control listener to receive events from this control
component.
  
 -  	addControlListener(ControlListener).
Method in class guinea.ui.ControlButton
  
 -  Adds the specified control listener to receive control events
from this component.
  
 -  	addControlListener(ControlListener).
Method in interface guinea.ui.ControlInterface
  
 -  Add a control listener to receive events from this control
component.
  
 -  	addControlListener(ControlListener).
Method in class guinea.ui.DoneButton
  
 -  Adds the specified control listener to receive control events from 
this component.
  
 -  	addControlListener(ControlListener).
Method in class guinea.ui.MCLLDialog
  
 -  Add a control listener to receive events from this control
component.
  
 -  	addControlListener(ControlListener).
Method in class guinea.ui.PlayPanel
  
 -  Adds the specified control listener to receive control events
from this component.
  
 -  	addElement(String, Object).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	addExpandHook(ExpandPathHook).
Method in class guinea.util.ExpandPath
  
 -  Add an expander hook.
  
 -  	addInternal(EventListener, EventListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  Returns the resulting multicast listener from adding listener-a
and listener-b together.
  
 -  	addInternal(EventListener, EventListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  Returns the resulting multicast listener from adding listener-a
and listener-b together.
  
 -  	addListener().
Method in class guinea.util.EventQueue
  
 -  Called as the first thing in all sub-classes' add*Listener
methods.
  
 -  	addOptions(int).
Method in class guinea.player.SoundSample
  
 -  Turn on some sample options.
  
 -  	addPlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Add a player diagnostics listener.
  
 -  	addPlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.SoundPlayer
  
 -  Adds the specified player listener to receive events from this
player.
  
 -  	addPlayerListener(PlayerListener).
Method in interface guinea.player.Player
  
 -  Adds the specified player listener to receive events from this
player.
  
 -  	addPlayerListener(PlayerListener).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Add a player listener.
  
 -  	addPlayerListener(PlayerListener).
Method in class guinea.player.SoundPlayer
  
 -  Adds the specified player listener to receive events from this
player.
  
 -  	addPlayerListener(PlayerListener).
Method in class guinea.player.VirtualPlayer
  
 -  Adds the specified player listener to receive events from this 
player.
  
 -  	addResult(Item).
Method in class guinea.logic.SessionLog
  
 -  Add a result item to the session's results list.
  
 -  	addResults(Enumeration).
Method in class guinea.logic.SessionLog
  
 -  Add the results from an enumeration to this session's result list.
  
 -  	addResults(Vector).
Method in class guinea.logic.SessionLog
  
 -  Add the results from a vector to this session's result list.
  
 -  	addSampleListener(SampleListener).
Method in class guinea.player.Sample
  
 -  Adds the specified sample listener to receive sample event
from this sample.
  
 -  	addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.ParallelSamples
  
 -  Adds the specified sample position listener to receive
position events from this sample.
  
 -  	addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.Sample
  
 -  Adds the specified sample position listener to receive
position events from this sample.
  
 -  	addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.SoundSample
  
 -  Adds the specified sample position listener to receive position 
events from this sample.
  
 -  	addSequenceItem(int, String).
Method in class guinea.logic.Sequence
  
 -  Add a sequence item to the end of the sequence.
  
 -  	addSequenceItem(SequenceItem).
Method in class guinea.logic.Sequence
  
 -  Add a sequence item to the end of the sequence.
  
 -  	addSequenceItem(String).
Method in class guinea.logic.Sequence
  
 -  Add a sequence item to the end of the sequence.
  
 -  	addSessionSubject(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Add a session subject to the group.
  
 -  	addSubject().
Method in class guinea.logic.Test
  
 -  Create a new test session subject and add it to the session's
subject group.
  
 -  	addSubject(SessionSubject).
Method in class guinea.logic.Test
  
 -  Add a new subject to the test session.
  
 -  	addSubject(String).
Method in class guinea.logic.Test
  
 -  Create a new test session subject with specified subject ID
and add it to the session's subject group.
  
 -  	addSubject(String, SubjectUI).
Method in class guinea.logic.Test
  
 -  Create a new test session subject with specified subject ID
and UI, and add it to the session's subject group.
  
 -  	addSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.ABSubjectUI
  
 -  Adds the specified control listener to receive control events
from this component.
  
 -  	addSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Add a SubjectUI listener to receive events from this UI.
  
 -  	addSubjectUIListener(SubjectUIListener).
Method in interface guinea.ui.SubjectUI
  
 -  Add a SubjectUI listener to receive events from this UI.
  
 -  	addTick(int).
Method in class guinea.ui.Slider
  
 -  Add a tick (without a label) to the slider.
  
 -  	addTick(int, String).
Method in class guinea.ui.Slider
  
 -  Add a tick and corresponding label to the slider.
  
 -  	addTick(int, String, int).
Method in class guinea.ui.Slider
  
 -  Add a tick and corresponding label to the slider.
  
 -  	AdjustmentEvent(Adjustable, int, int, int).
Constructor for class guinea.awt.AdjustmentEvent
  
 -  Constructs a AdjustmentEvent object with the specified Adjustable 
source, type, and value.
  
 -  	AdjustmentEvent(Adjustable, int, int, int, int).
Constructor for class guinea.awt.AdjustmentEvent
  
 -  Constructs a AdjustmentEvent object with the specified Adjustable 
source, type, value and tracking type.
  
 -  	adjustmentListener.
Variable in class guinea.ui.Slider
  
 -  List of event listeners.
  
 -  	adjustmentValueChanged(AdjustmentEvent).
Method in class guinea.ui.BaseGrader
  
 -  Handle adjustment events from the adjustable component.
  
 -  	allocateVirtualPlayer(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	allocateVirtualPlayer(AudioPlayerInfo).
Method in interface guinea.player.VirtualPlayerSupport
  
 -  Allocate a virtual audio player.
  
 -  	answer.
Variable in class guinea.ui.event.AnswerEvent
  
 -  The answer.
  
 -  	answer.
Variable in class guinea.logic.TAFCTrial
  
 -  The answer to this trial, 
true if subject heard
the difference or whatever.
   -  	answered.
Variable in class guinea.ui.BaseGrader
  
 -  Is question answered.
  
 -  	AnswerEvent(Object, String, Object).
Constructor for class guinea.ui.event.AnswerEvent
  
 -  Construct a new answer event.
  
 -  	answerGiven(AnswerEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  Send an answer event received from a panel's question
components to objects that listen to events from this panel.
  
 -  	answerGiven(AnswerEvent).
Method in interface guinea.ui.event.AnswerListener
  
 -  Called when an answer is received.
  
 -  	answerGiven(AnswerEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	answerGiven(AnswerEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  Called when an answer is received.
  
 -  	answerGiven(AnswerEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  Handles the componentResized event by invoking the
componentResized methods on listener-a and listener-b.
  
 -  	answerName.
Variable in class guinea.logic.TAFCTest
  
 -  The question ID used to log the answer.
  
 -  	answers.
Variable in class guinea.logic.SessionSubject
  
 -  The answers given by this subject for the current test item.
  
 -  	applyPattern(String).
Method in class guinea.ui.RankOrderFormat
  
 -  Set the formatting pattern.
  
 -  	applyPattern(String).
Method in class guinea.player.VolumeFormat
  
 -  Set the formatting pattern to use for formatting numeric
value.
  
 -  	areAllRanksGiven().
Method in class guinea.ui.RankOrderAnswer
  
 -  Tell whether all labels have been ranked.
  
 -  	args.
Variable in class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	argument.
Variable in class guinea.ui.event.ControlEvent
  
 -  A argument for the command.
  
 -  	AUDIO.
Static variable in class guinea.player.event.FrameDropEvent
  
 -  Audio framedrop type.
  
 -  	AudioPlayerInfo().
Constructor for class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	autoPlaySample.
Variable in class guinea.logic.GenericTest
  
 -  The sample to play automatically when item starts.
 
  -  	b.
Variable in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	bar.
Variable in class guinea.ui.BaseGrader
  
 -  The adjustable component.
  
 -  	barComp.
Variable in class guinea.ui.BaseGrader
  
 -  The adjustable AWT Component object.
  
 -  	BaseGrader().
Constructor for class guinea.ui.BaseGrader
  
 -  Create a new grade bar with default grade parameters and no
question.
  
 -  	BaseGrader(double, double, int).
Constructor for class guinea.ui.BaseGrader
  
 -  Create a new grade bar with given parameters.
  
 -  	BaseGrader(double, double, int, String).
Constructor for class guinea.ui.BaseGrader
  
 -  Create a new grade bar with given parameters.
  
 -  	BaseGrader(String).
Constructor for class guinea.ui.BaseGrader
  
 -  Create a new grade bar with default grade parameters.
  
 -  	Binding(Object).
Constructor for class guinea.util.Binding
  
 -  Construct a new binding with a given value.
  
 -  	Binding(String).
Constructor for class guinea.util.Binding
  
 -  Construct a new binding with a given name.
  
 -  	Binding(String, Object).
Constructor for class guinea.util.Binding
  
 -  Construct a new binding with a given name and value.
  
 -  	bindingAt(int).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	BindingVector().
Constructor for class guinea.util.BindingVector
  
 -  
  
 -  	BRIEF.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	brief(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	buflen.
Variable in class guinea.player.AudioPlayerInfo
  
 -  Buffer length for soundplayer.
  
 -  	buttonControlName.
Variable in class guinea.logic.TAFCTest
  
 -  The control ID of the button control used in TAFC test.
  
 -  	buttonPressed.
Variable in class guinea.logic.TAFCTest
  
 -  Did the subject press a button (indicates heard a difference,
etc.) within given time between TAFC trials.
 
  -  	calcLevel().
Method in class guinea.logic.TAFCRule
  
 -  Calculate the volume level for the current step.
  
 -  	callHooks(String, Dictionary).
Method in class guinea.util.ExpandPath
  
 -  Look for a value for a variable in added hooks.
  
 -  	cfp.
Variable in class guinea.ui.BaseGrader
  
 -  A ChoiceFormat pattern for displaying adjectives.
  
 -  	ChannelMapping(int, int).
Constructor for class guinea.player.ChannelMapping
  
 -  Contruct a new channel mapping with the strength of connection of 1.
  
 -  	ChannelMapping(int, int, double).
Constructor for class guinea.player.ChannelMapping
  
 -  Contruct a new channel mapping.
  
 -  	channels.
Variable in class guinea.player.AudioPlayerInfo
  
 -  The number of channels.
  
 -  	CheckboxChoice().
Constructor for class guinea.ui.CheckboxChoice
  
 -  Construct a new CheckboxChoice with no choices.
  
 -  	CheckboxChoice(Object[]).
Constructor for class guinea.ui.CheckboxChoice
  
 -  Construct a new CheckboxChoice with given answers.
  
 -  	CheckboxChoice(Object[], String[]).
Constructor for class guinea.ui.CheckboxChoice
  
 -  Construct a new CheckboxChoice with given answers and
corresponding labels.
  
 -  	clearAllAnswers().
Method in class guinea.logic.Item
  
 -  Remove all answers from the answers list.
  
 -  	clearAnswer(String).
Method in class guinea.logic.Item
  
 -  Remove an answer from the answers list.
  
 -  	clearLabels().
Method in class guinea.ui.RankOrderAnswer
  
 -  Clear all labels.
  
 -  	clearMonitored().
Method in interface guinea.ui.SampleMonitorInterface
  
 -  Stop monitoring the sample.
  
 -  	clearRanks().
Method in class guinea.ui.RankOrderAnswer
  
 -  Clear ranks for all labels.
  
 -  	clearResults().
Method in class guinea.logic.SessionLog
  
 -  Remove all results from session's result list.
  
 -  	clone().
Method in class guinea.logic.Item
  
 -  Clone the item object.
  
 -  	clone().
Method in class guinea.logic.NewGenericItem
  
 -  Clone the item object.
  
 -  	clone().
Method in class guinea.ui.RankOrderAnswer
  
 -  Clone the object.
  
 -  	clone().
Method in class guinea.player.Sample
  
 -  Clone sample.
  
 -  	clone().
Method in class guinea.player.SoundSample
  
 -  Clone sample.
  
 -  	clone().
Method in class guinea.logic.Test
  
 -   Creates a new object of the same class as this object.
  
 -  	close().
Method in class guinea.ui.ABSubjectUI
  
 -  Close the UI window.
  
 -  	close().
Method in class guinea.ui.remote.RemotePipe
  
 -  Close the remote pipe.
  
 -  	close().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Close the UI window.
  
 -  	close().
Method in class guinea.player.Sample
  
 -  Close the sample.
  
 -  	close().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Close the UI window.
  
 -  	close().
Method in class guinea.player.SoundSample
  
 -  Close sample.
  
 -  	close().
Method in interface guinea.ui.SubjectUI
  
 -  Close the UI window.
  
 -  	closeAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	closeLog().
Method in class guinea.util.Logger
  
 -  Close log file.
  
 -  	COM_ADDLISTENER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_CLOSE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_DISPOSE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_EVENT.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETC.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETCNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETCVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETMNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETQ.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_GETQNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_ISENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_MAX_COMMAND_ID.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  Maximum command id number used by this class.
  
 -  	COM_MCLL_LEVEL.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_MCLL_LIMITS.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_MCLL_TEXT.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_MCLL_TITLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_MCLL_VISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_OPEN.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_REMLISTENER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_RESET.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETCENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETCVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETDENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETMVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETQANSWER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_SETQENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_ISVISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_RESET.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_SETTIMES1.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_SETTIMES2.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_START.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	COM_WARN_VISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	command.
Variable in class guinea.ui.event.ControlEvent
  
 -  The command of this control event.
  
 -  	command.
Variable in class guinea.ui.remote.RemoteCommand
  
 -  The command number.
  
 -  	CommandTokenizer(String).
Constructor for class guinea.util.CommandTokenizer
  
 -  Construct a new command tokenizer from a string.
  
 -  	compareTo(Object).
Method in class guinea.player.Volume
  
 -  
  
 -  	componentEntries().
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	ComponentGroup().
Constructor for class guinea.awt.ComponentGroup
  
 -  
  
 -  	components().
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	concatArrays(Object[], Object[]).
Static method in class guinea.util.Misc
  
 -  
  
 -  	concatArrays(String[], String[]).
Static method in class guinea.util.Misc
  
 -  
  
 -  	configFilename.
Variable in class guinea.logic.Test
  
 -  
  
 -  	CONNECT_DONE.
Static variable in class guinea.ui.remote.SubjectUIServer
  
 -  Connection was OK and is accepted.
  
 -  	CONNECT_OK.
Static variable in class guinea.ui.remote.SubjectUIServer
  
 -  Connection was OK and is accepted, server waits for more
connections.
  
 -  	connectFailed(Socket, Exception).
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Remote connection failed.
  
 -  	connectGetUI(Socket, SubjectUI).
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Return the subject UI that is sent to the remote client.
  
 -  	connectGotUI(SubjectUI, RemotePipe, Socket).
Method in class guinea.ui.remote.SubjectUIServer
  
 -  A new remote subject UI is ready.
  
 -  	consoleLogLevel.
Variable in class guinea.util.Logger
  
 -  
  
 -  	continueRun().
Method in class guinea.logic.TAFCRule
  
 -  Still continue with the item?  Usually this will return false
when the maximum number of runs has been exceeded.
  
 -  	ControlButton().
Constructor for class guinea.ui.ControlButton
  
 -  Construct a new control button.
  
 -  	ControlButton(String).
Constructor for class guinea.ui.ControlButton
  
 -  Construct a new control button with a button text as the
parameter.
  
 -  	controlCommand.
Variable in class guinea.ui.BaseGrader
  
 -  The control command name that is sent in the control event if
this component is acting as a controller.
  
 -  	ControlEvent(Object, String).
Constructor for class guinea.ui.event.ControlEvent
  
 -  Constructs an CommandEvent object with the specified source
object.
  
 -  	ControlEvent(Object, String, String).
Constructor for class guinea.ui.event.ControlEvent
  
 -  Constructs an CommandEvent object with the specified source
object.
  
 -  	ControlEvent(Object, String, String, Object).
Constructor for class guinea.ui.event.ControlEvent
  
 -  Constructs an CommandEvent object with the specified source object.
  
 -  	controlPerformed(ControlEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  Send a control event received from a panel's control
components to objects that listen to events from this panel.
  
 -  	controlPerformed(ControlEvent).
Method in interface guinea.ui.event.ControlListener
  
 -  Invoked when an action occurs.
  
 -  	controlPerformed(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	controlPerformed(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  Invoked when an action occurs.
  
 -  	controlPerformed(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.GenericTest
  
 -  Process control messages from the subject UI.
  
 -  	controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.SSMSTest
  
 -  Process control events from a subject UI.
  
 -  	controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.TAFCTest
  
 -  Process control messages from the subject UI.
  
 -  	controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.Test
  
 -  
  
 -  	copyPropertiesFrom(Properties, boolean).
Method in class guinea.util.ExtProperties
  
 -  
  
 -  	correctionVolume.
Variable in class guinea.player.SoundSample
  
 -  The volume correction level.
  
 -  	createButton(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createButton(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createButton(String, String, Font, ActionListener).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createCheckboxMenuItem(String, String, ActionListener, boolean).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createCheckboxMenuItem(String, String, ActionListener, boolean, Font).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createKnob().
Method in class guinea.ui.Slider
  
 -  
  
 -  	createLabel(String).
Static method in class guinea.awt.UIUtils
  
 -  Create a label.
  
 -  	createLabel(String, Font).
Static method in class guinea.awt.UIUtils
  
 -  Create a label.
  
 -  	createMenu(String).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenu(String, Font).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenuItem(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenuItem(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenuItemTF(String, GPTextField).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenuItemTF(String, String, GPTextField).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createMenuItemTF(String, String, GPTextField, Font).
Static method in class guinea.awt.UIUtils
  
 -  
  
 -  	createNewSession().
Method in class guinea.logic.GenericABCTest
  
 -  
  
 -  	createNewSession().
Method in class guinea.logic.GenericTest
  
 -  
  
 -  	createNewSession().
Method in class guinea.logic.Test
  
 -  
  
 -  	createRemoteObjectClient(RemotePipe, String).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	createRemoteObjectClient(RemotePipe, String).
Method in interface guinea.ui.remote.RemoteObjectInterface
  
 -  
  
 -  	createRemoteObjectServer(RemotePipe, String).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	createRemoteObjectServer(RemotePipe, String).
Method in interface guinea.ui.remote.RemoteObjectInterface
  
 -  
  
 -  	createTextField(String, int, String, ActionListener).
Static method in class guinea.awt.UIUtils
  
 -  Create a textfield.
  
 -  	createTextField(String, int, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
  
 -  Create a textfield.
  
 -  	createTextField(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
  
 -  Create a textfield.
  
 -  	createTextField(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
  
 -  Create a textfield.
  
 -  	createVirtualPlayer(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
  
 -  Allocate a virtual player with the master player.
  
 -  	createVirtualPlayer(int).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	createVirtualPlayer(int, int).
Method in class guinea.player.SoundPlayer
  
 -  Allocate a virtual player with the master player.
  
 -  	currentItem.
Variable in class guinea.logic.SessionSubject
  
 -  The subject's own copy of the current test item.
  
 -  	currentItem.
Variable in class guinea.logic.SessionSubjectGroup
  
 -  Current test item the group is processing.
  
 -  	currentItem.
Variable in class guinea.logic.Test
  
 -  The current test item.
  
 -  	currentItemIndex.
Variable in class guinea.logic.Test
  
 -  Index of current item.
  
 -  	currentStamp.
Variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	currentVolume.
Variable in class guinea.logic.SSMSTest
  
 -  The current level.
  
 -  	curValue.
Variable in class guinea.ui.Slider
  
 -  Current value.
 
  -  	d2i(double).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	dB2linear(double).
Static method in class guinea.player.Volume
  
 -  Convert a decibel value to linear scale.
  
 -  	dBVolume().
Method in class guinea.player.Volume
  
 -  Get the volume level in decibel scale.
  
 -  	dBVolume().
Method in class guinea.player.VolumeDecibel
  
 -  Get the volume level in decibel scale.
  
 -  	dBVolume().
Method in class guinea.player.VolumeLinear
  
 -  Get the volume level in decibel scale.
  
 -  	DEBUG.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	debug.
Static variable in class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	debug(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	dec.
Variable in class guinea.ui.BaseGrader
  
 -  A multiplier used internally to scale floating point grades to
integers that the adjustable component uses.
  
 -  	decimals.
Variable in class guinea.ui.BaseGrader
  
 -  Number of decimals in the grade.
  
 -  	defaultAnswer.
Variable in class guinea.ui.BaseGrader
  
 -  The default answer.
  
 -  	DEFAULTANSWER_MIDDLE.
Static variable in class guinea.ui.BaseGrader
  
 -  Default answer is the midpoint of minimum and maximum.
  
 -  	DEFAULTANSWER_RANDOM.
Static variable in class guinea.ui.BaseGrader
  
 -  Default answer is a random point between the minimum and
maximum.
  
 -  	DEFAULTANSWER_SET.
Static variable in class guinea.ui.BaseGrader
  
 -  Default answer is set explicitly.
  
 -  	defaultAnswerRandomMax.
Variable in class guinea.ui.BaseGrader
  
 -  Maximum of grade's random initial value.
  
 -  	defaultAnswerRandomMin.
Variable in class guinea.ui.BaseGrader
  
 -  Minimum of grade's random initial value.
  
 -  	defaultAnswerType.
Variable in class guinea.ui.BaseGrader
  
 -  The type of the default answer.
  
 -  	defaultPattern.
Static variable in class guinea.ui.MCLLDialog
  
 -  Default pattern for displaying the current level.
  
 -  	defaultPlayer.
Static variable in class guinea.player.SoundPlayer
  
 -  Default soundplayer used when no other is specified.
  
 -  	defaultPlayer.
Variable in class guinea.logic.Test
  
 -  The default sound player to use if specific player is wanted.
  
 -  	defaultPlayerClassName.
Variable in class guinea.logic.Test
  
 -  Default class name of the sound player.
  
 -  	defaultPlayerName.
Variable in class guinea.logic.Test
  
 -  Name of default player.
  
 -  	defaultPort.
Static variable in class guinea.ui.remote.SubjectUIServer
  
 -  The default port number to use for server socket.
  
 -  	defaultSubjectUI.
Variable in class guinea.logic.Test
  
 -  The default subject UI block used for testing.
  
 -  	defaultUI.
Variable in class guinea.ui.remote.SubjectUIServer
  
 -  Default subject UI to send to client.
  
 -  	defaultUIClassName.
Static variable in class guinea.ui.SubjectUIHelp
  
 -  The default class name for subject UI window.
  
 -  	defaultVerbosity.
Variable in class guinea.util.Logger
  
 -  Default verbosity level.
  
 -  	defFacilityName.
Variable in class guinea.util.Logger
  
 -  
  
 -  	defLog.
Static variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	defVars.
Variable in class guinea.util.ExpandPath
  
 -  Default variables for expansion.
  
 -  	dest.
Variable in class guinea.player.ChannelMapping
  
 -  The destination channel number.
  
 -  	DEVICE_ADAT_OUT.
Static variable in class guinea.player.SoundPlayer
  
 -  Audio device name for "ADAT Out", the digital 8-chan.
  
 -  	DEVICE_AES_OUT.
Static variable in class guinea.player.SoundPlayer
  
 -  Audio device name for "AES Out", the digital stereo port.
  
 -  	DEVICE_ANALOG_OUT.
Static variable in class guinea.player.SoundPlayer
  
 -  Audio device name for "Analog Out", the analog stereo port.
  
 -  	DEVICE_ANALOG_OUT2.
Static variable in class guinea.player.SoundPlayer
  
 -  Audio device name for "Analog Out 2", the analog stereo port.
  
 -  	DEVICE_DEFAULT.
Static variable in class guinea.player.SoundPlayer
  
 -  Audio device name for default output.
  
 -  	deviceName.
Variable in class guinea.player.AudioPlayerInfo
  
 -  The name of the device to use or 
null to use any
available device.
   -  	dfp.
Variable in class guinea.ui.BaseGrader
  
 -  Formatting pattern for formatting numeric grade display.
  
 -  	diagnosticsListeners.
Variable in class guinea.player.event.PlayerEventQueue
  
 -  Listeners that are interested in player diagnostics events.
  
 -  	disableWhenDone.
Variable in class guinea.logic.Test
  
 -  Disable subject UI when subject is done with item or timeout
has expired.
  
 -  	dispatcher.
Variable in class guinea.util.EventQueue
  
 -  The event dispatcher thread.
  
 -  	dispose().
Method in class guinea.ui.ABSubjectUI
  
 -  Dispose of the window.
  
 -  	dispose().
Method in class guinea.player.ParallelSamples
  
 -  Deallocate resources used by the sample.
  
 -  	dispose().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	dispose().
Method in class guinea.player.Sample
  
 -  Deallocate resources used by the sample.
  
 -  	dispose().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Dispose of the UI when it is no more used.
  
 -  	dispose().
Method in class guinea.player.SoundSample
  
 -  Dispose of sample when not needed anymore.
  
 -  	dispose().
Method in interface guinea.ui.SubjectUI
  
 -  Dispose of the UI when it is no more used.
  
 -  	dispose().
Method in class guinea.logic.Test
  
 -  
  
 -  	disposeAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	doCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
  
 -  Do a remote command.
  
 -  	DONE.
Static variable in class guinea.ui.event.DoneEvent
  
 -  The command of the event when this event was caused by the
subject pressing the 'done'-button.
  
 -  	DONE.
Static variable in class guinea.logic.Item
  
 -  Test item has been tested succesfully.
  
 -  	DoneButton().
Constructor for class guinea.ui.DoneButton
  
 -  Construct a new done-button.
  
 -  	DoneButton(String).
Constructor for class guinea.ui.DoneButton
  
 -  Construct a new done-button with given text.
  
 -  	doneCond.
Variable in class guinea.logic.Test
  
 -  Used to wait until all subject are done.
  
 -  	DoneEvent(Object, String).
Constructor for class guinea.ui.event.DoneEvent
  
 -  Constructs a DoneEvent object with the specified source
object.
  
 -  	DoneEvent(Object, String, String).
Constructor for class guinea.ui.event.DoneEvent
  
 -  Constructs a DoneEvent object with the specified source
object.
  
 -  	DoneEvent(Object, String, String, Object).
Constructor for class guinea.ui.event.DoneEvent
  
 -  Constructs a DoneEvent object with the specified source
object.
  
 -  	doneItem(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	doneItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Done' to complete the item.
  
 -  	doneItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Done' to complete the item.
  
 -  	doneItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	doneItem(ControlEvent, SessionSubject).
Method in class guinea.logic.Test
  
 -  
  
 -  	doneTime.
Variable in class guinea.logic.SessionSubject
  
 -  The ending time of testing the current item.
  
 -  	doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectRegistery
  
 -  Process a received command.
  
 -  	doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	drawKnob(Graphics).
Method in class guinea.ui.Slider
  
 -  Draw slider's knob.
  
 -  	drawLine().
Method in class guinea.ui.Slider
  
 -  Draw the grading line on the slider component.
  
 -  	drawLine(Graphics, Dimension).
Method in class guinea.ui.Slider
  
 -  Draw the grading line on the slider component.
 
  -  	elements().
Method in class guinea.util.Queue
  
 -  Get an enumeration of objects in the queue.
  
 -  	elements().
Method in class guinea.logic.Sequence
  
 -  Get sequence items of the sequence as an enumeration.
  
 -  	elementsReverse().
Method in class guinea.util.Queue
  
 -  Get an enumeration of objects in the queue in reverse order.
  
 -  	enableDoneWhenAnswers.
Variable in class guinea.logic.Test
  
 -  Enable DONE-button only after answers to all questions has
been given.
  
 -  	EnableGroup().
Constructor for class guinea.awt.EnableGroup
  
 -  
  
 -  	enableQuestionsAfterPlaying.
Variable in class guinea.logic.Test
  
 -  Answering to questions is allowed only after all samples have
been listened to.
  
 -  	endItem().
Method in class guinea.logic.TAFCTest
  
 -  Add the result of the TAFC procedure to the subject.
  
 -  	endItem().
Method in class guinea.logic.Test
  
 -  Finish current item.
  
 -  	endItemSamples().
Method in class guinea.logic.GenericTest
  
 -  Unload samples and do sample clean-ups when current item has
ended.
  
 -  	endItemSamples().
Method in class guinea.logic.Test
  
 -  Unload and remove sample objects that were needed with this
item.
  
 -  	endItemSamples_base().
Method in class guinea.logic.GenericTest
  
 -  Common clean-up routines for item samples.
  
 -  	endItemSamples_free().
Method in class guinea.logic.GenericTest
  
 -  Do sample clean-ups for free-sequence samples.
  
 -  	endItemSamples_seq().
Method in class guinea.logic.GenericTest
  
 -  Do sample clean-ups for fixed-sequence samples.
  
 -  	endItemUI().
Method in class guinea.logic.Test
  
 -  
  
 -  	endPlayer().
Method in class guinea.logic.Test
  
 -  Close down players.
  
 -  	endTest().
Method in class guinea.logic.Test
  
 -  
  
 -  	ensureNoOverflows.
Variable in class guinea.logic.SSMSTest
  
 -  Ensure that no overflows will happen when multiple samples are
mixed together.
  
 -  	EnumerationFilter(Enumeration, FilterTest).
Constructor for class guinea.util.EnumerationFilter
  
 -  Construct a new filtered enumeration.
  
 -  	EnumerationMapper(Enumeration, Mapper).
Constructor for class guinea.util.EnumerationMapper
  
 -  Construct a new mapped enumeration.
  
 -  	envProperties.
Variable in class guinea.logic.Test
  
 -  
  
 -  	equals(Object).
Method in class guinea.util.Binding
  
 -  Compares two Objects for equality.
  
 -  	eraseKnob(Graphics).
Method in class guinea.ui.Slider
  
 -  Erase slider's knob.
  
 -  	ERROR.
Static variable in class guinea.logic.Item
  
 -  An error occured while testing this item.
  
 -  	ERROR.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	ERRORMONITOR_STDERR_ALWAYS.
Static variable in class guinea.player.SoundPlayer
  
 -  Always log errors to standard error stream.
  
 -  	ERRORMONITOR_STDERR_NOLISTENER.
Static variable in class guinea.player.SoundPlayer
  
 -  Log errors to standard error stream only if there is no player 
listener.
  
 -  	ERRORMONITOR_STDERR_NONE.
Static variable in class guinea.player.SoundPlayer
  
 -  Do not log errors to standard error stream.
  
 -  	errorMonitorMode.
Variable in class guinea.player.SoundPlayer
  
 -  Where to log error messages from the player program.
  
 -  	EVENT_WHEN_MOVED.
Static variable in class guinea.ui.Slider
  
 -  
  
 -  	EVENT_WHEN_RELEASED.
Static variable in class guinea.ui.Slider
  
 -  
  
 -  	eventQueue.
Variable in class guinea.util.EventQueue
  
 -  The queue used to send and receive events.
  
 -  	EventQueue().
Constructor for class guinea.util.EventQueue
  
 -  Construct a new event queue with no name.
  
 -  	EventQueue(EventQueue).
Constructor for class guinea.util.EventQueue
  
 -  Construct a new event queue by sharing the event queue and
thread of another event queue.
  
 -  	EventQueue(String).
Constructor for class guinea.util.EventQueue
  
 -  Construct a new event queue with given name for the dispatcher
thread.
  
 -  	eventWhenMoved.
Variable in class guinea.ui.Slider
  
 -  Foo
  
 -  	exitOnClose.
Variable in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	EXP_FADE.
Static variable in class guinea.player.SoundSample
  
 -  Exponential fade (dB linear).
  
 -  	expand(String).
Method in class guinea.util.ExpandPath
  
 -  Expand variables in string.
  
 -  	expand(String, Dictionary).
Method in class guinea.util.ExpandPath
  
 -  Expand variables in string.
  
 -  	expand(String, Dictionary, ParsePosition, char).
Method in class guinea.util.ExpandPath
  
 -  Expand string with variables.
  
 -  	ExpandPath().
Constructor for class guinea.util.ExpandPath
  
 -  Construct a new variable expander.
  
 -  	ExpandPath(Dictionary).
Constructor for class guinea.util.ExpandPath
  
 -  Construct a new variable expander.
  
 -  	expandPath(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	expandVar(String, Dictionary).
Method in class guinea.util.ExpandPath
  
 -  Expand variable as in zsh-shell variable expansion.
  
 -  	expandVariableValue(String, Dictionary, ExpandPath).
Method in class guinea.util.ExpandPath
  
 -  Get value of a variable.
  
 -  	expandVariableValue(String, Dictionary, ExpandPath).
Method in interface guinea.util.ExpandPathHook
  
 -  Get value of a variable.
  
 -  	expandVariableValue(String, Dictionary, ExpandPath).
Method in class guinea.logic.Test
  
 -  
  
 -  	expPath.
Variable in class guinea.logic.Test
  
 -  
  
 -  	ExtProperties().
Constructor for class guinea.util.ExtProperties
  
 -  Creates an empty property list with no default values.
  
 -  	ExtProperties(Properties).
Constructor for class guinea.util.ExtProperties
  
 -  Creates an empty property list with the specified defaults.
 
  -  	fade(String, double, double).
Method in class guinea.player.SoundSample
  
 -  Do a fade.
  
 -  	fade(String, double, Volume).
Method in class guinea.player.SoundSample
  
 -  Do a fade.
  
 -  	FADE_EXP.
Static variable in class guinea.player.SoundSample
  
 -  Exponential fade (dB linear).
  
 -  	FADE_LINEAR.
Static variable in class guinea.player.SoundSample
  
 -  Linear fade.
  
 -  	fadeLength.
Variable in class guinea.logic.GenericTest
  
 -  The length of crossfade in free parallel sample swithing.
  
 -  	fadeType.
Variable in class guinea.logic.GenericTest
  
 -  The type of crossfade, default is 'linear'.
  
 -  	FEMALE.
Static variable in class guinea.logic.SubjectInfo
  
 -  The subject's sex is female.
  
 -  	FilereaderEnumeration(BufferedReader).
Constructor for class guinea.util.FilereaderEnumeration
  
 -  
  
 -  	FILETYPE_PROPERTIES.
Static variable in class guinea.logic.Test
  
 -  Save data using textual property files.
  
 -  	FILETYPE_SERIALIZED.
Static variable in class guinea.logic.Test
  
 -  Save data using java's serialization system.
  
 -  	filterTest(Object).
Method in interface guinea.util.FilterTest
  
 -  Tests whether an object passes this test.
  
 -  	finalize().
Method in class guinea.util.Logger
  
 -  Finalize logger object.
  
 -  	finalize().
Method in class guinea.player.Sample
  
 -  Finalize a sample.
  
 -  	finalize().
Method in class guinea.player.SoundPlayer
  
 -   Called by the garbage collector on an object when garbage collection
 determines that there are no more references to the object.
  
 -  	finalize().
Method in class guinea.player.SoundSample
  
 -  Finalize sample.
  
 -  	finalize().
Method in class guinea.ui.WarningIndicator
  
 -  Finalize component.
  
 -  	finished.
Variable in class guinea.logic.TAFCRule
  
 -  Has the rule finished.
  
 -  	FiveGrade().
Constructor for class guinea.ui.FiveGrade
  
 -  Construct a new five-grade components with no question set.
  
 -  	FiveGrade(String).
Constructor for class guinea.ui.FiveGrade
  
 -  Construct a new five-grade component with a given question.
  
 -  	fixedLineLength.
Variable in class guinea.ui.Slider
  
 -  Minimum length of slider's line (in pixels).
  
 -  	flog(String, int, Exception).
Method in class guinea.util.Logger
  
 -  Log an exception to log.
  
 -  	flog(String, int, String).
Method in class guinea.util.Logger
  
 -  Log message to log.
  
 -  	flush().
Method in class guinea.util.Logger
  
 -  Flush logging file.
  
 -  	format(Object, StringBuffer, FieldPosition).
Method in class guinea.ui.RankOrderFormat
  
 -  Formats an RankOrderAnswer object to produce a string.
  
 -  	format(Object, StringBuffer, FieldPosition).
Method in class guinea.player.VolumeFormat
  
 -  Formats a Volume object to produce a string.
  
 -  	formatMessage(double).
Method in class guinea.ui.BaseGrader
  
 -  Format the current grade to string for displaying
grade/adjective below the scrollbar.
  
 -  	formatMessage(Object).
Method in class guinea.ui.BaseGrader
  
 -  Format the current grade to string for displaying
grade/adjective below the scrollbar.
  
 -  	formatMessage(Object).
Method in class guinea.ui.VolumeGradeBar
  
 -  Format the current grade to string for displaying
grade/adjective below the scrollbar.
  
 -  	formatPosition(long).
Method in class guinea.player.Sample
  
 -  Returns a string representation of given position in sample.
  
 -  	frame.
Variable in class guinea.player.event.SampleEvent
  
 -  Timestamp of event.
  
 -  	frame.
Variable in class guinea.player.TimeStamp
  
 -  The audio frame number.
  
 -  	FrameDropEvent(Object).
Constructor for class guinea.player.event.FrameDropEvent
  
 -  Construct a new framedrop event.
  
 -  	FrameDropEvent(Object, int, long, long).
Constructor for class guinea.player.event.FrameDropEvent
  
 -  Construct a new framedrop event.
  
 -  	frameRaised.
Variable in class guinea.awt.GPContainer
  
 -  Is frame raised (true) or not (false).
  
 -  	frames.
Variable in class guinea.player.event.FrameDropEvent
  
 -  Number of frames dropped.
  
 -  	freeVirtualPlayer(AudioPlayer).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	freeVirtualPlayer(AudioPlayer).
Method in interface guinea.player.VirtualPlayerSupport
  
 -  Deallocate a virtual player.
  
 -  	FULL.
Static variable in class guinea.player.Volume
  
 -  
 
  -  	GenericABCTest().
Constructor for class guinea.logic.GenericABCTest
  
 -  
  
 -  	GenericTest().
Constructor for class guinea.logic.GenericTest
  
 -  
  
 -  	getActiveSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Get all active subjects in this group as an array.
  
 -  	getAdjustable().
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	getAdjustable().
Method in class guinea.ui.GradeBar
  
 -  
  
 -  	getAdjustable().
Method in class guinea.ui.LineScale
  
 -  
  
 -  	getAdjustable(Component).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	getAdjustable(Component).
Method in class guinea.ui.GradeBar
  
 -  
  
 -  	getAdjustable(Component).
Method in class guinea.ui.LineScale
  
 -  
  
 -  	getAdjustableComponent().
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	getAdjustableComponent().
Method in class guinea.ui.GradeBar
  
 -  
  
 -  	getAdjustableComponent().
Method in class guinea.ui.LineScale
  
 -  
  
 -  	getAge().
Method in class guinea.logic.SubjectInfo
  
 -  Get age of subject 
  
 -  	getAllItems().
Method in class guinea.logic.Test
  
 -  
  
 -  	getAnswer().
Method in class guinea.ui.event.AnswerEvent
  
 -  Get answer of the answer event.
  
 -  	getAnswer().
Method in class guinea.ui.BaseGrader
  
 -  Get answer for question.
  
 -  	getAnswer().
Method in class guinea.ui.CheckboxChoice
  
 -  Get answer for question.
  
 -  	getAnswer().
Method in interface guinea.ui.QuestionInterface
  
 -  Get answer for question.
  
 -  	getAnswer().
Method in class guinea.ui.RankQuestion
  
 -  Get answer for question.
  
 -  	getAnswer().
Method in class guinea.logic.TAFCRule
  
 -  Get the answer from this rule when the rule has ended.
  
 -  	getAnswer(String).
Method in class guinea.logic.Item
  
 -  Get an answer given to this item.
  
 -  	getAnswer(String).
Method in class guinea.logic.SessionSubject
  
 -  Get answer given for this item from current answers table.
  
 -  	getAnswer(String).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getAnswer_internal().
Method in class guinea.ui.BaseGrader
  
 -  Return the answer object for this component.
  
 -  	getAnswer_internal().
Method in class guinea.ui.VolumeGradeBar
  
 -  Convert the Number value the GradeBar normally uses to a
Volume object in selected volume scale type.
  
 -  	getAnswers().
Method in class guinea.logic.Item
  
 -  Get all answers as a table.
  
 -  	getArgs().
Method in class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	getArgument().
Method in class guinea.ui.event.ControlEvent
  
 -  Get the argument from this event.
  
 -  	getAudioDevice().
Method in interface guinea.player.AudioPlayer
  
 -  Get the audio device name.
  
 -  	getAudioDevice().
Method in class guinea.player.SoundPlayer
  
 -  Get the audio device name.
  
 -  	getAudioDevice().
Method in class guinea.player.VirtualPlayer
  
 -  Get the audio device name.
  
 -  	getBinding(int).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getBinding(Object).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getBinding(String).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getBindingAt(int).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getBlockIncrement().
Method in class guinea.ui.Slider
  
 -  Gets the block value increment for the adjustable object.
  
 -  	getBufferLength().
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	getBufLen().
Method in class guinea.player.AudioPlayerInfo
  
 -  Get audio buffering length.
  
 -  	getChannels().
Method in interface guinea.player.AudioPlayer
  
 -  Get number of channels.
  
 -  	getChannels().
Method in class guinea.player.AudioPlayerInfo
  
 -  Get number of channels.
  
 -  	getChannels().
Method in class guinea.player.ParallelSamples
  
 -  Get number of channels in sample.
  
 -  	getChannels().
Method in class guinea.player.SoundPlayer
  
 -  Get number of channels.
  
 -  	getChannels().
Method in class guinea.player.SoundSample
  
 -  Get number of channels in sample.
  
 -  	getChannels().
Method in class guinea.player.VirtualPlayer
  
 -  Get number of channels is this virtual player.
  
 -  	getCommand().
Method in class guinea.ui.event.ControlEvent
  
 -  Get the control command from this event.
  
 -  	getCommand().
Method in class guinea.ui.remote.RemoteCommand
  
 -  Get the command id number of this command.
  
 -  	getComponentInfo(Object).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	getConfigFilename().
Method in class guinea.logic.Test
  
 -  
  
 -  	getControl(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Get a control component.
  
 -  	getControl(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	getControl(String).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getControl(String).
Method in interface guinea.ui.SubjectUI
  
 -  Get a control UI component by name.
  
 -  	getControlNames().
Method in class guinea.ui.ABSubjectUI
  
 -  Gets a array of control component names.
  
 -  	getControlNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Gets a array of control component names.
  
 -  	getControlNames().
Method in interface guinea.ui.SubjectUI
  
 -  Gets a array of control component names.
  
 -  	getControls().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Gets the dictionary containing the control components with the name 
as the key.
  
 -  	getControlValue().
Method in class guinea.ui.BaseGrader
  
 -  Get the value of this controller.
  
 -  	getControlValue().
Method in class guinea.ui.ControlButton
  
 -  Get the control value of the controller.
  
 -  	getControlValue().
Method in interface guinea.ui.ControlInterface
  
 -  Get the value of this controller.
  
 -  	getControlValue().
Method in class guinea.ui.MCLLDialog
  
 -  Get the control value of the controller.
  
 -  	getControlValue().
Method in class guinea.ui.PlayPanel
  
 -  Get the control value of the controller.
  
 -  	getControlValue(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Get the control value of the controller.
  
 -  	getControlValue(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	getControlValue(String).
Method in class guinea.logic.SessionSubject
  
 -  Get the control value of the controller.
  
 -  	getControlValue(String).
Method in interface guinea.ui.SubjectUI
  
 -  Get the control value of the controller.
  
 -  	getCorrectionVolume().
Method in class guinea.player.SoundPlayer
  
 -  Get the correction volume level of the sample.
  
 -  	getCorrectionVolume().
Method in class guinea.player.SoundSample
  
 -  Get the correction volume level for this sample.
  
 -  	getCurrentItem().
Method in class guinea.logic.SessionSubject
  
 -  Get current test item.
  
 -  	getCurrentItem().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getCurrentTimeStamp().
Method in class guinea.player.SoundPlayer
  
 -  Get the most recent timestamp from the player.
  
 -  	getDecimals().
Method in class guinea.ui.BaseGrader
  
 -  Get number of decimals in the scale.
  
 -  	getDefaultExpandPath().
Method in class guinea.logic.Test
  
 -  
  
 -  	getDefaultItemTemplate().
Method in class guinea.logic.GenericABCTest
  
 -  Construct a default test item template for use with generic
ABC test.
  
 -  	getDefaultItemTemplate().
Method in class guinea.logic.Test
  
 -  Get or construct a default test item template for use with
this test.
  
 -  	getDefaultLogger().
Static method in class guinea.player.SoundPlayer
  
 -  
  
 -  	getDefaultPlayer().
Method in class guinea.logic.Test
  
 -  
  
 -  	getDefaultPlayerClassName().
Method in class guinea.logic.Test
  
 -  Get default class-name for sound player.
  
 -  	getDefaultPlayerID().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	getDefaults().
Method in class guinea.util.ExtProperties
  
 -  
  
 -  	getDefaultUIClassName().
Static method in class guinea.ui.SubjectUIHelp
  
 -  Get the default class name for subject UI window.
  
 -  	getDevice().
Method in class guinea.player.SoundPlayer
  
 -  Get the audio device name.
  
 -  	getDeviceName().
Method in class guinea.player.AudioPlayerInfo
  
 -  Get the name of the device.
  
 -  	getDoneTime().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getDuration().
Method in class guinea.logic.Item
  
 -  Get the time it took to test this item.
  
 -  	getDuration().
Method in class guinea.player.Sample
  
 -  Get duration of sample in seconds.
  
 -  	getEndTime().
Method in class guinea.logic.SessionLog
  
 -  Get the ending time of session.
  
 -  	getFadeLength().
Method in class guinea.player.ParallelSamples
  
 -  Get the length of crossfade.
  
 -  	getFadeType().
Method in class guinea.player.ParallelSamples
  
 -  Get fade type.
  
 -  	getFilename().
Method in interface guinea.player.FileSample
  
 -  Get filename of sample.
  
 -  	getFilename().
Method in class guinea.player.SoundSample
  
 -  Get file name of sample.
  
 -  	getFont().
Method in class guinea.ui.TestProgressMonitor
  
 -   Gets the font of this component.
  
 -  	getFrame().
Method in class guinea.player.event.SampleEvent
  
 -  Get timestamp of event.
  
 -  	getFrame().
Method in class guinea.player.TimeStamp
  
 -  
  
 -  	getFrameStamp(long).
Method in class guinea.player.SoundPlayer
  
 -  Get a time stamp that corresponds to the given frame number.
  
 -  	getGradeMessageFormat().
Method in class guinea.ui.BaseGrader
  
 -  Get the message formatting object that is used to create the
grade/adjective display below the scrollbar.
  
 -  	getID().
Method in class guinea.player.event.PlayerEvent
  
 -  Get the ID of this message.
  
 -  	getID().
Method in class guinea.ui.event.SubjectUIEvent
  
 -  Get the ID number of this event type.
  
 -  	getIndex().
Method in class guinea.ui.TestProgressMonitorObject
  
 -  Get index of current test.
  
 -  	getInitialLevel().
Method in class guinea.logic.TAFCRule
  
 -  Get the rule's initial volume level.
  
 -  	getInsets().
Method in class guinea.awt.GPContainer
  
 -   Determines the insets of this container, which indicate the size 
 of the container's border.
  
 -  	getItemClassName().
Method in class guinea.logic.GenericABCTest
  
 -  Get the default class name of the test item used by this test.
  
 -  	getItemClassName().
Method in class guinea.logic.Test
  
 -  Get the default class name of the test item used by this test.
  
 -  	getItemID().
Method in class guinea.logic.Item
  
 -  Get the item ID of this test item.
  
 -  	getItemsFile().
Method in class guinea.logic.Test
  
 -  
  
 -  	getItemsFilename().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	getItemsFilename().
Method in class guinea.logic.Test
  
 -  
  
 -  	getItemStatus().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getItemTemplate().
Method in class guinea.logic.Item
  
 -  Get the template item this item is based on.
  
 -  	getItemTemplates().
Method in class guinea.logic.Test
  
 -  Get a table (dictionary) of test item templates that are used
in the test.
  
 -  	getItemTimeout().
Method in class guinea.logic.Test
  
 -  Get the current value of item timeout 
  
 -  	getItemWarningTimeout().
Method in class guinea.logic.Test
  
 -  Get the current value of warning timeout
  
 -  	getKnobSize().
Method in class guinea.ui.Slider
  
 -  
  
 -  	getLabel(int).
Method in class guinea.ui.RankOrderAnswer
  
 -  
  
 -  	getLabelFont().
Method in class guinea.ui.LineScale
  
 -  
  
 -  	getLabelFont().
Method in class guinea.ui.Slider
  
 -  Get the font used for drawing labels.
  
 -  	getLabelIndex(String).
Method in class guinea.ui.RankOrderAnswer
  
 -  
  
 -  	getLabels().
Method in class guinea.ui.RankOrderAnswer
  
 -  Get the labels.
  
 -  	getLevel().
Method in class guinea.util.Logger
  
 -  
  
 -  	getLevel().
Method in class guinea.logic.TAFCRule
  
 -  Get current level from the rule.
  
 -  	getLevel(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	getLogger().
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	getLooping().
Method in class guinea.player.Sample
  
 -  Get looping status of sample.
  
 -  	getMaximum().
Method in class guinea.ui.BaseGrader
  
 -  Get the maximum value of grade.
  
 -  	getMaximum().
Method in class guinea.ui.Slider
  
 -  Gets the maximum value of the adjustable object.
  
 -  	getMaxRuns().
Method in class guinea.logic.TAFCRule
  
 -  Get the maximum number of runs for this rule.
  
 -  	getMCLLevel().
Method in class guinea.logic.SessionLog
  
 -  Get the session's MCL level.
  
 -  	getMessage().
Method in class guinea.player.event.LogMessageEvent
  
 -  Get the message.
  
 -  	getMinimum().
Method in class guinea.ui.BaseGrader
  
 -  Get the minimum value of grade.
  
 -  	getMinimum().
Method in class guinea.ui.Slider
  
 -  Gets the minimum value of the adjustable object.
  
 -  	getMinimumSize().
Method in class guinea.ui.Slider
  
 -   Gets the mininimum size of this component.
  
 -  	getMonitor(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Get a monitor component.
  
 -  	getMonitored().
Method in interface guinea.ui.SampleMonitorInterface
  
 -  Get the monitored sample.
  
 -  	getMonitorNames().
Method in class guinea.ui.ABSubjectUI
  
 -  Gets a array of monitor component names.
  
 -  	getMonitorNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Gets a array of monitor component names.
  
 -  	getMonitorNames().
Method in interface guinea.ui.SubjectUI
  
 -  Gets a array of monitor component names.
  
 -  	getName().
Method in class guinea.logic.ItemProperties
  
 -  
  
 -  	getName().
Method in class guinea.player.Sample
  
 -  Get name (or label) of sample.
  
 -  	getName().
Method in class guinea.logic.SubjectInfo
  
 -  Get name of subject.
  
 -  	getName().
Method in class guinea.ui.event.UIEvent
  
 -  Get the name of the variable or parameter.
  
 -  	getName(int).
Method in class guinea.util.BindingVector
  
 -  Get test item.
  
 -  	getName(Object).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getName(String).
Method in class guinea.logic.SubjectInfo
  
 -  Set name of subject.
  
 -  	getNewSerial().
Method in class guinea.ui.remote.RemotePipe
  
 -  Allocate a new serial number for a command.
  
 -  	getNewSessionSubject().
Method in class guinea.logic.Test
  
 -  Create a new session subject.
  
 -  	getNextChar(String, ParsePosition).
Method in class guinea.util.ExpandPath
  
 -  Get next character from string.
  
 -  	getNumFrames().
Method in class guinea.player.Sample
  
 -  Get number of audio or video frames in this sample.
  
 -  	getNumLabels().
Method in class guinea.ui.RankOrderAnswer
  
 -  
  
 -  	getNumSessionItems().
Method in class guinea.logic.Test
  
 -  Get the number of test items that are to be presented in this
session.
  
 -  	getNumSubjects().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getNumSwitches().
Method in class guinea.logic.Item
  
 -  Get the number of times the subject switched between samples.
  
 -  	getNumTrials().
Method in class guinea.logic.TAFCRule
  
 -  Get the number of trials in the trial list.
  
 -  	getObject(ItemProperties, String).
Static method in class guinea.util.Misc
  
 -  Create an object from information in procerties.
  
 -  	getObject2(Properties, String).
Static method in class guinea.util.Misc
  
 -  
  
 -  	getObject2(Properties, String, String).
Static method in class guinea.util.Misc
  
 -  
  
 -  	getObject2(Properties, String, String, Dictionary).
Static method in class guinea.util.Misc
  
 -  Create an object from information in procerties.
  
 -  	getObject3(Properties, String, String, Dictionary).
Static method in class guinea.util.Misc
  
 -  Create an object from information in procerties.
  
 -  	getObjectNames(Properties).
Static method in class guinea.util.Misc
  
 -  Get the list of object names in property list.
  
 -  	getOptions().
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	getOptions().
Method in class guinea.player.SoundSample
  
 -  Get sample options.
  
 -  	getOrientation().
Method in class guinea.ui.Slider
  
 -  Gets the orientation of the adjustable object.
  
 -  	getOutputVolume().
Method in interface guinea.player.AudioPlayer
  
 -  Get the output volume level of the player.
  
 -  	getOutputVolume().
Method in class guinea.player.SoundPlayer
  
 -  Get the output volume level of the player.
  
 -  	getOutputVolume().
Method in class guinea.player.VirtualPlayer
  
 -  Get the output volume level of the player.
  
 -  	getParameter(String).
Method in class guinea.logic.Item
  
 -  Get a parameter by name.
  
 -  	getParameter(String).
Method in class guinea.logic.NewGenericItem
  
 -  Get value of a parameter by name.
  
 -  	getParameter(String).
Method in class guinea.logic.SessionSubject
  
 -  Get value of an item parameter.
  
 -  	getParameter(String).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getParameter(String, Object).
Method in class guinea.logic.SessionSubject
  
 -  Get value of an item parameter.
  
 -  	getParameter(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getParameterNames().
Method in class guinea.logic.Item
  
 -  
  
 -  	getParameterNames().
Method in class guinea.logic.NewGenericItem
  
 -  Get a list of parameter names of this item.
  
 -  	getParams().
Method in class guinea.player.Sample
  
 -  Get a string describing the values of this sample.
  
 -  	getParams().
Method in class guinea.player.SoundSample
  
 -  Return string representation of sample.
  
 -  	getParentPlayer().
Method in interface guinea.player.Player
  
 -  Get the parent player of a virtual player.
  
 -  	getParentPlayer().
Method in class guinea.player.SoundPlayer
  
 -  Get the parent player of a virtual player.
  
 -  	getParentPlayer().
Method in class guinea.player.VirtualPlayer
  
 -  Get the parent player of a virtual player.
  
 -  	getParentPlayerName().
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	getParentTest().
Method in class guinea.logic.Test
  
 -  Get parent test of this child.
  
 -  	getPauseType().
Method in class guinea.logic.SequenceItem
  
 -  Get the type of the pause.
  
 -  	getPlayer().
Method in class guinea.player.event.PlayerEvent
  
 -  The the player that originated this event.
  
 -  	getPlayer().
Method in class guinea.player.Sample
  
 -  Get the player this sample is using.
  
 -  	getPlayer(String).
Method in class guinea.logic.Test
  
 -  Get a player from session's player list.
  
 -  	getPlayerDirectory().
Method in interface guinea.player.Player
  
 -  Get the directory of the player.
  
 -  	getPlayerDirectory().
Method in class guinea.player.SoundPlayer
  
 -  Get the directory of the player.
  
 -  	getPlayerDirectory().
Method in class guinea.player.VirtualPlayer
  
 -  Get the directory of the player.
  
 -  	getPlayerID().
Method in interface guinea.player.Player
  
 -  The player ID string of this player.
  
 -  	getPlayerID().
Method in class guinea.player.SoundPlayer
  
 -  The player ID string of this player.
  
 -  	getPlayerID().
Method in class guinea.player.VirtualPlayer
  
 -  The player ID string of this player.
  
 -  	getPlayers().
Method in class guinea.logic.Test
  
 -  
  
 -  	getPlaying().
Method in class guinea.player.ParallelSamples
  
 -  Get the currently playing sample.
  
 -  	getPlayingIndex().
Method in class guinea.player.ParallelSamples
  
 -  Get the index of currently playing sample.
  
 -  	getPlaylistFile().
Method in class guinea.logic.Test
  
 -  
  
 -  	getPlaylistFilename().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	getPlaylistFilename().
Method in class guinea.logic.Test
  
 -  Get the name of the playlist file.
  
 -  	getPosition().
Method in class guinea.player.event.SamplePositionEvent
  
 -  Get position in sample.
  
 -  	getPositionNotifyInterval().
Method in class guinea.player.ParallelSamples
  
 -  
  
 -  	getPositionNotifyInterval().
Method in class guinea.player.SoundSample
  
 -  Get the position notify interval.
  
 -  	getPreferredSize().
Method in class guinea.ui.ABSubjectUI
  
 -  
 Returns the preferred size of this container.
  
 -  	getPreferredSize().
Method in class guinea.ui.BaseGrader
  
 -  
 Returns the preferred size of this container.
  
 -  	getPreferredSize().
Method in class guinea.ui.Slider
  
 -  
 Gets the preferred size of this component.
  
 -  	getPreferredSize().
Method in class guinea.ui.WarningIndicator
  
 -  
 Gets the preferred size of this component.
  
 -  	getProgressStatusInfo().
Method in class guinea.logic.Test
  
 -  Get the test progress status info to show to the subject.
  
 -  	getProperty(String).
Method in class guinea.logic.ItemProperties
  
 -  Searches for the property with the specified key in this
property list.
  
 -  	getProperty(String).
Method in class guinea.player.Sample
  
 -  Get a property of the sample.
  
 -  	getProperty(String, Properties).
Method in class guinea.util.ExtProperties
  
 -  
  
 -  	getProperty(String, Properties, String).
Method in class guinea.util.ExtProperties
  
 -  
  
 -  	getProperty(String, String).
Method in class guinea.logic.ItemProperties
  
 -  Searches for the property with the specified key in this
property list.
  
 -  	getPropertyNames().
Method in class guinea.player.Sample
  
 -  Get an enumeration of sample's property names.
  
 -  	getQuestion().
Method in class guinea.ui.BaseGrader
  
 -  Get the text of the question.
  
 -  	getQuestion().
Method in class guinea.ui.CheckboxChoice
  
 -  Get the text of the question.
  
 -  	getQuestion().
Method in interface guinea.ui.QuestionInterface
  
 -  Get the text of the question.
  
 -  	getQuestion().
Method in class guinea.ui.RankQuestion
  
 -  Get the text of the question.
  
 -  	getQuestion(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Get a question component.
  
 -  	getQuestion(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	getQuestion(String).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getQuestion(String).
Method in interface guinea.ui.SubjectUI
  
 -  Get a question UI component by name.
  
 -  	getQuestionFont().
Method in class guinea.ui.BaseGrader
  
 -  Get font of the question text.
  
 -  	getQuestionID().
Method in class guinea.ui.BaseGrader
  
 -  Get the ID of the question.
  
 -  	getQuestionID().
Method in class guinea.ui.CheckboxChoice
  
 -  Get the ID of the question.
  
 -  	getQuestionID().
Method in interface guinea.ui.QuestionInterface
  
 -  Get the ID of the question.
  
 -  	getQuestionID().
Method in class guinea.ui.RankQuestion
  
 -  Get the ID of the question.
  
 -  	getQuestionNames().
Method in class guinea.ui.ABSubjectUI
  
 -  Gets a array of question component names.
  
 -  	getQuestionNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Gets a array of question component names.
  
 -  	getQuestionNames().
Method in interface guinea.ui.SubjectUI
  
 -  Gets a array of question component names.
  
 -  	getQuestions().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Gets the dictionary containing the question components with the name 
as the key.
  
 -  	getRank(int).
Method in class guinea.ui.RankOrderAnswer
  
 -  Get the rank of a label.
  
 -  	getRank(String).
Method in class guinea.ui.RankOrderAnswer
  
 -  Get the rank of a label.
  
 -  	getRankIndex(int).
Method in class guinea.ui.RankOrderAnswer
  
 -  
  
 -  	getRankLabel(int).
Method in class guinea.ui.RankOrderAnswer
  
 -  
  
 -  	getRanks().
Method in class guinea.ui.RankOrderAnswer
  
 -  Get the ranks.
  
 -  	getRate().
Method in class guinea.player.Sample
  
 -  Get frame rate of this sample.
  
 -  	getRate().
Method in class guinea.player.SoundPlayer
  
 -  Get sample rate of player.
  
 -  	getRemoteName().
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	getRemoteName().
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	getRemotePipe().
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	getRemotePipe().
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	getRemoteType().
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	getRemoteType().
Method in class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	getRemoteType().
Method in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	getRemoteType().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	getResults().
Method in class guinea.logic.SessionLog
  
 -  Get the results of the session as an Enumeration.
  
 -  	getResultsFile().
Method in class guinea.logic.Test
  
 -  
  
 -  	getResultsFilename().
Method in class guinea.logic.Test
  
 -  
  
 -  	getResultsVector().
Method in class guinea.logic.SessionLog
  
 -  Get the results of the session as a Vector.
  
 -  	getRule(int).
Static method in class guinea.logic.TAFCRule
  
 -  Get a TAFC rule object for given type.
  
 -  	getRule(int).
Method in class guinea.logic.TAFCTest
  
 -  Get a TAFC rule object.
  
 -  	getRunFirstIndex(int).
Method in class guinea.logic.TAFCRule
  
 -  Get the index of the first trial that is a part of a given
'run'.
  
 -  	getRunLastIndex(int).
Method in class guinea.logic.TAFCRule
  
 -  Get the index of the last trial that is a part of a given
'run'.
  
 -  	getSample().
Method in class guinea.player.event.SampleEvent
  
 -  Get source as a SoundSample instead of Object.
  
 -  	getSample().
Method in class guinea.logic.SequenceItem
  
 -  Get the name of the sample in this sequence item.
  
 -  	getSample(String).
Method in class guinea.logic.Test
  
 -  Get a sample from test samples list.
  
 -  	getSampleID().
Method in class guinea.player.ParallelSamples
  
 -  Get player sample ID.
  
 -  	getSampleID().
Method in class guinea.player.Sample
  
 -  Get the sample ID used with the player.
  
 -  	getSampleID().
Method in class guinea.player.SoundSample
  
 -  Get the sample ID used in the player.
  
 -  	getSampleRate().
Method in interface guinea.player.AudioPlayer
  
 -  Get sample rate of player.
  
 -  	getSampleRate().
Method in class guinea.player.AudioPlayerInfo
  
 -  Get sample rate of player.
  
 -  	getSampleRate().
Method in class guinea.player.SoundPlayer
  
 -  Get sample rate of player.
  
 -  	getSampleRate().
Method in class guinea.player.VirtualPlayer
  
 -  Get sample rate of player.
  
 -  	getSamples().
Method in class guinea.player.ParallelSamples
  
 -  Get component samples of the parallel sample.
  
 -  	getSampleSequence().
Method in class guinea.logic.Test
  
 -  Get the fixed sample sequence.
  
 -  	getSamplesFile().
Method in class guinea.logic.Test
  
 -  
  
 -  	getSamplesFilename().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	getSamplesFilename().
Method in class guinea.logic.Test
  
 -  
  
 -  	getSampleSwitching().
Method in class guinea.logic.Test
  
 -  Get the sample switching type.
  
 -  	getSampleSwitchingFadeLength().
Method in class guinea.logic.GenericTest
  
 -  Get the length of crossfade.
  
 -  	getSampleSwitchingFadeType().
Method in class guinea.logic.GenericTest
  
 -  Get the cross-fade type.
  
 -  	getScale().
Method in class guinea.player.VolumeFormat
  
 -  Get the scale we are printing in.
  
 -  	getSequenceType().
Method in class guinea.logic.Test
  
 -  Get the type of the sample sequence.
  
 -  	getSerial().
Method in class guinea.ui.remote.RemoteCommand
  
 -  Get the serial number of this command.
  
 -  	getSerial().
Method in class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	getSessionID().
Method in class guinea.logic.Item
  
 -  Get the session ID of this test item.
  
 -  	getSessionID().
Method in class guinea.logic.SessionLog
  
 -  Get session identifier of this session.
  
 -  	getSessionID().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getSessionID().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getSessionID().
Method in class guinea.logic.Test
  
 -  Get the session ID of this session.
  
 -  	getSessionItem(int).
Method in class guinea.logic.Test
  
 -  Get a test item that is tested in this session.
  
 -  	getSessionItem(int, SessionSubject).
Method in class guinea.logic.Test
  
 -  
  
 -  	getSessionItems(SessionSubject).
Method in class guinea.logic.Test
  
 -  Get an array of session items for a subject.
  
 -  	getSessionSubjectGroup().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Get subjects in this group as an array.
  
 -  	getSessionSubjects().
Method in class guinea.logic.Test
  
 -  Get the session subject group for this session.
  
 -  	getSex().
Method in class guinea.logic.SubjectInfo
  
 -  Get sex of subject.
  
 -  	getSliderOffset().
Method in class guinea.ui.Slider
  
 -  
  
 -  	getSocketPort().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Get the UI server socket's port number.
  
 -  	getStartChannel().
Method in class guinea.player.AudioPlayerInfo
  
 -  Get start channel.
  
 -  	getStartChannel().
Method in class guinea.player.VirtualPlayer
  
 -  Get the starting channel of this virtual player.
  
 -  	getStartMode().
Method in class guinea.player.SoundPlayer
  
 -  Get the starting mode.
  
 -  	getStartTime().
Method in class guinea.logic.Item
  
 -  Get the starting time of the test of this item.
  
 -  	getStartTime().
Method in class guinea.logic.SessionLog
  
 -  Get the starting time of session.
  
 -  	getStatus().
Method in class guinea.logic.Item
  
 -  Get the status of the test item.
  
 -  	getStepSize().
Method in class guinea.logic.TAFCRule
  
 -  Get the rule's step size.
  
 -  	getSubjectID().
Method in class guinea.logic.Item
  
 -  Get the subject ID of this test item.
  
 -  	getSubjectID().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getSubjectUI().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getTarget().
Method in class guinea.ui.remote.RemoteCommand
  
 -  Get the name of the target object this message is for.
  
 -  	getTemplateCopy().
Method in class guinea.logic.Item
  
 -  Get a copy of this item used as a template.
  
 -  	getTemplateCopy().
Method in class guinea.logic.NewGenericItem
  
 -  Get a copy of this item used as a template.
  
 -  	getTempMessageID().
Method in interface guinea.player.Player
  
 -  Get a temporary ID string for loading samples etc.
  
 -  	getTempMessageID().
Method in class guinea.player.SoundPlayer
  
 -  Get a temporary ID string for loading samples etc.
  
 -  	getTempMessageID().
Method in class guinea.player.VirtualPlayer
  
 -  Get a temporary ID string for loading samples etc.
  
 -  	getTest().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	getTest().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	getTestAliases().
Static method in class guinea.logic.TestHelp
  
 -  Get the properties that contains aliases for class names used
in test's components.
  
 -  	getTestConfigFilename().
Method in class guinea.logic.SessionLog
  
 -  Get the test's config file name.
  
 -  	getTestDirectory().
Method in class guinea.logic.SessionLog
  
 -  Get the test directory's path name.
  
 -  	getTestDirectory().
Method in class guinea.logic.Test
  
 -  Get the test directory of this test.
  
 -  	getTestDirectoryName().
Method in class guinea.logic.Test
  
 -  Get the test directory of this test.
  
 -  	getTestError().
Method in class guinea.logic.SessionLog
  
 -  Get the Exception that caused the test to fail.
  
 -  	getTimeMicros().
Method in class guinea.player.TimeStamp
  
 -  
  
 -  	getTimeMillis().
Method in class guinea.player.TimeStamp
  
 -  
  
 -  	getTimeStampForFrame(long).
Method in class guinea.player.SoundPlayer
  
 -  Get a time stamp that corresponds to the given frame number.
  
 -  	getTimeStampForTimeMicros(long).
Method in class guinea.player.SoundPlayer
  
 -  Get a time stamp that corresponds to the given point of time.
  
 -  	getTimeStampForTimeMillis(long).
Method in class guinea.player.SoundPlayer
  
 -  Get a time stamp that corresponds to the given point of time.
  
 -  	getTotal().
Method in class guinea.ui.TestProgressMonitorObject
  
 -  Get total number of items in the test.
  
 -  	getTrackType().
Method in class guinea.awt.AdjustmentEvent
  
 -  Get the tracking type of this event.
  
 -  	getTrial(int).
Method in class guinea.logic.TAFCRule
  
 -  Get a trial info object from rule's trial history list.
  
 -  	getTrials().
Method in class guinea.logic.TAFCRule
  
 -  Get the vector of trials from the rule.
  
 -  	getType().
Method in class guinea.player.Sample
  
 -  Get type of sample.
  
 -  	getType().
Method in class guinea.player.event.SampleEvent
  
 -  Get type of event.
  
 -  	getUI().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Get the default subject UI that is sent to the remote client
requesting a subject UI.
  
 -  	getUIClassAliases().
Static method in class guinea.ui.SubjectUIHelp
  
 -  Get the properties that contains aliases for class names used
in UI components.
  
 -  	getUIFile().
Method in class guinea.logic.Test
  
 -  
  
 -  	getUIFilename().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	getUIFilename().
Method in class guinea.logic.Test
  
 -  
  
 -  	getUnitIncrement().
Method in class guinea.ui.Slider
  
 -  Gets the unit value increment for the adjustable object.
  
 -  	getUST().
Method in class guinea.player.TimeStamp
  
 -  
  
 -  	getValue().
Method in class guinea.ui.Slider
  
 -  Gets the current value of the adjustable object.
  
 -  	getValue(int).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	getValue(String).
Method in class guinea.util.BindingVector
  
 -  Get test item.
  
 -  	getVarValue(String, Dictionary).
Method in class guinea.util.ExpandPath
  
 -  Get value of a variable.
  
 -  	getVirtualPlayerID().
Method in interface guinea.player.Player
  
 -  The player ID string of this player.
  
 -  	getVirtualPlayerID().
Method in class guinea.player.SoundPlayer
  
 -  The virtual player ID string of this player.
  
 -  	getVirtualPlayerID().
Method in class guinea.player.VirtualPlayer
  
 -  The player ID string of this player.
  
 -  	getVisibleAmount().
Method in class guinea.ui.Slider
  
 -  Gets the length of the propertional indicator.
  
 -  	getVolumeScaleType().
Method in class guinea.ui.VolumeGradeBar
  
 -  Get the volume scale type used in this component.
  
 -  	gotoItem(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	gotoItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Goto' button to go to a selected item.
  
 -  	gotoItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Goto' button to go to a selected item.
  
 -  	gotoItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	GPContainer().
Constructor for class guinea.awt.GPContainer
  
 -  Construct a new container that is not framed.
  
 -  	GPContainer(boolean).
Constructor for class guinea.awt.GPContainer
  
 -  Construct a new container.
  
 -  	GPContainer(boolean, boolean).
Constructor for class guinea.awt.GPContainer
  
 -  Construct a new container.
  
 -  	GPTextField().
Constructor for class guinea.awt.GPTextField
  
 -  Constructs a new text field.
  
 -  	GPTextField(int).
Constructor for class guinea.awt.GPTextField
  
 -  Constructs a new empty TextField with the specified number of
columns.
  
 -  	GPTextField(String).
Constructor for class guinea.awt.GPTextField
  
 -  Constructs a new text field initialized with the specified
text.
  
 -  	GPTextField(String, int).
Constructor for class guinea.awt.GPTextField
  
 -  Constructs a new text field initialized with the specified
text to be displayed, and wide enough to hold the specified
number of characters.
  
 -  	GradeBar().
Constructor for class guinea.ui.GradeBar
  
 -  Create a new grade bar with default grade parameters and no
question.
  
 -  	GradeBar(double, double, int).
Constructor for class guinea.ui.GradeBar
  
 -  Create a new grade bar with given parameters.
  
 -  	GradeBar(double, double, int, String).
Constructor for class guinea.ui.GradeBar
  
 -  Create a new grade bar with given parameters.
  
 -  	GradeBar(String).
Constructor for class guinea.ui.GradeBar
  
 -  Create a new grade bar with default grade parameters.
  
 -  	group.
Variable in class guinea.logic.SessionSubject
  
 -  The subject group this subject belongs to.
  
 -  	group.
Variable in class guinea.logic.TAFCRule
  
 -  The current group.
  
 -  	GROUP_DOWN.
Static variable in class guinea.logic.TAFCRule
  
 -  The group is 'DOWN'.
  
 -  	GROUP_SAME.
Static variable in class guinea.logic.TAFCRule
  
 -  The group is 'SAME' (no change in direction).
  
 -  	GROUP_UP.
Static variable in class guinea.logic.TAFCRule
  
 -  The group is 'UP'.
 
  -  	handleMouse(MouseEvent).
Method in class guinea.ui.Slider
  
 -  
  
 -  	handleReply(RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	hasAllAnswers().
Method in class guinea.logic.SessionSubject
  
 -  Have all required answers been answered.
  
 -  	hasAudio().
Method in interface guinea.player.Player
  
 -  Does this player support audio?
  
 -  	hasAudio().
Method in class guinea.player.SoundPlayer
  
 -  Does this player support audio?.
  
 -  	hasAudio().
Method in class guinea.player.VirtualPlayer
  
 -  Does this player support audio?.
  
 -  	hasDiagnosticsListeners().
Method in class guinea.player.event.PlayerEventQueue
  
 -  Are there player diagnostics listeners registered?
  
 -  	hasListenedSamples().
Method in class guinea.logic.GenericTest
  
 -  Tests whether all item samples have been listened to.
  
 -  	hasListeners().
Method in class guinea.util.EventQueue
  
 -  Is there any more event listeners.
  
 -  	hasListeners().
Method in class guinea.player.event.PlayerEventQueue
  
 -  Is there any more event listeners.
  
 -  	hasMoreElements().
Method in class guinea.util.EnumerationFilter
  
 -  Tests if this enumeration contains more elements.
  
 -  	hasMoreElements().
Method in class guinea.util.EnumerationMapper
  
 -  Tests if this enumeration contains more elements.
  
 -  	hasMoreElements().
Method in class guinea.util.FilereaderEnumeration
  
 -  
  
 -  	hasPlayerListeners().
Method in class guinea.player.event.PlayerEventQueue
  
 -  Are there player listeners registered?
  
 -  	hasSubjectUI().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	hasTest().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	hasTest().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	hasTimedOut().
Method in class guinea.logic.Item
  
 -  
  
 -  	hasVideo().
Method in interface guinea.player.Player
  
 -  Does this player support video?
  
 -  	hasVideo().
Method in class guinea.player.SoundPlayer
  
 -  Does this player support video?.
  
 -  	hasVideo().
Method in class guinea.player.VirtualPlayer
  
 -  Does this player support video?.
  
 -  	hiddenReference.
Variable in class guinea.logic.ABRefTest
  
 -  Hidden reference: reference sample is not played.
  
 -  	hiddenSampleParams.
Variable in class guinea.logic.GenericABCTest
  
 -  An array of parameter names that are used as hidden reference
samples and so are not loaded.
 
  -  	i2d(int).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	id.
Variable in class guinea.player.event.PlayerEvent
  
 -  The ID of the event type.
  
 -  	id.
Variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number for this event.
  
 -  	ID_ITEM_ABORT.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'abort' type event.
  
 -  	ID_ITEM_DONE.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'done' type event.
  
 -  	ID_ITEM_GOTO.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'goto' type event.
  
 -  	ID_ITEM_NEXT.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'next' type event.
  
 -  	ID_ITEM_PAUSE.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'pause' type event.
  
 -  	ID_ITEM_PREV.
Static variable in class guinea.ui.event.SubjectUIEvent
  
 -  ID number of 'previous' type event.
  
 -  	ID_LAST.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
  
 -  The last ID number used bu this class.
  
 -  	ID_LAST.
Static variable in class guinea.player.event.PlayerEvent
  
 -  The last ID number used bu this class.
  
 -  	ID_PLAYER_FRAMEDROP.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
  
 -  The ID for the 'framedrop' event.
  
 -  	ID_PLAYER_LOGMESSAGE.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
  
 -  The ID for the 'player log/diagnostics message' event.
  
 -  	ID_PLAYER_STARTED.
Static variable in class guinea.player.event.PlayerEvent
  
 -  The ID for the 'player has started' event.
  
 -  	ID_PLAYER_STOPPED.
Static variable in class guinea.player.event.PlayerEvent
  
 -  The ID for the 'player has stopped' event.
  
 -  	index.
Variable in class guinea.ui.TestProgressMonitorObject
  
 -  The current item in the test.
  
 -  	indexOf(Binding).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	indexOf(Binding, int).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	indexOf(String).
Method in class guinea.util.BindingVector
  
 -  Get the index of a test item.
  
 -  	indexOfName(String).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	indexOfValue(Object).
Method in class guinea.util.BindingVector
  
 -  Get the index of a test item.
  
 -  	init().
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	initAdjustable(Adjustable).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	initAdjustable(Adjustable).
Method in class guinea.ui.LineScale
  
 -  
  
 -  	initEvents().
Method in class guinea.ui.Slider
  
 -  
  
 -  	initialLevel.
Variable in class guinea.logic.TAFCTest
  
 -  Initial level for signal B at the start of test item's test
procedure.
  
 -  	initItem().
Method in class guinea.logic.Test
  
 -  Initialize current item.
  
 -  	initItemSamples().
Method in class guinea.logic.GenericTest
  
 -  Load and create sample objects for playing.
  
 -  	initItemSamples().
Method in class guinea.logic.Test
  
 -  Load and create sample objects for playing.
  
 -  	initItemSamples_base().
Method in class guinea.logic.GenericABCTest
  
 -  Initialize samples for this item.
  
 -  	initItemSamples_base().
Method in class guinea.logic.GenericTest
  
 -  Called by the initItemSamples() method to do basic
initialization of samples.
  
 -  	initItemSamples_base().
Method in class guinea.logic.SSMSTest
  
 -  Sample initialization for this item.
  
 -  	initItemSamples_base().
Method in class guinea.logic.TAFCTest
  
 -  Initialize samples for this item.
  
 -  	initItemSamples_free().
Method in class guinea.logic.GenericTest
  
 -  Called by the initItemSamples() method to do
additional initializations needed for free-sequence tests.
  
 -  	initItemSamples_seq().
Method in class guinea.logic.GenericTest
  
 -  Called by the initItemSamples() method to do
additional initializations needed for fixed-sequence tests.
  
 -  	initItemUI().
Method in class guinea.logic.SSMSTest
  
 -  
  
 -  	initItemUI().
Method in class guinea.logic.Test
  
 -  
  
 -  	initPlayer().
Method in class guinea.logic.Test
  
 -  Initialize the sound player.
  
 -  	initPlayerNew(String, Properties).
Method in class guinea.logic.Test
  
 -  Initialize the sound player.
  
 -  	initPlayerOld(Properties).
Method in class guinea.logic.Test
  
 -  Initialize the sound player.
  
 -  	initSessionItems().
Method in class guinea.logic.Test
  
 -  
  
 -  	initTest().
Method in class guinea.logic.SSMSTest
  
 -  In addition to defaul test initialization, creates mappings
for channel mappings for S2/3 and calculates maximum output
level for avoiding overflows.
  
 -  	initTest().
Method in class guinea.logic.TAFCTest
  
 -  Initialize the TAFC rule object for use in this test.
  
 -  	initTest().
Method in class guinea.logic.Test
  
 -  
  
 -  	invalidate().
Method in class guinea.ui.Slider
  
 -  Invalidate cached coordinates and sizes.
  
 -  	invalidateTicks().
Method in class guinea.ui.Slider
  
 -  Invalidate cached coordinates and sizes calculated in the
ticks.
  
 -  	isActive().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	isAnswered().
Method in class guinea.ui.BaseGrader
  
 -  See if an aswer has been given.
  
 -  	isAnswered().
Method in class guinea.ui.CheckboxChoice
  
 -  See if an answer has been given.
  
 -  	isAnswered().
Method in interface guinea.ui.QuestionInterface
  
 -  See if an answer has been given.
  
 -  	isAnswered().
Method in class guinea.ui.RankQuestion
  
 -  See if an answer has been given.
  
 -  	isChildSession.
Variable in class guinea.logic.Test
  
 -  
  
 -  	isChildSession().
Method in class guinea.logic.Test
  
 -  Is this test is child of another test object.
  
 -  	isControl.
Variable in class guinea.ui.BaseGrader
  
 -  Is this component used as a control component.
  
 -  	isControlEnabled().
Method in class guinea.ui.BaseGrader
  
 -  Test whether control is enabled or disabled.
  
 -  	isControlEnabled().
Method in class guinea.ui.ControlButton
  
 -  Test whether control is enabled or disabled.
  
 -  	isControlEnabled().
Method in interface guinea.ui.ControlInterface
  
 -  Test whether control is enabled or disabled.
  
 -  	isControlEnabled().
Method in class guinea.ui.MCLLDialog
  
 -  Test whether control is enabled.
  
 -  	isControlEnabled().
Method in class guinea.ui.PlayPanel
  
 -  Test whether control is enabled or disabled.
  
 -  	isDisposed.
Variable in class guinea.logic.Test
  
 -  
  
 -  	isEmpty().
Method in class guinea.util.Queue
  
 -  Is queue empty?
  
 -  	isEmpty(String).
Static method in class guinea.util.ExpandPath
  
 -  Test whether a string is empty.
  
 -  	isEnabled().
Method in class guinea.ui.ABSubjectUI
  
 -   Determines whether this component is enabled.
  
 -  	isEnabled().
Method in interface guinea.ui.QuestionInterface
  
 -  Test whether question is enabled for answering.
  
 -  	isEnabled().
Method in class guinea.ui.RankQuestion
  
 -  Test whether question is enabled for answering.
  
 -  	isEnabled().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Returns whether all the UI components are enabled.
  
 -  	isEnabled().
Method in interface guinea.ui.SubjectUI
  
 -  Returns whether all the UI components are enabled.
  
 -  	isFramed.
Variable in class guinea.awt.GPContainer
  
 -  Is the container framed?
  
 -  	isFramed().
Method in class guinea.awt.GPContainer
  
 -  Is the container framed?  
  
 -  	isFrameRaised().
Method in class guinea.awt.GPContainer
  
 -  Is the container's frame raised.
  
 -  	isLoaded().
Method in interface guinea.player.FileSample
  
 -  See if file is currently loaded.
  
 -  	isLoaded().
Method in class guinea.player.SoundSample
  
 -  
  
 -  	isLogged(String, int).
Method in class guinea.util.Logger
  
 -  
  
 -  	isLoopable().
Method in class guinea.player.ParallelSamples
  
 -  Whether sample can be looped.
  
 -  	isLoopable().
Method in class guinea.player.Sample
  
 -  Whether sample can be looped.
  
 -  	isLoopable().
Method in class guinea.player.SoundSample
  
 -  Whether sample can be looped.
  
 -  	isMonitorEnabled().
Method in interface guinea.ui.MonitorInterface
  
 -  Test whether monitor is enabled or disabled.
  
 -  	isMonitorEnabled().
Method in class guinea.ui.PlayPanel
  
 -  Test whether monitor is enabled or disabled.
  
 -  	isMonitorEnabled().
Method in interface guinea.ui.SampleMonitorInterface
  
 -  Test whether monitoring is enabled.
  
 -  	isMonitorEnabled().
Method in class guinea.ui.TestProgressMonitor
  
 -  Test whether monitor is enabled or disabled.
  
 -  	isParameterRequired(String).
Method in class guinea.logic.NewGenericItem
  
 -  Test whether the given parameter is a required one.
  
 -  	isPipeOpen().
Method in class guinea.ui.remote.RemotePipe
  
 -  Test whether the pipe is open.
  
 -  	isPlayerRunning().
Method in interface guinea.player.Player
  
 -  Is the player running?
  
 -  	isPlayerRunning().
Method in class guinea.player.SoundPlayer
  
 -  Is the player running?
  
 -  	isPlayerRunning().
Method in class guinea.player.VirtualPlayer
  
 -  Is the player running?  Virtual player is running when the
parent is running.
  
 -  	isQuestion.
Variable in class guinea.ui.BaseGrader
  
 -  Is this component used as a question component.
  
 -  	isQuestionEnabled().
Method in class guinea.ui.BaseGrader
  
 -  Test whether question is enabled or disabled.
  
 -  	isQuestionEnabled().
Method in class guinea.ui.CheckboxChoice
  
 -  Test whether question is enabled or disabled.
  
 -  	isQuestionEnabled().
Method in interface guinea.ui.QuestionInterface
  
 -  Test whether question is enabled or disabled.
  
 -  	isQuestionEnabled().
Method in class guinea.ui.RankQuestion
  
 -  Test whether question is enabled or disabled.
  
 -  	isRemoteClient().
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	isRemoteClient().
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	isRemoteServer().
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	isRemoteServer().
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	isServerRunning().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Is the socket server running awaiting for connections.
  
 -  	isShared.
Variable in class guinea.util.EventQueue
  
 -  Is this queue shared to other queues.
  
 -  	isTemplate.
Variable in class guinea.logic.Item
  
 -  Is this item a item template.
  
 -  	isTemplate().
Method in class guinea.logic.Item
  
 -  Is this item an template?  Templates are used as bases for
other items.
  
 -  	isTested().
Method in class guinea.logic.Item
  
 -  
  
 -  	isTimeoutVisible().
Method in class guinea.ui.ABSubjectUI
  
 -  See if warning indicator is visible to the subject.
  
 -  	isTimeoutVisible().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  See if warning indicator is visible to the subject.
  
 -  	isTimeoutVisible().
Method in interface guinea.ui.WarningDisplayer
  
 -  See if warning indicator is visible to the subject.
  
 -  	isVirtualPlayer.
Variable in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	isVirtualPlayer().
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	isVirtualPlayer().
Method in interface guinea.player.Player
  
 -  Is the player a 'virtual' player.
  
 -  	isVirtualPlayer().
Method in class guinea.player.SoundPlayer
  
 -  Is the player a 'virtual' player.
  
 -  	isVirtualPlayer().
Method in class guinea.player.VirtualPlayer
  
 -  Is the player a 'virtual' player.
  
 -  	Item().
Constructor for class guinea.logic.Item
  
 -  
  
 -  	ITEM_DONE.
Static variable in class guinea.logic.SessionSubject
  
 -  The subject has finished grading this item and pressed the
'Done'-button on the UI panel.
  
 -  	ITEM_IDLE.
Static variable in class guinea.logic.SessionSubject
  
 -  
  
 -  	ITEM_RUNNING.
Static variable in class guinea.logic.SessionSubject
  
 -  The subject is currently testing the current item.
  
 -  	ITEM_TIMED_OUT.
Static variable in class guinea.logic.SessionSubject
  
 -  The time limit for grading this item has expored.
  
 -  	ItemProperties().
Constructor for class guinea.logic.ItemProperties
  
 -  Construct a new properties object.
  
 -  	ItemProperties(String).
Constructor for class guinea.logic.ItemProperties
  
 -  Construct a new properties object.
  
 -  	ItemProperties(String, Properties).
Constructor for class guinea.logic.ItemProperties
  
 -  
  
 -  	items.
Variable in class guinea.logic.Test
  
 -  List of all test items in the 'test items' file.
  
 -  	itemsFile.
Variable in class guinea.logic.Test
  
 -  The file that contains item properties.
  
 -  	itemsFilename.
Variable in class guinea.logic.SessionLog
  
 -  The file name of the items file.
  
 -  	itemsFilename.
Variable in class guinea.logic.Test
  
 -  The name of the file that contains item properties.
  
 -  	itemsProps.
Variable in class guinea.logic.Test
  
 -  The properties used to contruct the item objects.
  
 -  	itemStartTime.
Variable in class guinea.logic.Test
  
 -  Starting time of processing current test item.
  
 -  	itemStatus.
Variable in class guinea.logic.SessionSubject
  
 -  The test/item status of this subject.
  
 -  	itemTemplates.
Variable in class guinea.logic.Test
  
 -  A table of test items to use as the templates when loading
test items.
  
 -  	itemTimedOut().
Method in class guinea.ui.event.DoneEvent
  
 -  Is this done-event caused by a timeout in grading an test
item.
  
 -  	itemTimeout.
Variable in class guinea.logic.Test
  
 -  The timeout of item in milliseconds.
  
 -  	itemWarningTimeout.
Variable in class guinea.logic.Test
  
 -  If the time to answer is limited, a warning is given before
the time expires.
 
  -  	knob.
Variable in class guinea.ui.Slider
  
 -  The polygon used to draw slider's knob.
  
 -  	knobCoordsUpdated.
Variable in class guinea.ui.Slider
  
 -  
  
 -  	knobFillColor.
Variable in class guinea.ui.Slider
  
 -  The slider knob's fill color.
  
 -  	knobSize.
Variable in class guinea.ui.Slider
  
 -  Size of the slider knob.
 
  -  	lab.
Variable in class guinea.ui.BaseGrader
  
 -  The label that is used to display the current grade and/or the
adjective.
  
 -  	labelFont.
Variable in class guinea.ui.LineScale
  
 -  
  
 -  	labelFont.
Variable in class guinea.ui.Slider
  
 -  Font used for the labels.
  
 -  	labels.
Variable in class guinea.ui.RankOrderAnswer
  
 -  The labels.
  
 -  	length.
Variable in class guinea.player.Sample
  
 -  Length of sample in frames.
  
 -  	length().
Method in class guinea.player.SoundSample
  
 -  Get length of sample.
  
 -  	level.
Variable in class guinea.logic.TAFCTrial
  
 -  The sound level of this trial.
  
 -  	levelControlName.
Variable in class guinea.logic.SSMSTest
  
 -  The control name for the UI component that sets the level of
S2/S3 samples.
  
 -  	levelControlsS2.
Variable in class guinea.logic.SSMSTest
  
 -  Whether volume level controls volume level of signal S2.
  
 -  	levelControlsS3.
Variable in class guinea.logic.SSMSTest
  
 -  Whether volume level controls volume level of signal S3.
  
 -  	levelStrings.
Static variable in class guinea.util.Logger
  
 -  Logging levels as strings.
  
 -  	linear2dB(double).
Static method in class guinea.player.Volume
  
 -  Convert a linear volume level to decibel scale.
  
 -  	LINEAR_FADE.
Static variable in class guinea.player.SoundSample
  
 -  Linear fade.
  
 -  	linearVolume().
Method in class guinea.player.Volume
  
 -  Get the volume level in linear scale.
  
 -  	linearVolume().
Method in class guinea.player.VolumeDecibel
  
 -  Get the volume level in linear scale.
  
 -  	linearVolume().
Method in class guinea.player.VolumeLinear
  
 -  Get the volume level in linear scale.
  
 -  	lineCoords.
Variable in class guinea.ui.Slider
  
 -  
  
 -  	lineCoordsUpdated.
Variable in class guinea.ui.Slider
  
 -  
  
 -  	lineFillColor.
Variable in class guinea.ui.Slider
  
 -  The slider line's fill color.
  
 -  	LineScale().
Constructor for class guinea.ui.LineScale
  
 -  Create a new grade bar with default grade parameters and no
question.
  
 -  	LineScale(double, double, int).
Constructor for class guinea.ui.LineScale
  
 -  Create a new grade bar with given parameters.
  
 -  	LineScale(double, double, int, String).
Constructor for class guinea.ui.LineScale
  
 -  Create a new grade bar with given parameters.
  
 -  	LineScale(String).
Constructor for class guinea.ui.LineScale
  
 -  Create a new grade bar with default grade parameters.
  
 -  	lineYPos.
Variable in class guinea.ui.Slider
  
 -  The Y coordinate of the slider line from the top of the
component.
  
 -  	listenedSamples.
Variable in class guinea.logic.Test
  
 -  During an item, set to true when all item samples (or sample
sequence) has been played.
  
 -  	load().
Method in interface guinea.player.FileSample
  
 -  Load sample file whose name has been set previously.
  
 -  	load().
Method in class guinea.player.SoundSample
  
 -  Load a sound sample.
  
 -  	load(String).
Method in interface guinea.player.FileSample
  
 -  Load sample file.
  
 -  	load(String).
Method in class guinea.player.SoundSample
  
 -  Load a sound sample.
  
 -  	loadItems().
Method in class guinea.logic.Test
  
 -  Load test items from files to the test.
  
 -  	loadLines(String).
Static method in class guinea.util.Misc
  
 -  Load lines from a file to a Vector.
  
 -  	loadPropertyItems(Properties, Dictionary, String, Dictionary).
Static method in class guinea.logic.TestHelp
  
 -  
  
 -  	loadPropertyItems(String, Dictionary, String, Dictionary).
Static method in class guinea.logic.TestHelp
  
 -  
  
 -  	loadSamples().
Method in class guinea.logic.Test
  
 -  
  
 -  	loadTest(String).
Static method in class guinea.logic.TestHelp
  
 -  Load a test from a config file.
  
 -  	loadTest(String, String).
Static method in class guinea.logic.TestHelp
  
 -  Load a test from a config file.
  
 -  	loadUI().
Method in class guinea.logic.Test
  
 -  
  
 -  	loadUI(Properties, String).
Static method in class guinea.ui.SubjectUIHelp
  
 -  
  
 -  	loadUI(Properties, String, Dictionary).
Static method in class guinea.ui.SubjectUIHelp
  
 -  Create a new subject UI object from information in a
properties structure.
  
 -  	loadUI(String).
Static method in class guinea.ui.SubjectUIHelp
  
 -  Create a new subject UI object from information in a subject
UI config file containing UI properties.
  
 -  	loadUI(String, String).
Static method in class guinea.ui.SubjectUIHelp
  
 -  Create a new subject UI object from information in a subject
UI config file containing UI properties.
  
 -  	loadUI(String, String, Dictionary).
Static method in class guinea.ui.SubjectUIHelp
  
 -  Create a new subject UI object from information in a subject
UI config file containing UI properties.
  
 -  	loadUIProperties().
Method in class guinea.logic.Test
  
 -  
  
 -  	log.
Variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	log.
Variable in class guinea.logic.Test
  
 -  
  
 -  	log(String, int, Exception).
Method in class guinea.util.Logger
  
 -  Log message to log.
  
 -  	log(String, int, String).
Method in class guinea.util.Logger
  
 -  Log message to log.
  
 -  	logError(Exception).
Method in class guinea.util.Logger
  
 -  Log an exception to log.
  
 -  	logError(String).
Method in class guinea.util.Logger
  
 -  Log a message to log.
  
 -  	logError(String, Exception).
Method in class guinea.util.Logger
  
 -  Log an exception to log.
  
 -  	logError(String, String).
Method in class guinea.util.Logger
  
 -  Log a message to log.
  
 -  	logFileName.
Variable in class guinea.util.Logger
  
 -  
  
 -  	logFormat.
Variable in class guinea.util.Logger
  
 -  
  
 -  	Logger().
Constructor for class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_BRIEF.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_DEBUG.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_ERROR.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_NORMAL.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_SILENT.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_VERBOSE.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LOGLEVEL_VERYVERBOSE.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	LogMessageEvent(Object).
Constructor for class guinea.player.event.LogMessageEvent
  
 -  Construct a new logmessage event.
  
 -  	LogMessageEvent(Object, String).
Constructor for class guinea.player.event.LogMessageEvent
  
 -  Construct a new log message event.
  
 -  	logPattern.
Variable in class guinea.util.Logger
  
 -  Text formatting pattern for logging to a file.
  
 -  	logScreenFormat.
Variable in class guinea.util.Logger
  
 -  
  
 -  	logScreenPattern.
Variable in class guinea.util.Logger
  
 -  Text formatting pattern for logging to console.
  
 -  	logTrial.
Variable in class guinea.logic.TAFCTest
  
 -  Whether to log the trials list of this item.
  
 -  	logWriter.
Variable in class guinea.util.Logger
  
 -  
  
 -  	loop_frame.
Variable in class guinea.player.SoundSample
  
 -  Frame of last loop.
  
 -  	LOOPED.
Static variable in class guinea.player.event.SampleEvent
  
 -  Sample event type, sample looped.
  
 -  	looping.
Variable in class guinea.player.Sample
  
 -  Whether sample is looping or not (one shot play).
 
  -  	main(String[]).
Static method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	main(String[]).
Static method in class guinea.util.ExpandPath
  
 -  
  
 -  	main(String[]).
Static method in class guinea.logic.Item
  
 -  
  
 -  	main(String[]).
Static method in class guinea.util.Logger
  
 -  
  
 -  	main(String[]).
Static method in class guinea.player.Sample
  
 -  A simple test for testing sample's features.
  
 -  	main(String[]).
Static method in class guinea.logic.Sequence
  
 -  
  
 -  	main(String[]).
Static method in class guinea.logic.SequenceItem
  
 -  
  
 -  	main(String[]).
Static method in class guinea.ui.Slider
  
 -  
  
 -  	makeSessionItems().
Method in class guinea.logic.Test
  
 -  Create the array of test items that are presented during this
session.
  
 -  	makeSessionItems(BindingVector, Vector).
Method in class guinea.logic.Test
  
 -  Create an array of test items for a session from all test's
items.
  
 -  	MALE.
Static variable in class guinea.logic.SubjectInfo
  
 -  The subject's sex is male.
  
 -  	mapChannel(ChannelMapping).
Method in class guinea.player.SoundSample
  
 -  Set the mapping of samples channels.
  
 -  	mapChannel(ChannelMapping[]).
Method in class guinea.player.SoundSample
  
 -  Set the mapping of samples channels.
  
 -  	mapChannel(int, int).
Method in class guinea.player.SoundSample
  
 -  Set the mapping of samples channels.
  
 -  	mapObject(Object).
Method in interface guinea.util.Mapper
  
 -  Map an object to another
  
 -  	markResponse(boolean).
Method in class guinea.logic.TAFCRule
  
 -  Set answer from subject for the current trial.
  
 -  	matchesPlayer(AudioPlayerInfo).
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	maxOutputLevel.
Variable in class guinea.logic.SSMSTest
  
 -  The maximum output level allowed so that no overflows can
occur.
  
 -  	maxRuns.
Variable in class guinea.logic.TAFCTest
  
 -  The maximum number of runs for this TAFC test.
  
 -  	maxVal.
Variable in class guinea.ui.BaseGrader
  
 -  Maximum value of the grade.
  
 -  	maxValue.
Variable in class guinea.ui.Slider
  
 -  Maximum value.
  
 -  	MCLL.
Variable in class guinea.logic.Test
  
 -  MCLL level of test.
  
 -  	MCLLDialog().
Constructor for class guinea.ui.MCLLDialog
  
 -  Construct a new MCLL dialog object with default values.
  
 -  	MCLLDialog(String).
Constructor for class guinea.ui.MCLLDialog
  
 -  Construct a new MCLL dialog object with default values.
  
 -  	MCLLmax.
Variable in class guinea.logic.Test
  
 -  Maximum MCLL that subject can set.
  
 -  	MCLLmin.
Variable in class guinea.logic.Test
  
 -  Minimum MCLL that subject can set.
  
 -  	message.
Variable in class guinea.player.event.LogMessageEvent
  
 -  The log or error message.
  
 -  	mf.
Variable in class guinea.ui.BaseGrader
  
 -  Message formatting object for generating the grade/adjective
display.
  
 -  	mfp.
Variable in class guinea.ui.BaseGrader
  
 -  The message formatting pattern of the 'mf' variable.
  
 -  	minVal.
Variable in class guinea.ui.BaseGrader
  
 -  Minimum value of the grade.
  
 -  	minValue.
Variable in class guinea.ui.Slider
  
 -  Minimum value.
  
 -  	Misc().
Constructor for class guinea.util.Misc
  
 -  
  
 -  	monochannel.
Variable in class guinea.logic.SSMSTest
  
 -  To which output channel samples S2/3 come out to.
  
 -  	monomapping.
Variable in class guinea.logic.SSMSTest
  
 -  Channel mapping for playing samples S2/3.
  
 -  	mouseClicked(MouseEvent).
Method in class guinea.awt.PopupMenuButton
  
 -  Invoked when the mouse has been clicked on a component.
  
 -  	mouseEntered(MouseEvent).
Method in class guinea.awt.PopupMenuButton
  
 -  Invoked when the mouse enters a component.
  
 -  	mouseExited(MouseEvent).
Method in class guinea.awt.PopupMenuButton
  
 -  Invoked when the mouse exits a component.
  
 -  	mousePressed(MouseEvent).
Method in class guinea.awt.PopupMenuButton
  
 -  Pops up the popup menu.
  
 -  	mouseReleased(MouseEvent).
Method in class guinea.awt.PopupMenuButton
  
 -  Invoked when a mouse button has been released on a component.
 
  -  	name.
Variable in class guinea.util.Binding
  
 -  The binding's name.
  
 -  	name.
Variable in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	name.
Variable in class guinea.player.Sample
  
 -  Name of this sample for use as a label.
  
 -  	name.
Variable in class guinea.ui.event.UIEvent
  
 -  Name of the changed variable of parameter.
  
 -  	names().
Method in class guinea.util.BindingVector
  
 -  
  
 -  	newComponentGroupEntry(Object).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	newComponentGroupEntry(Object).
Method in class guinea.awt.EnableGroup
  
 -  
  
 -  	newDoneEvent(Object, String).
Static method in class guinea.ui.event.DoneEvent
  
 -  Create a new DoneEvent caused by the subject pressing the
done-button.
  
 -  	NewGenericItem().
Constructor for class guinea.logic.NewGenericItem
  
 -  Construct a new generic test item.
  
 -  	newTimeoutEvent(Object, String).
Static method in class guinea.ui.event.DoneEvent
  
 -  Create a new DoneEvent caused by exceeding the time limit
allowed for grading an item (timeout).
  
 -  	nextElement().
Method in class guinea.util.EnumerationFilter
  
 -  Returns the next element of this enumeration.
  
 -  	nextElement().
Method in class guinea.util.EnumerationMapper
  
 -  Returns the next element of this enumeration.
  
 -  	nextElement().
Method in class guinea.util.FilereaderEnumeration
  
 -  
  
 -  	nextGroup(boolean).
Method in class guinea.logic.TAFCRule
  
 -  Does the decision whether to change direction or not.
  
 -  	nextGroup(boolean).
Method in class guinea.logic.TAFCRule1
  
 -  Does the 'simple up-down procedure' decision whether to change
direction.
  
 -  	nextItem(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	nextItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Next' button to go to the next item.
  
 -  	nextItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Next' button to go to the next item.
  
 -  	nextItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	nextToken().
Method in class guinea.util.CommandTokenizer
  
 -  Get the next token from the command.
  
 -  	nFormat.
Variable in class guinea.player.VolumeFormat
  
 -  The decimal formatting object used to format the numeric
volume level.
  
 -  	NORMAL.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	normal(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	NOTICE.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	NOTIFY_LOOP.
Static variable in class guinea.player.SoundSample
  
 -  Notify about sample loops.
  
 -  	NOTIFY_POSITION.
Static variable in class guinea.player.SoundSample
  
 -  Notify about sample position.
  
 -  	NOTIFY_START.
Static variable in class guinea.player.SoundSample
  
 -  Notify about sample starts.
  
 -  	NOTIFY_STOP.
Static variable in class guinea.player.SoundSample
  
 -  Notify about sample ends and stops.
  
 -  	numGivenRanks().
Method in class guinea.ui.RankOrderAnswer
  
 -  Get number of labels that have been ranked.
  
 -  	numProperties().
Method in class guinea.logic.ItemProperties
  
 -  Get number of properties in this properties list.
  
 -  	numSwitches.
Variable in class guinea.logic.Test
  
 -  
  
 -  	numTicks.
Variable in class guinea.ui.Slider
  
 -  Number of ticks.
 
  -  	open().
Method in class guinea.ui.ABSubjectUI
  
 -  Open the UI window.
  
 -  	open().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Open the UI window.
  
 -  	open().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Open the UI window making it visible.
  
 -  	open().
Method in interface guinea.ui.SubjectUI
  
 -  Open the UI window making it visible.
  
 -  	openAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	options.
Variable in class guinea.player.AudioPlayerInfo
  
 -  Additional options to player.
 
  -  	paint(Graphics).
Method in class guinea.ui.BaseGrader
  
 -  Paint component.
  
 -  	paint(Graphics).
Method in class guinea.awt.GPContainer
  
 -  
 Paints the container.
  
 -  	paint(Graphics).
Method in class guinea.ui.Slider
  
 -  
 Paints this component.
  
 -  	paint(Graphics).
Method in class guinea.ui.WarningIndicator
  
 -  Draw the component.
  
 -  	ParallelSamples().
Constructor for class guinea.player.ParallelSamples
  
 -  
  
 -  	ParallelSamples(Sample[]).
Constructor for class guinea.player.ParallelSamples
  
 -  
  
 -  	ParallelSamples(SoundSample[]).
Constructor for class guinea.player.ParallelSamples
  
 -  
  
 -  	paramnames.
Variable in class guinea.logic.NewGenericItem
  
 -  Array of parameter names that are used in this item.
  
 -  	paramRequired.
Variable in class guinea.logic.NewGenericItem
  
 -  Array of booleans that determine whether a parameter is
required to have a value.
  
 -  	paramString().
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	paramString().
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	paramvalues.
Variable in class guinea.logic.NewGenericItem
  
 -  Array of parameter values.
  
 -  	parentPlayerName.
Variable in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	parentTest.
Variable in class guinea.logic.Test
  
 -  The parent of this test.
  
 -  	parseObject(String, ParsePosition).
Method in class guinea.ui.RankOrderFormat
  
 -  Parsing RankOrders is not currently available.
  
 -  	parseObject(String, ParsePosition).
Method in class guinea.player.VolumeFormat
  
 -  This class doesn't yet do parsing volume strings.
  
 -  	parsePlayerOptions(String).
Method in class guinea.player.SoundPlayer
  
 -  Set additional player options.
  
 -  	pattern.
Static variable in class guinea.ui.FiveGrade
  
 -  Default choice pattern for anchors.
  
 -  	pattern.
Variable in class guinea.ui.RankOrderFormat
  
 -  Formatting pattern used to format RankOrder answer.
  
 -  	pattern.
Static variable in class guinea.ui.TenGrade
  
 -  Default choice pattern for anchors.
  
 -  	pause.
Variable in class guinea.logic.SequenceItem
  
 -  The length of pause in either sample frames or seconds.
  
 -  	PAUSE_FRAMES.
Static variable in class guinea.logic.SequenceItem
  
 -  The pause is in sample frames.
  
 -  	PAUSE_SECONDS.
Static variable in class guinea.logic.SequenceItem
  
 -  The pause is in seconds.
  
 -  	pauseLength.
Variable in class guinea.logic.TAFCTest
  
 -  Length of pause (in milliseconds) between TAFC trials.
  
 -  	pauseTest(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	pauseTest(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Pause' button to pause the test.
  
 -  	pauseTest(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Pause' button to pause the test.
  
 -  	pauseTest(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	pauseType.
Variable in class guinea.logic.SequenceItem
  
 -  Type of pause length, either in sample frames or seconds.
  
 -  	percentVolume().
Method in class guinea.player.Volume
  
 -  Get the volume level in percentage scale.
  
 -  	pipe.
Variable in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	played.
Variable in class guinea.logic.GenericTest
  
 -  A counter that contains the names of the samples that have
not(!) been played yet during current item.
  
 -  	player.
Variable in class guinea.player.Sample
  
 -  The player this sample uses.
  
 -  	PlayerDiagnosticsEvent(Object, int).
Constructor for class guinea.player.event.PlayerDiagnosticsEvent
  
 -  Construct a new player diagnostics event.
  
 -  	PlayerEvent(Object, int).
Constructor for class guinea.player.event.PlayerEvent
  
 -  Construct a new player event.
  
 -  	PlayerEventMulticaster(EventListener, EventListener).
Constructor for class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	PlayerEventQueue().
Constructor for class guinea.player.event.PlayerEventQueue
  
 -  Construct a new player event queue with no name.
  
 -  	PlayerEventQueue(EventQueue).
Constructor for class guinea.player.event.PlayerEventQueue
  
 -  Construct a new event queue by sharing the event queue and
thread of another event queue.
  
 -  	PlayerEventQueue(String).
Constructor for class guinea.player.event.PlayerEventQueue
  
 -  Construct a new player event queue with given name for the
dispatcher thread.
  
 -  	PlayerException().
Constructor for class guinea.player.PlayerException
  
 -  Constructs a 
PlayerException with no detail message.
   -  	PlayerException(String).
Constructor for class guinea.player.PlayerException
  
 -  Constructs a 
PlayerException with the 
specified detail message.
   -  	playerFrameDrop(FrameDropEvent).
Method in interface guinea.player.event.PlayerDiagnosticsListener
  
 -  Invoked when player has detected frame drops in audio or
video.
  
 -  	playerFrameDrop(FrameDropEvent).
Method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	playerFrameDrop(FrameDropEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Send a framedrop event to all listeners.
  
 -  	playerID.
Variable in class guinea.logic.SessionLog
  
 -  Session's default player ID.
  
 -  	playerListeners.
Variable in class guinea.player.event.PlayerEventQueue
  
 -  Listeners that are interested in player events.
  
 -  	playerListeners.
Variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	playerLogMessage(LogMessageEvent).
Method in interface guinea.player.event.PlayerDiagnosticsListener
  
 -  Invoked when diagnostic or error messages are received from
the player program.
  
 -  	playerLogMessage(LogMessageEvent).
Method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	playerLogMessage(LogMessageEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Send a player log message event to all listeners.
  
 -  	playerProps.
Variable in class guinea.logic.Test
  
 -  The properties that contain the parameters of the player.
  
 -  	playersInitialized.
Variable in class guinea.logic.Test
  
 -  
  
 -  	playerStarted(PlayerEvent).
Method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	playerStarted(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Send a player event to all player listeners.
  
 -  	playerStarted(PlayerEvent).
Method in interface guinea.player.event.PlayerListener
  
 -  The player has started.
  
 -  	playerStopped(PlayerEvent).
Method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	playerStopped(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Send a player event to all player listeners.
  
 -  	playerStopped(PlayerEvent).
Method in interface guinea.player.event.PlayerListener
  
 -  The player has stopped.
  
 -  	playerTable.
Variable in class guinea.logic.Test
  
 -  A list of players and virtual players that are available in
this test.
  
 -  	playlist.
Variable in class guinea.logic.Test
  
 -  The playlist as a vector.
  
 -  	playlistFile.
Variable in class guinea.logic.Test
  
 -  The file that contains the playlist.
  
 -  	playlistFilename.
Variable in class guinea.logic.SessionLog
  
 -  The file name of the playlist file.
  
 -  	playlistFilename.
Variable in class guinea.logic.Test
  
 -  The name of the file that contains the play list.
  
 -  	playName.
Variable in class guinea.logic.GenericTest
  
 -  Name of control that does the playing control.
  
 -  	PlayPanel().
Constructor for class guinea.ui.PlayPanel
  
 -  Construct a new sample play control/monitor panel.
  
 -  	PlayPanel(Object[]).
Constructor for class guinea.ui.PlayPanel
  
 -  Construct a new sample play control/monitor panel.
  
 -  	PlayPanel(Object[], String[]).
Constructor for class guinea.ui.PlayPanel
  
 -  Construct a new sample play control/monitor panel.
  
 -  	PopupMenuButton(PopupMenu).
Constructor for class guinea.awt.PopupMenuButton
  
 -  
  
 -  	PopupMenuButton(String, PopupMenu).
Constructor for class guinea.awt.PopupMenuButton
  
 -  
  
 -  	pos2value(int).
Method in class guinea.ui.BaseGrader
  
 -  Convert an adjustable's value to a grade.
  
 -  	POSCHANGE.
Static variable in class guinea.player.event.SampleEvent
  
 -  Sample event type, notification of current position in
sample.
  
 -  	position.
Variable in class guinea.player.event.SamplePositionEvent
  
 -  Position in sample.
  
 -  	PositionListeners.
Variable in class guinea.player.Sample
  
 -  Sample position listeners.
  
 -  	postEvent().
Method in class guinea.ui.Slider
  
 -  Create an adjustment event and send it to listeners.
  
 -  	postEvent(EventObject).
Method in class guinea.util.EventQueue
  
 -  Put an event to the event queue.
  
 -  	postEvent(EventObject, EventQueue).
Method in class guinea.util.EventQueue
  
 -  Put an event to the event queue.
  
 -  	pressed.
Variable in class guinea.ui.Slider
  
 -  
  
 -  	prevAnswer.
Variable in class guinea.logic.TAFCRule
  
 -  The previous answer from the subject.
  
 -  	prevItem(ControlEvent).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	prevItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
  
 -  User has pressed the 'Prev' button to go to the previous item.
  
 -  	prevItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
  
 -  User has pressed the 'Prev' button to go to the previous item.
  
 -  	prevItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	printerr(int, String).
Static method in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	printerr(String).
Static method in class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	processActionEvent(ActionEvent).
Method in class guinea.ui.DoneButton
  
 -  Process action events of this button.
  
 -  	processAdjustmentEvent(AdjustmentEvent).
Method in class guinea.ui.Slider
  
 -  Process adjustment event (send it to listeners).
  
 -  	processCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	processControlEvent(ControlEvent).
Method in class guinea.ui.ControlButton
  
 -  
  
 -  	processControlEvent(ControlEvent).
Method in class guinea.ui.DoneButton
  
 -  
  
 -  	processControlEvent(ControlEvent).
Method in class guinea.ui.PlayPanel
  
 -  Fire a control event to registered listeners.
  
 -  	processEvent(AWTEvent).
Method in class guinea.ui.ControlButton
  
 -  Process AWT event from the button.
  
 -  	processEvent(EventObject).
Method in class guinea.util.EventQueue
  
 -  Process the event and send it to all listeners.
  
 -  	processEvent(EventObject).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Process the event and send it to all listeners.
  
 -  	processFrameDropEvent(FrameDropEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Process the frame-drop event and send it to all player
diagnostics listeners.
  
 -  	processLogMessageEvent(LogMessageEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Process the log message event and send it to all player
diagnostics listeners.
  
 -  	processMouseEvent(MouseEvent).
Method in class guinea.ui.Slider
  
 -  
 Processes mouse events occurring on this component by
 dispatching them to any registered 
 
MouseListener objects.
   -  	processMouseMotionEvent(MouseEvent).
Method in class guinea.ui.Slider
  
 -  
 Processes mouse motion events occurring on this component by
 dispatching them to any registered 
 
MouseMotionListener objects.
   -  	processPlayerEvent(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Process the player event and send it to all player listeners.
  
 -  	processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.SoundPlayer
  
 -  This method is invoked when a message is received for this
listener.
  
 -  	processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.SoundSample
  
 -  Process messages from the player for this sample.
  
 -  	processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.VirtualPlayer
  
 -  This method is invoked when a message is received for this
listener.
  
 -  	processRemoteCommand(RemoteCommand, RemotePipe).
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	processRemoteCommand(RemoteCommand, RemotePipe).
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	processSampleEvent(SampleEvent).
Method in class guinea.player.Sample
  
 -  Send sample event to interested listeners.
  
 -  	processSamplePositionEvent(SamplePositionEvent).
Method in class guinea.player.Sample
  
 -  Send sample position event to interested listeners.
  
 -  	processSubjectUIEvent(SubjectUIEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  Send a subject UI event to listeners.
  
 -  	progressCheck().
Method in class guinea.logic.Test
  
 -  
  
 -  	progressCheck(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	progressStatusMonitorID.
Variable in class guinea.logic.Test
  
 -  The monitor object ID of the test progress monitor object.
  
 -  	properties2bvector(Properties).
Static method in class guinea.util.Misc
  
 -  Create objects from information in a Properties-object.
  
 -  	properties2bvector(Properties, String).
Static method in class guinea.util.Misc
  
 -  Create objects from information in a Properties-object.
  
 -  	properties2bvector(Properties, Vector).
Static method in class guinea.util.Misc
  
 -  Create objects from information in a Properties-object.
  
 -  	properties2bvector(Properties, Vector, String).
Static method in class guinea.util.Misc
  
 -  Create objects from information in a Properties-object.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.ABRefTest
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.CheckboxChoice
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.ControlButton
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.GenericABCTest
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.GenericTest
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.Item
  
 -  Load information from properties to this item.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.LineScale
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.MCLLDialog
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.NewGenericItem
  
 -  Load information from properties to this item.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.PlayPanel
  
 -  Read object properties from the Properties list.
  
 -  	propertyLoad(Properties, String).
Method in interface guinea.util.PropertyLoader
  
 -  Customize object obtained from properties.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.RankOrderFormat
  
 -  Load information from properties to this item.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.RankQuestion
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.player.Sample
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.player.SoundSample
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.SSMSTest
  
 -  Read parameters for this test from the properties.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.TAFCTest
  
 -  Read parameters for this test from the properties.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.logic.Test
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.player.VolumeFormat
  
 -  Load information from properties to this item.
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.VolumeGradeBar
  
 -  
  
 -  	propertyLoad(Properties, String).
Method in class guinea.ui.WarningIndicator
  
 -  
  
 -  	propertyNames().
Method in class guinea.logic.ItemProperties
  
 -  Return an enumeration of all the keys in the property list.
  
 -  	propertySave(ExtProperties).
Method in class guinea.logic.Item
  
 -  Saves item's information to properties.
  
 -  	propertySave(ExtProperties).
Method in class guinea.logic.NewGenericItem
  
 -  Saves item's information to properties.
  
 -  	propertySave(ExtProperties).
Method in interface guinea.util.PropertySaver
  
 -  Save the object's values to a properties list.
  
 -  	put(Object, Object).
Method in class guinea.logic.ItemProperties
  
 -   Maps the specified 
key to the specified 
 value in this hashtable.
   -  	putPlayer(String, Player).
Method in class guinea.logic.Test
  
 -  Put a player in player list.
 
  -  	qid.
Variable in class guinea.ui.BaseGrader
  
 -  Question ID of this component.
  
 -  	Queue().
Constructor for class guinea.util.Queue
  
 -  Construct a new empty queue.
  
 -  	Queue(Enumeration).
Constructor for class guinea.util.Queue
  
 -  Construct a new queue with the elements of an Enumeration as
the contents.
  
 -  	Queue(Object[]).
Constructor for class guinea.util.Queue
  
 -  Construct a new queue with an array of objects as the
contents.
  
 -  	Queue(Vector).
Constructor for class guinea.util.Queue
  
 -  Construct a new queue with a vector of objects as the
contents.
  
 -  	quitThreadMarker.
Static variable in class guinea.util.EventQueue
  
 -  Dispatcher thread quit thread marker.
 
  -  	RankOrderAnswer().
Constructor for class guinea.ui.RankOrderAnswer
  
 -  Construct a new object.
  
 -  	RankOrderAnswer(int).
Constructor for class guinea.ui.RankOrderAnswer
  
 -  Construct a new rank order answer object.
  
 -  	RankOrderAnswer(String[]).
Constructor for class guinea.ui.RankOrderAnswer
  
 -  Construct a new rank order answer object.
  
 -  	RankOrderAnswer(String[], int[]).
Constructor for class guinea.ui.RankOrderAnswer
  
 -  Construct a new rank order answer object.
  
 -  	RankOrderFormat().
Constructor for class guinea.ui.RankOrderFormat
  
 -  Construct a new RankOrder answer formatter with no pattern.
  
 -  	RankOrderFormat(String).
Constructor for class guinea.ui.RankOrderFormat
  
 -  Construct a new RankOrder answer formatter with a formatting
pattern.
  
 -  	RankQuestion().
Constructor for class guinea.ui.RankQuestion
  
 -  
  
 -  	ranks.
Variable in class guinea.ui.RankOrderAnswer
  
 -  The ranks for corresponding labels.
  
 -  	rate.
Variable in class guinea.player.Sample
  
 -  Frame rate of this sample.
  
 -  	readProperties(String).
Static method in class guinea.util.Misc
  
 -  Read properties from a file.
  
 -  	readProperties(String, Properties).
Static method in class guinea.util.Misc
  
 -  Read properties from a file and loads the properties to the given 
Properties object.
  
 -  	recalculateKnobCoords().
Method in class guinea.ui.Slider
  
 -  
  
 -  	recalculateKnobCoords(int).
Method in class guinea.ui.Slider
  
 -  
  
 -  	recalculateLineCoords(Dimension).
Method in class guinea.ui.Slider
  
 -  
  
 -  	receiveCommandReply(int).
Method in class guinea.ui.remote.RemotePipe
  
 -  Get a remote command reply for a command with a given serial number.
  
 -  	receiveMessage().
Method in class guinea.ui.remote.RemotePipe
  
 -  Get an object that has been sent to this pipe.
  
 -  	receiveMessageWait().
Method in class guinea.ui.remote.RemotePipe
  
 -  Get an object that has been sent to this pipe.
  
 -  	registerPlayerObject(String, PlayerMessageListener).
Method in interface guinea.player.Player
  
 -  Register a new player object for receiving messages.
  
 -  	registerPlayerObject(String, PlayerMessageListener).
Method in class guinea.player.SoundPlayer
  
 -  Register a new sample for receiving messages.
  
 -  	registerPlayerObject(String, PlayerMessageListener).
Method in class guinea.player.VirtualPlayer
  
 -  Register a new player object (usually a sample) for receiving
messages.
  
 -  	REMOTE_CLIENT.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  This command processor object is a client end of a remote object.
  
 -  	REMOTE_CLIENT_SERVER.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  This command processor object is both a client and server end of
a remote object.
  
 -  	REMOTE_SERVER.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  This command processor object is a server end of a remote object.
  
 -  	RemoteCommand(int).
Constructor for class guinea.ui.remote.RemoteCommand
  
 -  
  
 -  	RemoteCommand(int, int, String).
Constructor for class guinea.ui.remote.RemoteCommand
  
 -  
  
 -  	RemoteCommand(int, int, String, boolean).
Constructor for class guinea.ui.remote.RemoteCommand
  
 -  
  
 -  	RemoteCommandGeneric(int, int, String, boolean, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	RemoteCommandGeneric(int, int, String, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	RemoteCommandGeneric(int, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	RemoteCommandGeneric(int, String, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
  
 -  
  
 -  	RemoteCommandReply(int).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(int, Exception).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(int, int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(RemoteCommand).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(RemoteCommand, Exception).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(RemoteCommand, int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteCommandReply(RemoteCommand, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	RemoteObjectHelper().
Constructor for class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	RemoteObjectRegistery(RemotePipe).
Constructor for class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	RemoteObjectRegistery(RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	RemotePipe(ObjectInputStream, ObjectOutputStream).
Constructor for class guinea.ui.remote.RemotePipe
  
 -  Create a new remote pipe.
  
 -  	RemotePipe(Socket).
Constructor for class guinea.ui.remote.RemotePipe
  
 -  Create a new remote pipe.
  
 -  	RemoteSubjectUIClient(SubjectUI, RemotePipe).
Constructor for class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	RemoteSubjectUIClient(SubjectUI, RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	RemoteSubjectUIServer(RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	remove().
Method in class guinea.util.Queue
  
 -  Remove the first object from the queue.
  
 -  	remove(AnswerListener, AnswerListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  Removes the old component-listener from component-listener-l and
returns the resulting multicast listener.
  
 -  	remove(ControlListener, ControlListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	remove(EventListener).
Method in class guinea.player.event.PlayerEventMulticaster
  
 -   Removes a listener from this multicaster and returns the
 resulting multicast listener.
  
 -  	remove(Object).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	remove(Object).
Method in class guinea.util.Queue
  
 -  Remove from the queue the first object that 'equals' the
object given as a parameter.
  
 -  	remove(PlayerDiagnosticsListener, PlayerDiagnosticsListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	remove(PlayerListener, PlayerListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	remove(SubjectUIListener, SubjectUIListener).
Static method in class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	removeAdjustmentListener(AdjustmentListener).
Method in class guinea.ui.Slider
  
 -  Removes an adjustment listener.
  
 -  	removeAllSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Remove all subjects from this group.
  
 -  	removeAllTicks().
Method in class guinea.ui.Slider
  
 -  Remove all ticks and labels from this slider.
  
 -  	removeAnswerListener(AnswerListener).
Method in class guinea.ui.BaseGrader
  
 -  Removes the specified listener so it no longer receives
control motion events from this component.
  
 -  	removeAnswerListener(AnswerListener).
Method in class guinea.ui.CheckboxChoice
  
 -  Removes the specified listener so it no longer receives value
change events from this component.
  
 -  	removeAnswerListener(AnswerListener).
Method in interface guinea.ui.QuestionInterface
  
 -  Remove a listener from listener list.
  
 -  	removeAnswerListener(AnswerListener).
Method in class guinea.ui.RankQuestion
  
 -  Removes the specified listener so it no longer receives answer
events from this component.
  
 -  	removeControlListener(ControlListener).
Method in class guinea.ui.BaseGrader
  
 -  Remove a control listener so that control events are no longer
sent to that listener.
  
 -  	removeControlListener(ControlListener).
Method in class guinea.ui.ControlButton
  
 -  Removes the specified listener so it no longer receives
control motion events from this component.
  
 -  	removeControlListener(ControlListener).
Method in interface guinea.ui.ControlInterface
  
 -  Remove a control listener so that control events are no longer
sent to that listener.
  
 -  	removeControlListener(ControlListener).
Method in class guinea.ui.DoneButton
  
 -  Removes the specified listener so it no longer receives control
motion events from this component.
  
 -  	removeControlListener(ControlListener).
Method in class guinea.ui.MCLLDialog
  
 -  Remove a control listener so that control events are no longer
sent to that listener.
  
 -  	removeControlListener(ControlListener).
Method in class guinea.ui.PlayPanel
  
 -  Removes the specified listener so it no longer receives
control motion events from this component.
  
 -  	removeCurrentItem().
Method in class guinea.logic.SessionSubject
  
 -  Remove current item.
  
 -  	removeCurrentItem().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	removeElement(String).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	removeElementValue(Object).
Method in class guinea.util.BindingVector
  
 -  
  
 -  	removeExpandHook(ExpandPathHook).
Method in class guinea.util.ExpandPath
  
 -  Remove an expander hook.
  
 -  	removeInternal(EventListener, EventListener).
Static method in class guinea.player.event.PlayerEventMulticaster
  
 -  
  
 -  	removeListener().
Method in class guinea.util.EventQueue
  
 -  Called as the last thing in all sub-classes' remove*Listener
methods.
  
 -  	removeOptions(int).
Method in class guinea.player.SoundSample
  
 -  Turn off some sample options.
  
 -  	removePlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Remove a player diagnostics listener.
  
 -  	removePlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.SoundPlayer
  
 -  Removes the specified player listener so that it no longer
receives events from this player.
  
 -  	removePlayerListener(PlayerListener).
Method in interface guinea.player.Player
  
 -  Removes the specified player listener so that it no longer
receives events from this player.
  
 -  	removePlayerListener(PlayerListener).
Method in class guinea.player.event.PlayerEventQueue
  
 -  Remove a player listener.
  
 -  	removePlayerListener(PlayerListener).
Method in class guinea.player.SoundPlayer
  
 -  Removes the specified player listener so that it no longer
receives events from this player.
  
 -  	removePlayerListener(PlayerListener).
Method in class guinea.player.VirtualPlayer
  
 -  Removes the specified player listener so that it no longer 
receives events from this player.
  
 -  	removeProcessorCommand(String).
Method in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	removeSampleListener(SampleListener).
Method in class guinea.player.Sample
  
 -  Removes the specified sample listener so it no longer receives
sample events from this sample.
  
 -  	removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.ParallelSamples
  
 -  Removes the specified sample position listener so it no longer
receives position events from this sample.
  
 -  	removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.Sample
  
 -  Removes the specified sample position listener so it no longer
receives position events from this sample.
  
 -  	removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.SoundSample
  
 -  Removes the specified sample position listener so it no longer
receives position events from this sample.
  
 -  	removeSessionSubject(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Remove a session subject from the subject.
  
 -  	removeSubject(SessionSubject).
Method in class guinea.logic.Test
  
 -  Remove a subject from session's subject group.
  
 -  	removeSubjectUI().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	removeSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.ABSubjectUI
  
 -  Removes the specified listener so it no longer receives
control motion events from this component.
  
 -  	removeSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Remove a SubjectUI listener from this UI.
  
 -  	removeSubjectUIListener(SubjectUIListener).
Method in interface guinea.ui.SubjectUI
  
 -  Remove a SubjectUI listener from this UI.
  
 -  	removeWait().
Method in class guinea.util.Queue
  
 -  Remove the first object from the queue.
  
 -  	removeWait(Object).
Method in class guinea.util.Queue
  
 -  Remove from the queue the first object that 'equals' the
object given as a parameter.
  
 -  	requireAllAnswers.
Variable in class guinea.logic.Test
  
 -  Requires that answer gives answers to all questions.
  
 -  	requiredAnswers.
Variable in class guinea.logic.SessionSubject
  
 -  A list of questions (question IDs) whose answers are required
before can proceed to next item.
  
 -  	reset().
Method in class guinea.ui.ABSubjectUI
  
 -  Resets the UI to default state.
  
 -  	reset().
Method in class guinea.ui.BaseGrader
  
 -  Reset question to default answer and/or to unanswered state.
  
 -  	reset().
Method in class guinea.ui.CheckboxChoice
  
 -  Reset question to default answer and/or to unanswered state.
  
 -  	reset().
Method in class guinea.ui.ControlButton
  
 -  Reset control to default value.
  
 -  	reset().
Method in interface guinea.ui.ControlInterface
  
 -  Reset control to default value.
  
 -  	reset().
Method in class guinea.ui.MCLLDialog
  
 -  Reset control to default value.
  
 -  	reset().
Method in interface guinea.ui.MonitorInterface
  
 -  Reset the monitor to default value.
  
 -  	reset().
Method in class guinea.ui.PlayPanel
  
 -  Reset control to default value.
  
 -  	reset().
Method in interface guinea.ui.QuestionInterface
  
 -  Reset question to default answer and/or to unanswered state.
  
 -  	reset().
Method in class guinea.ui.RankQuestion
  
 -  Reset question to default answer and/or to unanswered state.
  
 -  	reset().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Resets the UI to default state.
  
 -  	reset().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Resets the UI to default state.
  
 -  	reset().
Method in interface guinea.ui.SubjectUI
  
 -  Resets the UI to default state.
  
 -  	reset().
Method in class guinea.logic.TAFCRule
  
 -  Reset the TAFC rule to initial values.
  
 -  	reset().
Method in class guinea.ui.TestProgressMonitor
  
 -  Reset the monitor to default value.
  
 -  	reset().
Method in class guinea.ui.WarningIndicator
  
 -  Reset the indicator to default state.
  
 -  	resetAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	resetSession().
Method in class guinea.logic.Test
  
 -  
  
 -  	resetSubj().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	resetSubjectUI().
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	resetTimeout().
Method in class guinea.ui.ABSubjectUI
  
 -  Reset the indicator to default state.
  
 -  	resetTimeout().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Reset the indicator to default state.
  
 -  	resetTimeout().
Method in class guinea.logic.SessionSubject
  
 -  Reset the indicator to default (inactive) state.
  
 -  	resetTimeout().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Reset the indicator to default (inactive) state.
  
 -  	resetTimeout().
Method in interface guinea.ui.WarningDisplayer
  
 -  Reset the indicator to default (inactive) state.
  
 -  	resetTimeoutAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	rest().
Method in class guinea.util.CommandTokenizer
  
 -  Get the rest of the command.
  
 -  	result.
Variable in class guinea.ui.remote.RemoteCommandReply
  
 -  The return from the command, if exception occured, this is the exception.
  
 -  	resultsFile.
Variable in class guinea.logic.Test
  
 -  The results file.
  
 -  	resultsFilename.
Variable in class guinea.logic.Test
  
 -  The file name of results file.
  
 -  	resultsFileType.
Variable in class guinea.logic.Test
  
 -  File type of saving files.
  
 -  	resultsSaved.
Variable in class guinea.logic.Test
  
 -  Shows whether result file has already been written out.
  
 -  	rule.
Variable in class guinea.logic.TAFCTest
  
 -  The TAFC rule object for this test.
  
 -  	ruleType.
Variable in class guinea.logic.TAFCTest
  
 -  The rule type number.
  
 -  	run().
Method in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	run().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  The subject UI server thread.
  
 -  	run().
Method in class guinea.logic.Test
  
 -  
  
 -  	run().
Method in class guinea.ui.WarningIndicator
  
 -  
  
 -  	runItem().
Method in class guinea.logic.GenericTest
  
 -  Run the current item.
  
 -  	runItem().
Method in class guinea.logic.Test
  
 -  
  
 -  	runNumber.
Variable in class guinea.logic.TAFCTrial
  
 -  The run number.
  
 -  	runSequence().
Method in class guinea.logic.GenericTest
  
 -  Run the sample sequence.
  
 -  	runSequence().
Method in class guinea.logic.TAFCTest
  
 -  Run the TAFC procedure for this item.
  
 -  	runSequence().
Method in class guinea.logic.Test
  
 -  
  
 -  	runSequence2().
Method in class guinea.logic.TAFCTest
  
 -  Play the sample sequence.
  
 -  	runTest().
Method in class guinea.logic.Test
  
 -  Start the test and run it in the current thread.
 
  -  	S1Volume.
Variable in class guinea.logic.SSMSTest
  
 -  Volume for the S1 sample.
  
 -  	S2Volume.
Variable in class guinea.logic.SSMSTest
  
 -  Volume for the S2 sample.
  
 -  	S3Volume.
Variable in class guinea.logic.SSMSTest
  
 -  Volume for the S3 sample.
  
 -  	sample.
Variable in class guinea.logic.SequenceItem
  
 -  The sample ID of a sample.
  
 -  	Sample().
Constructor for class guinea.player.Sample
  
 -  
  
 -  	sampleB.
Variable in class guinea.logic.TAFCTest
  
 -  The sample for signal B.
  
 -  	sampleComb.
Variable in class guinea.logic.GenericTest
  
 -  A combination of samples that are used to implement
cross-fading.
  
 -  	SampleEvent(Object).
Constructor for class guinea.player.event.SampleEvent
  
 -  Create a new sample event.
  
 -  	SampleEvent(Object, int, long).
Constructor for class guinea.player.event.SampleEvent
  
 -  Create a new sample with specified type and timestamp.
  
 -  	SampleException().
Constructor for class guinea.player.SampleException
  
 -  Constructs a 
SampleException with no detail message.
   -  	SampleException(String).
Constructor for class guinea.player.SampleException
  
 -  Constructs a 
SampleException with the 
specified detail message.
   -  	sampleHash.
Variable in class guinea.logic.GenericTest
  
 -  A table of samples used during current test item.
  
 -  	SampleListeners.
Variable in class guinea.player.Sample
  
 -  Sample listeners.
  
 -  	sampleLooped(SampleEvent).
Method in class guinea.player.ParallelSamples
  
 -  Called when sample has looped.
  
 -  	sampleLooped(SampleEvent).
Method in interface guinea.player.event.SampleListener
  
 -  Called when sample has looped.
  
 -  	sampleParams.
Variable in class guinea.logic.GenericABCTest
  
 -  An array of parameter names that are used as samples.
  
 -  	samplePlay(String).
Method in class guinea.logic.GenericTest
  
 -  Play an item sample.
  
 -  	samplePlay(String).
Method in class guinea.logic.SSMSTest
  
 -  Play sample.
  
 -  	samplePositionChanged(SamplePositionEvent).
Method in class guinea.player.ParallelSamples
  
 -  Called when sample position has changed.
  
 -  	samplePositionChanged(SamplePositionEvent).
Method in interface guinea.player.event.SamplePositionListener
  
 -  Called when sample position has changed.
  
 -  	SamplePositionEvent(Object).
Constructor for class guinea.player.event.SamplePositionEvent
  
 -  Create a new sample position event.
  
 -  	SamplePositionEvent(Object, long, long).
Constructor for class guinea.player.event.SamplePositionEvent
  
 -  Create a new position event with specified timestamp and position.
  
 -  	sampleProperties.
Variable in class guinea.player.Sample
  
 -  Extra properties that can be defined for sample.
  
 -  	sampleRate.
Variable in class guinea.player.AudioPlayerInfo
  
 -  The sampling rate.
  
 -  	sampleRef.
Variable in class guinea.logic.TAFCTest
  
 -  The reference sample the sample B is compared with.
  
 -  	samples.
Variable in class guinea.logic.Test
  
 -  List of samples for this test.
  
 -  	sampleS1.
Variable in class guinea.logic.SSMSTest
  
 -  Sample for signal S1.
  
 -  	sampleS2.
Variable in class guinea.logic.SSMSTest
  
 -  Sample for signal S2.
  
 -  	sampleS3.
Variable in class guinea.logic.SSMSTest
  
 -  Sample for signal S3.
  
 -  	sampleSequence.
Variable in class guinea.logic.Test
  
 -  The fixed sample sequence to play to subjects if fixed
sequence type selected.
  
 -  	samplesFile.
Variable in class guinea.logic.Test
  
 -  The file that contains sample information.
  
 -  	samplesFilename.
Variable in class guinea.logic.SessionLog
  
 -  The file name of the sample-list file.
  
 -  	samplesFilename.
Variable in class guinea.logic.Test
  
 -  The name of the file that contains sample information.
  
 -  	samplesProps.
Variable in class guinea.logic.Test
  
 -  The properties used to contruct the sample objects.
  
 -  	sampleStarted(SampleEvent).
Method in class guinea.player.ParallelSamples
  
 -  Called when sample has started.
  
 -  	sampleStarted(SampleEvent).
Method in interface guinea.player.event.SampleListener
  
 -  Called when sample has started.
  
 -  	sampleStopped(SampleEvent).
Method in class guinea.player.ParallelSamples
  
 -  Called when sample has stopped or was stopped.
  
 -  	sampleStopped(SampleEvent).
Method in interface guinea.player.event.SampleListener
  
 -  Called when sample has stopped or was stopped.
  
 -  	sampleSwitching.
Variable in class guinea.logic.Test
  
 -  The sample switching type.
  
 -  	saveItemResults().
Method in class guinea.logic.Test
  
 -  
  
 -  	saveObject(PropertySaver, ExtProperties).
Static method in class guinea.util.Misc
  
 -  
  
 -  	saveObject(PropertySaver, ExtProperties, String).
Static method in class guinea.util.Misc
  
 -  
  
 -  	saveTestResults().
Method in class guinea.logic.Test
  
 -  
  
 -  	scale.
Variable in class guinea.player.VolumeFormat
  
 -  The volume scale to use for printing the volume level.
  
 -  	scale.
Variable in class guinea.ui.VolumeGradeBar
  
 -  The volume scale type to use.
  
 -  	SCALE_DECIBEL.
Static variable in class guinea.logic.SSMSTest
  
 -  Volume scale type is decibel.
  
 -  	SCALE_LINEAR.
Static variable in class guinea.logic.SSMSTest
  
 -  Volume scale type is linear.
  
 -  	scaleMax.
Variable in class guinea.logic.SSMSTest
  
 -  Maximum volume for samples S2/3.
  
 -  	scaleType.
Variable in class guinea.logic.SSMSTest
  
 -  Type of the volume scale.
  
 -  	scaleVolume(int).
Method in class guinea.player.Volume
  
 -  Get the volume level in given scale.
  
 -  	scrollBar.
Variable in class guinea.ui.GradeBar
  
 -  The Scrollbar object for giving grade.
  
 -  	seek(long).
Method in class guinea.player.SoundSample
  
 -  Seek to a given sample frame.
  
 -  	sendCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
  
 -  Send a remote command.
  
 -  	sendMessage(Object).
Method in class guinea.ui.remote.RemotePipe
  
 -  Send an object to the pipe.
  
 -  	sendMessage(String).
Method in interface guinea.player.Player
  
 -  Send a message to the player process.
  
 -  	sendMessage(String).
Method in class guinea.player.SoundPlayer
  
 -  Send message to the player program.
  
 -  	sendMessage(String).
Method in class guinea.player.VirtualPlayer
  
 -  Send a message to the player process.
  
 -  	sendRemoteObject(Object, String).
Method in class guinea.ui.remote.RemoteObjectRegistery
  
 -  
  
 -  	sendReply(RemoteCommandReply).
Method in class guinea.ui.remote.RemotePipe
  
 -  Send a remote command reply.
  
 -  	Sequence().
Constructor for class guinea.logic.Sequence
  
 -  Construct a new empty sequence.
  
 -  	SEQUENCE_FIXED.
Static variable in class guinea.logic.Test
  
 -  Sample sequence is fixed.
  
 -  	SEQUENCE_FORCED.
Static variable in class guinea.logic.Test
  
 -  Sample sequence is forced (same as fixed).
  
 -  	SEQUENCE_FREE.
Static variable in class guinea.logic.Test
  
 -  Subject can play samples freely.
  
 -  	SequenceItem(double, String).
Constructor for class guinea.logic.SequenceItem
  
 -  Construct a new SequenceItem with a pause and sample.
  
 -  	SequenceItem(int, String).
Constructor for class guinea.logic.SequenceItem
  
 -  Construct a new SequenceItem with a pause and a sample.
  
 -  	SequenceItem(String).
Constructor for class guinea.logic.SequenceItem
  
 -  Construct a new SequenceItem with a sample.
  
 -  	sequenceItemAt(int).
Method in class guinea.logic.Sequence
  
 -  Get a sequence item from the sequence.
  
 -  	sequenceType.
Variable in class guinea.logic.Test
  
 -  Type of sequence, free or fixed.
  
 -  	serial.
Variable in class guinea.ui.remote.RemoteCommand
  
 -  Serial number or id of this message.
  
 -  	serial.
Variable in class guinea.ui.remote.RemoteCommandReply
  
 -  Serial number or id of this reply that corresponds to the message.
  
 -  	serializeResults(String).
Method in class guinea.logic.Test
  
 -  Save session log in serialized format into session results
file.
  
 -  	serverThread.
Variable in class guinea.ui.remote.SubjectUIServer
  
 -  Thread that waits for connections and sends remote UI
  
 -  	SESSION_INDEPENDENT_PARALLEL.
Static variable in class guinea.logic.Test
  
 -  
  
 -  	SESSION_PARALLEL.
Static variable in class guinea.logic.Test
  
 -  
  
 -  	SESSION_SOLO.
Static variable in class guinea.logic.Test
  
 -  
  
 -  	SESSION_TEMPLATE.
Static variable in class guinea.logic.Test
  
 -  
  
 -  	sessionID.
Variable in class guinea.logic.SessionSubject
  
 -  The session ID of the current session.
  
 -  	sessionID.
Variable in class guinea.logic.SessionSubjectGroup
  
 -  Session ID of this group.
  
 -  	sessionID.
Variable in class guinea.logic.Test
  
 -  ID of the current session.
  
 -  	sessionItems.
Variable in class guinea.logic.Test
  
 -  Test items presented in this session in playlist order.
  
 -  	sessionLog.
Variable in class guinea.logic.Test
  
 -  
  
 -  	SessionLog().
Constructor for class guinea.logic.SessionLog
  
 -  
  
 -  	SessionSubject().
Constructor for class guinea.logic.SessionSubject
  
 -  Create a new session subject.
  
 -  	SessionSubject(SubjectUI).
Constructor for class guinea.logic.SessionSubject
  
 -  Create a new session subject.
  
 -  	SessionSubject(Test, SubjectUI).
Constructor for class guinea.logic.SessionSubject
  
 -  Create a new session subject.
  
 -  	SessionSubjectGroup().
Constructor for class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	SessionSubjectGroup(Test).
Constructor for class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	sessionSubjectItems.
Variable in class guinea.logic.Test
  
 -  
  
 -  	sessionSubjects.
Variable in class guinea.logic.Test
  
 -  Group of subjects participating in this test session.
  
 -  	sessionType.
Variable in class guinea.logic.Test
  
 -  
  
 -  	setActive(boolean).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setActive(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setAdjustableValues().
Method in class guinea.ui.BaseGrader
  
 -  Update values for the adjustable component.
  
 -  	setAdjustableValues(int).
Method in class guinea.ui.BaseGrader
  
 -  Update values for the adjustable component.
  
 -  	setAdjustableValues(int).
Method in class guinea.ui.GradeBar
  
 -  Update values for the adjustable component.
  
 -  	setAge(int).
Method in class guinea.logic.SubjectInfo
  
 -  Set age of subject.
  
 -  	setAnswer(Object).
Method in class guinea.ui.BaseGrader
  
 -  Set answer of question.
  
 -  	setAnswer(Object).
Method in class guinea.ui.CheckboxChoice
  
 -  Set answer of question.
  
 -  	setAnswer(Object).
Method in interface guinea.ui.QuestionInterface
  
 -  Set answer of question.
  
 -  	setAnswer(Object).
Method in class guinea.ui.RankQuestion
  
 -  Set answer of question.
  
 -  	setAnswer(Object).
Method in class guinea.ui.VolumeGradeBar
  
 -  Set answer of question.
  
 -  	setAnswer(String, Object).
Method in class guinea.logic.Item
  
 -  Set an answer to this item.
  
 -  	setAnswer(String, Object).
Method in class guinea.logic.SessionSubject
  
 -  Set answer given by subject for a question in answers table.
  
 -  	setAnswers(Hashtable).
Method in class guinea.logic.Item
  
 -  Copies answers to this item from a hash table.
  
 -  	setAudioDevice(String).
Method in interface guinea.player.AudioPlayer
  
 -  Set audio device to be used.
  
 -  	setAudioDevice(String).
Method in class guinea.player.SoundPlayer
  
 -  Set audio device to be used.
  
 -  	setAudioDevice(String).
Method in class guinea.player.VirtualPlayer
  
 -  Set audio device to be used.
  
 -  	setBackground(Color).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	setBlockIncrement(int).
Method in class guinea.ui.Slider
  
 -  Sets the block value increment for the adjustable object.
  
 -  	setBounds(int, int, int, int).
Method in class guinea.ui.Slider
  
 -  Set size and location of the component.
  
 -  	setBufferLength(int).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	setChannels(int).
Method in interface guinea.player.AudioPlayer
  
 -  Set number of channels.
  
 -  	setChannels(int).
Method in class guinea.player.AudioPlayerInfo
  
 -  Set number of channels.
  
 -  	setChannels(int).
Method in class guinea.player.SoundPlayer
  
 -  Set number of channels.
  
 -  	setChannels(int).
Method in class guinea.player.VirtualPlayer
  
 -  Set number of channels.
  
 -  	setChannels(int, int).
Method in class guinea.player.AudioPlayerInfo
  
 -  Set number of channels.
  
 -  	setChoiceFormat(String).
Method in class guinea.ui.BaseGrader
  
 -  Set the choice format for showing an adjective corresponding
to a grade using a pattern.
  
 -  	setChoices(Object[]).
Method in class guinea.ui.CheckboxChoice
  
 -  Set the choices for this answering component.
  
 -  	setChoices(Object[]).
Method in class guinea.ui.PlayPanel
  
 -  Set the choices for this answering component.
  
 -  	setChoices(Object[], String[]).
Method in class guinea.ui.CheckboxChoice
  
 -  Set the answers and corresponding labels for this answering
component.
  
 -  	setChoices(Object[], String[]).
Method in class guinea.ui.PlayPanel
  
 -  Set the answers and corresponding labels for this answering
component.
  
 -  	setConfigFile(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	setConsoleLogLevel(int).
Method in class guinea.util.Logger
  
 -  
  
 -  	setConsoleLogLevel(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	setControlEnabled(boolean).
Method in class guinea.ui.BaseGrader
  
 -  Enable or disable control component.
  
 -  	setControlEnabled(boolean).
Method in class guinea.ui.ControlButton
  
 -  Enable or disable control component.
  
 -  	setControlEnabled(boolean).
Method in interface guinea.ui.ControlInterface
  
 -  Enable or disable control component.
  
 -  	setControlEnabled(boolean).
Method in class guinea.ui.MCLLDialog
  
 -  Enable or disable control.
  
 -  	setControlEnabled(boolean).
Method in class guinea.ui.PlayPanel
  
 -  Enable or disable control component.
  
 -  	setControlsEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Enable or disable all control components.
  
 -  	setControlsEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Enable or disable all control components.
  
 -  	setControlsEnabled(boolean).
Method in class guinea.logic.SessionSubject
  
 -  Enable or disable all control components.
  
 -  	setControlsEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Enable or disable all control components.
  
 -  	setControlsEnabled(boolean).
Method in interface guinea.ui.SubjectUI
  
 -  Enable or disable all control components.
  
 -  	setControlsEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setControlValue(Object).
Method in class guinea.ui.BaseGrader
  
 -  Set the value of this controller.
  
 -  	setControlValue(Object).
Method in class guinea.ui.ControlButton
  
 -  Set the value of this controller.
  
 -  	setControlValue(Object).
Method in interface guinea.ui.ControlInterface
  
 -  Set the value of this controller.
  
 -  	setControlValue(Object).
Method in class guinea.ui.MCLLDialog
  
 -  The value that this controller controls.
  
 -  	setControlValue(Object).
Method in class guinea.ui.PlayPanel
  
 -  The the value that this controller controls.
  
 -  	setControlValue(SessionSubject[], String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Set the (initial) control value of the controller.
  
 -  	setControlValue(String, Object).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the (initial) control value of the controller.
  
 -  	setControlValue(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	setControlValue(String, Object).
Method in class guinea.logic.SessionSubject
  
 -  Set the (initial) control value of the controller.
  
 -  	setControlValue(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setControlValue(String, Object).
Method in interface guinea.ui.SubjectUI
  
 -  Set the (initial) control value of the controller.
  
 -  	setControlValueAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setCorrectionVolume(double).
Method in class guinea.player.SoundPlayer
  
 -  Set the output volume level of player.
  
 -  	setCorrectionVolume(double).
Method in class guinea.player.SoundSample
  
 -  Set correction volume of sample.
  
 -  	setCorrectionVolume(Volume).
Method in class guinea.player.SoundPlayer
  
 -  Set correction volume of player.
  
 -  	setCorrectionVolume(Volume).
Method in class guinea.player.SoundSample
  
 -  Set correction volume of sample.
  
 -  	setCurrentItem(Item).
Method in class guinea.logic.SessionSubject
  
 -  Set current item for this session subject.
  
 -  	setCurrentItem(Item).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setDebug(boolean).
Method in class guinea.util.Queue
  
 -  
  
 -  	setDecimals(int).
Method in class guinea.ui.BaseGrader
  
 -  Set number of decimals to show and return in answer.
  
 -  	setDefaultLogger(Logger).
Static method in class guinea.player.SoundPlayer
  
 -  
  
 -  	setDefaultPlayer(Player).
Method in class guinea.logic.Test
  
 -  
  
 -  	setDefaultPlayer(String).
Method in class guinea.logic.Test
  
 -  Set name of default player.
  
 -  	setDefaultPlayerID(String).
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	setDefaults(Properties).
Method in class guinea.util.ExtProperties
  
 -  
  
 -  	setDevice(String).
Method in class guinea.player.SoundPlayer
  
 -  Set audio device to be used.
  
 -  	setDeviceName(String).
Method in class guinea.player.AudioPlayerInfo
  
 -  Set the name of the device.
  
 -  	setDoneEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
  
 -  	setDoneEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Enable or disable the DONE-button that the subject uses to indicate
that he/she has completed grading (or whatever) the current test 
item.
  
 -  	setDoneEnabled(boolean).
Method in class guinea.logic.SessionSubject
  
 -  Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
  
 -  	setDoneEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
  
 -  	setDoneEnabled(boolean).
Method in interface guinea.ui.SubjectUI
  
 -  Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
  
 -  	setDoneEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setDoneTime(long).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setDoneTime(long, int).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setDuration(long).
Method in class guinea.logic.Item
  
 -  Set the time it took to test this item.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Enable or disable all components on the subject's panel.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.BaseGrader
  
 -  Fix an error in java's setEnabled for Containers
  
 -  	setEnabled(boolean).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	setEnabled(boolean).
Method in class guinea.awt.GPContainer
  
 -  Fix an error in java's setEnabled for Containers
  
 -  	setEnabled(boolean).
Method in interface guinea.ui.QuestionInterface
  
 -  Disable or enable the question.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.RankQuestion
  
 -  Disable or enable the question.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Enable or disable all controls, questions and the DONE-button.
  
 -  	setEnabled(boolean).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Enable or disable all subject UI components.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.Slider
  
 -  Enable or disable component.
  
 -  	setEnabled(boolean).
Method in interface guinea.ui.SubjectUI
  
 -  Enable or disable all subject UI components.
  
 -  	setEnabled(boolean).
Method in class guinea.ui.WarningIndicator
  
 -  Enable or disable indicator.
  
 -  	setEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setEndTime(long).
Method in class guinea.logic.SessionLog
  
 -  Set the Ending time of session.
  
 -  	setFadeLength(double).
Method in class guinea.player.ParallelSamples
  
 -  Set the length of the crossfade from one sample to another.
  
 -  	setFadeType(String).
Method in class guinea.player.ParallelSamples
  
 -  Set fade type.
  
 -  	setFilename(String).
Method in interface guinea.player.FileSample
  
 -  Set filename of sample.
  
 -  	setFilename(String).
Method in class guinea.player.SoundSample
  
 -  Set file name of sample.
  
 -  	setFont(Font).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	setFont(Font).
Method in class guinea.ui.TestProgressMonitor
  
 -  
 Sets the font of this component.
  
 -  	setForeground(Color).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	setFramed(boolean).
Method in class guinea.awt.GPContainer
  
 -  Set the container so that it has/has not have a frame.
  
 -  	setFrameRaised(boolean).
Method in class guinea.awt.GPContainer
  
 -  Set wheather the frame is raised of not.
  
 -  	setGradeFormat(String).
Method in class guinea.ui.BaseGrader
  
 -  Set the number formatting pattern for formatting the numeric
grade if custom grade message format is used.
  
 -  	setGradeMessageFormat(Format).
Method in class guinea.ui.BaseGrader
  
 -  Set custom message formatting pattern used for formatting the
grade/adjective label.
  
 -  	setGradeMessageFormat(String).
Method in class guinea.ui.BaseGrader
  
 -  Set custom message formatting pattern used for formatting the
grade/adjective label.
  
 -  	setInitialLevel(Volume).
Method in class guinea.logic.TAFCRule
  
 -  Set initial level for rule.
  
 -  	setItemAnswers().
Method in class guinea.logic.SessionSubject
  
 -  Save answers given during this item into subject's own copy
for storing.
  
 -  	setItemID(String).
Method in class guinea.logic.Item
  
 -  Set the item ID of this test item.
  
 -  	setItemsFilename(String).
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	setItemsFilename(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	setItemStatus(int).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setItemStatus(int).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setItemTemplate(Item).
Method in class guinea.logic.Item
  
 -  Set the template for this item.
  
 -  	setItemTimeout(double).
Method in class guinea.logic.Test
  
 -  Set the item timeout.
  
 -  	setItemWarningTimeout(double).
Method in class guinea.logic.Test
  
 -  Set the warning timeout.
  
 -  	setKnobSize(int).
Method in class guinea.ui.Slider
  
 -  
  
 -  	setLabelFont(Font).
Method in class guinea.ui.LineScale
  
 -  Set font of the question text.
  
 -  	setLabelFont(Font).
Method in class guinea.ui.Slider
  
 -  Set font for labels.
  
 -  	setLabels(String[]).
Method in class guinea.ui.RankOrderAnswer
  
 -  Set labels.
  
 -  	setLabels(String[]).
Method in class guinea.ui.RankQuestion
  
 -  
  
 -  	setLineLength(int).
Method in class guinea.ui.Slider
  
 -  Set minimum length of slider line in pixels.
  
 -  	setLogFile(String).
Method in class guinea.util.Logger
  
 -  Set file name of logging file and open it for writing.
  
 -  	setLogger(Logger).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	setLogLevel(int).
Method in class guinea.util.Logger
  
 -  
  
 -  	setLogLevel(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	setLogLevel(String, int).
Method in class guinea.util.Logger
  
 -  
  
 -  	setLogLevels(Properties).
Method in class guinea.util.Logger
  
 -  
  
 -  	setLooping(boolean).
Method in class guinea.player.ParallelSamples
  
 -  Set looping status of sample.
  
 -  	setLooping(boolean).
Method in class guinea.player.Sample
  
 -  Set looping status of sample.
  
 -  	setLooping(boolean).
Method in class guinea.player.SoundSample
  
 -  Set looping status of sample.
  
 -  	setMaximum(double).
Method in class guinea.ui.BaseGrader
  
 -  Set maximum value of grade.
  
 -  	setMaximum(int).
Method in class guinea.ui.Slider
  
 -  Sets the maximum value of the adjustable object.
  
 -  	setMaxRuns(int).
Method in class guinea.logic.TAFCRule
  
 -  Set maximum number of runs for this rule.
  
 -  	setMCLL(Volume).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the MCL Level on the MCLL dialog.
  
 -  	setMCLL(Volume).
Method in interface guinea.ui.MCLLControl
  
 -  Set the MCL level on the MCLL dialog.
  
 -  	setMCLL(Volume).
Method in class guinea.ui.MCLLDialog
  
 -  Set current level in volume slider.
  
 -  	setMCLL(Volume).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the MCL Level on the MCLL dialog.
  
 -  	setMCLLevel(Volume).
Method in class guinea.logic.SessionLog
  
 -  Set the session's MCL level.
  
 -  	setMCLLLimits(Volume, Volume).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the limits of the level the subject can select.
  
 -  	setMCLLLimits(Volume, Volume).
Method in interface guinea.ui.MCLLControl
  
 -  Set the limits of the listening level the subject can select.
  
 -  	setMCLLLimits(Volume, Volume).
Method in class guinea.ui.MCLLDialog
  
 -  Set the limits of the level the subject can select.
  
 -  	setMCLLLimits(Volume, Volume).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the limits of the level the subject can select.
  
 -  	setMCLLText(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the text to show in MCLL controller.
  
 -  	setMCLLText(String).
Method in interface guinea.ui.MCLLControl
  
 -  Set the text to show in MCLL controller component.
  
 -  	setMCLLText(String).
Method in class guinea.ui.MCLLDialog
  
 -  Set the text to show in MCLL controller.
  
 -  	setMCLLText(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the text to show in MCLL controller.
  
 -  	setMCLLTitle(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the title of the MCLL dialog window.
  
 -  	setMCLLTitle(String).
Method in interface guinea.ui.MCLLControl
  
 -  Set the title of the MCLL dialog window.
  
 -  	setMCLLTitle(String).
Method in class guinea.ui.MCLLDialog
  
 -  Set the title of the MCLL dialog window.
  
 -  	setMCLLTitle(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the title of the MCLL dialog window.
  
 -  	setMCLLVisible(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Make the MCLL setting dialog visible or hide it.
  
 -  	setMCLLVisible(boolean).
Method in interface guinea.ui.MCLLControl
  
 -  Make the MCLL setting dialog visible or hide it.
  
 -  	setMCLLVisible(boolean).
Method in class guinea.ui.MCLLDialog
  
 -  Make the MCLL setting dialog visible or hide it.
  
 -  	setMCLLVisible(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Make the MCLL setting dialog visible or hide it.
  
 -  	setMinimum(double).
Method in class guinea.ui.BaseGrader
  
 -  Set minimum value of grade.
  
 -  	setMinimum(int).
Method in class guinea.ui.Slider
  
 -  Sets the minimum value of the adjustable object.
  
 -  	setMinMax(double, double).
Method in class guinea.ui.BaseGrader
  
 -  Set minimum and maximum of the scale.
  
 -  	setMonitored(Sample).
Method in interface guinea.ui.SampleMonitorInterface
  
 -  Set sample to monitor.
  
 -  	setMonitorEnabled(boolean).
Method in interface guinea.ui.MonitorInterface
  
 -  Enable or disable monitoring.
  
 -  	setMonitorEnabled(boolean).
Method in class guinea.ui.PlayPanel
  
 -  Enable or disable monitoring.
  
 -  	setMonitorEnabled(boolean).
Method in interface guinea.ui.SampleMonitorInterface
  
 -  Enable or disable monitoring.
  
 -  	setMonitorEnabled(boolean).
Method in class guinea.ui.TestProgressMonitor
  
 -  Enable or disable monitoring.
  
 -  	setMonitorValue(Object).
Method in interface guinea.ui.MonitorInterface
  
 -  Set the value of this monitor.
  
 -  	setMonitorValue(Object).
Method in class guinea.ui.PlayPanel
  
 -  Set the value of this monitor.
  
 -  	setMonitorValue(Object).
Method in class guinea.ui.TestProgressMonitor
  
 -  Set the value of this monitor.
  
 -  	setMonitorValue(String, Object).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the value of the monitored variable.
  
 -  	setMonitorValue(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	setMonitorValue(String, Object).
Method in class guinea.logic.SessionSubject
  
 -  Set the value of the monitored variable.
  
 -  	setMonitorValue(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Set the value of the monitored variable.
  
 -  	setMonitorValue(String, Object).
Method in interface guinea.ui.SubjectUI
  
 -  Set the value of the monitored variable.
  
 -  	setMonitorValueAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setName(String).
Method in class guinea.player.Sample
  
 -  Set name of sample.
  
 -  	setNumSwitches(int).
Method in class guinea.logic.Item
  
 -  Set the number of times the subject switched between samples.
  
 -  	setOptions(int).
Method in class guinea.player.SoundSample
  
 -  Set sample options.
  
 -  	setOptions(String).
Method in class guinea.player.AudioPlayerInfo
  
 -  
  
 -  	setOutputVolume(Volume).
Method in interface guinea.player.AudioPlayer
  
 -  Set the output volume level of player.
  
 -  	setOutputVolume(Volume).
Method in class guinea.player.SoundPlayer
  
 -  Set the output volume level of player.
  
 -  	setOutputVolume(Volume).
Method in class guinea.player.VirtualPlayer
  
 -  Set the output volume level of this virtual player.
  
 -  	setParameter(String, Object).
Method in class guinea.logic.Item
  
 -  Set value of a parameter.
  
 -  	setParameter(String, Object).
Method in class guinea.logic.NewGenericItem
  
 -  Set value of a parameter.
  
 -  	setParameterNames(String[]).
Method in class guinea.logic.NewGenericItem
  
 -  Set the parameters in this item.
  
 -  	setPlayer(Player).
Method in class guinea.player.ParallelSamples
  
 -  Set sample's player.
  
 -  	setPlayer(Player).
Method in class guinea.player.Sample
  
 -  Set the player this sample is using.
  
 -  	setPlayer(Player).
Method in class guinea.player.SoundSample
  
 -  Set the player this sample is using.
  
 -  	setPlayerDirectory(File).
Method in interface guinea.player.Player
  
 -  Set the directory for the player.
  
 -  	setPlayerDirectory(File).
Method in class guinea.player.SoundPlayer
  
 -  Set the directory for the player.
  
 -  	setPlayerDirectory(File).
Method in class guinea.player.VirtualPlayer
  
 -  Set the directory for the player.
  
 -  	setPlayerID(String).
Method in interface guinea.player.Player
  
 -  Set player ID.
  
 -  	setPlayerID(String).
Method in class guinea.player.SoundPlayer
  
 -  Set player ID.
  
 -  	setPlayerID(String).
Method in class guinea.player.VirtualPlayer
  
 -  Set player ID.
  
 -  	setPlayerParameters(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
  
 -  
  
 -  	setPlaying(int).
Method in class guinea.player.ParallelSamples
  
 -  Switch to one of the samples contained in this parallel
sample.
  
 -  	setPlaying(SoundSample).
Method in class guinea.player.ParallelSamples
  
 -  Switch to one of the samples contained in this parallel
sample.
  
 -  	setPlaylistFilename(String).
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	setPlaylistFilename(String).
Method in class guinea.logic.Test
  
 -  Set the file name of the playlist file.
  
 -  	setPosition(long).
Method in class guinea.player.ParallelSamples
  
 -  Seek to a given sample frame.
  
 -  	setPosition(long).
Method in class guinea.player.Sample
  
 -  Seek to a position in sample.
  
 -  	setPosition(long).
Method in class guinea.player.SoundSample
  
 -  Seek to a given sample frame.
  
 -  	setPositionNotifyInterval(double).
Method in class guinea.player.ParallelSamples
  
 -  Set sample position notification interval.
  
 -  	setPositionNotifyInterval(double).
Method in class guinea.player.SoundSample
  
 -  Set sample position notification interval.
  
 -  	setPositionNotifyInterval(int).
Method in class guinea.player.ParallelSamples
  
 -  Set sample position notification interval.
  
 -  	setPositionNotifyInterval(int).
Method in class guinea.player.SoundSample
  
 -  Set sample position notification interval.
  
 -  	setPreferredHeight(int).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	setPreferredWidth(int).
Method in class guinea.ui.BaseGrader
  
 -  
  
 -  	setProcessorCommand(String, ProcessRemoteCommand).
Method in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	setProperty(String, Object).
Method in class guinea.util.ExtProperties
  
 -  Set a property.
  
 -  	setQuestion(String).
Method in class guinea.ui.BaseGrader
  
 -  Set the text of the question.
  
 -  	setQuestion(String).
Method in class guinea.ui.CheckboxChoice
  
 -  Set the text of the question.
  
 -  	setQuestion(String).
Method in interface guinea.ui.QuestionInterface
  
 -  Set the text of the question.
  
 -  	setQuestion(String).
Method in class guinea.ui.RankQuestion
  
 -  Set the text of the question.
  
 -  	setQuestionAnswer(String, Object).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the (initial) answer to the question.
  
 -  	setQuestionAnswer(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	setQuestionAnswer(String, Object).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setQuestionAnswer(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setQuestionAnswer(String, Object).
Method in interface guinea.ui.SubjectUI
  
 -  Set the (initial) answer to the question.
  
 -  	setQuestionAnswerAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setQuestionEnabled(boolean).
Method in class guinea.ui.BaseGrader
  
 -  Enable or disable question component.
  
 -  	setQuestionEnabled(boolean).
Method in class guinea.ui.CheckboxChoice
  
 -  Enable or disable question component.
  
 -  	setQuestionEnabled(boolean).
Method in interface guinea.ui.QuestionInterface
  
 -  Enable or disable question component.
  
 -  	setQuestionEnabled(boolean).
Method in class guinea.ui.RankQuestion
  
 -  Enable or disable question component.
  
 -  	setQuestionFont(Font).
Method in class guinea.ui.BaseGrader
  
 -  Set font of the question text.
  
 -  	setQuestionID(String).
Method in class guinea.ui.BaseGrader
  
 -  Set the ID of this question.
  
 -  	setQuestionID(String).
Method in class guinea.ui.CheckboxChoice
  
 -  Set the ID of this question.
  
 -  	setQuestionID(String).
Method in interface guinea.ui.QuestionInterface
  
 -  Set the ID of this question.
  
 -  	setQuestionID(String).
Method in class guinea.ui.RankQuestion
  
 -  Set the ID of this question.
  
 -  	setQuestionsEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Enable or disable all question/answer components.
  
 -  	setQuestionsEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Enable or disable all question or answer components.
  
 -  	setQuestionsEnabled(boolean).
Method in class guinea.logic.SessionSubject
  
 -  Enable or disable all question or answer components.
  
 -  	setQuestionsEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Enable or disable all question or answer components.
  
 -  	setQuestionsEnabled(boolean).
Method in interface guinea.ui.SubjectUI
  
 -  Enable or disable all question or answer components.
  
 -  	setQuestionsEnabled(boolean).
Method in class guinea.logic.Test
  
 -  Enable or disable the question (answer) components for all
subjects.
  
 -  	setQuestionsEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setRank(int, int).
Method in class guinea.ui.RankOrderAnswer
  
 -  Set the rank of a label.
  
 -  	setRank(String, int).
Method in class guinea.ui.RankOrderAnswer
  
 -  Set the rank of a label.
  
 -  	setRanks(int[]).
Method in class guinea.ui.RankOrderAnswer
  
 -  Set ranks.
  
 -  	setRate(int).
Method in class guinea.player.SoundPlayer
  
 -  Set output sample rate.
  
 -  	setRemoteName(String).
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	setRemoteName(String).
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	setRemotePipe(RemotePipe).
Method in interface guinea.ui.remote.ProcessRemoteCommand
  
 -  
  
 -  	setRemotePipe(RemotePipe).
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -  
  
 -  	setRequiredParameters(String[]).
Method in class guinea.logic.NewGenericItem
  
 -  Assign given parameters to require values.
  
 -  	setResults(Vector).
Method in class guinea.logic.SessionLog
  
 -  Set the results vector for this session.
  
 -  	setResultsFilename(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	setSample(String).
Method in class guinea.logic.SequenceItem
  
 -  Set the name of the sample in this sequence item.
  
 -  	setSamplePlayer(Sample, Item, String, String).
Method in class guinea.logic.GenericABCTest
  
 -  Set the sound player for a sample based on definition in item
parameter.
  
 -  	setSampleRate(double).
Method in interface guinea.player.AudioPlayer
  
 -  Set output sample rate.
  
 -  	setSampleRate(double).
Method in class guinea.player.AudioPlayerInfo
  
 -  Set output sample rate.
  
 -  	setSampleRate(double).
Method in class guinea.player.SoundPlayer
  
 -  Set output sample rate.
  
 -  	setSampleRate(double).
Method in class guinea.player.VirtualPlayer
  
 -  Set output sample rate.
  
 -  	setSampleSequence(Sequence).
Method in class guinea.logic.Test
  
 -  Set the fixed sample sequence.
  
 -  	setSamplesFilename(String).
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	setSamplesFilename(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	setSampleSwitching(int).
Method in class guinea.logic.Test
  
 -  Set the sample switching type.
  
 -  	setSampleSwitchingFadeLength(double).
Method in class guinea.logic.GenericTest
  
 -  Set the length of the crossfade from one sample to another.
  
 -  	setSampleSwitchingFadeType(String).
Method in class guinea.logic.GenericTest
  
 -  Set the cross-fade type.
  
 -  	setScale(int).
Method in class guinea.player.VolumeFormat
  
 -  Set the scale we are printing in.
  
 -  	setSequenceType(int).
Method in class guinea.logic.Test
  
 -  Set the type of the sample sequence.
  
 -  	setSessionID(String).
Method in class guinea.logic.Item
  
 -  Set the session ID of this test item.
  
 -  	setSessionID(String).
Method in class guinea.logic.SessionLog
  
 -  Set session identifier of this session.
  
 -  	setSessionID(String).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setSessionID(String).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setSessionID(String).
Method in class guinea.logic.Test
  
 -  Set the session ID for this session.
  
 -  	setSessionItem(int, SessionSubject, Item).
Method in class guinea.logic.Test
  
 -  
  
 -  	setSessionSubjectGroup(SessionSubjectGroup).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setSex(int).
Method in class guinea.logic.SubjectInfo
  
 -  Set sex of subject.
  
 -  	setShared().
Method in class guinea.util.EventQueue
  
 -  Mark this queue as shared.
  
 -  	setSliderOffset(int).
Method in class guinea.ui.Slider
  
 -  
  
 -  	setSocketPort(int).
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Set the UI server socket's port number.
  
 -  	setStartMode(int).
Method in class guinea.player.SoundPlayer
  
 -  Set the player starting mode.
  
 -  	setStartTime(long).
Method in class guinea.logic.Item
  
 -  Set the starting time of the test of this item.
  
 -  	setStartTime(long).
Method in class guinea.logic.SessionLog
  
 -  Set the starting time of session.
  
 -  	setStatus(int).
Method in class guinea.logic.Item
  
 -  
  
 -  	setStepSize(Volume).
Method in class guinea.logic.TAFCRule
  
 -  Set the step size of rule.
  
 -  	setSubjectID(String).
Method in class guinea.logic.Item
  
 -  Set the subject ID of this test item.
  
 -  	setSubjectID(String).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setSubjectUI(SubjectUI).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setTemplate(boolean).
Method in class guinea.logic.Item
  
 -  Set this item as an template.
  
 -  	setTest(Test).
Method in class guinea.logic.SessionSubject
  
 -  
  
 -  	setTest(Test).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setTestConfigFilename(String).
Method in class guinea.logic.SessionLog
  
 -  Set the test's config file name.
  
 -  	setTestDirectory(File).
Method in class guinea.logic.Test
  
 -  Set the test directory.
  
 -  	setTestDirectory(String).
Method in class guinea.logic.SessionLog
  
 -  Set the test directory's path name.
  
 -  	setTestDirectory(String).
Method in class guinea.logic.Test
  
 -  Set the test directory.
  
 -  	setTestError(Exception).
Method in class guinea.logic.SessionLog
  
 -  Log the Exception that caused the test to fail.
  
 -  	setText(String, boolean).
Method in class guinea.awt.GPTextField
  
 -  Set text of the text field.
  
 -  	setTimeoutTimes(int).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the timeout time.
  
 -  	setTimeoutTimes(int).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the timeout time.
  
 -  	setTimeoutTimes(int).
Method in class guinea.logic.SessionSubject
  
 -  Set the timeout time.
  
 -  	setTimeoutTimes(int).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Set the timeout time.
  
 -  	setTimeoutTimes(int).
Method in interface guinea.ui.WarningDisplayer
  
 -  Set the timeout time.
  
 -  	setTimeoutTimes(int, int).
Method in class guinea.ui.ABSubjectUI
  
 -  Set the timeout time and warning time of the indicator.
  
 -  	setTimeoutTimes(int, int).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set the timeout time and warning time.
  
 -  	setTimeoutTimes(int, int).
Method in class guinea.logic.SessionSubject
  
 -  Set the timeout time and warning time of the indicator.
  
 -  	setTimeoutTimes(int, int).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Set the timeout time and warning time of the indicator.
  
 -  	setTimeoutTimes(int, int).
Method in interface guinea.ui.WarningDisplayer
  
 -  Set the timeout time and warning time of the indicator.
  
 -  	setTimeoutTimesAll(int).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setTimeoutTimesAll(int, int).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setTimeoutVisible(boolean).
Method in class guinea.ui.ABSubjectUI
  
 -  Set visibility of warning indicator.
  
 -  	setTimeoutVisible(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Set visibility of warning indicator.
  
 -  	setTimeoutVisible(boolean).
Method in class guinea.logic.SessionSubject
  
 -  Set visibility of warning indicator.
  
 -  	setTimeoutVisible(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setTimeoutVisible(boolean).
Method in interface guinea.ui.WarningDisplayer
  
 -  Set visibility of warning indicator.
  
 -  	setTimeoutVisibleAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	setTimes(int).
Method in class guinea.ui.WarningIndicator
  
 -  Set the timeout time.
  
 -  	setTimes(int, int).
Method in class guinea.ui.WarningIndicator
  
 -  Set the timeout time and warning time of the indicator.
  
 -  	setTimesAbsolute(long).
Method in class guinea.ui.WarningIndicator
  
 -  Set the timeout time.
  
 -  	setTimesAbsolute(long, int).
Method in class guinea.ui.WarningIndicator
  
 -  Set the timeout time and warning time.
  
 -  	setTitle().
Method in class guinea.ui.ABSubjectUI
  
 -  Set a default title for panel.
  
 -  	setTitle(String).
Method in class guinea.ui.ABSubjectUI
  
 -  Set a title for panel.
  
 -  	setTitle(String).
Method in class guinea.ui.MCLLDialog
  
 -  Set title of dialog.
  
 -  	setUI(SubjectUI).
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Set the default subject UI that is sent to the remote client
requesting a subject UI.
  
 -  	setUIFilename(String).
Method in class guinea.logic.SessionLog
  
 -  
  
 -  	setUIFilename(String).
Method in class guinea.logic.Test
  
 -  
  
 -  	setUnitIncrement(int).
Method in class guinea.ui.Slider
  
 -  Sets the unit value increment for the adjustable object.
  
 -  	setValue(int).
Method in class guinea.ui.Slider
  
 -  Sets the current value of the adjustable object.
  
 -  	setValue(Object).
Method in class guinea.util.Binding
  
 -  Set the value of this binding.
  
 -  	setVerbosity(int).
Method in class guinea.util.Logger
  
 -  
  
 -  	setVerbosity(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	setVisible(boolean).
Method in class guinea.awt.ComponentGroup
  
 -  
  
 -  	setVisibleAmount(int).
Method in class guinea.ui.Slider
  
 -  Sets the length of the proportionl indicator of the adjustable
object.
  
 -  	setVolume(double).
Method in class guinea.player.Sample
  
 -  Set volume of sample.
  
 -  	setVolume(double, int).
Method in class guinea.player.SoundSample
  
 -  Set volume of specified channel in sample.
  
 -  	setVolume(Volume).
Method in class guinea.player.ParallelSamples
  
 -  Set volume of sample.
  
 -  	setVolume(Volume).
Method in class guinea.player.Sample
  
 -  Set volume of sample.
  
 -  	setVolume(Volume).
Method in class guinea.player.SoundSample
  
 -  Set volume of sample.
  
 -  	setVolume(Volume, int).
Method in class guinea.player.SoundSample
  
 -  Set volume of specified channel in sample.
  
 -  	setVolumeScaleType(int).
Method in class guinea.ui.VolumeGradeBar
  
 -  Set the volume scale type used in this component.
  
 -  	setWarningIndicators(double, double).
Method in class guinea.logic.Test
  
 -  Used internally to set the timeout and warning indicators for
all activesubjects.
  
 -  	setWarningIndicators(int, int).
Method in class guinea.logic.Test
  
 -  Used internally to set up the timeout and warning indicators
for all active subjects.
  
 -  	setWhenEvent(int).
Method in class guinea.ui.Slider
  
 -  
  
 -  	sharedQueue.
Variable in class guinea.util.EventQueue
  
 -  The queue we are sharing.
  
 -  	showLabels.
Variable in class guinea.ui.BaseGrader
  
 -  Show labels (grade and/or adjective)?  Default is
true.
  
 -  	showPlaying(Object).
Method in class guinea.ui.PlayPanel
  
 -  Set which sample is currently playing.
  
 -  	showPlaying(Object).
Method in interface guinea.ui.SamplePlayControl
  
 -  Set which sample is currentl playing.
  
 -  	showPlaying(Object).
Method in interface guinea.ui.SamplePlayMonitor
  
 -  
  
 -  	showProgressStatus.
Variable in class guinea.logic.Test
  
 -  Whether to show test progress status information to the
subjects.
  
 -  	showProgressStatus(SubjectUI, Object).
Method in class guinea.logic.Test
  
 -  Show test progress status to the subject.
  
 -  	showSamplePlaying.
Variable in class guinea.logic.GenericTest
  
 -  Whether to show to the subject which sample is currently
playing.
  
 -  	showValue.
Variable in class guinea.ui.BaseGrader
  
 -  Whether to show the numeric grade to the subject.
  
 -  	SILENCE.
Static variable in class guinea.player.Volume
  
 -  
  
 -  	SILENT.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	silent(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	size.
Variable in class guinea.ui.Slider
  
 -  Size of component.
  
 -  	size().
Method in class guinea.util.Queue
  
 -  Get the size (length) of the queue.
  
 -  	size().
Method in class guinea.logic.Sequence
  
 -  Get number of sequence items in the sequence.
  
 -  	slider.
Variable in class guinea.ui.LineScale
  
 -  
  
 -  	Slider().
Constructor for class guinea.ui.Slider
  
 -  
  
 -  	sliderArea.
Variable in class guinea.ui.Slider
  
 -  
  
 -  	sliderOffset.
Variable in class guinea.ui.Slider
  
 -  Offset of the slider's line from the left and right edge of
the component.
  
 -  	sndplayPath.
Variable in class guinea.player.SoundPlayer
  
 -  Path name to sndplay command.
  
 -  	sndplayPriority.
Variable in class guinea.player.SoundPlayer
  
 -  The real-time priority for sndplay command.
  
 -  	SoundPlayer().
Constructor for class guinea.player.SoundPlayer
  
 -  Create a new sound player with default parameters: 2 channels,
44.1kHz sample rate, default audio device.
  
 -  	SoundPlayer(AudioPlayerInfo).
Constructor for class guinea.player.SoundPlayer
  
 -  Create a new sound player with default parameters: 2 channels,
44.1kHz sample rate, default audio device.
  
 -  	SoundSample().
Constructor for class guinea.player.SoundSample
  
 -  Create a new sample not yet associated with any file using the
default player.
  
 -  	SoundSample(AudioPlayer).
Constructor for class guinea.player.SoundSample
  
 -  Create a new sample not yet associated with any file using the
given player.
  
 -  	SoundSample(SoundPlayer, String).
Constructor for class guinea.player.SoundSample
  
 -  Create a new sample and load sample from designated player.
  
 -  	SoundSample(String).
Constructor for class guinea.player.SoundSample
  
 -  Create a new sample and load sample using default player.
  
 -  	source.
Variable in class guinea.player.ChannelMapping
  
 -  The source channel number.
  
 -  	SSMSTest().
Constructor for class guinea.logic.SSMSTest
  
 -  
  
 -  	SSTest().
Constructor for class guinea.logic.SSTest
  
 -  Construct a new single stimulus test object.
  
 -  	stampThread.
Variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	start().
Method in class guinea.player.Sample
  
 -  Start playing the sample.
  
 -  	start().
Method in class guinea.ui.WarningIndicator
  
 -  Start the countdown display.
  
 -  	start(long).
Method in class guinea.player.ParallelSamples
  
 -  Start playing the sample at given time.
  
 -  	start(long).
Method in class guinea.player.Sample
  
 -  Start playing the sample at given time.
  
 -  	start(long).
Method in class guinea.player.SoundSample
  
 -  Start playing the sample at given time.
  
 -  	START_CONNECT_SOCKET.
Static variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	start_frame.
Variable in class guinea.player.SoundSample
  
 -  Starting frame of last start.
  
 -  	START_LAUNCH_SOCKET.
Static variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	START_LAUNCH_STDIO.
Static variable in class guinea.player.SoundPlayer
  
 -  
  
 -  	startChannel.
Variable in class guinea.player.AudioPlayerInfo
  
 -  The index on first channel for use with virtual player.
  
 -  	STARTED.
Static variable in class guinea.player.event.SampleEvent
  
 -  Sample event type, sample has started.
  
 -  	startPlayer().
Method in interface guinea.player.Player
  
 -  Start the sound player.
  
 -  	startPlayer().
Method in class guinea.player.SoundPlayer
  
 -  Start the sound player.
  
 -  	startPlayer().
Method in class guinea.player.VirtualPlayer
  
 -  Start the sound player.
  
 -  	startServer().
Method in class guinea.ui.remote.RemotePipe
  
 -  Start remote pipe.
  
 -  	startServer().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Start the subject UI server.
  
 -  	startTest().
Method in class guinea.logic.Test
  
 -  Start the test and run it in a new thread.
  
 -  	startTestModules().
Method in class guinea.logic.Test
  
 -  
  
 -  	startTimeoutWarning().
Method in class guinea.ui.ABSubjectUI
  
 -  Start the countdown display.
  
 -  	startTimeoutWarning().
Method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  Start the countdown display.
  
 -  	startTimeoutWarning().
Method in class guinea.logic.SessionSubject
  
 -  Start the timeout warning and the countdown display.
  
 -  	startTimeoutWarning().
Method in class guinea.logic.SessionSubjectGroup
  
 -  Start the timeout warning and the countdown display.
  
 -  	startTimeoutWarning().
Method in interface guinea.ui.WarningDisplayer
  
 -  Start the timeout warning and the countdown display.
  
 -  	startTimeoutWarningAll().
Method in class guinea.logic.SessionSubjectGroup
  
 -  
  
 -  	startWait().
Method in class guinea.player.ParallelSamples
  
 -  Start playing the sample and wait for it to start before
returning.
  
 -  	startWait().
Method in class guinea.player.SoundSample
  
 -  Start playing the sample and wait for it to 
start before returning.
  
 -  	startWait(long).
Method in class guinea.player.ParallelSamples
  
 -  Start playing the sample at a given time and wait for it to
start before returning.
  
 -  	startWait(long).
Method in class guinea.player.SoundSample
  
 -  Start playing the sample at a given time and wait for it to 
start before returning.
  
 -  	startWarningIndicators().
Method in class guinea.logic.Test
  
 -  
  
 -  	status.
Variable in class guinea.logic.Item
  
 -  Status of test item.
  
 -  	status.
Variable in class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	STATUS_EXCEPTION.
Static variable in class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	STATUS_OK.
Static variable in class guinea.ui.remote.RemoteCommandReply
  
 -  
  
 -  	stepSize.
Variable in class guinea.logic.TAFCTest
  
 -  The step size of a step in a TAFC test.
  
 -  	stop().
Method in class guinea.player.ParallelSamples
  
 -  Stop playing.
  
 -  	stop().
Method in class guinea.player.Sample
  
 -  Stop playing sample and rewind sample to beginning.
  
 -  	stop().
Method in class guinea.player.SoundSample
  
 -  Stop playing.
  
 -  	stop_frame.
Variable in class guinea.player.SoundSample
  
 -  Frame of last stop.
  
 -  	STOPPED.
Static variable in class guinea.player.event.SampleEvent
  
 -  Sample event type, sample has stopped.
  
 -  	stopPlayer().
Method in interface guinea.player.Player
  
 -  Stop the sound player process.
  
 -  	stopPlayer().
Method in class guinea.player.SoundPlayer
  
 -  Stop the sound player process.
  
 -  	stopPlayer().
Method in class guinea.player.VirtualPlayer
  
 -  Stop the sound player process.
  
 -  	stopServer().
Method in class guinea.ui.remote.SubjectUIServer
  
 -  Stop the subject UI server.
  
 -  	strength.
Variable in class guinea.player.ChannelMapping
  
 -  The connection strength from source to destination channel.
  
 -  	stringToArray(String).
Static method in class guinea.util.Misc
  
 -  Convert a string-separated string to a array of strings.
  
 -  	stringToLevel(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	stringToVector(String).
Static method in class guinea.util.Misc
  
 -  Convert a comma-separated string to a vector of strings.
  
 -  	stringToVector(String, String).
Static method in class guinea.util.Misc
  
 -  Convert a string-separated string to a vector of strings.
  
 -  	subjectChanged(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
  
 -  Inform group about a change in a subject's parameters.
  
 -  	subjectID.
Variable in class guinea.logic.SessionSubject
  
 -  The subject ID of this subject.
  
 -  	SubjectInfo().
Constructor for class guinea.logic.SubjectInfo
  
 -  Construct a new subject.
  
 -  	SubjectInfo(String).
Constructor for class guinea.logic.SubjectInfo
  
 -  Construct a new subject with given name.
  
 -  	SubjectInfo(String, float, int).
Constructor for class guinea.logic.SubjectInfo
  
 -  Construct a new subject with given name, age and sex.
  
 -  	subjects.
Variable in class guinea.logic.SessionSubjectGroup
  
 -  Subjects in this group.
  
 -  	subjectSetsMCLL.
Variable in class guinea.logic.Test
  
 -  If set to true, the subject sets the MCL level before
proceeding to the actual items.
  
 -  	SubjectUIAdapter().
Constructor for class guinea.ui.event.SubjectUIAdapter
  
 -  
  
 -  	SubjectUIEvent(Object, String).
Constructor for class guinea.ui.event.SubjectUIEvent
  
 -  Constructs an CommandEvent object with the specified source
object.
  
 -  	SubjectUIEvent(Object, String, String).
Constructor for class guinea.ui.event.SubjectUIEvent
  
 -  Constructs an CommandEvent object with the specified source
object.
  
 -  	SubjectUIEvent(Object, String, String, Object, int).
Constructor for class guinea.ui.event.SubjectUIEvent
  
 -  Constructs an CommandEvent object with the specified source
object.
  
 -  	SubjectUIHelp().
Constructor for class guinea.ui.SubjectUIHelp
  
 -  
  
 -  	SubjectUIServer().
Constructor for class guinea.ui.remote.SubjectUIServer
  
 -  Construct a new subject UI server with default port and no
default UI.
  
 -  	SubjectUIServer(SubjectUI).
Constructor for class guinea.ui.remote.SubjectUIServer
  
 -  Construct a new subject UI server.
  
 -  	SubjectUIServer(SubjectUI, int).
Constructor for class guinea.ui.remote.SubjectUIServer
  
 -  Construct a new subject UI server.
  
 -  	SWITCHING_NORMAL.
Static variable in class guinea.logic.Test
  
 -  
  
 -  	SWITCHING_PARALLEL.
Static variable in class guinea.logic.Test
  
 -  
 
  -  	TAFCRule().
Constructor for class guinea.logic.TAFCRule
  
 -  
  
 -  	TAFCRule1().
Constructor for class guinea.logic.TAFCRule1
  
 -  Construct a new TAFC rule for 'simple up-down procedure'.
  
 -  	TAFCTest().
Constructor for class guinea.logic.TAFCTest
  
 -  Construct a new TAFC test object.
  
 -  	TAFCTrial(int, int, Volume, boolean).
Constructor for class guinea.logic.TAFCTrial
  
 -  Construct a new TAFC test trial object.
  
 -  	TAFCTrial(int, Volume, boolean).
Constructor for class guinea.logic.TAFCTrial
  
 -  Construct a new TAFC test trial object.
  
 -  	target.
Variable in class guinea.ui.remote.RemoteCommand
  
 -  The target of this message.
  
 -  	template.
Variable in class guinea.logic.Item
  
 -  The template that was used to create this item by copying it.
  
 -  	TenGrade().
Constructor for class guinea.ui.TenGrade
  
 -  Construct a new ten-grade answering component with 'Clarity'
as the question.
  
 -  	TenGrade(String).
Constructor for class guinea.ui.TenGrade
  
 -  Construct a new ten-grade answering component with a given
text as the question.
  
 -  	test.
Variable in class guinea.logic.SessionSubject
  
 -  The test that is being tested by the subject.
  
 -  	test.
Variable in class guinea.logic.SessionSubjectGroup
  
 -  The test that this group is associated with.
  
 -  	Test().
Constructor for class guinea.logic.Test
  
 -  
  
 -  	TEST_ABORTED.
Static variable in class guinea.logic.SessionSubject
  
 -  The subject has aborted the session.
  
 -  	TEST_FINISHED.
Static variable in class guinea.logic.SessionSubject
  
 -  The subject has finished testing all items.
  
 -  	testConfigFilename.
Variable in class guinea.logic.SessionLog
  
 -  The file name of the test configuration file.
  
 -  	testDirectory.
Variable in class guinea.logic.SessionLog
  
 -  The test directory's pathname.
  
 -  	testDirectory.
Variable in class guinea.logic.Test
  
 -  The directory of the test.
  
 -  	TestHelp().
Constructor for class guinea.logic.TestHelp
  
 -  
  
 -  	testInProgress.
Variable in class guinea.logic.Test
  
 -  Is the test in progress right now.
  
 -  	TestProgressMonitor().
Constructor for class guinea.ui.TestProgressMonitor
  
 -  Construct a new monitor.
  
 -  	TestProgressMonitor(int).
Constructor for class guinea.ui.TestProgressMonitor
  
 -  Construct a new monitor with a width given as argument.
  
 -  	TestProgressMonitorObject(int, int).
Constructor for class guinea.ui.TestProgressMonitorObject
  
 -  Construct a new object with the index of the current item and
total number of items.
  
 -  	testThread.
Variable in class guinea.logic.Test
  
 -  The thread that runs the test.
  
 -  	text.
Variable in class guinea.ui.BaseGrader
  
 -  Text of the question.
  
 -  	threadName.
Variable in class guinea.util.EventQueue
  
 -  Name for the dispatcher thread.
  
 -  	ticks.
Variable in class guinea.ui.Slider
  
 -  Ticks.
  
 -  	time.
Variable in class guinea.player.TimeStamp
  
 -  The current time time stamp.
  
 -  	TIMED_OUT.
Static variable in class guinea.logic.Item
  
 -  Time limit expired while testing this item.
  
 -  	TIMEOUT.
Static variable in class guinea.ui.event.DoneEvent
  
 -  The command of the event when this event was caused by
exceeding the time limit for grading this item.
  
 -  	timeoutOccured.
Variable in class guinea.logic.Test
  
 -  Used in the test to indicate that at least one of subject's
answering time has expired.
  
 -  	TimeStamp().
Constructor for class guinea.player.TimeStamp
  
 -  Contruct a new time stamp.
  
 -  	TimeStamp(long).
Constructor for class guinea.player.TimeStamp
  
 -  Contruct a new time stamp with given frame number.
  
 -  	TimeStamp(long, long).
Constructor for class guinea.player.TimeStamp
  
 -  Contruct a new time stamp with given frame, and UST time values.
  
 -  	TimeStamp(long, long, long).
Constructor for class guinea.player.TimeStamp
  
 -  Contruct a new time stamp with given frame, UST, current time values.
  
 -  	TIMINGSTART_AFTER_ITEMRUN.
Static variable in class guinea.logic.Test
  
 -  Item duration timing start after the item/sequence has been
run.
  
 -  	TIMINGSTART_BEFORE_ITEMRUN.
Static variable in class guinea.logic.Test
  
 -  Item duration timing start before the item/sequence is run.
  
 -  	tl.
Variable in class guinea.ui.BaseGrader
  
 -  Label used to display the question text.
  
 -  	toDecibel().
Method in class guinea.player.Volume
  
 -  Convert this volume object to a volume level object in decibel 
scale.
  
 -  	toDecibel().
Method in class guinea.player.VolumeDecibel
  
 -  Convert this volume object to a volume level object in decibel 
scale.
  
 -  	toDecibel(double).
Static method in class guinea.player.Volume
  
 -  Convert a given volume level to a volume level object in decibel 
scale.
  
 -  	toDecibel(Volume).
Static method in class guinea.player.Volume
  
 -  Convert a given volume object to a volume level object in decibel 
scale.
  
 -  	toLinear().
Method in class guinea.player.Volume
  
 -  Convert this volume object to a volume level object in linear 
scale.
  
 -  	toLinear().
Method in class guinea.player.VolumeLinear
  
 -  Convert this volume object to a volume level object in linear 
scale.
  
 -  	toLinear().
Method in class guinea.player.VolumePercent
  
 -  Convert this volume object to a volume level object in linear 
scale.
  
 -  	toLinear(double).
Static method in class guinea.player.Volume
  
 -  Convert a given volume level to a volume level object in linear 
scale.
  
 -  	toLinear(Volume).
Static method in class guinea.player.Volume
  
 -  Convert a given volume object to a volume level object in linear
scale.
  
 -  	toPercent().
Method in class guinea.player.Volume
  
 -  Convert this volume object to a volume level object in percent 
scale.
  
 -  	toPercent().
Method in class guinea.player.VolumePercent
  
 -  Convert this volume object to a volume level object in percent 
scale.
  
 -  	toPercent(double).
Static method in class guinea.player.Volume
  
 -  Convert a given volume level to a volume level object in percent
scale.
  
 -  	toPercent(Volume).
Static method in class guinea.player.Volume
  
 -  Convert a given volume object to a volume level object in percent 
scale.
  
 -  	toScale(int).
Method in class guinea.player.Volume
  
 -  Convert the volume level of this volume object to a given scale.
  
 -  	toScale(int, double).
Static method in class guinea.player.Volume
  
 -  Convert a volume level to an instance of given volume scale.
  
 -  	toScale(int, Volume).
Static method in class guinea.player.Volume
  
 -  Convert a volume level to an instance of given volume scale.
  
 -  	toString().
Method in class guinea.player.AudioPlayerInfo
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.util.Binding
  
 -  Get a string representation of a binding.
  
 -  	toString().
Method in class guinea.player.ChannelMapping
  
 -  Get string representation of the channel mapping.
  
 -  	toString().
Method in class guinea.player.event.FrameDropEvent
  
 -  Return a string representation of the event.
  
 -  	toString().
Method in class guinea.player.event.LogMessageEvent
  
 -  Return a string representation of the event.
  
 -  	toString().
Method in class guinea.logic.NewGenericItem
  
 -  Get the string representation of the object.
  
 -  	toString().
Method in class guinea.player.event.PlayerEvent
  
 -  Return a string representation of the event.
  
 -  	toString().
Method in class guinea.util.Queue
  
 -  Get a string representation of the queue.
  
 -  	toString().
Method in class guinea.ui.RankOrderAnswer
  
 -  Get a string representation of the answer object.
  
 -  	toString().
Method in class guinea.ui.remote.RemoteCommand
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.ui.remote.RemoteCommandReply
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.ui.remote.RemoteObjectHelper
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.player.Sample
  
 -  Return string representation of sample.
  
 -  	toString().
Method in class guinea.player.event.SampleEvent
  
 -  Return a string representation of the event.
  
 -  	toString().
Method in class guinea.player.event.SamplePositionEvent
  
 -  Return a string representation of the event.
  
 -  	toString().
Method in class guinea.logic.Sequence
  
 -  Get a string representation of this item.
  
 -  	toString().
Method in class guinea.logic.SequenceItem
  
 -  Get a string representation of this item.
  
 -  	toString().
Method in class guinea.logic.SessionLog
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.logic.SessionSubject
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.logic.SubjectInfo
  
 -  Get string representation of the subject
  
 -  	toString().
Method in class guinea.logic.TAFCTrial
  
 -  Get a string that represents this trial.
  
 -  	toString().
Method in class guinea.player.TimeStamp
  
 -   Returns a string representation of the object.
  
 -  	toString().
Method in class guinea.player.VirtualPlayer
  
 -  Get a string representation of this object.
  
 -  	toString().
Method in class guinea.player.VolumeDecibel
  
 -  Get a string representation of the volume level.
  
 -  	toString().
Method in class guinea.player.VolumeLinear
  
 -  Get a string representation of the volume level.
  
 -  	toString().
Method in class guinea.player.VolumePercent
  
 -  Get a string representation of the volume level.
  
 -  	toString(Enumeration).
Static method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	toString(Object[]).
Static method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	toString(Object[]).
Static method in class guinea.ui.remote.RemoteSubjectUIClient
  
 -  
  
 -  	toString(Object[]).
Static method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	toString(Object[], boolean).
Static method in class guinea.ui.remote.RemoteSubjectUIServer
  
 -  
  
 -  	total.
Variable in class guinea.ui.TestProgressMonitorObject
  
 -  Total number of items in the test.
  
 -  	TRACK_FIRST.
Static variable in class guinea.awt.AdjustmentEvent
  
 -  First TRACK event in a series of events.
  
 -  	TRACK_LAST.
Static variable in class guinea.awt.AdjustmentEvent
  
 -  Last TRACK event in a series of events.
  
 -  	TRACK_TRACK.
Static variable in class guinea.awt.AdjustmentEvent
  
 -  A TRACK event between the first and last adjustment event.
  
 -  	trainingMode.
Variable in class guinea.logic.Test
  
 -  Is training mode on (true), results are not saved.
  
 -  	translateCoordToValue(int).
Method in class guinea.ui.Slider
  
 -  Translate an x-coordinate (got from a mouse event, for
example) to adjustable value corresponding to the coordinate.
  
 -  	translateValueToCoord(int).
Method in class guinea.ui.Slider
  
 -  Translate an adjustable-value to a corresponding component's
x-coordinate for drawing, for example.
  
 -  	trialAnswerName.
Variable in class guinea.logic.TAFCTest
  
 -  The question ID used to log the trial list (if trials logging
is enabled via 
logTrial variable.
   -  	trialNumber.
Variable in class guinea.logic.TAFCTrial
  
 -  The trial number.
  
 -  	trials.
Variable in class guinea.logic.TAFCRule
  
 -  A list of trials in this rule.
  
 -  	type.
Variable in class guinea.player.event.FrameDropEvent
  
 -  Type of framedrop, AUDIO or VIDEO.
  
 -  	type.
Variable in class guinea.player.Sample
  
 -  Type of sample, "audio", "video", or something else.
  
 -  	type.
Variable in class guinea.player.event.SampleEvent
  
 -  Event type.
 
  -  	ui.
Variable in class guinea.logic.SessionSubject
  
 -  The subject UI panel of this subject.
  
 -  	UIEvent(Object, String).
Constructor for class guinea.ui.event.UIEvent
  
 -  Contruct a new event with given source and event source name.
  
 -  	UIEventMulticaster(EventListener, EventListener).
Constructor for class guinea.ui.event.UIEventMulticaster
  
 -  
  
 -  	uiFile.
Variable in class guinea.logic.Test
  
 -  The file that contains UI properties.
  
 -  	uiFilename.
Variable in class guinea.logic.SessionLog
  
 -  The file name of the ui configuration file.
  
 -  	uiFilename.
Variable in class guinea.logic.Test
  
 -  The name of the file that contains UI properties.
  
 -  	uiName.
Variable in class guinea.ui.remote.SubjectUIServer
  
 -  The remote UI's name (as a remote object for sending and
receaving remote messages).
  
 -  	uiProps.
Variable in class guinea.logic.Test
  
 -  The properties used to contruct an UI interface object.
  
 -  	UIUtils().
Constructor for class guinea.awt.UIUtils
  
 -  
  
 -  	undefinedVar.
Static variable in class guinea.util.ExpandPath
  
 -  
  
 -  	unload().
Method in interface guinea.player.FileSample
  
 -  Unloads sample file.
  
 -  	unload().
Method in class guinea.player.ParallelSamples
  
 -  Unload sample.
  
 -  	unload().
Method in class guinea.player.SoundSample
  
 -  Unload sample.
  
 -  	UNPROCESSED.
Static variable in class guinea.logic.Item
  
 -  Test item has not been processed yet.
  
 -  	unregisterPlayerObject(String).
Method in interface guinea.player.Player
  
 -  Remove a player object from the player.
  
 -  	unregisterPlayerObject(String).
Method in class guinea.player.SoundPlayer
  
 -  Remove a sample from sample hash.
  
 -  	unregisterPlayerObject(String).
Method in class guinea.player.VirtualPlayer
  
 -  Remove a player object from player.
  
 -  	useNumberFormat.
Variable in class guinea.ui.VolumeGradeBar
  
 -  Use number format for formatting the level.
  
 -  	ust.
Variable in class guinea.player.TimeStamp
  
 -  The UST time stamp.
 
  -  	value.
Variable in class guinea.ui.BaseGrader
  
 -  Current value of the grade.
  
 -  	value.
Variable in class guinea.util.Binding
  
 -  The binding's value.
  
 -  	value2pos(double).
Method in class guinea.ui.BaseGrader
  
 -  Convert a grade to an adjustable's value.
  
 -  	valueOf(String).
Static method in class guinea.player.ChannelMapping
  
 -  Returns a new ChannelMapping object initialized to the value of the 
specified String.
  
 -  	valueOf(String).
Static method in class guinea.logic.Sequence
  
 -  Returns a new Sequence object initialized to the value of the
specified String.
  
 -  	valueOf(String).
Static method in class guinea.logic.SequenceItem
  
 -  Returns a new SequenceItem object initialized to the value of
the specified String.
  
 -  	valueOf(String).
Static method in class guinea.player.Volume
  
 -  Get a Volume object from a string.
  
 -  	values().
Method in class guinea.util.BindingVector
  
 -  
  
 -  	VERBOSE.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	verbose.
Static variable in class guinea.ui.remote.RemotePipe
  
 -  
  
 -  	verbose(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	VERYVERBOSE.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	veryverbose(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	VIDEO.
Static variable in class guinea.player.event.FrameDropEvent
  
 -  Video framedrop type.
  
 -  	volume.
Variable in class guinea.player.VolumeDecibel
  
 -  The volume level in decibels.
  
 -  	volume.
Variable in class guinea.player.VolumeLinear
  
 -  The volume level in linear scale.
  
 -  	Volume().
Constructor for class guinea.player.Volume
  
 -  
  
 -  	VOLUME_DECIBEL.
Static variable in class guinea.player.Volume
  
 -  The volume type for decibel scale.
  
 -  	VOLUME_LINEAR.
Static variable in class guinea.player.Volume
  
 -  The volume type for linear scale.
  
 -  	VOLUME_PERCENT.
Static variable in class guinea.player.Volume
  
 -  The volume type for percent scale.
  
 -  	VolumeDecibel(double).
Constructor for class guinea.player.VolumeDecibel
  
 -  Contruct a new Volume object that is in decibel scale.
  
 -  	VolumeDecibel(Volume).
Constructor for class guinea.player.VolumeDecibel
  
 -  Contruct a new Volume object that is in decibel scale.
  
 -  	VolumeFormat().
Constructor for class guinea.player.VolumeFormat
  
 -  Construct a new volume formatter.
  
 -  	VolumeFormat(int).
Constructor for class guinea.player.VolumeFormat
  
 -  Construct a new volume formatter.
  
 -  	VolumeFormat(int, String).
Constructor for class guinea.player.VolumeFormat
  
 -  Construct a new volume formatter.
  
 -  	VolumeFormat(String).
Constructor for class guinea.player.VolumeFormat
  
 -  Construct a new volume formatter.
  
 -  	VolumeGradeBar().
Constructor for class guinea.ui.VolumeGradeBar
  
 -  
  
 -  	VolumeLinear(double).
Constructor for class guinea.player.VolumeLinear
  
 -  Contruct a new Volume object that is in linear scale.
  
 -  	VolumeLinear(Volume).
Constructor for class guinea.player.VolumeLinear
  
 -  Contruct a new Volume object that is in linear scale.
  
 -  	VolumePercent(double).
Constructor for class guinea.player.VolumePercent
  
 -  Contruct a new Volume object that is in percent scale.
  
 -  	VolumePercent(Volume).
Constructor for class guinea.player.VolumePercent
  
 -  Contruct a new Volume object that is in percent scale.
  
 -  	volumeType().
Method in class guinea.player.Volume
  
 -  Get the volume scale type of this Volume object.
 
  -  	waitEnd().
Method in class guinea.ui.remote.RemotePipe
  
 -  Wait for the remote pipe to be closed.
  
 -  	waitForStart().
Method in class guinea.player.ParallelSamples
  
 -  Wait for sample to start.
  
 -  	waitForStart().
Method in class guinea.player.SoundSample
  
 -  Wait for sample to start.
  
 -  	waitForStop().
Method in class guinea.player.ParallelSamples
  
 -  Wait for sample to stop.
  
 -  	waitForStop().
Method in class guinea.player.SoundSample
  
 -  Wait for sample to stop.
  
 -  	wantACK.
Variable in class guinea.ui.remote.RemoteCommand
  
 -  Other end wants an ACK for this command.
  
 -  	wantACK().
Method in class guinea.ui.remote.RemoteCommand
  
 -  Is a ACK wanted for this command?
  
 -  	warn.
Variable in class guinea.logic.SessionSubject
  
 -  
  
 -  	WARNING.
Static variable in class guinea.util.Logger
  
 -  
  
 -  	warning(String).
Method in class guinea.util.Logger
  
 -  
  
 -  	WarningIndicator().
Constructor for class guinea.ui.WarningIndicator
  
 -  Construct a new warning indicator.
  
 -  	when.
Variable in class guinea.player.event.FrameDropEvent
  
 -  When framedrop happened (when output should have gone out).
  
 -  	whenTimingStarts.
Variable in class guinea.logic.Test
  
 -  Tells when to start the timing of the duration of item.
  
 -  	windowActivated(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowClosed(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowClosing(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowDeactivated(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowDeiconified(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowIconified(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
  
 -  	windowOpened(WindowEvent).
Method in class guinea.ui.ABSubjectUI
  
 -  
 
  -  	xPos.
Variable in class guinea.ui.Slider
  
 -  
 
  -  	yPos.
Variable in class guinea.ui.Slider
  
 -