All Packages Class Hierarchy
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Index of all Fields and Methods
- a.
Variable in class guinea.player.event.PlayerEventMulticaster
-
- ABORTED.
Static variable in class guinea.logic.Item
- The test session was aborted while testing this item.
- abortTest(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- abortTest(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Abort' button to abort the test.
- abortTest(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Abort' button to abort the test.
- abortTest(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- ABRefTest().
Constructor for class guinea.logic.ABRefTest
-
- ABscaleFTest().
Constructor for class guinea.logic.ABscaleFTest
-
- ABSubjectUI().
Constructor for class guinea.ui.ABSubjectUI
- Construct a new subject UI window.
- ABSubjectUI(Properties).
Constructor for class guinea.ui.ABSubjectUI
- Construct a new subject UI window.
- ABSubjectUI(String).
Constructor for class guinea.ui.ABSubjectUI
- Construct a new subject UI window.
- ABTest().
Constructor for class guinea.logic.ABTest
-
- acceptsConnections().
Method in class guinea.ui.remote.SubjectUIServer
-
- actionPerformed(ActionEvent).
Method in class guinea.ui.ABSubjectUI
- Process action events sent to this panel.
- active.
Variable in class guinea.logic.SessionSubject
- Is this session subject active?
- add(AnswerListener, AnswerListener).
Static method in class guinea.ui.event.UIEventMulticaster
- Adds component-listener-a with component-listener-b and
returns the resulting multicast listener.
- add(ControlListener, ControlListener).
Static method in class guinea.ui.event.UIEventMulticaster
-
- add(Object).
Method in class guinea.awt.ComponentGroup
-
- add(Object).
Method in class guinea.util.Queue
- Add an object to the end of the queue.
- add(Object, boolean).
Method in class guinea.awt.EnableGroup
-
- add(Object, ComponentGroupEntry).
Method in class guinea.awt.ComponentGroup
-
- add(PlayerDiagnosticsListener, PlayerDiagnosticsListener).
Static method in class guinea.player.event.PlayerEventMulticaster
-
- add(PlayerListener, PlayerListener).
Static method in class guinea.player.event.PlayerEventMulticaster
-
- add(SubjectUIListener, SubjectUIListener).
Static method in class guinea.ui.event.UIEventMulticaster
-
- addAdjustmentListener(AdjustmentListener).
Method in class guinea.ui.Slider
- Add a listener to recieve adjustment events when the value of
the adjustable object changes.
- addAnswerListener(AnswerListener).
Method in class guinea.ui.BaseGrader
- Add a listener that is interested to receive answer events.
- addAnswerListener(AnswerListener).
Method in class guinea.ui.CheckboxChoice
- Add a listener that is interested to receive answer events.
- addAnswerListener(AnswerListener).
Method in interface guinea.ui.QuestionInterface
- Add a listener that is interested to receive answer events.
- addAnswerListener(AnswerListener).
Method in class guinea.ui.RankQuestion
- Add a listener that is interested to receive answer events.
- addControlListener(ControlListener).
Method in class guinea.ui.BaseGrader
- Add a control listener to receive events from this control
component.
- addControlListener(ControlListener).
Method in class guinea.ui.ControlButton
- Adds the specified control listener to receive control events
from this component.
- addControlListener(ControlListener).
Method in interface guinea.ui.ControlInterface
- Add a control listener to receive events from this control
component.
- addControlListener(ControlListener).
Method in class guinea.ui.DoneButton
- Adds the specified control listener to receive control events from
this component.
- addControlListener(ControlListener).
Method in class guinea.ui.MCLLDialog
- Add a control listener to receive events from this control
component.
- addControlListener(ControlListener).
Method in class guinea.ui.PlayPanel
- Adds the specified control listener to receive control events
from this component.
- addElement(String, Object).
Method in class guinea.util.BindingVector
-
- addExpandHook(ExpandPathHook).
Method in class guinea.util.ExpandPath
- Add an expander hook.
- addInternal(EventListener, EventListener).
Static method in class guinea.player.event.PlayerEventMulticaster
- Returns the resulting multicast listener from adding listener-a
and listener-b together.
- addInternal(EventListener, EventListener).
Static method in class guinea.ui.event.UIEventMulticaster
- Returns the resulting multicast listener from adding listener-a
and listener-b together.
- addListener().
Method in class guinea.util.EventQueue
- Called as the first thing in all sub-classes' add*Listener
methods.
- addOptions(int).
Method in class guinea.player.SoundSample
- Turn on some sample options.
- addPlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.event.PlayerEventQueue
- Add a player diagnostics listener.
- addPlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.SoundPlayer
- Adds the specified player listener to receive events from this
player.
- addPlayerListener(PlayerListener).
Method in interface guinea.player.Player
- Adds the specified player listener to receive events from this
player.
- addPlayerListener(PlayerListener).
Method in class guinea.player.event.PlayerEventQueue
- Add a player listener.
- addPlayerListener(PlayerListener).
Method in class guinea.player.SoundPlayer
- Adds the specified player listener to receive events from this
player.
- addPlayerListener(PlayerListener).
Method in class guinea.player.VirtualPlayer
- Adds the specified player listener to receive events from this
player.
- addResult(Item).
Method in class guinea.logic.SessionLog
- Add a result item to the session's results list.
- addResults(Enumeration).
Method in class guinea.logic.SessionLog
- Add the results from an enumeration to this session's result list.
- addResults(Vector).
Method in class guinea.logic.SessionLog
- Add the results from a vector to this session's result list.
- addSampleListener(SampleListener).
Method in class guinea.player.Sample
- Adds the specified sample listener to receive sample event
from this sample.
- addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.ParallelSamples
- Adds the specified sample position listener to receive
position events from this sample.
- addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.Sample
- Adds the specified sample position listener to receive
position events from this sample.
- addSamplePositionListener(SamplePositionListener).
Method in class guinea.player.SoundSample
- Adds the specified sample position listener to receive position
events from this sample.
- addSequenceItem(int, String).
Method in class guinea.logic.Sequence
- Add a sequence item to the end of the sequence.
- addSequenceItem(SequenceItem).
Method in class guinea.logic.Sequence
- Add a sequence item to the end of the sequence.
- addSequenceItem(String).
Method in class guinea.logic.Sequence
- Add a sequence item to the end of the sequence.
- addSessionSubject(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
- Add a session subject to the group.
- addSubject().
Method in class guinea.logic.Test
- Create a new test session subject and add it to the session's
subject group.
- addSubject(SessionSubject).
Method in class guinea.logic.Test
- Add a new subject to the test session.
- addSubject(String).
Method in class guinea.logic.Test
- Create a new test session subject with specified subject ID
and add it to the session's subject group.
- addSubject(String, SubjectUI).
Method in class guinea.logic.Test
- Create a new test session subject with specified subject ID
and UI, and add it to the session's subject group.
- addSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.ABSubjectUI
- Adds the specified control listener to receive control events
from this component.
- addSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Add a SubjectUI listener to receive events from this UI.
- addSubjectUIListener(SubjectUIListener).
Method in interface guinea.ui.SubjectUI
- Add a SubjectUI listener to receive events from this UI.
- addTick(int).
Method in class guinea.ui.Slider
- Add a tick (without a label) to the slider.
- addTick(int, String).
Method in class guinea.ui.Slider
- Add a tick and corresponding label to the slider.
- addTick(int, String, int).
Method in class guinea.ui.Slider
- Add a tick and corresponding label to the slider.
- AdjustmentEvent(Adjustable, int, int, int).
Constructor for class guinea.awt.AdjustmentEvent
- Constructs a AdjustmentEvent object with the specified Adjustable
source, type, and value.
- AdjustmentEvent(Adjustable, int, int, int, int).
Constructor for class guinea.awt.AdjustmentEvent
- Constructs a AdjustmentEvent object with the specified Adjustable
source, type, value and tracking type.
- adjustmentListener.
Variable in class guinea.ui.Slider
- List of event listeners.
- adjustmentValueChanged(AdjustmentEvent).
Method in class guinea.ui.BaseGrader
- Handle adjustment events from the adjustable component.
- allocateVirtualPlayer(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
-
- allocateVirtualPlayer(AudioPlayerInfo).
Method in interface guinea.player.VirtualPlayerSupport
- Allocate a virtual audio player.
- answer.
Variable in class guinea.ui.event.AnswerEvent
- The answer.
- answer.
Variable in class guinea.logic.TAFCTrial
- The answer to this trial,
true
if subject heard
the difference or whatever.
- answered.
Variable in class guinea.ui.BaseGrader
- Is question answered.
- AnswerEvent(Object, String, Object).
Constructor for class guinea.ui.event.AnswerEvent
- Construct a new answer event.
- answerGiven(AnswerEvent).
Method in class guinea.ui.ABSubjectUI
- Send an answer event received from a panel's question
components to objects that listen to events from this panel.
- answerGiven(AnswerEvent).
Method in interface guinea.ui.event.AnswerListener
- Called when an answer is received.
- answerGiven(AnswerEvent).
Method in class guinea.logic.SessionSubject
-
- answerGiven(AnswerEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- Called when an answer is received.
- answerGiven(AnswerEvent).
Method in class guinea.ui.event.UIEventMulticaster
- Handles the componentResized event by invoking the
componentResized methods on listener-a and listener-b.
- answerName.
Variable in class guinea.logic.TAFCTest
- The question ID used to log the answer.
- answers.
Variable in class guinea.logic.SessionSubject
- The answers given by this subject for the current test item.
- applyPattern(String).
Method in class guinea.ui.RankOrderFormat
- Set the formatting pattern.
- applyPattern(String).
Method in class guinea.player.VolumeFormat
- Set the formatting pattern to use for formatting numeric
value.
- areAllRanksGiven().
Method in class guinea.ui.RankOrderAnswer
- Tell whether all labels have been ranked.
- args.
Variable in class guinea.ui.remote.RemoteCommandGeneric
-
- argument.
Variable in class guinea.ui.event.ControlEvent
- A argument for the command.
- AUDIO.
Static variable in class guinea.player.event.FrameDropEvent
- Audio framedrop type.
- AudioPlayerInfo().
Constructor for class guinea.player.AudioPlayerInfo
-
- autoPlaySample.
Variable in class guinea.logic.GenericTest
- The sample to play automatically when item starts.
- b.
Variable in class guinea.player.event.PlayerEventMulticaster
-
- bar.
Variable in class guinea.ui.BaseGrader
- The adjustable component.
- barComp.
Variable in class guinea.ui.BaseGrader
- The adjustable AWT Component object.
- BaseGrader().
Constructor for class guinea.ui.BaseGrader
- Create a new grade bar with default grade parameters and no
question.
- BaseGrader(double, double, int).
Constructor for class guinea.ui.BaseGrader
- Create a new grade bar with given parameters.
- BaseGrader(double, double, int, String).
Constructor for class guinea.ui.BaseGrader
- Create a new grade bar with given parameters.
- BaseGrader(String).
Constructor for class guinea.ui.BaseGrader
- Create a new grade bar with default grade parameters.
- Binding(Object).
Constructor for class guinea.util.Binding
- Construct a new binding with a given value.
- Binding(String).
Constructor for class guinea.util.Binding
- Construct a new binding with a given name.
- Binding(String, Object).
Constructor for class guinea.util.Binding
- Construct a new binding with a given name and value.
- bindingAt(int).
Method in class guinea.util.BindingVector
-
- BindingVector().
Constructor for class guinea.util.BindingVector
-
- BRIEF.
Static variable in class guinea.util.Logger
-
- brief(String).
Method in class guinea.util.Logger
-
- buflen.
Variable in class guinea.player.AudioPlayerInfo
- Buffer length for soundplayer.
- buttonControlName.
Variable in class guinea.logic.TAFCTest
- The control ID of the button control used in TAFC test.
- buttonPressed.
Variable in class guinea.logic.TAFCTest
- Did the subject press a button (indicates heard a difference,
etc.) within given time between TAFC trials.
- calcLevel().
Method in class guinea.logic.TAFCRule
- Calculate the volume level for the current step.
- callHooks(String, Dictionary).
Method in class guinea.util.ExpandPath
- Look for a value for a variable in added hooks.
- cfp.
Variable in class guinea.ui.BaseGrader
- A ChoiceFormat pattern for displaying adjectives.
- ChannelMapping(int, int).
Constructor for class guinea.player.ChannelMapping
- Contruct a new channel mapping with the strength of connection of 1.
- ChannelMapping(int, int, double).
Constructor for class guinea.player.ChannelMapping
- Contruct a new channel mapping.
- channels.
Variable in class guinea.player.AudioPlayerInfo
- The number of channels.
- CheckboxChoice().
Constructor for class guinea.ui.CheckboxChoice
- Construct a new CheckboxChoice with no choices.
- CheckboxChoice(Object[]).
Constructor for class guinea.ui.CheckboxChoice
- Construct a new CheckboxChoice with given answers.
- CheckboxChoice(Object[], String[]).
Constructor for class guinea.ui.CheckboxChoice
- Construct a new CheckboxChoice with given answers and
corresponding labels.
- clearAllAnswers().
Method in class guinea.logic.Item
- Remove all answers from the answers list.
- clearAnswer(String).
Method in class guinea.logic.Item
- Remove an answer from the answers list.
- clearLabels().
Method in class guinea.ui.RankOrderAnswer
- Clear all labels.
- clearMonitored().
Method in interface guinea.ui.SampleMonitorInterface
- Stop monitoring the sample.
- clearRanks().
Method in class guinea.ui.RankOrderAnswer
- Clear ranks for all labels.
- clearResults().
Method in class guinea.logic.SessionLog
- Remove all results from session's result list.
- clone().
Method in class guinea.logic.Item
- Clone the item object.
- clone().
Method in class guinea.logic.NewGenericItem
- Clone the item object.
- clone().
Method in class guinea.ui.RankOrderAnswer
- Clone the object.
- clone().
Method in class guinea.player.Sample
- Clone sample.
- clone().
Method in class guinea.player.SoundSample
- Clone sample.
- clone().
Method in class guinea.logic.Test
- Creates a new object of the same class as this object.
- close().
Method in class guinea.ui.ABSubjectUI
- Close the UI window.
- close().
Method in class guinea.ui.remote.RemotePipe
- Close the remote pipe.
- close().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Close the UI window.
- close().
Method in class guinea.player.Sample
- Close the sample.
- close().
Method in class guinea.logic.SessionSubjectGroup
- Close the UI window.
- close().
Method in class guinea.player.SoundSample
- Close sample.
- close().
Method in interface guinea.ui.SubjectUI
- Close the UI window.
- closeAll().
Method in class guinea.logic.SessionSubjectGroup
-
- closeLog().
Method in class guinea.util.Logger
- Close log file.
- COM_ADDLISTENER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_CLOSE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_DISPOSE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_EVENT.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETC.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETCNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETCVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETMNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETQ.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_GETQNAMES.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_ISENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_MAX_COMMAND_ID.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
- Maximum command id number used by this class.
- COM_MCLL_LEVEL.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_MCLL_LIMITS.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_MCLL_TEXT.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_MCLL_TITLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_MCLL_VISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_OPEN.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_REMLISTENER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_RESET.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETCENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETCVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETDENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETMVALUE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETQANSWER.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_SETQENABLED.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_ISVISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_RESET.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_SETTIMES1.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_SETTIMES2.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_START.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- COM_WARN_VISIBLE.
Static variable in class guinea.ui.remote.RemoteSubjectUIClient
-
- command.
Variable in class guinea.ui.event.ControlEvent
- The command of this control event.
- command.
Variable in class guinea.ui.remote.RemoteCommand
- The command number.
- CommandTokenizer(String).
Constructor for class guinea.util.CommandTokenizer
- Construct a new command tokenizer from a string.
- compareTo(Object).
Method in class guinea.player.Volume
-
- componentEntries().
Method in class guinea.awt.ComponentGroup
-
- ComponentGroup().
Constructor for class guinea.awt.ComponentGroup
-
- components().
Method in class guinea.awt.ComponentGroup
-
- concatArrays(Object[], Object[]).
Static method in class guinea.util.Misc
-
- concatArrays(String[], String[]).
Static method in class guinea.util.Misc
-
- configFilename.
Variable in class guinea.logic.Test
-
- CONNECT_DONE.
Static variable in class guinea.ui.remote.SubjectUIServer
- Connection was OK and is accepted.
- CONNECT_OK.
Static variable in class guinea.ui.remote.SubjectUIServer
- Connection was OK and is accepted, server waits for more
connections.
- connectFailed(Socket, Exception).
Method in class guinea.ui.remote.SubjectUIServer
- Remote connection failed.
- connectGetUI(Socket, SubjectUI).
Method in class guinea.ui.remote.SubjectUIServer
- Return the subject UI that is sent to the remote client.
- connectGotUI(SubjectUI, RemotePipe, Socket).
Method in class guinea.ui.remote.SubjectUIServer
- A new remote subject UI is ready.
- consoleLogLevel.
Variable in class guinea.util.Logger
-
- continueRun().
Method in class guinea.logic.TAFCRule
- Still continue with the item? Usually this will return false
when the maximum number of runs has been exceeded.
- ControlButton().
Constructor for class guinea.ui.ControlButton
- Construct a new control button.
- ControlButton(String).
Constructor for class guinea.ui.ControlButton
- Construct a new control button with a button text as the
parameter.
- controlCommand.
Variable in class guinea.ui.BaseGrader
- The control command name that is sent in the control event if
this component is acting as a controller.
- ControlEvent(Object, String).
Constructor for class guinea.ui.event.ControlEvent
- Constructs an CommandEvent object with the specified source
object.
- ControlEvent(Object, String, String).
Constructor for class guinea.ui.event.ControlEvent
- Constructs an CommandEvent object with the specified source
object.
- ControlEvent(Object, String, String, Object).
Constructor for class guinea.ui.event.ControlEvent
- Constructs an CommandEvent object with the specified source object.
- controlPerformed(ControlEvent).
Method in class guinea.ui.ABSubjectUI
- Send a control event received from a panel's control
components to objects that listen to events from this panel.
- controlPerformed(ControlEvent).
Method in interface guinea.ui.event.ControlListener
- Invoked when an action occurs.
- controlPerformed(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- controlPerformed(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- Invoked when an action occurs.
- controlPerformed(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.GenericTest
- Process control messages from the subject UI.
- controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.SSMSTest
- Process control events from a subject UI.
- controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.TAFCTest
- Process control messages from the subject UI.
- controlPerformed(ControlEvent, SessionSubject).
Method in class guinea.logic.Test
-
- copyPropertiesFrom(Properties, boolean).
Method in class guinea.util.ExtProperties
-
- correctionVolume.
Variable in class guinea.player.SoundSample
- The volume correction level.
- createButton(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
-
- createButton(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
-
- createButton(String, String, Font, ActionListener).
Static method in class guinea.awt.UIUtils
-
- createCheckboxMenuItem(String, String, ActionListener, boolean).
Static method in class guinea.awt.UIUtils
-
- createCheckboxMenuItem(String, String, ActionListener, boolean, Font).
Static method in class guinea.awt.UIUtils
-
- createKnob().
Method in class guinea.ui.Slider
-
- createLabel(String).
Static method in class guinea.awt.UIUtils
- Create a label.
- createLabel(String, Font).
Static method in class guinea.awt.UIUtils
- Create a label.
- createMenu(String).
Static method in class guinea.awt.UIUtils
-
- createMenu(String, Font).
Static method in class guinea.awt.UIUtils
-
- createMenuItem(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
-
- createMenuItem(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
-
- createMenuItemTF(String, GPTextField).
Static method in class guinea.awt.UIUtils
-
- createMenuItemTF(String, String, GPTextField).
Static method in class guinea.awt.UIUtils
-
- createMenuItemTF(String, String, GPTextField, Font).
Static method in class guinea.awt.UIUtils
-
- createNewSession().
Method in class guinea.logic.GenericABCTest
-
- createNewSession().
Method in class guinea.logic.GenericTest
-
- createNewSession().
Method in class guinea.logic.Test
-
- createRemoteObjectClient(RemotePipe, String).
Method in class guinea.ui.ABSubjectUI
-
- createRemoteObjectClient(RemotePipe, String).
Method in interface guinea.ui.remote.RemoteObjectInterface
-
- createRemoteObjectServer(RemotePipe, String).
Method in class guinea.ui.ABSubjectUI
-
- createRemoteObjectServer(RemotePipe, String).
Method in interface guinea.ui.remote.RemoteObjectInterface
-
- createTextField(String, int, String, ActionListener).
Static method in class guinea.awt.UIUtils
- Create a textfield.
- createTextField(String, int, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
- Create a textfield.
- createTextField(String, String, ActionListener).
Static method in class guinea.awt.UIUtils
- Create a textfield.
- createTextField(String, String, ActionListener, Font).
Static method in class guinea.awt.UIUtils
- Create a textfield.
- createVirtualPlayer(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
- Allocate a virtual player with the master player.
- createVirtualPlayer(int).
Method in class guinea.player.SoundPlayer
-
- createVirtualPlayer(int, int).
Method in class guinea.player.SoundPlayer
- Allocate a virtual player with the master player.
- currentItem.
Variable in class guinea.logic.SessionSubject
- The subject's own copy of the current test item.
- currentItem.
Variable in class guinea.logic.SessionSubjectGroup
- Current test item the group is processing.
- currentItem.
Variable in class guinea.logic.Test
- The current test item.
- currentItemIndex.
Variable in class guinea.logic.Test
- Index of current item.
- currentStamp.
Variable in class guinea.player.SoundPlayer
-
- currentVolume.
Variable in class guinea.logic.SSMSTest
- The current level.
- curValue.
Variable in class guinea.ui.Slider
- Current value.
- d2i(double).
Method in class guinea.ui.BaseGrader
-
- dB2linear(double).
Static method in class guinea.player.Volume
- Convert a decibel value to linear scale.
- dBVolume().
Method in class guinea.player.Volume
- Get the volume level in decibel scale.
- dBVolume().
Method in class guinea.player.VolumeDecibel
- Get the volume level in decibel scale.
- dBVolume().
Method in class guinea.player.VolumeLinear
- Get the volume level in decibel scale.
- DEBUG.
Static variable in class guinea.util.Logger
-
- debug.
Static variable in class guinea.ui.remote.RemoteObjectRegistery
-
- debug(String).
Method in class guinea.util.Logger
-
- dec.
Variable in class guinea.ui.BaseGrader
- A multiplier used internally to scale floating point grades to
integers that the adjustable component uses.
- decimals.
Variable in class guinea.ui.BaseGrader
- Number of decimals in the grade.
- defaultAnswer.
Variable in class guinea.ui.BaseGrader
- The default answer.
- DEFAULTANSWER_MIDDLE.
Static variable in class guinea.ui.BaseGrader
- Default answer is the midpoint of minimum and maximum.
- DEFAULTANSWER_RANDOM.
Static variable in class guinea.ui.BaseGrader
- Default answer is a random point between the minimum and
maximum.
- DEFAULTANSWER_SET.
Static variable in class guinea.ui.BaseGrader
- Default answer is set explicitly.
- defaultAnswerRandomMax.
Variable in class guinea.ui.BaseGrader
- Maximum of grade's random initial value.
- defaultAnswerRandomMin.
Variable in class guinea.ui.BaseGrader
- Minimum of grade's random initial value.
- defaultAnswerType.
Variable in class guinea.ui.BaseGrader
- The type of the default answer.
- defaultPattern.
Static variable in class guinea.ui.MCLLDialog
- Default pattern for displaying the current level.
- defaultPlayer.
Static variable in class guinea.player.SoundPlayer
- Default soundplayer used when no other is specified.
- defaultPlayer.
Variable in class guinea.logic.Test
- The default sound player to use if specific player is wanted.
- defaultPlayerClassName.
Variable in class guinea.logic.Test
- Default class name of the sound player.
- defaultPlayerName.
Variable in class guinea.logic.Test
- Name of default player.
- defaultPort.
Static variable in class guinea.ui.remote.SubjectUIServer
- The default port number to use for server socket.
- defaultSubjectUI.
Variable in class guinea.logic.Test
- The default subject UI block used for testing.
- defaultUI.
Variable in class guinea.ui.remote.SubjectUIServer
- Default subject UI to send to client.
- defaultUIClassName.
Static variable in class guinea.ui.SubjectUIHelp
- The default class name for subject UI window.
- defaultVerbosity.
Variable in class guinea.util.Logger
- Default verbosity level.
- defFacilityName.
Variable in class guinea.util.Logger
-
- defLog.
Static variable in class guinea.player.SoundPlayer
-
- defVars.
Variable in class guinea.util.ExpandPath
- Default variables for expansion.
- dest.
Variable in class guinea.player.ChannelMapping
- The destination channel number.
- DEVICE_ADAT_OUT.
Static variable in class guinea.player.SoundPlayer
- Audio device name for "ADAT Out", the digital 8-chan.
- DEVICE_AES_OUT.
Static variable in class guinea.player.SoundPlayer
- Audio device name for "AES Out", the digital stereo port.
- DEVICE_ANALOG_OUT.
Static variable in class guinea.player.SoundPlayer
- Audio device name for "Analog Out", the analog stereo port.
- DEVICE_ANALOG_OUT2.
Static variable in class guinea.player.SoundPlayer
- Audio device name for "Analog Out 2", the analog stereo port.
- DEVICE_DEFAULT.
Static variable in class guinea.player.SoundPlayer
- Audio device name for default output.
- deviceName.
Variable in class guinea.player.AudioPlayerInfo
- The name of the device to use or
null
to use any
available device.
- dfp.
Variable in class guinea.ui.BaseGrader
- Formatting pattern for formatting numeric grade display.
- diagnosticsListeners.
Variable in class guinea.player.event.PlayerEventQueue
- Listeners that are interested in player diagnostics events.
- disableWhenDone.
Variable in class guinea.logic.Test
- Disable subject UI when subject is done with item or timeout
has expired.
- dispatcher.
Variable in class guinea.util.EventQueue
- The event dispatcher thread.
- dispose().
Method in class guinea.ui.ABSubjectUI
- Dispose of the window.
- dispose().
Method in class guinea.player.ParallelSamples
- Deallocate resources used by the sample.
- dispose().
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- dispose().
Method in class guinea.player.Sample
- Deallocate resources used by the sample.
- dispose().
Method in class guinea.logic.SessionSubjectGroup
- Dispose of the UI when it is no more used.
- dispose().
Method in class guinea.player.SoundSample
- Dispose of sample when not needed anymore.
- dispose().
Method in interface guinea.ui.SubjectUI
- Dispose of the UI when it is no more used.
- dispose().
Method in class guinea.logic.Test
-
- disposeAll().
Method in class guinea.logic.SessionSubjectGroup
-
- doCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
- Do a remote command.
- DONE.
Static variable in class guinea.ui.event.DoneEvent
- The command of the event when this event was caused by the
subject pressing the 'done'-button.
- DONE.
Static variable in class guinea.logic.Item
- Test item has been tested succesfully.
- DoneButton().
Constructor for class guinea.ui.DoneButton
- Construct a new done-button.
- DoneButton(String).
Constructor for class guinea.ui.DoneButton
- Construct a new done-button with given text.
- doneCond.
Variable in class guinea.logic.Test
- Used to wait until all subject are done.
- DoneEvent(Object, String).
Constructor for class guinea.ui.event.DoneEvent
- Constructs a DoneEvent object with the specified source
object.
- DoneEvent(Object, String, String).
Constructor for class guinea.ui.event.DoneEvent
- Constructs a DoneEvent object with the specified source
object.
- DoneEvent(Object, String, String, Object).
Constructor for class guinea.ui.event.DoneEvent
- Constructs a DoneEvent object with the specified source
object.
- doneItem(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- doneItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Done' to complete the item.
- doneItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Done' to complete the item.
- doneItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- doneItem(ControlEvent, SessionSubject).
Method in class guinea.logic.Test
-
- doneTime.
Variable in class guinea.logic.SessionSubject
- The ending time of testing the current item.
- doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectHelper
-
- doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectRegistery
- Process a received command.
- doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteSubjectUIClient
-
- doRemoteCommand(int, Object[], RemoteCommand).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- drawKnob(Graphics).
Method in class guinea.ui.Slider
- Draw slider's knob.
- drawLine().
Method in class guinea.ui.Slider
- Draw the grading line on the slider component.
- drawLine(Graphics, Dimension).
Method in class guinea.ui.Slider
- Draw the grading line on the slider component.
- elements().
Method in class guinea.util.Queue
- Get an enumeration of objects in the queue.
- elements().
Method in class guinea.logic.Sequence
- Get sequence items of the sequence as an enumeration.
- elementsReverse().
Method in class guinea.util.Queue
- Get an enumeration of objects in the queue in reverse order.
- enableDoneWhenAnswers.
Variable in class guinea.logic.Test
- Enable DONE-button only after answers to all questions has
been given.
- EnableGroup().
Constructor for class guinea.awt.EnableGroup
-
- enableQuestionsAfterPlaying.
Variable in class guinea.logic.Test
- Answering to questions is allowed only after all samples have
been listened to.
- endItem().
Method in class guinea.logic.TAFCTest
- Add the result of the TAFC procedure to the subject.
- endItem().
Method in class guinea.logic.Test
- Finish current item.
- endItemSamples().
Method in class guinea.logic.GenericTest
- Unload samples and do sample clean-ups when current item has
ended.
- endItemSamples().
Method in class guinea.logic.Test
- Unload and remove sample objects that were needed with this
item.
- endItemSamples_base().
Method in class guinea.logic.GenericTest
- Common clean-up routines for item samples.
- endItemSamples_free().
Method in class guinea.logic.GenericTest
- Do sample clean-ups for free-sequence samples.
- endItemSamples_seq().
Method in class guinea.logic.GenericTest
- Do sample clean-ups for fixed-sequence samples.
- endItemUI().
Method in class guinea.logic.Test
-
- endPlayer().
Method in class guinea.logic.Test
- Close down players.
- endTest().
Method in class guinea.logic.Test
-
- ensureNoOverflows.
Variable in class guinea.logic.SSMSTest
- Ensure that no overflows will happen when multiple samples are
mixed together.
- EnumerationFilter(Enumeration, FilterTest).
Constructor for class guinea.util.EnumerationFilter
- Construct a new filtered enumeration.
- EnumerationMapper(Enumeration, Mapper).
Constructor for class guinea.util.EnumerationMapper
- Construct a new mapped enumeration.
- envProperties.
Variable in class guinea.logic.Test
-
- equals(Object).
Method in class guinea.util.Binding
- Compares two Objects for equality.
- eraseKnob(Graphics).
Method in class guinea.ui.Slider
- Erase slider's knob.
- ERROR.
Static variable in class guinea.logic.Item
- An error occured while testing this item.
- ERROR.
Static variable in class guinea.util.Logger
-
- ERRORMONITOR_STDERR_ALWAYS.
Static variable in class guinea.player.SoundPlayer
- Always log errors to standard error stream.
- ERRORMONITOR_STDERR_NOLISTENER.
Static variable in class guinea.player.SoundPlayer
- Log errors to standard error stream only if there is no player
listener.
- ERRORMONITOR_STDERR_NONE.
Static variable in class guinea.player.SoundPlayer
- Do not log errors to standard error stream.
- errorMonitorMode.
Variable in class guinea.player.SoundPlayer
- Where to log error messages from the player program.
- EVENT_WHEN_MOVED.
Static variable in class guinea.ui.Slider
-
- EVENT_WHEN_RELEASED.
Static variable in class guinea.ui.Slider
-
- eventQueue.
Variable in class guinea.util.EventQueue
- The queue used to send and receive events.
- EventQueue().
Constructor for class guinea.util.EventQueue
- Construct a new event queue with no name.
- EventQueue(EventQueue).
Constructor for class guinea.util.EventQueue
- Construct a new event queue by sharing the event queue and
thread of another event queue.
- EventQueue(String).
Constructor for class guinea.util.EventQueue
- Construct a new event queue with given name for the dispatcher
thread.
- eventWhenMoved.
Variable in class guinea.ui.Slider
- Foo
- exitOnClose.
Variable in class guinea.ui.ABSubjectUI
-
- EXP_FADE.
Static variable in class guinea.player.SoundSample
- Exponential fade (dB linear).
- expand(String).
Method in class guinea.util.ExpandPath
- Expand variables in string.
- expand(String, Dictionary).
Method in class guinea.util.ExpandPath
- Expand variables in string.
- expand(String, Dictionary, ParsePosition, char).
Method in class guinea.util.ExpandPath
- Expand string with variables.
- ExpandPath().
Constructor for class guinea.util.ExpandPath
- Construct a new variable expander.
- ExpandPath(Dictionary).
Constructor for class guinea.util.ExpandPath
- Construct a new variable expander.
- expandPath(String).
Method in class guinea.logic.Test
-
- expandVar(String, Dictionary).
Method in class guinea.util.ExpandPath
- Expand variable as in zsh-shell variable expansion.
- expandVariableValue(String, Dictionary, ExpandPath).
Method in class guinea.util.ExpandPath
- Get value of a variable.
- expandVariableValue(String, Dictionary, ExpandPath).
Method in interface guinea.util.ExpandPathHook
- Get value of a variable.
- expandVariableValue(String, Dictionary, ExpandPath).
Method in class guinea.logic.Test
-
- expPath.
Variable in class guinea.logic.Test
-
- ExtProperties().
Constructor for class guinea.util.ExtProperties
- Creates an empty property list with no default values.
- ExtProperties(Properties).
Constructor for class guinea.util.ExtProperties
- Creates an empty property list with the specified defaults.
- fade(String, double, double).
Method in class guinea.player.SoundSample
- Do a fade.
- fade(String, double, Volume).
Method in class guinea.player.SoundSample
- Do a fade.
- FADE_EXP.
Static variable in class guinea.player.SoundSample
- Exponential fade (dB linear).
- FADE_LINEAR.
Static variable in class guinea.player.SoundSample
- Linear fade.
- fadeLength.
Variable in class guinea.logic.GenericTest
- The length of crossfade in free parallel sample swithing.
- fadeType.
Variable in class guinea.logic.GenericTest
- The type of crossfade, default is 'linear'.
- FEMALE.
Static variable in class guinea.logic.SubjectInfo
- The subject's sex is female.
- FilereaderEnumeration(BufferedReader).
Constructor for class guinea.util.FilereaderEnumeration
-
- FILETYPE_PROPERTIES.
Static variable in class guinea.logic.Test
- Save data using textual property files.
- FILETYPE_SERIALIZED.
Static variable in class guinea.logic.Test
- Save data using java's serialization system.
- filterTest(Object).
Method in interface guinea.util.FilterTest
- Tests whether an object passes this test.
- finalize().
Method in class guinea.util.Logger
- Finalize logger object.
- finalize().
Method in class guinea.player.Sample
- Finalize a sample.
- finalize().
Method in class guinea.player.SoundPlayer
- Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
- finalize().
Method in class guinea.player.SoundSample
- Finalize sample.
- finalize().
Method in class guinea.ui.WarningIndicator
- Finalize component.
- finished.
Variable in class guinea.logic.TAFCRule
- Has the rule finished.
- FiveGrade().
Constructor for class guinea.ui.FiveGrade
- Construct a new five-grade components with no question set.
- FiveGrade(String).
Constructor for class guinea.ui.FiveGrade
- Construct a new five-grade component with a given question.
- fixedLineLength.
Variable in class guinea.ui.Slider
- Minimum length of slider's line (in pixels).
- flog(String, int, Exception).
Method in class guinea.util.Logger
- Log an exception to log.
- flog(String, int, String).
Method in class guinea.util.Logger
- Log message to log.
- flush().
Method in class guinea.util.Logger
- Flush logging file.
- format(Object, StringBuffer, FieldPosition).
Method in class guinea.ui.RankOrderFormat
- Formats an RankOrderAnswer object to produce a string.
- format(Object, StringBuffer, FieldPosition).
Method in class guinea.player.VolumeFormat
- Formats a Volume object to produce a string.
- formatMessage(double).
Method in class guinea.ui.BaseGrader
- Format the current grade to string for displaying
grade/adjective below the scrollbar.
- formatMessage(Object).
Method in class guinea.ui.BaseGrader
- Format the current grade to string for displaying
grade/adjective below the scrollbar.
- formatMessage(Object).
Method in class guinea.ui.VolumeGradeBar
- Format the current grade to string for displaying
grade/adjective below the scrollbar.
- formatPosition(long).
Method in class guinea.player.Sample
- Returns a string representation of given position in sample.
- frame.
Variable in class guinea.player.event.SampleEvent
- Timestamp of event.
- frame.
Variable in class guinea.player.TimeStamp
- The audio frame number.
- FrameDropEvent(Object).
Constructor for class guinea.player.event.FrameDropEvent
- Construct a new framedrop event.
- FrameDropEvent(Object, int, long, long).
Constructor for class guinea.player.event.FrameDropEvent
- Construct a new framedrop event.
- frameRaised.
Variable in class guinea.awt.GPContainer
- Is frame raised (true) or not (false).
- frames.
Variable in class guinea.player.event.FrameDropEvent
- Number of frames dropped.
- freeVirtualPlayer(AudioPlayer).
Method in class guinea.player.SoundPlayer
-
- freeVirtualPlayer(AudioPlayer).
Method in interface guinea.player.VirtualPlayerSupport
- Deallocate a virtual player.
- FULL.
Static variable in class guinea.player.Volume
-
- GenericABCTest().
Constructor for class guinea.logic.GenericABCTest
-
- GenericTest().
Constructor for class guinea.logic.GenericTest
-
- getActiveSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
- Get all active subjects in this group as an array.
- getAdjustable().
Method in class guinea.ui.BaseGrader
-
- getAdjustable().
Method in class guinea.ui.GradeBar
-
- getAdjustable().
Method in class guinea.ui.LineScale
-
- getAdjustable(Component).
Method in class guinea.ui.BaseGrader
-
- getAdjustable(Component).
Method in class guinea.ui.GradeBar
-
- getAdjustable(Component).
Method in class guinea.ui.LineScale
-
- getAdjustableComponent().
Method in class guinea.ui.BaseGrader
-
- getAdjustableComponent().
Method in class guinea.ui.GradeBar
-
- getAdjustableComponent().
Method in class guinea.ui.LineScale
-
- getAge().
Method in class guinea.logic.SubjectInfo
- Get age of subject
- getAllItems().
Method in class guinea.logic.Test
-
- getAnswer().
Method in class guinea.ui.event.AnswerEvent
- Get answer of the answer event.
- getAnswer().
Method in class guinea.ui.BaseGrader
- Get answer for question.
- getAnswer().
Method in class guinea.ui.CheckboxChoice
- Get answer for question.
- getAnswer().
Method in interface guinea.ui.QuestionInterface
- Get answer for question.
- getAnswer().
Method in class guinea.ui.RankQuestion
- Get answer for question.
- getAnswer().
Method in class guinea.logic.TAFCRule
- Get the answer from this rule when the rule has ended.
- getAnswer(String).
Method in class guinea.logic.Item
- Get an answer given to this item.
- getAnswer(String).
Method in class guinea.logic.SessionSubject
- Get answer given for this item from current answers table.
- getAnswer(String).
Method in class guinea.logic.SessionSubjectGroup
-
- getAnswer_internal().
Method in class guinea.ui.BaseGrader
- Return the answer object for this component.
- getAnswer_internal().
Method in class guinea.ui.VolumeGradeBar
- Convert the Number value the GradeBar normally uses to a
Volume object in selected volume scale type.
- getAnswers().
Method in class guinea.logic.Item
- Get all answers as a table.
- getArgs().
Method in class guinea.ui.remote.RemoteCommandGeneric
-
- getArgument().
Method in class guinea.ui.event.ControlEvent
- Get the argument from this event.
- getAudioDevice().
Method in interface guinea.player.AudioPlayer
- Get the audio device name.
- getAudioDevice().
Method in class guinea.player.SoundPlayer
- Get the audio device name.
- getAudioDevice().
Method in class guinea.player.VirtualPlayer
- Get the audio device name.
- getBinding(int).
Method in class guinea.util.BindingVector
-
- getBinding(Object).
Method in class guinea.util.BindingVector
-
- getBinding(String).
Method in class guinea.util.BindingVector
-
- getBindingAt(int).
Method in class guinea.util.BindingVector
-
- getBlockIncrement().
Method in class guinea.ui.Slider
- Gets the block value increment for the adjustable object.
- getBufferLength().
Method in class guinea.player.SoundPlayer
-
- getBufLen().
Method in class guinea.player.AudioPlayerInfo
- Get audio buffering length.
- getChannels().
Method in interface guinea.player.AudioPlayer
- Get number of channels.
- getChannels().
Method in class guinea.player.AudioPlayerInfo
- Get number of channels.
- getChannels().
Method in class guinea.player.ParallelSamples
- Get number of channels in sample.
- getChannels().
Method in class guinea.player.SoundPlayer
- Get number of channels.
- getChannels().
Method in class guinea.player.SoundSample
- Get number of channels in sample.
- getChannels().
Method in class guinea.player.VirtualPlayer
- Get number of channels is this virtual player.
- getCommand().
Method in class guinea.ui.event.ControlEvent
- Get the control command from this event.
- getCommand().
Method in class guinea.ui.remote.RemoteCommand
- Get the command id number of this command.
- getComponentInfo(Object).
Method in class guinea.awt.ComponentGroup
-
- getConfigFilename().
Method in class guinea.logic.Test
-
- getControl(String).
Method in class guinea.ui.ABSubjectUI
- Get a control component.
- getControl(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- getControl(String).
Method in class guinea.logic.SessionSubject
-
- getControl(String).
Method in interface guinea.ui.SubjectUI
- Get a control UI component by name.
- getControlNames().
Method in class guinea.ui.ABSubjectUI
- Gets a array of control component names.
- getControlNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Gets a array of control component names.
- getControlNames().
Method in interface guinea.ui.SubjectUI
- Gets a array of control component names.
- getControls().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Gets the dictionary containing the control components with the name
as the key.
- getControlValue().
Method in class guinea.ui.BaseGrader
- Get the value of this controller.
- getControlValue().
Method in class guinea.ui.ControlButton
- Get the control value of the controller.
- getControlValue().
Method in interface guinea.ui.ControlInterface
- Get the value of this controller.
- getControlValue().
Method in class guinea.ui.MCLLDialog
- Get the control value of the controller.
- getControlValue().
Method in class guinea.ui.PlayPanel
- Get the control value of the controller.
- getControlValue(String).
Method in class guinea.ui.ABSubjectUI
- Get the control value of the controller.
- getControlValue(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- getControlValue(String).
Method in class guinea.logic.SessionSubject
- Get the control value of the controller.
- getControlValue(String).
Method in interface guinea.ui.SubjectUI
- Get the control value of the controller.
- getCorrectionVolume().
Method in class guinea.player.SoundPlayer
- Get the correction volume level of the sample.
- getCorrectionVolume().
Method in class guinea.player.SoundSample
- Get the correction volume level for this sample.
- getCurrentItem().
Method in class guinea.logic.SessionSubject
- Get current test item.
- getCurrentItem().
Method in class guinea.logic.SessionSubjectGroup
-
- getCurrentTimeStamp().
Method in class guinea.player.SoundPlayer
- Get the most recent timestamp from the player.
- getDecimals().
Method in class guinea.ui.BaseGrader
- Get number of decimals in the scale.
- getDefaultExpandPath().
Method in class guinea.logic.Test
-
- getDefaultItemTemplate().
Method in class guinea.logic.GenericABCTest
- Construct a default test item template for use with generic
ABC test.
- getDefaultItemTemplate().
Method in class guinea.logic.Test
- Get or construct a default test item template for use with
this test.
- getDefaultLogger().
Static method in class guinea.player.SoundPlayer
-
- getDefaultPlayer().
Method in class guinea.logic.Test
-
- getDefaultPlayerClassName().
Method in class guinea.logic.Test
- Get default class-name for sound player.
- getDefaultPlayerID().
Method in class guinea.logic.SessionLog
-
- getDefaults().
Method in class guinea.util.ExtProperties
-
- getDefaultUIClassName().
Static method in class guinea.ui.SubjectUIHelp
- Get the default class name for subject UI window.
- getDevice().
Method in class guinea.player.SoundPlayer
- Get the audio device name.
- getDeviceName().
Method in class guinea.player.AudioPlayerInfo
- Get the name of the device.
- getDoneTime().
Method in class guinea.logic.SessionSubject
-
- getDuration().
Method in class guinea.logic.Item
- Get the time it took to test this item.
- getDuration().
Method in class guinea.player.Sample
- Get duration of sample in seconds.
- getEndTime().
Method in class guinea.logic.SessionLog
- Get the ending time of session.
- getFadeLength().
Method in class guinea.player.ParallelSamples
- Get the length of crossfade.
- getFadeType().
Method in class guinea.player.ParallelSamples
- Get fade type.
- getFilename().
Method in interface guinea.player.FileSample
- Get filename of sample.
- getFilename().
Method in class guinea.player.SoundSample
- Get file name of sample.
- getFont().
Method in class guinea.ui.TestProgressMonitor
- Gets the font of this component.
- getFrame().
Method in class guinea.player.event.SampleEvent
- Get timestamp of event.
- getFrame().
Method in class guinea.player.TimeStamp
-
- getFrameStamp(long).
Method in class guinea.player.SoundPlayer
- Get a time stamp that corresponds to the given frame number.
- getGradeMessageFormat().
Method in class guinea.ui.BaseGrader
- Get the message formatting object that is used to create the
grade/adjective display below the scrollbar.
- getID().
Method in class guinea.player.event.PlayerEvent
- Get the ID of this message.
- getID().
Method in class guinea.ui.event.SubjectUIEvent
- Get the ID number of this event type.
- getIndex().
Method in class guinea.ui.TestProgressMonitorObject
- Get index of current test.
- getInitialLevel().
Method in class guinea.logic.TAFCRule
- Get the rule's initial volume level.
- getInsets().
Method in class guinea.awt.GPContainer
- Determines the insets of this container, which indicate the size
of the container's border.
- getItemClassName().
Method in class guinea.logic.GenericABCTest
- Get the default class name of the test item used by this test.
- getItemClassName().
Method in class guinea.logic.Test
- Get the default class name of the test item used by this test.
- getItemID().
Method in class guinea.logic.Item
- Get the item ID of this test item.
- getItemsFile().
Method in class guinea.logic.Test
-
- getItemsFilename().
Method in class guinea.logic.SessionLog
-
- getItemsFilename().
Method in class guinea.logic.Test
-
- getItemStatus().
Method in class guinea.logic.SessionSubject
-
- getItemTemplate().
Method in class guinea.logic.Item
- Get the template item this item is based on.
- getItemTemplates().
Method in class guinea.logic.Test
- Get a table (dictionary) of test item templates that are used
in the test.
- getItemTimeout().
Method in class guinea.logic.Test
- Get the current value of item timeout
- getItemWarningTimeout().
Method in class guinea.logic.Test
- Get the current value of warning timeout
- getKnobSize().
Method in class guinea.ui.Slider
-
- getLabel(int).
Method in class guinea.ui.RankOrderAnswer
-
- getLabelFont().
Method in class guinea.ui.LineScale
-
- getLabelFont().
Method in class guinea.ui.Slider
- Get the font used for drawing labels.
- getLabelIndex(String).
Method in class guinea.ui.RankOrderAnswer
-
- getLabels().
Method in class guinea.ui.RankOrderAnswer
- Get the labels.
- getLevel().
Method in class guinea.util.Logger
-
- getLevel().
Method in class guinea.logic.TAFCRule
- Get current level from the rule.
- getLevel(String).
Method in class guinea.util.Logger
-
- getLogger().
Method in class guinea.player.SoundPlayer
-
- getLooping().
Method in class guinea.player.Sample
- Get looping status of sample.
- getMaximum().
Method in class guinea.ui.BaseGrader
- Get the maximum value of grade.
- getMaximum().
Method in class guinea.ui.Slider
- Gets the maximum value of the adjustable object.
- getMaxRuns().
Method in class guinea.logic.TAFCRule
- Get the maximum number of runs for this rule.
- getMCLLevel().
Method in class guinea.logic.SessionLog
- Get the session's MCL level.
- getMessage().
Method in class guinea.player.event.LogMessageEvent
- Get the message.
- getMinimum().
Method in class guinea.ui.BaseGrader
- Get the minimum value of grade.
- getMinimum().
Method in class guinea.ui.Slider
- Gets the minimum value of the adjustable object.
- getMinimumSize().
Method in class guinea.ui.Slider
- Gets the mininimum size of this component.
- getMonitor(String).
Method in class guinea.ui.ABSubjectUI
- Get a monitor component.
- getMonitored().
Method in interface guinea.ui.SampleMonitorInterface
- Get the monitored sample.
- getMonitorNames().
Method in class guinea.ui.ABSubjectUI
- Gets a array of monitor component names.
- getMonitorNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Gets a array of monitor component names.
- getMonitorNames().
Method in interface guinea.ui.SubjectUI
- Gets a array of monitor component names.
- getName().
Method in class guinea.logic.ItemProperties
-
- getName().
Method in class guinea.player.Sample
- Get name (or label) of sample.
- getName().
Method in class guinea.logic.SubjectInfo
- Get name of subject.
- getName().
Method in class guinea.ui.event.UIEvent
- Get the name of the variable or parameter.
- getName(int).
Method in class guinea.util.BindingVector
- Get test item.
- getName(Object).
Method in class guinea.util.BindingVector
-
- getName(String).
Method in class guinea.logic.SubjectInfo
- Set name of subject.
- getNewSerial().
Method in class guinea.ui.remote.RemotePipe
- Allocate a new serial number for a command.
- getNewSessionSubject().
Method in class guinea.logic.Test
- Create a new session subject.
- getNextChar(String, ParsePosition).
Method in class guinea.util.ExpandPath
- Get next character from string.
- getNumFrames().
Method in class guinea.player.Sample
- Get number of audio or video frames in this sample.
- getNumLabels().
Method in class guinea.ui.RankOrderAnswer
-
- getNumSessionItems().
Method in class guinea.logic.Test
- Get the number of test items that are to be presented in this
session.
- getNumSubjects().
Method in class guinea.logic.SessionSubjectGroup
-
- getNumSwitches().
Method in class guinea.logic.Item
- Get the number of times the subject switched between samples.
- getNumTrials().
Method in class guinea.logic.TAFCRule
- Get the number of trials in the trial list.
- getObject(ItemProperties, String).
Static method in class guinea.util.Misc
- Create an object from information in procerties.
- getObject2(Properties, String).
Static method in class guinea.util.Misc
-
- getObject2(Properties, String, String).
Static method in class guinea.util.Misc
-
- getObject2(Properties, String, String, Dictionary).
Static method in class guinea.util.Misc
- Create an object from information in procerties.
- getObject3(Properties, String, String, Dictionary).
Static method in class guinea.util.Misc
- Create an object from information in procerties.
- getObjectNames(Properties).
Static method in class guinea.util.Misc
- Get the list of object names in property list.
- getOptions().
Method in class guinea.player.AudioPlayerInfo
-
- getOptions().
Method in class guinea.player.SoundSample
- Get sample options.
- getOrientation().
Method in class guinea.ui.Slider
- Gets the orientation of the adjustable object.
- getOutputVolume().
Method in interface guinea.player.AudioPlayer
- Get the output volume level of the player.
- getOutputVolume().
Method in class guinea.player.SoundPlayer
- Get the output volume level of the player.
- getOutputVolume().
Method in class guinea.player.VirtualPlayer
- Get the output volume level of the player.
- getParameter(String).
Method in class guinea.logic.Item
- Get a parameter by name.
- getParameter(String).
Method in class guinea.logic.NewGenericItem
- Get value of a parameter by name.
- getParameter(String).
Method in class guinea.logic.SessionSubject
- Get value of an item parameter.
- getParameter(String).
Method in class guinea.logic.SessionSubjectGroup
-
- getParameter(String, Object).
Method in class guinea.logic.SessionSubject
- Get value of an item parameter.
- getParameter(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- getParameterNames().
Method in class guinea.logic.Item
-
- getParameterNames().
Method in class guinea.logic.NewGenericItem
- Get a list of parameter names of this item.
- getParams().
Method in class guinea.player.Sample
- Get a string describing the values of this sample.
- getParams().
Method in class guinea.player.SoundSample
- Return string representation of sample.
- getParentPlayer().
Method in interface guinea.player.Player
- Get the parent player of a virtual player.
- getParentPlayer().
Method in class guinea.player.SoundPlayer
- Get the parent player of a virtual player.
- getParentPlayer().
Method in class guinea.player.VirtualPlayer
- Get the parent player of a virtual player.
- getParentPlayerName().
Method in class guinea.player.AudioPlayerInfo
-
- getParentTest().
Method in class guinea.logic.Test
- Get parent test of this child.
- getPauseType().
Method in class guinea.logic.SequenceItem
- Get the type of the pause.
- getPlayer().
Method in class guinea.player.event.PlayerEvent
- The the player that originated this event.
- getPlayer().
Method in class guinea.player.Sample
- Get the player this sample is using.
- getPlayer(String).
Method in class guinea.logic.Test
- Get a player from session's player list.
- getPlayerDirectory().
Method in interface guinea.player.Player
- Get the directory of the player.
- getPlayerDirectory().
Method in class guinea.player.SoundPlayer
- Get the directory of the player.
- getPlayerDirectory().
Method in class guinea.player.VirtualPlayer
- Get the directory of the player.
- getPlayerID().
Method in interface guinea.player.Player
- The player ID string of this player.
- getPlayerID().
Method in class guinea.player.SoundPlayer
- The player ID string of this player.
- getPlayerID().
Method in class guinea.player.VirtualPlayer
- The player ID string of this player.
- getPlayers().
Method in class guinea.logic.Test
-
- getPlaying().
Method in class guinea.player.ParallelSamples
- Get the currently playing sample.
- getPlayingIndex().
Method in class guinea.player.ParallelSamples
- Get the index of currently playing sample.
- getPlaylistFile().
Method in class guinea.logic.Test
-
- getPlaylistFilename().
Method in class guinea.logic.SessionLog
-
- getPlaylistFilename().
Method in class guinea.logic.Test
- Get the name of the playlist file.
- getPosition().
Method in class guinea.player.event.SamplePositionEvent
- Get position in sample.
- getPositionNotifyInterval().
Method in class guinea.player.ParallelSamples
-
- getPositionNotifyInterval().
Method in class guinea.player.SoundSample
- Get the position notify interval.
- getPreferredSize().
Method in class guinea.ui.ABSubjectUI
-
Returns the preferred size of this container.
- getPreferredSize().
Method in class guinea.ui.BaseGrader
-
Returns the preferred size of this container.
- getPreferredSize().
Method in class guinea.ui.Slider
-
Gets the preferred size of this component.
- getPreferredSize().
Method in class guinea.ui.WarningIndicator
-
Gets the preferred size of this component.
- getProgressStatusInfo().
Method in class guinea.logic.Test
- Get the test progress status info to show to the subject.
- getProperty(String).
Method in class guinea.logic.ItemProperties
- Searches for the property with the specified key in this
property list.
- getProperty(String).
Method in class guinea.player.Sample
- Get a property of the sample.
- getProperty(String, Properties).
Method in class guinea.util.ExtProperties
-
- getProperty(String, Properties, String).
Method in class guinea.util.ExtProperties
-
- getProperty(String, String).
Method in class guinea.logic.ItemProperties
- Searches for the property with the specified key in this
property list.
- getPropertyNames().
Method in class guinea.player.Sample
- Get an enumeration of sample's property names.
- getQuestion().
Method in class guinea.ui.BaseGrader
- Get the text of the question.
- getQuestion().
Method in class guinea.ui.CheckboxChoice
- Get the text of the question.
- getQuestion().
Method in interface guinea.ui.QuestionInterface
- Get the text of the question.
- getQuestion().
Method in class guinea.ui.RankQuestion
- Get the text of the question.
- getQuestion(String).
Method in class guinea.ui.ABSubjectUI
- Get a question component.
- getQuestion(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- getQuestion(String).
Method in class guinea.logic.SessionSubject
-
- getQuestion(String).
Method in interface guinea.ui.SubjectUI
- Get a question UI component by name.
- getQuestionFont().
Method in class guinea.ui.BaseGrader
- Get font of the question text.
- getQuestionID().
Method in class guinea.ui.BaseGrader
- Get the ID of the question.
- getQuestionID().
Method in class guinea.ui.CheckboxChoice
- Get the ID of the question.
- getQuestionID().
Method in interface guinea.ui.QuestionInterface
- Get the ID of the question.
- getQuestionID().
Method in class guinea.ui.RankQuestion
- Get the ID of the question.
- getQuestionNames().
Method in class guinea.ui.ABSubjectUI
- Gets a array of question component names.
- getQuestionNames().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Gets a array of question component names.
- getQuestionNames().
Method in interface guinea.ui.SubjectUI
- Gets a array of question component names.
- getQuestions().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Gets the dictionary containing the question components with the name
as the key.
- getRank(int).
Method in class guinea.ui.RankOrderAnswer
- Get the rank of a label.
- getRank(String).
Method in class guinea.ui.RankOrderAnswer
- Get the rank of a label.
- getRankIndex(int).
Method in class guinea.ui.RankOrderAnswer
-
- getRankLabel(int).
Method in class guinea.ui.RankOrderAnswer
-
- getRanks().
Method in class guinea.ui.RankOrderAnswer
- Get the ranks.
- getRate().
Method in class guinea.player.Sample
- Get frame rate of this sample.
- getRate().
Method in class guinea.player.SoundPlayer
- Get sample rate of player.
- getRemoteName().
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- getRemoteName().
Method in class guinea.ui.remote.RemoteObjectHelper
-
- getRemotePipe().
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- getRemotePipe().
Method in class guinea.ui.remote.RemoteObjectHelper
-
- getRemoteType().
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- getRemoteType().
Method in class guinea.ui.remote.RemoteObjectRegistery
-
- getRemoteType().
Method in class guinea.ui.remote.RemoteSubjectUIClient
-
- getRemoteType().
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- getResults().
Method in class guinea.logic.SessionLog
- Get the results of the session as an Enumeration.
- getResultsFile().
Method in class guinea.logic.Test
-
- getResultsFilename().
Method in class guinea.logic.Test
-
- getResultsVector().
Method in class guinea.logic.SessionLog
- Get the results of the session as a Vector.
- getRule(int).
Static method in class guinea.logic.TAFCRule
- Get a TAFC rule object for given type.
- getRule(int).
Method in class guinea.logic.TAFCTest
- Get a TAFC rule object.
- getRunFirstIndex(int).
Method in class guinea.logic.TAFCRule
- Get the index of the first trial that is a part of a given
'run'.
- getRunLastIndex(int).
Method in class guinea.logic.TAFCRule
- Get the index of the last trial that is a part of a given
'run'.
- getSample().
Method in class guinea.player.event.SampleEvent
- Get source as a SoundSample instead of Object.
- getSample().
Method in class guinea.logic.SequenceItem
- Get the name of the sample in this sequence item.
- getSample(String).
Method in class guinea.logic.Test
- Get a sample from test samples list.
- getSampleID().
Method in class guinea.player.ParallelSamples
- Get player sample ID.
- getSampleID().
Method in class guinea.player.Sample
- Get the sample ID used with the player.
- getSampleID().
Method in class guinea.player.SoundSample
- Get the sample ID used in the player.
- getSampleRate().
Method in interface guinea.player.AudioPlayer
- Get sample rate of player.
- getSampleRate().
Method in class guinea.player.AudioPlayerInfo
- Get sample rate of player.
- getSampleRate().
Method in class guinea.player.SoundPlayer
- Get sample rate of player.
- getSampleRate().
Method in class guinea.player.VirtualPlayer
- Get sample rate of player.
- getSamples().
Method in class guinea.player.ParallelSamples
- Get component samples of the parallel sample.
- getSampleSequence().
Method in class guinea.logic.Test
- Get the fixed sample sequence.
- getSamplesFile().
Method in class guinea.logic.Test
-
- getSamplesFilename().
Method in class guinea.logic.SessionLog
-
- getSamplesFilename().
Method in class guinea.logic.Test
-
- getSampleSwitching().
Method in class guinea.logic.Test
- Get the sample switching type.
- getSampleSwitchingFadeLength().
Method in class guinea.logic.GenericTest
- Get the length of crossfade.
- getSampleSwitchingFadeType().
Method in class guinea.logic.GenericTest
- Get the cross-fade type.
- getScale().
Method in class guinea.player.VolumeFormat
- Get the scale we are printing in.
- getSequenceType().
Method in class guinea.logic.Test
- Get the type of the sample sequence.
- getSerial().
Method in class guinea.ui.remote.RemoteCommand
- Get the serial number of this command.
- getSerial().
Method in class guinea.ui.remote.RemoteCommandReply
-
- getSessionID().
Method in class guinea.logic.Item
- Get the session ID of this test item.
- getSessionID().
Method in class guinea.logic.SessionLog
- Get session identifier of this session.
- getSessionID().
Method in class guinea.logic.SessionSubject
-
- getSessionID().
Method in class guinea.logic.SessionSubjectGroup
-
- getSessionID().
Method in class guinea.logic.Test
- Get the session ID of this session.
- getSessionItem(int).
Method in class guinea.logic.Test
- Get a test item that is tested in this session.
- getSessionItem(int, SessionSubject).
Method in class guinea.logic.Test
-
- getSessionItems(SessionSubject).
Method in class guinea.logic.Test
- Get an array of session items for a subject.
- getSessionSubjectGroup().
Method in class guinea.logic.SessionSubject
-
- getSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
- Get subjects in this group as an array.
- getSessionSubjects().
Method in class guinea.logic.Test
- Get the session subject group for this session.
- getSex().
Method in class guinea.logic.SubjectInfo
- Get sex of subject.
- getSliderOffset().
Method in class guinea.ui.Slider
-
- getSocketPort().
Method in class guinea.ui.remote.SubjectUIServer
- Get the UI server socket's port number.
- getStartChannel().
Method in class guinea.player.AudioPlayerInfo
- Get start channel.
- getStartChannel().
Method in class guinea.player.VirtualPlayer
- Get the starting channel of this virtual player.
- getStartMode().
Method in class guinea.player.SoundPlayer
- Get the starting mode.
- getStartTime().
Method in class guinea.logic.Item
- Get the starting time of the test of this item.
- getStartTime().
Method in class guinea.logic.SessionLog
- Get the starting time of session.
- getStatus().
Method in class guinea.logic.Item
- Get the status of the test item.
- getStepSize().
Method in class guinea.logic.TAFCRule
- Get the rule's step size.
- getSubjectID().
Method in class guinea.logic.Item
- Get the subject ID of this test item.
- getSubjectID().
Method in class guinea.logic.SessionSubject
-
- getSubjectUI().
Method in class guinea.logic.SessionSubject
-
- getTarget().
Method in class guinea.ui.remote.RemoteCommand
- Get the name of the target object this message is for.
- getTemplateCopy().
Method in class guinea.logic.Item
- Get a copy of this item used as a template.
- getTemplateCopy().
Method in class guinea.logic.NewGenericItem
- Get a copy of this item used as a template.
- getTempMessageID().
Method in interface guinea.player.Player
- Get a temporary ID string for loading samples etc.
- getTempMessageID().
Method in class guinea.player.SoundPlayer
- Get a temporary ID string for loading samples etc.
- getTempMessageID().
Method in class guinea.player.VirtualPlayer
- Get a temporary ID string for loading samples etc.
- getTest().
Method in class guinea.logic.SessionSubject
-
- getTest().
Method in class guinea.logic.SessionSubjectGroup
-
- getTestAliases().
Static method in class guinea.logic.TestHelp
- Get the properties that contains aliases for class names used
in test's components.
- getTestConfigFilename().
Method in class guinea.logic.SessionLog
- Get the test's config file name.
- getTestDirectory().
Method in class guinea.logic.SessionLog
- Get the test directory's path name.
- getTestDirectory().
Method in class guinea.logic.Test
- Get the test directory of this test.
- getTestDirectoryName().
Method in class guinea.logic.Test
- Get the test directory of this test.
- getTestError().
Method in class guinea.logic.SessionLog
- Get the Exception that caused the test to fail.
- getTimeMicros().
Method in class guinea.player.TimeStamp
-
- getTimeMillis().
Method in class guinea.player.TimeStamp
-
- getTimeStampForFrame(long).
Method in class guinea.player.SoundPlayer
- Get a time stamp that corresponds to the given frame number.
- getTimeStampForTimeMicros(long).
Method in class guinea.player.SoundPlayer
- Get a time stamp that corresponds to the given point of time.
- getTimeStampForTimeMillis(long).
Method in class guinea.player.SoundPlayer
- Get a time stamp that corresponds to the given point of time.
- getTotal().
Method in class guinea.ui.TestProgressMonitorObject
- Get total number of items in the test.
- getTrackType().
Method in class guinea.awt.AdjustmentEvent
- Get the tracking type of this event.
- getTrial(int).
Method in class guinea.logic.TAFCRule
- Get a trial info object from rule's trial history list.
- getTrials().
Method in class guinea.logic.TAFCRule
- Get the vector of trials from the rule.
- getType().
Method in class guinea.player.Sample
- Get type of sample.
- getType().
Method in class guinea.player.event.SampleEvent
- Get type of event.
- getUI().
Method in class guinea.ui.remote.SubjectUIServer
- Get the default subject UI that is sent to the remote client
requesting a subject UI.
- getUIClassAliases().
Static method in class guinea.ui.SubjectUIHelp
- Get the properties that contains aliases for class names used
in UI components.
- getUIFile().
Method in class guinea.logic.Test
-
- getUIFilename().
Method in class guinea.logic.SessionLog
-
- getUIFilename().
Method in class guinea.logic.Test
-
- getUnitIncrement().
Method in class guinea.ui.Slider
- Gets the unit value increment for the adjustable object.
- getUST().
Method in class guinea.player.TimeStamp
-
- getValue().
Method in class guinea.ui.Slider
- Gets the current value of the adjustable object.
- getValue(int).
Method in class guinea.util.BindingVector
-
- getValue(String).
Method in class guinea.util.BindingVector
- Get test item.
- getVarValue(String, Dictionary).
Method in class guinea.util.ExpandPath
- Get value of a variable.
- getVirtualPlayerID().
Method in interface guinea.player.Player
- The player ID string of this player.
- getVirtualPlayerID().
Method in class guinea.player.SoundPlayer
- The virtual player ID string of this player.
- getVirtualPlayerID().
Method in class guinea.player.VirtualPlayer
- The player ID string of this player.
- getVisibleAmount().
Method in class guinea.ui.Slider
- Gets the length of the propertional indicator.
- getVolumeScaleType().
Method in class guinea.ui.VolumeGradeBar
- Get the volume scale type used in this component.
- gotoItem(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- gotoItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Goto' button to go to a selected item.
- gotoItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Goto' button to go to a selected item.
- gotoItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- GPContainer().
Constructor for class guinea.awt.GPContainer
- Construct a new container that is not framed.
- GPContainer(boolean).
Constructor for class guinea.awt.GPContainer
- Construct a new container.
- GPContainer(boolean, boolean).
Constructor for class guinea.awt.GPContainer
- Construct a new container.
- GPTextField().
Constructor for class guinea.awt.GPTextField
- Constructs a new text field.
- GPTextField(int).
Constructor for class guinea.awt.GPTextField
- Constructs a new empty TextField with the specified number of
columns.
- GPTextField(String).
Constructor for class guinea.awt.GPTextField
- Constructs a new text field initialized with the specified
text.
- GPTextField(String, int).
Constructor for class guinea.awt.GPTextField
- Constructs a new text field initialized with the specified
text to be displayed, and wide enough to hold the specified
number of characters.
- GradeBar().
Constructor for class guinea.ui.GradeBar
- Create a new grade bar with default grade parameters and no
question.
- GradeBar(double, double, int).
Constructor for class guinea.ui.GradeBar
- Create a new grade bar with given parameters.
- GradeBar(double, double, int, String).
Constructor for class guinea.ui.GradeBar
- Create a new grade bar with given parameters.
- GradeBar(String).
Constructor for class guinea.ui.GradeBar
- Create a new grade bar with default grade parameters.
- group.
Variable in class guinea.logic.SessionSubject
- The subject group this subject belongs to.
- group.
Variable in class guinea.logic.TAFCRule
- The current group.
- GROUP_DOWN.
Static variable in class guinea.logic.TAFCRule
- The group is 'DOWN'.
- GROUP_SAME.
Static variable in class guinea.logic.TAFCRule
- The group is 'SAME' (no change in direction).
- GROUP_UP.
Static variable in class guinea.logic.TAFCRule
- The group is 'UP'.
- handleMouse(MouseEvent).
Method in class guinea.ui.Slider
-
- handleReply(RemoteCommand).
Method in class guinea.ui.remote.RemoteObjectHelper
-
- hasAllAnswers().
Method in class guinea.logic.SessionSubject
- Have all required answers been answered.
- hasAudio().
Method in interface guinea.player.Player
- Does this player support audio?
- hasAudio().
Method in class guinea.player.SoundPlayer
- Does this player support audio?.
- hasAudio().
Method in class guinea.player.VirtualPlayer
- Does this player support audio?.
- hasDiagnosticsListeners().
Method in class guinea.player.event.PlayerEventQueue
- Are there player diagnostics listeners registered?
- hasListenedSamples().
Method in class guinea.logic.GenericTest
- Tests whether all item samples have been listened to.
- hasListeners().
Method in class guinea.util.EventQueue
- Is there any more event listeners.
- hasListeners().
Method in class guinea.player.event.PlayerEventQueue
- Is there any more event listeners.
- hasMoreElements().
Method in class guinea.util.EnumerationFilter
- Tests if this enumeration contains more elements.
- hasMoreElements().
Method in class guinea.util.EnumerationMapper
- Tests if this enumeration contains more elements.
- hasMoreElements().
Method in class guinea.util.FilereaderEnumeration
-
- hasPlayerListeners().
Method in class guinea.player.event.PlayerEventQueue
- Are there player listeners registered?
- hasSubjectUI().
Method in class guinea.logic.SessionSubject
-
- hasTest().
Method in class guinea.logic.SessionSubject
-
- hasTest().
Method in class guinea.logic.SessionSubjectGroup
-
- hasTimedOut().
Method in class guinea.logic.Item
-
- hasVideo().
Method in interface guinea.player.Player
- Does this player support video?
- hasVideo().
Method in class guinea.player.SoundPlayer
- Does this player support video?.
- hasVideo().
Method in class guinea.player.VirtualPlayer
- Does this player support video?.
- hiddenReference.
Variable in class guinea.logic.ABRefTest
- Hidden reference: reference sample is not played.
- hiddenSampleParams.
Variable in class guinea.logic.GenericABCTest
- An array of parameter names that are used as hidden reference
samples and so are not loaded.
- i2d(int).
Method in class guinea.ui.BaseGrader
-
- id.
Variable in class guinea.player.event.PlayerEvent
- The ID of the event type.
- id.
Variable in class guinea.ui.event.SubjectUIEvent
- ID number for this event.
- ID_ITEM_ABORT.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'abort' type event.
- ID_ITEM_DONE.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'done' type event.
- ID_ITEM_GOTO.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'goto' type event.
- ID_ITEM_NEXT.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'next' type event.
- ID_ITEM_PAUSE.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'pause' type event.
- ID_ITEM_PREV.
Static variable in class guinea.ui.event.SubjectUIEvent
- ID number of 'previous' type event.
- ID_LAST.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
- The last ID number used bu this class.
- ID_LAST.
Static variable in class guinea.player.event.PlayerEvent
- The last ID number used bu this class.
- ID_PLAYER_FRAMEDROP.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
- The ID for the 'framedrop' event.
- ID_PLAYER_LOGMESSAGE.
Static variable in class guinea.player.event.PlayerDiagnosticsEvent
- The ID for the 'player log/diagnostics message' event.
- ID_PLAYER_STARTED.
Static variable in class guinea.player.event.PlayerEvent
- The ID for the 'player has started' event.
- ID_PLAYER_STOPPED.
Static variable in class guinea.player.event.PlayerEvent
- The ID for the 'player has stopped' event.
- index.
Variable in class guinea.ui.TestProgressMonitorObject
- The current item in the test.
- indexOf(Binding).
Method in class guinea.util.BindingVector
-
- indexOf(Binding, int).
Method in class guinea.util.BindingVector
-
- indexOf(String).
Method in class guinea.util.BindingVector
- Get the index of a test item.
- indexOfName(String).
Method in class guinea.util.BindingVector
-
- indexOfValue(Object).
Method in class guinea.util.BindingVector
- Get the index of a test item.
- init().
Method in class guinea.ui.BaseGrader
-
- initAdjustable(Adjustable).
Method in class guinea.ui.BaseGrader
-
- initAdjustable(Adjustable).
Method in class guinea.ui.LineScale
-
- initEvents().
Method in class guinea.ui.Slider
-
- initialLevel.
Variable in class guinea.logic.TAFCTest
- Initial level for signal B at the start of test item's test
procedure.
- initItem().
Method in class guinea.logic.Test
- Initialize current item.
- initItemSamples().
Method in class guinea.logic.GenericTest
- Load and create sample objects for playing.
- initItemSamples().
Method in class guinea.logic.Test
- Load and create sample objects for playing.
- initItemSamples_base().
Method in class guinea.logic.GenericABCTest
- Initialize samples for this item.
- initItemSamples_base().
Method in class guinea.logic.GenericTest
- Called by the initItemSamples() method to do basic
initialization of samples.
- initItemSamples_base().
Method in class guinea.logic.SSMSTest
- Sample initialization for this item.
- initItemSamples_base().
Method in class guinea.logic.TAFCTest
- Initialize samples for this item.
- initItemSamples_free().
Method in class guinea.logic.GenericTest
- Called by the initItemSamples() method to do
additional initializations needed for free-sequence tests.
- initItemSamples_seq().
Method in class guinea.logic.GenericTest
- Called by the initItemSamples() method to do
additional initializations needed for fixed-sequence tests.
- initItemUI().
Method in class guinea.logic.SSMSTest
-
- initItemUI().
Method in class guinea.logic.Test
-
- initPlayer().
Method in class guinea.logic.Test
- Initialize the sound player.
- initPlayerNew(String, Properties).
Method in class guinea.logic.Test
- Initialize the sound player.
- initPlayerOld(Properties).
Method in class guinea.logic.Test
- Initialize the sound player.
- initSessionItems().
Method in class guinea.logic.Test
-
- initTest().
Method in class guinea.logic.SSMSTest
- In addition to defaul test initialization, creates mappings
for channel mappings for S2/3 and calculates maximum output
level for avoiding overflows.
- initTest().
Method in class guinea.logic.TAFCTest
- Initialize the TAFC rule object for use in this test.
- initTest().
Method in class guinea.logic.Test
-
- invalidate().
Method in class guinea.ui.Slider
- Invalidate cached coordinates and sizes.
- invalidateTicks().
Method in class guinea.ui.Slider
- Invalidate cached coordinates and sizes calculated in the
ticks.
- isActive().
Method in class guinea.logic.SessionSubject
-
- isAnswered().
Method in class guinea.ui.BaseGrader
- See if an aswer has been given.
- isAnswered().
Method in class guinea.ui.CheckboxChoice
- See if an answer has been given.
- isAnswered().
Method in interface guinea.ui.QuestionInterface
- See if an answer has been given.
- isAnswered().
Method in class guinea.ui.RankQuestion
- See if an answer has been given.
- isChildSession.
Variable in class guinea.logic.Test
-
- isChildSession().
Method in class guinea.logic.Test
- Is this test is child of another test object.
- isControl.
Variable in class guinea.ui.BaseGrader
- Is this component used as a control component.
- isControlEnabled().
Method in class guinea.ui.BaseGrader
- Test whether control is enabled or disabled.
- isControlEnabled().
Method in class guinea.ui.ControlButton
- Test whether control is enabled or disabled.
- isControlEnabled().
Method in interface guinea.ui.ControlInterface
- Test whether control is enabled or disabled.
- isControlEnabled().
Method in class guinea.ui.MCLLDialog
- Test whether control is enabled.
- isControlEnabled().
Method in class guinea.ui.PlayPanel
- Test whether control is enabled or disabled.
- isDisposed.
Variable in class guinea.logic.Test
-
- isEmpty().
Method in class guinea.util.Queue
- Is queue empty?
- isEmpty(String).
Static method in class guinea.util.ExpandPath
- Test whether a string is empty.
- isEnabled().
Method in class guinea.ui.ABSubjectUI
- Determines whether this component is enabled.
- isEnabled().
Method in interface guinea.ui.QuestionInterface
- Test whether question is enabled for answering.
- isEnabled().
Method in class guinea.ui.RankQuestion
- Test whether question is enabled for answering.
- isEnabled().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Returns whether all the UI components are enabled.
- isEnabled().
Method in interface guinea.ui.SubjectUI
- Returns whether all the UI components are enabled.
- isFramed.
Variable in class guinea.awt.GPContainer
- Is the container framed?
- isFramed().
Method in class guinea.awt.GPContainer
- Is the container framed?
- isFrameRaised().
Method in class guinea.awt.GPContainer
- Is the container's frame raised.
- isLoaded().
Method in interface guinea.player.FileSample
- See if file is currently loaded.
- isLoaded().
Method in class guinea.player.SoundSample
-
- isLogged(String, int).
Method in class guinea.util.Logger
-
- isLoopable().
Method in class guinea.player.ParallelSamples
- Whether sample can be looped.
- isLoopable().
Method in class guinea.player.Sample
- Whether sample can be looped.
- isLoopable().
Method in class guinea.player.SoundSample
- Whether sample can be looped.
- isMonitorEnabled().
Method in interface guinea.ui.MonitorInterface
- Test whether monitor is enabled or disabled.
- isMonitorEnabled().
Method in class guinea.ui.PlayPanel
- Test whether monitor is enabled or disabled.
- isMonitorEnabled().
Method in interface guinea.ui.SampleMonitorInterface
- Test whether monitoring is enabled.
- isMonitorEnabled().
Method in class guinea.ui.TestProgressMonitor
- Test whether monitor is enabled or disabled.
- isParameterRequired(String).
Method in class guinea.logic.NewGenericItem
- Test whether the given parameter is a required one.
- isPipeOpen().
Method in class guinea.ui.remote.RemotePipe
- Test whether the pipe is open.
- isPlayerRunning().
Method in interface guinea.player.Player
- Is the player running?
- isPlayerRunning().
Method in class guinea.player.SoundPlayer
- Is the player running?
- isPlayerRunning().
Method in class guinea.player.VirtualPlayer
- Is the player running? Virtual player is running when the
parent is running.
- isQuestion.
Variable in class guinea.ui.BaseGrader
- Is this component used as a question component.
- isQuestionEnabled().
Method in class guinea.ui.BaseGrader
- Test whether question is enabled or disabled.
- isQuestionEnabled().
Method in class guinea.ui.CheckboxChoice
- Test whether question is enabled or disabled.
- isQuestionEnabled().
Method in interface guinea.ui.QuestionInterface
- Test whether question is enabled or disabled.
- isQuestionEnabled().
Method in class guinea.ui.RankQuestion
- Test whether question is enabled or disabled.
- isRemoteClient().
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- isRemoteClient().
Method in class guinea.ui.remote.RemoteObjectHelper
-
- isRemoteServer().
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- isRemoteServer().
Method in class guinea.ui.remote.RemoteObjectHelper
-
- isServerRunning().
Method in class guinea.ui.remote.SubjectUIServer
- Is the socket server running awaiting for connections.
- isShared.
Variable in class guinea.util.EventQueue
- Is this queue shared to other queues.
- isTemplate.
Variable in class guinea.logic.Item
- Is this item a item template.
- isTemplate().
Method in class guinea.logic.Item
- Is this item an template? Templates are used as bases for
other items.
- isTested().
Method in class guinea.logic.Item
-
- isTimeoutVisible().
Method in class guinea.ui.ABSubjectUI
- See if warning indicator is visible to the subject.
- isTimeoutVisible().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- See if warning indicator is visible to the subject.
- isTimeoutVisible().
Method in interface guinea.ui.WarningDisplayer
- See if warning indicator is visible to the subject.
- isVirtualPlayer.
Variable in class guinea.player.AudioPlayerInfo
-
- isVirtualPlayer().
Method in class guinea.player.AudioPlayerInfo
-
- isVirtualPlayer().
Method in interface guinea.player.Player
- Is the player a 'virtual' player.
- isVirtualPlayer().
Method in class guinea.player.SoundPlayer
- Is the player a 'virtual' player.
- isVirtualPlayer().
Method in class guinea.player.VirtualPlayer
- Is the player a 'virtual' player.
- Item().
Constructor for class guinea.logic.Item
-
- ITEM_DONE.
Static variable in class guinea.logic.SessionSubject
- The subject has finished grading this item and pressed the
'Done'-button on the UI panel.
- ITEM_IDLE.
Static variable in class guinea.logic.SessionSubject
-
- ITEM_RUNNING.
Static variable in class guinea.logic.SessionSubject
- The subject is currently testing the current item.
- ITEM_TIMED_OUT.
Static variable in class guinea.logic.SessionSubject
- The time limit for grading this item has expored.
- ItemProperties().
Constructor for class guinea.logic.ItemProperties
- Construct a new properties object.
- ItemProperties(String).
Constructor for class guinea.logic.ItemProperties
- Construct a new properties object.
- ItemProperties(String, Properties).
Constructor for class guinea.logic.ItemProperties
-
- items.
Variable in class guinea.logic.Test
- List of all test items in the 'test items' file.
- itemsFile.
Variable in class guinea.logic.Test
- The file that contains item properties.
- itemsFilename.
Variable in class guinea.logic.SessionLog
- The file name of the items file.
- itemsFilename.
Variable in class guinea.logic.Test
- The name of the file that contains item properties.
- itemsProps.
Variable in class guinea.logic.Test
- The properties used to contruct the item objects.
- itemStartTime.
Variable in class guinea.logic.Test
- Starting time of processing current test item.
- itemStatus.
Variable in class guinea.logic.SessionSubject
- The test/item status of this subject.
- itemTemplates.
Variable in class guinea.logic.Test
- A table of test items to use as the templates when loading
test items.
- itemTimedOut().
Method in class guinea.ui.event.DoneEvent
- Is this done-event caused by a timeout in grading an test
item.
- itemTimeout.
Variable in class guinea.logic.Test
- The timeout of item in milliseconds.
- itemWarningTimeout.
Variable in class guinea.logic.Test
- If the time to answer is limited, a warning is given before
the time expires.
- knob.
Variable in class guinea.ui.Slider
- The polygon used to draw slider's knob.
- knobCoordsUpdated.
Variable in class guinea.ui.Slider
-
- knobFillColor.
Variable in class guinea.ui.Slider
- The slider knob's fill color.
- knobSize.
Variable in class guinea.ui.Slider
- Size of the slider knob.
- lab.
Variable in class guinea.ui.BaseGrader
- The label that is used to display the current grade and/or the
adjective.
- labelFont.
Variable in class guinea.ui.LineScale
-
- labelFont.
Variable in class guinea.ui.Slider
- Font used for the labels.
- labels.
Variable in class guinea.ui.RankOrderAnswer
- The labels.
- length.
Variable in class guinea.player.Sample
- Length of sample in frames.
- length().
Method in class guinea.player.SoundSample
- Get length of sample.
- level.
Variable in class guinea.logic.TAFCTrial
- The sound level of this trial.
- levelControlName.
Variable in class guinea.logic.SSMSTest
- The control name for the UI component that sets the level of
S2/S3 samples.
- levelControlsS2.
Variable in class guinea.logic.SSMSTest
- Whether volume level controls volume level of signal S2.
- levelControlsS3.
Variable in class guinea.logic.SSMSTest
- Whether volume level controls volume level of signal S3.
- levelStrings.
Static variable in class guinea.util.Logger
- Logging levels as strings.
- linear2dB(double).
Static method in class guinea.player.Volume
- Convert a linear volume level to decibel scale.
- LINEAR_FADE.
Static variable in class guinea.player.SoundSample
- Linear fade.
- linearVolume().
Method in class guinea.player.Volume
- Get the volume level in linear scale.
- linearVolume().
Method in class guinea.player.VolumeDecibel
- Get the volume level in linear scale.
- linearVolume().
Method in class guinea.player.VolumeLinear
- Get the volume level in linear scale.
- lineCoords.
Variable in class guinea.ui.Slider
-
- lineCoordsUpdated.
Variable in class guinea.ui.Slider
-
- lineFillColor.
Variable in class guinea.ui.Slider
- The slider line's fill color.
- LineScale().
Constructor for class guinea.ui.LineScale
- Create a new grade bar with default grade parameters and no
question.
- LineScale(double, double, int).
Constructor for class guinea.ui.LineScale
- Create a new grade bar with given parameters.
- LineScale(double, double, int, String).
Constructor for class guinea.ui.LineScale
- Create a new grade bar with given parameters.
- LineScale(String).
Constructor for class guinea.ui.LineScale
- Create a new grade bar with default grade parameters.
- lineYPos.
Variable in class guinea.ui.Slider
- The Y coordinate of the slider line from the top of the
component.
- listenedSamples.
Variable in class guinea.logic.Test
- During an item, set to true when all item samples (or sample
sequence) has been played.
- load().
Method in interface guinea.player.FileSample
- Load sample file whose name has been set previously.
- load().
Method in class guinea.player.SoundSample
- Load a sound sample.
- load(String).
Method in interface guinea.player.FileSample
- Load sample file.
- load(String).
Method in class guinea.player.SoundSample
- Load a sound sample.
- loadItems().
Method in class guinea.logic.Test
- Load test items from files to the test.
- loadLines(String).
Static method in class guinea.util.Misc
- Load lines from a file to a Vector.
- loadPropertyItems(Properties, Dictionary, String, Dictionary).
Static method in class guinea.logic.TestHelp
-
- loadPropertyItems(String, Dictionary, String, Dictionary).
Static method in class guinea.logic.TestHelp
-
- loadSamples().
Method in class guinea.logic.Test
-
- loadTest(String).
Static method in class guinea.logic.TestHelp
- Load a test from a config file.
- loadTest(String, String).
Static method in class guinea.logic.TestHelp
- Load a test from a config file.
- loadUI().
Method in class guinea.logic.Test
-
- loadUI(Properties, String).
Static method in class guinea.ui.SubjectUIHelp
-
- loadUI(Properties, String, Dictionary).
Static method in class guinea.ui.SubjectUIHelp
- Create a new subject UI object from information in a
properties structure.
- loadUI(String).
Static method in class guinea.ui.SubjectUIHelp
- Create a new subject UI object from information in a subject
UI config file containing UI properties.
- loadUI(String, String).
Static method in class guinea.ui.SubjectUIHelp
- Create a new subject UI object from information in a subject
UI config file containing UI properties.
- loadUI(String, String, Dictionary).
Static method in class guinea.ui.SubjectUIHelp
- Create a new subject UI object from information in a subject
UI config file containing UI properties.
- loadUIProperties().
Method in class guinea.logic.Test
-
- log.
Variable in class guinea.player.SoundPlayer
-
- log.
Variable in class guinea.logic.Test
-
- log(String, int, Exception).
Method in class guinea.util.Logger
- Log message to log.
- log(String, int, String).
Method in class guinea.util.Logger
- Log message to log.
- logError(Exception).
Method in class guinea.util.Logger
- Log an exception to log.
- logError(String).
Method in class guinea.util.Logger
- Log a message to log.
- logError(String, Exception).
Method in class guinea.util.Logger
- Log an exception to log.
- logError(String, String).
Method in class guinea.util.Logger
- Log a message to log.
- logFileName.
Variable in class guinea.util.Logger
-
- logFormat.
Variable in class guinea.util.Logger
-
- Logger().
Constructor for class guinea.util.Logger
-
- LOGLEVEL_BRIEF.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_DEBUG.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_ERROR.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_NORMAL.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_SILENT.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_VERBOSE.
Static variable in class guinea.util.Logger
-
- LOGLEVEL_VERYVERBOSE.
Static variable in class guinea.util.Logger
-
- LogMessageEvent(Object).
Constructor for class guinea.player.event.LogMessageEvent
- Construct a new logmessage event.
- LogMessageEvent(Object, String).
Constructor for class guinea.player.event.LogMessageEvent
- Construct a new log message event.
- logPattern.
Variable in class guinea.util.Logger
- Text formatting pattern for logging to a file.
- logScreenFormat.
Variable in class guinea.util.Logger
-
- logScreenPattern.
Variable in class guinea.util.Logger
- Text formatting pattern for logging to console.
- logTrial.
Variable in class guinea.logic.TAFCTest
- Whether to log the trials list of this item.
- logWriter.
Variable in class guinea.util.Logger
-
- loop_frame.
Variable in class guinea.player.SoundSample
- Frame of last loop.
- LOOPED.
Static variable in class guinea.player.event.SampleEvent
- Sample event type, sample looped.
- looping.
Variable in class guinea.player.Sample
- Whether sample is looping or not (one shot play).
- main(String[]).
Static method in class guinea.ui.ABSubjectUI
-
- main(String[]).
Static method in class guinea.util.ExpandPath
-
- main(String[]).
Static method in class guinea.logic.Item
-
- main(String[]).
Static method in class guinea.util.Logger
-
- main(String[]).
Static method in class guinea.player.Sample
- A simple test for testing sample's features.
- main(String[]).
Static method in class guinea.logic.Sequence
-
- main(String[]).
Static method in class guinea.logic.SequenceItem
-
- main(String[]).
Static method in class guinea.ui.Slider
-
- makeSessionItems().
Method in class guinea.logic.Test
- Create the array of test items that are presented during this
session.
- makeSessionItems(BindingVector, Vector).
Method in class guinea.logic.Test
- Create an array of test items for a session from all test's
items.
- MALE.
Static variable in class guinea.logic.SubjectInfo
- The subject's sex is male.
- mapChannel(ChannelMapping).
Method in class guinea.player.SoundSample
- Set the mapping of samples channels.
- mapChannel(ChannelMapping[]).
Method in class guinea.player.SoundSample
- Set the mapping of samples channels.
- mapChannel(int, int).
Method in class guinea.player.SoundSample
- Set the mapping of samples channels.
- mapObject(Object).
Method in interface guinea.util.Mapper
- Map an object to another
- markResponse(boolean).
Method in class guinea.logic.TAFCRule
- Set answer from subject for the current trial.
- matchesPlayer(AudioPlayerInfo).
Method in class guinea.player.AudioPlayerInfo
-
- maxOutputLevel.
Variable in class guinea.logic.SSMSTest
- The maximum output level allowed so that no overflows can
occur.
- maxRuns.
Variable in class guinea.logic.TAFCTest
- The maximum number of runs for this TAFC test.
- maxVal.
Variable in class guinea.ui.BaseGrader
- Maximum value of the grade.
- maxValue.
Variable in class guinea.ui.Slider
- Maximum value.
- MCLL.
Variable in class guinea.logic.Test
- MCLL level of test.
- MCLLDialog().
Constructor for class guinea.ui.MCLLDialog
- Construct a new MCLL dialog object with default values.
- MCLLDialog(String).
Constructor for class guinea.ui.MCLLDialog
- Construct a new MCLL dialog object with default values.
- MCLLmax.
Variable in class guinea.logic.Test
- Maximum MCLL that subject can set.
- MCLLmin.
Variable in class guinea.logic.Test
- Minimum MCLL that subject can set.
- message.
Variable in class guinea.player.event.LogMessageEvent
- The log or error message.
- mf.
Variable in class guinea.ui.BaseGrader
- Message formatting object for generating the grade/adjective
display.
- mfp.
Variable in class guinea.ui.BaseGrader
- The message formatting pattern of the 'mf' variable.
- minVal.
Variable in class guinea.ui.BaseGrader
- Minimum value of the grade.
- minValue.
Variable in class guinea.ui.Slider
- Minimum value.
- Misc().
Constructor for class guinea.util.Misc
-
- monochannel.
Variable in class guinea.logic.SSMSTest
- To which output channel samples S2/3 come out to.
- monomapping.
Variable in class guinea.logic.SSMSTest
- Channel mapping for playing samples S2/3.
- mouseClicked(MouseEvent).
Method in class guinea.awt.PopupMenuButton
- Invoked when the mouse has been clicked on a component.
- mouseEntered(MouseEvent).
Method in class guinea.awt.PopupMenuButton
- Invoked when the mouse enters a component.
- mouseExited(MouseEvent).
Method in class guinea.awt.PopupMenuButton
- Invoked when the mouse exits a component.
- mousePressed(MouseEvent).
Method in class guinea.awt.PopupMenuButton
- Pops up the popup menu.
- mouseReleased(MouseEvent).
Method in class guinea.awt.PopupMenuButton
- Invoked when a mouse button has been released on a component.
- name.
Variable in class guinea.util.Binding
- The binding's name.
- name.
Variable in class guinea.ui.remote.RemoteObjectHelper
-
- name.
Variable in class guinea.player.Sample
- Name of this sample for use as a label.
- name.
Variable in class guinea.ui.event.UIEvent
- Name of the changed variable of parameter.
- names().
Method in class guinea.util.BindingVector
-
- newComponentGroupEntry(Object).
Method in class guinea.awt.ComponentGroup
-
- newComponentGroupEntry(Object).
Method in class guinea.awt.EnableGroup
-
- newDoneEvent(Object, String).
Static method in class guinea.ui.event.DoneEvent
- Create a new DoneEvent caused by the subject pressing the
done-button.
- NewGenericItem().
Constructor for class guinea.logic.NewGenericItem
- Construct a new generic test item.
- newTimeoutEvent(Object, String).
Static method in class guinea.ui.event.DoneEvent
- Create a new DoneEvent caused by exceeding the time limit
allowed for grading an item (timeout).
- nextElement().
Method in class guinea.util.EnumerationFilter
- Returns the next element of this enumeration.
- nextElement().
Method in class guinea.util.EnumerationMapper
- Returns the next element of this enumeration.
- nextElement().
Method in class guinea.util.FilereaderEnumeration
-
- nextGroup(boolean).
Method in class guinea.logic.TAFCRule
- Does the decision whether to change direction or not.
- nextGroup(boolean).
Method in class guinea.logic.TAFCRule1
- Does the 'simple up-down procedure' decision whether to change
direction.
- nextItem(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- nextItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Next' button to go to the next item.
- nextItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Next' button to go to the next item.
- nextItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- nextToken().
Method in class guinea.util.CommandTokenizer
- Get the next token from the command.
- nFormat.
Variable in class guinea.player.VolumeFormat
- The decimal formatting object used to format the numeric
volume level.
- NORMAL.
Static variable in class guinea.util.Logger
-
- normal(String).
Method in class guinea.util.Logger
-
- NOTICE.
Static variable in class guinea.util.Logger
-
- NOTIFY_LOOP.
Static variable in class guinea.player.SoundSample
- Notify about sample loops.
- NOTIFY_POSITION.
Static variable in class guinea.player.SoundSample
- Notify about sample position.
- NOTIFY_START.
Static variable in class guinea.player.SoundSample
- Notify about sample starts.
- NOTIFY_STOP.
Static variable in class guinea.player.SoundSample
- Notify about sample ends and stops.
- numGivenRanks().
Method in class guinea.ui.RankOrderAnswer
- Get number of labels that have been ranked.
- numProperties().
Method in class guinea.logic.ItemProperties
- Get number of properties in this properties list.
- numSwitches.
Variable in class guinea.logic.Test
-
- numTicks.
Variable in class guinea.ui.Slider
- Number of ticks.
- open().
Method in class guinea.ui.ABSubjectUI
- Open the UI window.
- open().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Open the UI window.
- open().
Method in class guinea.logic.SessionSubjectGroup
- Open the UI window making it visible.
- open().
Method in interface guinea.ui.SubjectUI
- Open the UI window making it visible.
- openAll().
Method in class guinea.logic.SessionSubjectGroup
-
- options.
Variable in class guinea.player.AudioPlayerInfo
- Additional options to player.
- paint(Graphics).
Method in class guinea.ui.BaseGrader
- Paint component.
- paint(Graphics).
Method in class guinea.awt.GPContainer
-
Paints the container.
- paint(Graphics).
Method in class guinea.ui.Slider
-
Paints this component.
- paint(Graphics).
Method in class guinea.ui.WarningIndicator
- Draw the component.
- ParallelSamples().
Constructor for class guinea.player.ParallelSamples
-
- ParallelSamples(Sample[]).
Constructor for class guinea.player.ParallelSamples
-
- ParallelSamples(SoundSample[]).
Constructor for class guinea.player.ParallelSamples
-
- paramnames.
Variable in class guinea.logic.NewGenericItem
- Array of parameter names that are used in this item.
- paramRequired.
Variable in class guinea.logic.NewGenericItem
- Array of booleans that determine whether a parameter is
required to have a value.
- paramString().
Method in class guinea.player.AudioPlayerInfo
-
- paramString().
Method in class guinea.logic.SessionLog
-
- paramvalues.
Variable in class guinea.logic.NewGenericItem
- Array of parameter values.
- parentPlayerName.
Variable in class guinea.player.AudioPlayerInfo
-
- parentTest.
Variable in class guinea.logic.Test
- The parent of this test.
- parseObject(String, ParsePosition).
Method in class guinea.ui.RankOrderFormat
- Parsing RankOrders is not currently available.
- parseObject(String, ParsePosition).
Method in class guinea.player.VolumeFormat
- This class doesn't yet do parsing volume strings.
- parsePlayerOptions(String).
Method in class guinea.player.SoundPlayer
- Set additional player options.
- pattern.
Static variable in class guinea.ui.FiveGrade
- Default choice pattern for anchors.
- pattern.
Variable in class guinea.ui.RankOrderFormat
- Formatting pattern used to format RankOrder answer.
- pattern.
Static variable in class guinea.ui.TenGrade
- Default choice pattern for anchors.
- pause.
Variable in class guinea.logic.SequenceItem
- The length of pause in either sample frames or seconds.
- PAUSE_FRAMES.
Static variable in class guinea.logic.SequenceItem
- The pause is in sample frames.
- PAUSE_SECONDS.
Static variable in class guinea.logic.SequenceItem
- The pause is in seconds.
- pauseLength.
Variable in class guinea.logic.TAFCTest
- Length of pause (in milliseconds) between TAFC trials.
- pauseTest(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- pauseTest(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Pause' button to pause the test.
- pauseTest(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Pause' button to pause the test.
- pauseTest(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- pauseType.
Variable in class guinea.logic.SequenceItem
- Type of pause length, either in sample frames or seconds.
- percentVolume().
Method in class guinea.player.Volume
- Get the volume level in percentage scale.
- pipe.
Variable in class guinea.ui.remote.RemoteObjectHelper
-
- played.
Variable in class guinea.logic.GenericTest
- A counter that contains the names of the samples that have
not(!) been played yet during current item.
- player.
Variable in class guinea.player.Sample
- The player this sample uses.
- PlayerDiagnosticsEvent(Object, int).
Constructor for class guinea.player.event.PlayerDiagnosticsEvent
- Construct a new player diagnostics event.
- PlayerEvent(Object, int).
Constructor for class guinea.player.event.PlayerEvent
- Construct a new player event.
- PlayerEventMulticaster(EventListener, EventListener).
Constructor for class guinea.player.event.PlayerEventMulticaster
-
- PlayerEventQueue().
Constructor for class guinea.player.event.PlayerEventQueue
- Construct a new player event queue with no name.
- PlayerEventQueue(EventQueue).
Constructor for class guinea.player.event.PlayerEventQueue
- Construct a new event queue by sharing the event queue and
thread of another event queue.
- PlayerEventQueue(String).
Constructor for class guinea.player.event.PlayerEventQueue
- Construct a new player event queue with given name for the
dispatcher thread.
- PlayerException().
Constructor for class guinea.player.PlayerException
- Constructs a
PlayerException
with no detail message.
- PlayerException(String).
Constructor for class guinea.player.PlayerException
- Constructs a
PlayerException
with the
specified detail message.
- playerFrameDrop(FrameDropEvent).
Method in interface guinea.player.event.PlayerDiagnosticsListener
- Invoked when player has detected frame drops in audio or
video.
- playerFrameDrop(FrameDropEvent).
Method in class guinea.player.event.PlayerEventMulticaster
-
- playerFrameDrop(FrameDropEvent).
Method in class guinea.player.event.PlayerEventQueue
- Send a framedrop event to all listeners.
- playerID.
Variable in class guinea.logic.SessionLog
- Session's default player ID.
- playerListeners.
Variable in class guinea.player.event.PlayerEventQueue
- Listeners that are interested in player events.
- playerListeners.
Variable in class guinea.player.SoundPlayer
-
- playerLogMessage(LogMessageEvent).
Method in interface guinea.player.event.PlayerDiagnosticsListener
- Invoked when diagnostic or error messages are received from
the player program.
- playerLogMessage(LogMessageEvent).
Method in class guinea.player.event.PlayerEventMulticaster
-
- playerLogMessage(LogMessageEvent).
Method in class guinea.player.event.PlayerEventQueue
- Send a player log message event to all listeners.
- playerProps.
Variable in class guinea.logic.Test
- The properties that contain the parameters of the player.
- playersInitialized.
Variable in class guinea.logic.Test
-
- playerStarted(PlayerEvent).
Method in class guinea.player.event.PlayerEventMulticaster
-
- playerStarted(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
- Send a player event to all player listeners.
- playerStarted(PlayerEvent).
Method in interface guinea.player.event.PlayerListener
- The player has started.
- playerStopped(PlayerEvent).
Method in class guinea.player.event.PlayerEventMulticaster
-
- playerStopped(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
- Send a player event to all player listeners.
- playerStopped(PlayerEvent).
Method in interface guinea.player.event.PlayerListener
- The player has stopped.
- playerTable.
Variable in class guinea.logic.Test
- A list of players and virtual players that are available in
this test.
- playlist.
Variable in class guinea.logic.Test
- The playlist as a vector.
- playlistFile.
Variable in class guinea.logic.Test
- The file that contains the playlist.
- playlistFilename.
Variable in class guinea.logic.SessionLog
- The file name of the playlist file.
- playlistFilename.
Variable in class guinea.logic.Test
- The name of the file that contains the play list.
- playName.
Variable in class guinea.logic.GenericTest
- Name of control that does the playing control.
- PlayPanel().
Constructor for class guinea.ui.PlayPanel
- Construct a new sample play control/monitor panel.
- PlayPanel(Object[]).
Constructor for class guinea.ui.PlayPanel
- Construct a new sample play control/monitor panel.
- PlayPanel(Object[], String[]).
Constructor for class guinea.ui.PlayPanel
- Construct a new sample play control/monitor panel.
- PopupMenuButton(PopupMenu).
Constructor for class guinea.awt.PopupMenuButton
-
- PopupMenuButton(String, PopupMenu).
Constructor for class guinea.awt.PopupMenuButton
-
- pos2value(int).
Method in class guinea.ui.BaseGrader
- Convert an adjustable's value to a grade.
- POSCHANGE.
Static variable in class guinea.player.event.SampleEvent
- Sample event type, notification of current position in
sample.
- position.
Variable in class guinea.player.event.SamplePositionEvent
- Position in sample.
- PositionListeners.
Variable in class guinea.player.Sample
- Sample position listeners.
- postEvent().
Method in class guinea.ui.Slider
- Create an adjustment event and send it to listeners.
- postEvent(EventObject).
Method in class guinea.util.EventQueue
- Put an event to the event queue.
- postEvent(EventObject, EventQueue).
Method in class guinea.util.EventQueue
- Put an event to the event queue.
- pressed.
Variable in class guinea.ui.Slider
-
- prevAnswer.
Variable in class guinea.logic.TAFCRule
- The previous answer from the subject.
- prevItem(ControlEvent).
Method in class guinea.logic.SessionSubject
-
- prevItem(ControlEvent).
Method in class guinea.ui.event.SubjectUIAdapter
- User has pressed the 'Prev' button to go to the previous item.
- prevItem(ControlEvent).
Method in interface guinea.ui.event.SubjectUIListener
- User has pressed the 'Prev' button to go to the previous item.
- prevItem(ControlEvent).
Method in class guinea.ui.event.UIEventMulticaster
-
- printerr(int, String).
Static method in class guinea.ui.remote.RemotePipe
-
- printerr(String).
Static method in class guinea.ui.remote.RemoteObjectRegistery
-
- processActionEvent(ActionEvent).
Method in class guinea.ui.DoneButton
- Process action events of this button.
- processAdjustmentEvent(AdjustmentEvent).
Method in class guinea.ui.Slider
- Process adjustment event (send it to listeners).
- processCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
-
- processControlEvent(ControlEvent).
Method in class guinea.ui.ControlButton
-
- processControlEvent(ControlEvent).
Method in class guinea.ui.DoneButton
-
- processControlEvent(ControlEvent).
Method in class guinea.ui.PlayPanel
- Fire a control event to registered listeners.
- processEvent(AWTEvent).
Method in class guinea.ui.ControlButton
- Process AWT event from the button.
- processEvent(EventObject).
Method in class guinea.util.EventQueue
- Process the event and send it to all listeners.
- processEvent(EventObject).
Method in class guinea.player.event.PlayerEventQueue
- Process the event and send it to all listeners.
- processFrameDropEvent(FrameDropEvent).
Method in class guinea.player.event.PlayerEventQueue
- Process the frame-drop event and send it to all player
diagnostics listeners.
- processLogMessageEvent(LogMessageEvent).
Method in class guinea.player.event.PlayerEventQueue
- Process the log message event and send it to all player
diagnostics listeners.
- processMouseEvent(MouseEvent).
Method in class guinea.ui.Slider
-
Processes mouse events occurring on this component by
dispatching them to any registered
MouseListener
objects.
- processMouseMotionEvent(MouseEvent).
Method in class guinea.ui.Slider
-
Processes mouse motion events occurring on this component by
dispatching them to any registered
MouseMotionListener
objects.
- processPlayerEvent(PlayerEvent).
Method in class guinea.player.event.PlayerEventQueue
- Process the player event and send it to all player listeners.
- processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.SoundPlayer
- This method is invoked when a message is received for this
listener.
- processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.SoundSample
- Process messages from the player for this sample.
- processPlayerMessage(String, String, CommandTokenizer).
Method in class guinea.player.VirtualPlayer
- This method is invoked when a message is received for this
listener.
- processRemoteCommand(RemoteCommand, RemotePipe).
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- processRemoteCommand(RemoteCommand, RemotePipe).
Method in class guinea.ui.remote.RemoteObjectHelper
-
- processSampleEvent(SampleEvent).
Method in class guinea.player.Sample
- Send sample event to interested listeners.
- processSamplePositionEvent(SamplePositionEvent).
Method in class guinea.player.Sample
- Send sample position event to interested listeners.
- processSubjectUIEvent(SubjectUIEvent).
Method in class guinea.ui.ABSubjectUI
- Send a subject UI event to listeners.
- progressCheck().
Method in class guinea.logic.Test
-
- progressCheck(String).
Method in class guinea.logic.Test
-
- progressStatusMonitorID.
Variable in class guinea.logic.Test
- The monitor object ID of the test progress monitor object.
- properties2bvector(Properties).
Static method in class guinea.util.Misc
- Create objects from information in a Properties-object.
- properties2bvector(Properties, String).
Static method in class guinea.util.Misc
- Create objects from information in a Properties-object.
- properties2bvector(Properties, Vector).
Static method in class guinea.util.Misc
- Create objects from information in a Properties-object.
- properties2bvector(Properties, Vector, String).
Static method in class guinea.util.Misc
- Create objects from information in a Properties-object.
- propertyLoad(Properties, String).
Method in class guinea.logic.ABRefTest
-
- propertyLoad(Properties, String).
Method in class guinea.ui.ABSubjectUI
-
- propertyLoad(Properties, String).
Method in class guinea.player.AudioPlayerInfo
-
- propertyLoad(Properties, String).
Method in class guinea.ui.BaseGrader
-
- propertyLoad(Properties, String).
Method in class guinea.ui.CheckboxChoice
-
- propertyLoad(Properties, String).
Method in class guinea.ui.ControlButton
-
- propertyLoad(Properties, String).
Method in class guinea.logic.GenericABCTest
-
- propertyLoad(Properties, String).
Method in class guinea.logic.GenericTest
-
- propertyLoad(Properties, String).
Method in class guinea.logic.Item
- Load information from properties to this item.
- propertyLoad(Properties, String).
Method in class guinea.ui.LineScale
-
- propertyLoad(Properties, String).
Method in class guinea.ui.MCLLDialog
-
- propertyLoad(Properties, String).
Method in class guinea.logic.NewGenericItem
- Load information from properties to this item.
- propertyLoad(Properties, String).
Method in class guinea.ui.PlayPanel
- Read object properties from the Properties list.
- propertyLoad(Properties, String).
Method in interface guinea.util.PropertyLoader
- Customize object obtained from properties.
- propertyLoad(Properties, String).
Method in class guinea.ui.RankOrderFormat
- Load information from properties to this item.
- propertyLoad(Properties, String).
Method in class guinea.ui.RankQuestion
-
- propertyLoad(Properties, String).
Method in class guinea.player.Sample
-
- propertyLoad(Properties, String).
Method in class guinea.player.SoundPlayer
-
- propertyLoad(Properties, String).
Method in class guinea.player.SoundSample
-
- propertyLoad(Properties, String).
Method in class guinea.logic.SSMSTest
- Read parameters for this test from the properties.
- propertyLoad(Properties, String).
Method in class guinea.logic.TAFCTest
- Read parameters for this test from the properties.
- propertyLoad(Properties, String).
Method in class guinea.logic.Test
-
- propertyLoad(Properties, String).
Method in class guinea.player.VolumeFormat
- Load information from properties to this item.
- propertyLoad(Properties, String).
Method in class guinea.ui.VolumeGradeBar
-
- propertyLoad(Properties, String).
Method in class guinea.ui.WarningIndicator
-
- propertyNames().
Method in class guinea.logic.ItemProperties
- Return an enumeration of all the keys in the property list.
- propertySave(ExtProperties).
Method in class guinea.logic.Item
- Saves item's information to properties.
- propertySave(ExtProperties).
Method in class guinea.logic.NewGenericItem
- Saves item's information to properties.
- propertySave(ExtProperties).
Method in interface guinea.util.PropertySaver
- Save the object's values to a properties list.
- put(Object, Object).
Method in class guinea.logic.ItemProperties
- Maps the specified
key
to the specified
value
in this hashtable.
- putPlayer(String, Player).
Method in class guinea.logic.Test
- Put a player in player list.
- qid.
Variable in class guinea.ui.BaseGrader
- Question ID of this component.
- Queue().
Constructor for class guinea.util.Queue
- Construct a new empty queue.
- Queue(Enumeration).
Constructor for class guinea.util.Queue
- Construct a new queue with the elements of an Enumeration as
the contents.
- Queue(Object[]).
Constructor for class guinea.util.Queue
- Construct a new queue with an array of objects as the
contents.
- Queue(Vector).
Constructor for class guinea.util.Queue
- Construct a new queue with a vector of objects as the
contents.
- quitThreadMarker.
Static variable in class guinea.util.EventQueue
- Dispatcher thread quit thread marker.
- RankOrderAnswer().
Constructor for class guinea.ui.RankOrderAnswer
- Construct a new object.
- RankOrderAnswer(int).
Constructor for class guinea.ui.RankOrderAnswer
- Construct a new rank order answer object.
- RankOrderAnswer(String[]).
Constructor for class guinea.ui.RankOrderAnswer
- Construct a new rank order answer object.
- RankOrderAnswer(String[], int[]).
Constructor for class guinea.ui.RankOrderAnswer
- Construct a new rank order answer object.
- RankOrderFormat().
Constructor for class guinea.ui.RankOrderFormat
- Construct a new RankOrder answer formatter with no pattern.
- RankOrderFormat(String).
Constructor for class guinea.ui.RankOrderFormat
- Construct a new RankOrder answer formatter with a formatting
pattern.
- RankQuestion().
Constructor for class guinea.ui.RankQuestion
-
- ranks.
Variable in class guinea.ui.RankOrderAnswer
- The ranks for corresponding labels.
- rate.
Variable in class guinea.player.Sample
- Frame rate of this sample.
- readProperties(String).
Static method in class guinea.util.Misc
- Read properties from a file.
- readProperties(String, Properties).
Static method in class guinea.util.Misc
- Read properties from a file and loads the properties to the given
Properties object.
- recalculateKnobCoords().
Method in class guinea.ui.Slider
-
- recalculateKnobCoords(int).
Method in class guinea.ui.Slider
-
- recalculateLineCoords(Dimension).
Method in class guinea.ui.Slider
-
- receiveCommandReply(int).
Method in class guinea.ui.remote.RemotePipe
- Get a remote command reply for a command with a given serial number.
- receiveMessage().
Method in class guinea.ui.remote.RemotePipe
- Get an object that has been sent to this pipe.
- receiveMessageWait().
Method in class guinea.ui.remote.RemotePipe
- Get an object that has been sent to this pipe.
- registerPlayerObject(String, PlayerMessageListener).
Method in interface guinea.player.Player
- Register a new player object for receiving messages.
- registerPlayerObject(String, PlayerMessageListener).
Method in class guinea.player.SoundPlayer
- Register a new sample for receiving messages.
- registerPlayerObject(String, PlayerMessageListener).
Method in class guinea.player.VirtualPlayer
- Register a new player object (usually a sample) for receiving
messages.
- REMOTE_CLIENT.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
- This command processor object is a client end of a remote object.
- REMOTE_CLIENT_SERVER.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
- This command processor object is both a client and server end of
a remote object.
- REMOTE_SERVER.
Static variable in interface guinea.ui.remote.ProcessRemoteCommand
- This command processor object is a server end of a remote object.
- RemoteCommand(int).
Constructor for class guinea.ui.remote.RemoteCommand
-
- RemoteCommand(int, int, String).
Constructor for class guinea.ui.remote.RemoteCommand
-
- RemoteCommand(int, int, String, boolean).
Constructor for class guinea.ui.remote.RemoteCommand
-
- RemoteCommandGeneric(int, int, String, boolean, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
-
- RemoteCommandGeneric(int, int, String, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
-
- RemoteCommandGeneric(int, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
-
- RemoteCommandGeneric(int, String, Object[]).
Constructor for class guinea.ui.remote.RemoteCommandGeneric
-
- RemoteCommandReply(int).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(int, Exception).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(int, int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(RemoteCommand).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(RemoteCommand, Exception).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(RemoteCommand, int, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteCommandReply(RemoteCommand, Object).
Constructor for class guinea.ui.remote.RemoteCommandReply
-
- RemoteObjectHelper().
Constructor for class guinea.ui.remote.RemoteObjectHelper
-
- RemoteObjectRegistery(RemotePipe).
Constructor for class guinea.ui.remote.RemoteObjectRegistery
-
- RemoteObjectRegistery(RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteObjectRegistery
-
- RemotePipe(ObjectInputStream, ObjectOutputStream).
Constructor for class guinea.ui.remote.RemotePipe
- Create a new remote pipe.
- RemotePipe(Socket).
Constructor for class guinea.ui.remote.RemotePipe
- Create a new remote pipe.
- RemoteSubjectUIClient(SubjectUI, RemotePipe).
Constructor for class guinea.ui.remote.RemoteSubjectUIClient
-
- RemoteSubjectUIClient(SubjectUI, RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteSubjectUIClient
-
- RemoteSubjectUIServer(RemotePipe, String).
Constructor for class guinea.ui.remote.RemoteSubjectUIServer
-
- remove().
Method in class guinea.util.Queue
- Remove the first object from the queue.
- remove(AnswerListener, AnswerListener).
Static method in class guinea.ui.event.UIEventMulticaster
- Removes the old component-listener from component-listener-l and
returns the resulting multicast listener.
- remove(ControlListener, ControlListener).
Static method in class guinea.ui.event.UIEventMulticaster
-
- remove(EventListener).
Method in class guinea.player.event.PlayerEventMulticaster
- Removes a listener from this multicaster and returns the
resulting multicast listener.
- remove(Object).
Method in class guinea.awt.ComponentGroup
-
- remove(Object).
Method in class guinea.util.Queue
- Remove from the queue the first object that 'equals' the
object given as a parameter.
- remove(PlayerDiagnosticsListener, PlayerDiagnosticsListener).
Static method in class guinea.player.event.PlayerEventMulticaster
-
- remove(PlayerListener, PlayerListener).
Static method in class guinea.player.event.PlayerEventMulticaster
-
- remove(SubjectUIListener, SubjectUIListener).
Static method in class guinea.ui.event.UIEventMulticaster
-
- removeAdjustmentListener(AdjustmentListener).
Method in class guinea.ui.Slider
- Removes an adjustment listener.
- removeAllSessionSubjects().
Method in class guinea.logic.SessionSubjectGroup
- Remove all subjects from this group.
- removeAllTicks().
Method in class guinea.ui.Slider
- Remove all ticks and labels from this slider.
- removeAnswerListener(AnswerListener).
Method in class guinea.ui.BaseGrader
- Removes the specified listener so it no longer receives
control motion events from this component.
- removeAnswerListener(AnswerListener).
Method in class guinea.ui.CheckboxChoice
- Removes the specified listener so it no longer receives value
change events from this component.
- removeAnswerListener(AnswerListener).
Method in interface guinea.ui.QuestionInterface
- Remove a listener from listener list.
- removeAnswerListener(AnswerListener).
Method in class guinea.ui.RankQuestion
- Removes the specified listener so it no longer receives answer
events from this component.
- removeControlListener(ControlListener).
Method in class guinea.ui.BaseGrader
- Remove a control listener so that control events are no longer
sent to that listener.
- removeControlListener(ControlListener).
Method in class guinea.ui.ControlButton
- Removes the specified listener so it no longer receives
control motion events from this component.
- removeControlListener(ControlListener).
Method in interface guinea.ui.ControlInterface
- Remove a control listener so that control events are no longer
sent to that listener.
- removeControlListener(ControlListener).
Method in class guinea.ui.DoneButton
- Removes the specified listener so it no longer receives control
motion events from this component.
- removeControlListener(ControlListener).
Method in class guinea.ui.MCLLDialog
- Remove a control listener so that control events are no longer
sent to that listener.
- removeControlListener(ControlListener).
Method in class guinea.ui.PlayPanel
- Removes the specified listener so it no longer receives
control motion events from this component.
- removeCurrentItem().
Method in class guinea.logic.SessionSubject
- Remove current item.
- removeCurrentItem().
Method in class guinea.logic.SessionSubjectGroup
-
- removeElement(String).
Method in class guinea.util.BindingVector
-
- removeElementValue(Object).
Method in class guinea.util.BindingVector
-
- removeExpandHook(ExpandPathHook).
Method in class guinea.util.ExpandPath
- Remove an expander hook.
- removeInternal(EventListener, EventListener).
Static method in class guinea.player.event.PlayerEventMulticaster
-
- removeListener().
Method in class guinea.util.EventQueue
- Called as the last thing in all sub-classes' remove*Listener
methods.
- removeOptions(int).
Method in class guinea.player.SoundSample
- Turn off some sample options.
- removePlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.event.PlayerEventQueue
- Remove a player diagnostics listener.
- removePlayerDiagnosticsListener(PlayerDiagnosticsListener).
Method in class guinea.player.SoundPlayer
- Removes the specified player listener so that it no longer
receives events from this player.
- removePlayerListener(PlayerListener).
Method in interface guinea.player.Player
- Removes the specified player listener so that it no longer
receives events from this player.
- removePlayerListener(PlayerListener).
Method in class guinea.player.event.PlayerEventQueue
- Remove a player listener.
- removePlayerListener(PlayerListener).
Method in class guinea.player.SoundPlayer
- Removes the specified player listener so that it no longer
receives events from this player.
- removePlayerListener(PlayerListener).
Method in class guinea.player.VirtualPlayer
- Removes the specified player listener so that it no longer
receives events from this player.
- removeProcessorCommand(String).
Method in class guinea.ui.remote.RemotePipe
-
- removeSampleListener(SampleListener).
Method in class guinea.player.Sample
- Removes the specified sample listener so it no longer receives
sample events from this sample.
- removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.ParallelSamples
- Removes the specified sample position listener so it no longer
receives position events from this sample.
- removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.Sample
- Removes the specified sample position listener so it no longer
receives position events from this sample.
- removeSamplePositionListener(SamplePositionListener).
Method in class guinea.player.SoundSample
- Removes the specified sample position listener so it no longer
receives position events from this sample.
- removeSessionSubject(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
- Remove a session subject from the subject.
- removeSubject(SessionSubject).
Method in class guinea.logic.Test
- Remove a subject from session's subject group.
- removeSubjectUI().
Method in class guinea.logic.SessionSubject
-
- removeSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.ABSubjectUI
- Removes the specified listener so it no longer receives
control motion events from this component.
- removeSubjectUIListener(SubjectUIListener).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Remove a SubjectUI listener from this UI.
- removeSubjectUIListener(SubjectUIListener).
Method in interface guinea.ui.SubjectUI
- Remove a SubjectUI listener from this UI.
- removeWait().
Method in class guinea.util.Queue
- Remove the first object from the queue.
- removeWait(Object).
Method in class guinea.util.Queue
- Remove from the queue the first object that 'equals' the
object given as a parameter.
- requireAllAnswers.
Variable in class guinea.logic.Test
- Requires that answer gives answers to all questions.
- requiredAnswers.
Variable in class guinea.logic.SessionSubject
- A list of questions (question IDs) whose answers are required
before can proceed to next item.
- reset().
Method in class guinea.ui.ABSubjectUI
- Resets the UI to default state.
- reset().
Method in class guinea.ui.BaseGrader
- Reset question to default answer and/or to unanswered state.
- reset().
Method in class guinea.ui.CheckboxChoice
- Reset question to default answer and/or to unanswered state.
- reset().
Method in class guinea.ui.ControlButton
- Reset control to default value.
- reset().
Method in interface guinea.ui.ControlInterface
- Reset control to default value.
- reset().
Method in class guinea.ui.MCLLDialog
- Reset control to default value.
- reset().
Method in interface guinea.ui.MonitorInterface
- Reset the monitor to default value.
- reset().
Method in class guinea.ui.PlayPanel
- Reset control to default value.
- reset().
Method in interface guinea.ui.QuestionInterface
- Reset question to default answer and/or to unanswered state.
- reset().
Method in class guinea.ui.RankQuestion
- Reset question to default answer and/or to unanswered state.
- reset().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Resets the UI to default state.
- reset().
Method in class guinea.logic.SessionSubjectGroup
- Resets the UI to default state.
- reset().
Method in interface guinea.ui.SubjectUI
- Resets the UI to default state.
- reset().
Method in class guinea.logic.TAFCRule
- Reset the TAFC rule to initial values.
- reset().
Method in class guinea.ui.TestProgressMonitor
- Reset the monitor to default value.
- reset().
Method in class guinea.ui.WarningIndicator
- Reset the indicator to default state.
- resetAll().
Method in class guinea.logic.SessionSubjectGroup
-
- resetSession().
Method in class guinea.logic.Test
-
- resetSubj().
Method in class guinea.logic.SessionSubject
-
- resetSubjectUI().
Method in class guinea.logic.SessionSubject
-
- resetTimeout().
Method in class guinea.ui.ABSubjectUI
- Reset the indicator to default state.
- resetTimeout().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Reset the indicator to default state.
- resetTimeout().
Method in class guinea.logic.SessionSubject
- Reset the indicator to default (inactive) state.
- resetTimeout().
Method in class guinea.logic.SessionSubjectGroup
- Reset the indicator to default (inactive) state.
- resetTimeout().
Method in interface guinea.ui.WarningDisplayer
- Reset the indicator to default (inactive) state.
- resetTimeoutAll().
Method in class guinea.logic.SessionSubjectGroup
-
- rest().
Method in class guinea.util.CommandTokenizer
- Get the rest of the command.
- result.
Variable in class guinea.ui.remote.RemoteCommandReply
- The return from the command, if exception occured, this is the exception.
- resultsFile.
Variable in class guinea.logic.Test
- The results file.
- resultsFilename.
Variable in class guinea.logic.Test
- The file name of results file.
- resultsFileType.
Variable in class guinea.logic.Test
- File type of saving files.
- resultsSaved.
Variable in class guinea.logic.Test
- Shows whether result file has already been written out.
- rule.
Variable in class guinea.logic.TAFCTest
- The TAFC rule object for this test.
- ruleType.
Variable in class guinea.logic.TAFCTest
- The rule type number.
- run().
Method in class guinea.ui.remote.RemotePipe
-
- run().
Method in class guinea.ui.remote.SubjectUIServer
- The subject UI server thread.
- run().
Method in class guinea.logic.Test
-
- run().
Method in class guinea.ui.WarningIndicator
-
- runItem().
Method in class guinea.logic.GenericTest
- Run the current item.
- runItem().
Method in class guinea.logic.Test
-
- runNumber.
Variable in class guinea.logic.TAFCTrial
- The run number.
- runSequence().
Method in class guinea.logic.GenericTest
- Run the sample sequence.
- runSequence().
Method in class guinea.logic.TAFCTest
- Run the TAFC procedure for this item.
- runSequence().
Method in class guinea.logic.Test
-
- runSequence2().
Method in class guinea.logic.TAFCTest
- Play the sample sequence.
- runTest().
Method in class guinea.logic.Test
- Start the test and run it in the current thread.
- S1Volume.
Variable in class guinea.logic.SSMSTest
- Volume for the S1 sample.
- S2Volume.
Variable in class guinea.logic.SSMSTest
- Volume for the S2 sample.
- S3Volume.
Variable in class guinea.logic.SSMSTest
- Volume for the S3 sample.
- sample.
Variable in class guinea.logic.SequenceItem
- The sample ID of a sample.
- Sample().
Constructor for class guinea.player.Sample
-
- sampleB.
Variable in class guinea.logic.TAFCTest
- The sample for signal B.
- sampleComb.
Variable in class guinea.logic.GenericTest
- A combination of samples that are used to implement
cross-fading.
- SampleEvent(Object).
Constructor for class guinea.player.event.SampleEvent
- Create a new sample event.
- SampleEvent(Object, int, long).
Constructor for class guinea.player.event.SampleEvent
- Create a new sample with specified type and timestamp.
- SampleException().
Constructor for class guinea.player.SampleException
- Constructs a
SampleException
with no detail message.
- SampleException(String).
Constructor for class guinea.player.SampleException
- Constructs a
SampleException
with the
specified detail message.
- sampleHash.
Variable in class guinea.logic.GenericTest
- A table of samples used during current test item.
- SampleListeners.
Variable in class guinea.player.Sample
- Sample listeners.
- sampleLooped(SampleEvent).
Method in class guinea.player.ParallelSamples
- Called when sample has looped.
- sampleLooped(SampleEvent).
Method in interface guinea.player.event.SampleListener
- Called when sample has looped.
- sampleParams.
Variable in class guinea.logic.GenericABCTest
- An array of parameter names that are used as samples.
- samplePlay(String).
Method in class guinea.logic.GenericTest
- Play an item sample.
- samplePlay(String).
Method in class guinea.logic.SSMSTest
- Play sample.
- samplePositionChanged(SamplePositionEvent).
Method in class guinea.player.ParallelSamples
- Called when sample position has changed.
- samplePositionChanged(SamplePositionEvent).
Method in interface guinea.player.event.SamplePositionListener
- Called when sample position has changed.
- SamplePositionEvent(Object).
Constructor for class guinea.player.event.SamplePositionEvent
- Create a new sample position event.
- SamplePositionEvent(Object, long, long).
Constructor for class guinea.player.event.SamplePositionEvent
- Create a new position event with specified timestamp and position.
- sampleProperties.
Variable in class guinea.player.Sample
- Extra properties that can be defined for sample.
- sampleRate.
Variable in class guinea.player.AudioPlayerInfo
- The sampling rate.
- sampleRef.
Variable in class guinea.logic.TAFCTest
- The reference sample the sample B is compared with.
- samples.
Variable in class guinea.logic.Test
- List of samples for this test.
- sampleS1.
Variable in class guinea.logic.SSMSTest
- Sample for signal S1.
- sampleS2.
Variable in class guinea.logic.SSMSTest
- Sample for signal S2.
- sampleS3.
Variable in class guinea.logic.SSMSTest
- Sample for signal S3.
- sampleSequence.
Variable in class guinea.logic.Test
- The fixed sample sequence to play to subjects if fixed
sequence type selected.
- samplesFile.
Variable in class guinea.logic.Test
- The file that contains sample information.
- samplesFilename.
Variable in class guinea.logic.SessionLog
- The file name of the sample-list file.
- samplesFilename.
Variable in class guinea.logic.Test
- The name of the file that contains sample information.
- samplesProps.
Variable in class guinea.logic.Test
- The properties used to contruct the sample objects.
- sampleStarted(SampleEvent).
Method in class guinea.player.ParallelSamples
- Called when sample has started.
- sampleStarted(SampleEvent).
Method in interface guinea.player.event.SampleListener
- Called when sample has started.
- sampleStopped(SampleEvent).
Method in class guinea.player.ParallelSamples
- Called when sample has stopped or was stopped.
- sampleStopped(SampleEvent).
Method in interface guinea.player.event.SampleListener
- Called when sample has stopped or was stopped.
- sampleSwitching.
Variable in class guinea.logic.Test
- The sample switching type.
- saveItemResults().
Method in class guinea.logic.Test
-
- saveObject(PropertySaver, ExtProperties).
Static method in class guinea.util.Misc
-
- saveObject(PropertySaver, ExtProperties, String).
Static method in class guinea.util.Misc
-
- saveTestResults().
Method in class guinea.logic.Test
-
- scale.
Variable in class guinea.player.VolumeFormat
- The volume scale to use for printing the volume level.
- scale.
Variable in class guinea.ui.VolumeGradeBar
- The volume scale type to use.
- SCALE_DECIBEL.
Static variable in class guinea.logic.SSMSTest
- Volume scale type is decibel.
- SCALE_LINEAR.
Static variable in class guinea.logic.SSMSTest
- Volume scale type is linear.
- scaleMax.
Variable in class guinea.logic.SSMSTest
- Maximum volume for samples S2/3.
- scaleType.
Variable in class guinea.logic.SSMSTest
- Type of the volume scale.
- scaleVolume(int).
Method in class guinea.player.Volume
- Get the volume level in given scale.
- scrollBar.
Variable in class guinea.ui.GradeBar
- The Scrollbar object for giving grade.
- seek(long).
Method in class guinea.player.SoundSample
- Seek to a given sample frame.
- sendCommand(RemoteCommand).
Method in class guinea.ui.remote.RemotePipe
- Send a remote command.
- sendMessage(Object).
Method in class guinea.ui.remote.RemotePipe
- Send an object to the pipe.
- sendMessage(String).
Method in interface guinea.player.Player
- Send a message to the player process.
- sendMessage(String).
Method in class guinea.player.SoundPlayer
- Send message to the player program.
- sendMessage(String).
Method in class guinea.player.VirtualPlayer
- Send a message to the player process.
- sendRemoteObject(Object, String).
Method in class guinea.ui.remote.RemoteObjectRegistery
-
- sendReply(RemoteCommandReply).
Method in class guinea.ui.remote.RemotePipe
- Send a remote command reply.
- Sequence().
Constructor for class guinea.logic.Sequence
- Construct a new empty sequence.
- SEQUENCE_FIXED.
Static variable in class guinea.logic.Test
- Sample sequence is fixed.
- SEQUENCE_FORCED.
Static variable in class guinea.logic.Test
- Sample sequence is forced (same as fixed).
- SEQUENCE_FREE.
Static variable in class guinea.logic.Test
- Subject can play samples freely.
- SequenceItem(double, String).
Constructor for class guinea.logic.SequenceItem
- Construct a new SequenceItem with a pause and sample.
- SequenceItem(int, String).
Constructor for class guinea.logic.SequenceItem
- Construct a new SequenceItem with a pause and a sample.
- SequenceItem(String).
Constructor for class guinea.logic.SequenceItem
- Construct a new SequenceItem with a sample.
- sequenceItemAt(int).
Method in class guinea.logic.Sequence
- Get a sequence item from the sequence.
- sequenceType.
Variable in class guinea.logic.Test
- Type of sequence, free or fixed.
- serial.
Variable in class guinea.ui.remote.RemoteCommand
- Serial number or id of this message.
- serial.
Variable in class guinea.ui.remote.RemoteCommandReply
- Serial number or id of this reply that corresponds to the message.
- serializeResults(String).
Method in class guinea.logic.Test
- Save session log in serialized format into session results
file.
- serverThread.
Variable in class guinea.ui.remote.SubjectUIServer
- Thread that waits for connections and sends remote UI
- SESSION_INDEPENDENT_PARALLEL.
Static variable in class guinea.logic.Test
-
- SESSION_PARALLEL.
Static variable in class guinea.logic.Test
-
- SESSION_SOLO.
Static variable in class guinea.logic.Test
-
- SESSION_TEMPLATE.
Static variable in class guinea.logic.Test
-
- sessionID.
Variable in class guinea.logic.SessionSubject
- The session ID of the current session.
- sessionID.
Variable in class guinea.logic.SessionSubjectGroup
- Session ID of this group.
- sessionID.
Variable in class guinea.logic.Test
- ID of the current session.
- sessionItems.
Variable in class guinea.logic.Test
- Test items presented in this session in playlist order.
- sessionLog.
Variable in class guinea.logic.Test
-
- SessionLog().
Constructor for class guinea.logic.SessionLog
-
- SessionSubject().
Constructor for class guinea.logic.SessionSubject
- Create a new session subject.
- SessionSubject(SubjectUI).
Constructor for class guinea.logic.SessionSubject
- Create a new session subject.
- SessionSubject(Test, SubjectUI).
Constructor for class guinea.logic.SessionSubject
- Create a new session subject.
- SessionSubjectGroup().
Constructor for class guinea.logic.SessionSubjectGroup
-
- SessionSubjectGroup(Test).
Constructor for class guinea.logic.SessionSubjectGroup
-
- sessionSubjectItems.
Variable in class guinea.logic.Test
-
- sessionSubjects.
Variable in class guinea.logic.Test
- Group of subjects participating in this test session.
- sessionType.
Variable in class guinea.logic.Test
-
- setActive(boolean).
Method in class guinea.logic.SessionSubject
-
- setActive(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setAdjustableValues().
Method in class guinea.ui.BaseGrader
- Update values for the adjustable component.
- setAdjustableValues(int).
Method in class guinea.ui.BaseGrader
- Update values for the adjustable component.
- setAdjustableValues(int).
Method in class guinea.ui.GradeBar
- Update values for the adjustable component.
- setAge(int).
Method in class guinea.logic.SubjectInfo
- Set age of subject.
- setAnswer(Object).
Method in class guinea.ui.BaseGrader
- Set answer of question.
- setAnswer(Object).
Method in class guinea.ui.CheckboxChoice
- Set answer of question.
- setAnswer(Object).
Method in interface guinea.ui.QuestionInterface
- Set answer of question.
- setAnswer(Object).
Method in class guinea.ui.RankQuestion
- Set answer of question.
- setAnswer(Object).
Method in class guinea.ui.VolumeGradeBar
- Set answer of question.
- setAnswer(String, Object).
Method in class guinea.logic.Item
- Set an answer to this item.
- setAnswer(String, Object).
Method in class guinea.logic.SessionSubject
- Set answer given by subject for a question in answers table.
- setAnswers(Hashtable).
Method in class guinea.logic.Item
- Copies answers to this item from a hash table.
- setAudioDevice(String).
Method in interface guinea.player.AudioPlayer
- Set audio device to be used.
- setAudioDevice(String).
Method in class guinea.player.SoundPlayer
- Set audio device to be used.
- setAudioDevice(String).
Method in class guinea.player.VirtualPlayer
- Set audio device to be used.
- setBackground(Color).
Method in class guinea.awt.ComponentGroup
-
- setBlockIncrement(int).
Method in class guinea.ui.Slider
- Sets the block value increment for the adjustable object.
- setBounds(int, int, int, int).
Method in class guinea.ui.Slider
- Set size and location of the component.
- setBufferLength(int).
Method in class guinea.player.SoundPlayer
-
- setChannels(int).
Method in interface guinea.player.AudioPlayer
- Set number of channels.
- setChannels(int).
Method in class guinea.player.AudioPlayerInfo
- Set number of channels.
- setChannels(int).
Method in class guinea.player.SoundPlayer
- Set number of channels.
- setChannels(int).
Method in class guinea.player.VirtualPlayer
- Set number of channels.
- setChannels(int, int).
Method in class guinea.player.AudioPlayerInfo
- Set number of channels.
- setChoiceFormat(String).
Method in class guinea.ui.BaseGrader
- Set the choice format for showing an adjective corresponding
to a grade using a pattern.
- setChoices(Object[]).
Method in class guinea.ui.CheckboxChoice
- Set the choices for this answering component.
- setChoices(Object[]).
Method in class guinea.ui.PlayPanel
- Set the choices for this answering component.
- setChoices(Object[], String[]).
Method in class guinea.ui.CheckboxChoice
- Set the answers and corresponding labels for this answering
component.
- setChoices(Object[], String[]).
Method in class guinea.ui.PlayPanel
- Set the answers and corresponding labels for this answering
component.
- setConfigFile(String).
Method in class guinea.logic.Test
-
- setConsoleLogLevel(int).
Method in class guinea.util.Logger
-
- setConsoleLogLevel(String).
Method in class guinea.util.Logger
-
- setControlEnabled(boolean).
Method in class guinea.ui.BaseGrader
- Enable or disable control component.
- setControlEnabled(boolean).
Method in class guinea.ui.ControlButton
- Enable or disable control component.
- setControlEnabled(boolean).
Method in interface guinea.ui.ControlInterface
- Enable or disable control component.
- setControlEnabled(boolean).
Method in class guinea.ui.MCLLDialog
- Enable or disable control.
- setControlEnabled(boolean).
Method in class guinea.ui.PlayPanel
- Enable or disable control component.
- setControlsEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
- Enable or disable all control components.
- setControlsEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Enable or disable all control components.
- setControlsEnabled(boolean).
Method in class guinea.logic.SessionSubject
- Enable or disable all control components.
- setControlsEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
- Enable or disable all control components.
- setControlsEnabled(boolean).
Method in interface guinea.ui.SubjectUI
- Enable or disable all control components.
- setControlsEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setControlValue(Object).
Method in class guinea.ui.BaseGrader
- Set the value of this controller.
- setControlValue(Object).
Method in class guinea.ui.ControlButton
- Set the value of this controller.
- setControlValue(Object).
Method in interface guinea.ui.ControlInterface
- Set the value of this controller.
- setControlValue(Object).
Method in class guinea.ui.MCLLDialog
- The value that this controller controls.
- setControlValue(Object).
Method in class guinea.ui.PlayPanel
- The the value that this controller controls.
- setControlValue(SessionSubject[], String, Object).
Method in class guinea.logic.SessionSubjectGroup
- Set the (initial) control value of the controller.
- setControlValue(String, Object).
Method in class guinea.ui.ABSubjectUI
- Set the (initial) control value of the controller.
- setControlValue(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- setControlValue(String, Object).
Method in class guinea.logic.SessionSubject
- Set the (initial) control value of the controller.
- setControlValue(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- setControlValue(String, Object).
Method in interface guinea.ui.SubjectUI
- Set the (initial) control value of the controller.
- setControlValueAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- setCorrectionVolume(double).
Method in class guinea.player.SoundPlayer
- Set the output volume level of player.
- setCorrectionVolume(double).
Method in class guinea.player.SoundSample
- Set correction volume of sample.
- setCorrectionVolume(Volume).
Method in class guinea.player.SoundPlayer
- Set correction volume of player.
- setCorrectionVolume(Volume).
Method in class guinea.player.SoundSample
- Set correction volume of sample.
- setCurrentItem(Item).
Method in class guinea.logic.SessionSubject
- Set current item for this session subject.
- setCurrentItem(Item).
Method in class guinea.logic.SessionSubjectGroup
-
- setDebug(boolean).
Method in class guinea.util.Queue
-
- setDecimals(int).
Method in class guinea.ui.BaseGrader
- Set number of decimals to show and return in answer.
- setDefaultLogger(Logger).
Static method in class guinea.player.SoundPlayer
-
- setDefaultPlayer(Player).
Method in class guinea.logic.Test
-
- setDefaultPlayer(String).
Method in class guinea.logic.Test
- Set name of default player.
- setDefaultPlayerID(String).
Method in class guinea.logic.SessionLog
-
- setDefaults(Properties).
Method in class guinea.util.ExtProperties
-
- setDevice(String).
Method in class guinea.player.SoundPlayer
- Set audio device to be used.
- setDeviceName(String).
Method in class guinea.player.AudioPlayerInfo
- Set the name of the device.
- setDoneEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
- Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
- setDoneEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Enable or disable the DONE-button that the subject uses to indicate
that he/she has completed grading (or whatever) the current test
item.
- setDoneEnabled(boolean).
Method in class guinea.logic.SessionSubject
- Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
- setDoneEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
- Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
- setDoneEnabled(boolean).
Method in interface guinea.ui.SubjectUI
- Enable or disable the DONE-button that the subject uses to
indicate that he/she has completed grading (or whatever) the
current test item.
- setDoneEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setDoneTime(long).
Method in class guinea.logic.SessionSubject
-
- setDoneTime(long, int).
Method in class guinea.logic.SessionSubject
-
- setDuration(long).
Method in class guinea.logic.Item
- Set the time it took to test this item.
- setEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
- Enable or disable all components on the subject's panel.
- setEnabled(boolean).
Method in class guinea.ui.BaseGrader
- Fix an error in java's setEnabled for Containers
- setEnabled(boolean).
Method in class guinea.awt.ComponentGroup
-
- setEnabled(boolean).
Method in class guinea.awt.GPContainer
- Fix an error in java's setEnabled for Containers
- setEnabled(boolean).
Method in interface guinea.ui.QuestionInterface
- Disable or enable the question.
- setEnabled(boolean).
Method in class guinea.ui.RankQuestion
- Disable or enable the question.
- setEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Enable or disable all controls, questions and the DONE-button.
- setEnabled(boolean).
Method in class guinea.logic.SessionSubject
-
- setEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
- Enable or disable all subject UI components.
- setEnabled(boolean).
Method in class guinea.ui.Slider
- Enable or disable component.
- setEnabled(boolean).
Method in interface guinea.ui.SubjectUI
- Enable or disable all subject UI components.
- setEnabled(boolean).
Method in class guinea.ui.WarningIndicator
- Enable or disable indicator.
- setEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setEndTime(long).
Method in class guinea.logic.SessionLog
- Set the Ending time of session.
- setFadeLength(double).
Method in class guinea.player.ParallelSamples
- Set the length of the crossfade from one sample to another.
- setFadeType(String).
Method in class guinea.player.ParallelSamples
- Set fade type.
- setFilename(String).
Method in interface guinea.player.FileSample
- Set filename of sample.
- setFilename(String).
Method in class guinea.player.SoundSample
- Set file name of sample.
- setFont(Font).
Method in class guinea.awt.ComponentGroup
-
- setFont(Font).
Method in class guinea.ui.TestProgressMonitor
-
Sets the font of this component.
- setForeground(Color).
Method in class guinea.awt.ComponentGroup
-
- setFramed(boolean).
Method in class guinea.awt.GPContainer
- Set the container so that it has/has not have a frame.
- setFrameRaised(boolean).
Method in class guinea.awt.GPContainer
- Set wheather the frame is raised of not.
- setGradeFormat(String).
Method in class guinea.ui.BaseGrader
- Set the number formatting pattern for formatting the numeric
grade if custom grade message format is used.
- setGradeMessageFormat(Format).
Method in class guinea.ui.BaseGrader
- Set custom message formatting pattern used for formatting the
grade/adjective label.
- setGradeMessageFormat(String).
Method in class guinea.ui.BaseGrader
- Set custom message formatting pattern used for formatting the
grade/adjective label.
- setInitialLevel(Volume).
Method in class guinea.logic.TAFCRule
- Set initial level for rule.
- setItemAnswers().
Method in class guinea.logic.SessionSubject
- Save answers given during this item into subject's own copy
for storing.
- setItemID(String).
Method in class guinea.logic.Item
- Set the item ID of this test item.
- setItemsFilename(String).
Method in class guinea.logic.SessionLog
-
- setItemsFilename(String).
Method in class guinea.logic.Test
-
- setItemStatus(int).
Method in class guinea.logic.SessionSubject
-
- setItemStatus(int).
Method in class guinea.logic.SessionSubjectGroup
-
- setItemTemplate(Item).
Method in class guinea.logic.Item
- Set the template for this item.
- setItemTimeout(double).
Method in class guinea.logic.Test
- Set the item timeout.
- setItemWarningTimeout(double).
Method in class guinea.logic.Test
- Set the warning timeout.
- setKnobSize(int).
Method in class guinea.ui.Slider
-
- setLabelFont(Font).
Method in class guinea.ui.LineScale
- Set font of the question text.
- setLabelFont(Font).
Method in class guinea.ui.Slider
- Set font for labels.
- setLabels(String[]).
Method in class guinea.ui.RankOrderAnswer
- Set labels.
- setLabels(String[]).
Method in class guinea.ui.RankQuestion
-
- setLineLength(int).
Method in class guinea.ui.Slider
- Set minimum length of slider line in pixels.
- setLogFile(String).
Method in class guinea.util.Logger
- Set file name of logging file and open it for writing.
- setLogger(Logger).
Method in class guinea.player.SoundPlayer
-
- setLogLevel(int).
Method in class guinea.util.Logger
-
- setLogLevel(String).
Method in class guinea.util.Logger
-
- setLogLevel(String, int).
Method in class guinea.util.Logger
-
- setLogLevels(Properties).
Method in class guinea.util.Logger
-
- setLooping(boolean).
Method in class guinea.player.ParallelSamples
- Set looping status of sample.
- setLooping(boolean).
Method in class guinea.player.Sample
- Set looping status of sample.
- setLooping(boolean).
Method in class guinea.player.SoundSample
- Set looping status of sample.
- setMaximum(double).
Method in class guinea.ui.BaseGrader
- Set maximum value of grade.
- setMaximum(int).
Method in class guinea.ui.Slider
- Sets the maximum value of the adjustable object.
- setMaxRuns(int).
Method in class guinea.logic.TAFCRule
- Set maximum number of runs for this rule.
- setMCLL(Volume).
Method in class guinea.ui.ABSubjectUI
- Set the MCL Level on the MCLL dialog.
- setMCLL(Volume).
Method in interface guinea.ui.MCLLControl
- Set the MCL level on the MCLL dialog.
- setMCLL(Volume).
Method in class guinea.ui.MCLLDialog
- Set current level in volume slider.
- setMCLL(Volume).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the MCL Level on the MCLL dialog.
- setMCLLevel(Volume).
Method in class guinea.logic.SessionLog
- Set the session's MCL level.
- setMCLLLimits(Volume, Volume).
Method in class guinea.ui.ABSubjectUI
- Set the limits of the level the subject can select.
- setMCLLLimits(Volume, Volume).
Method in interface guinea.ui.MCLLControl
- Set the limits of the listening level the subject can select.
- setMCLLLimits(Volume, Volume).
Method in class guinea.ui.MCLLDialog
- Set the limits of the level the subject can select.
- setMCLLLimits(Volume, Volume).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the limits of the level the subject can select.
- setMCLLText(String).
Method in class guinea.ui.ABSubjectUI
- Set the text to show in MCLL controller.
- setMCLLText(String).
Method in interface guinea.ui.MCLLControl
- Set the text to show in MCLL controller component.
- setMCLLText(String).
Method in class guinea.ui.MCLLDialog
- Set the text to show in MCLL controller.
- setMCLLText(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the text to show in MCLL controller.
- setMCLLTitle(String).
Method in class guinea.ui.ABSubjectUI
- Set the title of the MCLL dialog window.
- setMCLLTitle(String).
Method in interface guinea.ui.MCLLControl
- Set the title of the MCLL dialog window.
- setMCLLTitle(String).
Method in class guinea.ui.MCLLDialog
- Set the title of the MCLL dialog window.
- setMCLLTitle(String).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the title of the MCLL dialog window.
- setMCLLVisible(boolean).
Method in class guinea.ui.ABSubjectUI
- Make the MCLL setting dialog visible or hide it.
- setMCLLVisible(boolean).
Method in interface guinea.ui.MCLLControl
- Make the MCLL setting dialog visible or hide it.
- setMCLLVisible(boolean).
Method in class guinea.ui.MCLLDialog
- Make the MCLL setting dialog visible or hide it.
- setMCLLVisible(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Make the MCLL setting dialog visible or hide it.
- setMinimum(double).
Method in class guinea.ui.BaseGrader
- Set minimum value of grade.
- setMinimum(int).
Method in class guinea.ui.Slider
- Sets the minimum value of the adjustable object.
- setMinMax(double, double).
Method in class guinea.ui.BaseGrader
- Set minimum and maximum of the scale.
- setMonitored(Sample).
Method in interface guinea.ui.SampleMonitorInterface
- Set sample to monitor.
- setMonitorEnabled(boolean).
Method in interface guinea.ui.MonitorInterface
- Enable or disable monitoring.
- setMonitorEnabled(boolean).
Method in class guinea.ui.PlayPanel
- Enable or disable monitoring.
- setMonitorEnabled(boolean).
Method in interface guinea.ui.SampleMonitorInterface
- Enable or disable monitoring.
- setMonitorEnabled(boolean).
Method in class guinea.ui.TestProgressMonitor
- Enable or disable monitoring.
- setMonitorValue(Object).
Method in interface guinea.ui.MonitorInterface
- Set the value of this monitor.
- setMonitorValue(Object).
Method in class guinea.ui.PlayPanel
- Set the value of this monitor.
- setMonitorValue(Object).
Method in class guinea.ui.TestProgressMonitor
- Set the value of this monitor.
- setMonitorValue(String, Object).
Method in class guinea.ui.ABSubjectUI
- Set the value of the monitored variable.
- setMonitorValue(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- setMonitorValue(String, Object).
Method in class guinea.logic.SessionSubject
- Set the value of the monitored variable.
- setMonitorValue(String, Object).
Method in class guinea.logic.SessionSubjectGroup
- Set the value of the monitored variable.
- setMonitorValue(String, Object).
Method in interface guinea.ui.SubjectUI
- Set the value of the monitored variable.
- setMonitorValueAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- setName(String).
Method in class guinea.player.Sample
- Set name of sample.
- setNumSwitches(int).
Method in class guinea.logic.Item
- Set the number of times the subject switched between samples.
- setOptions(int).
Method in class guinea.player.SoundSample
- Set sample options.
- setOptions(String).
Method in class guinea.player.AudioPlayerInfo
-
- setOutputVolume(Volume).
Method in interface guinea.player.AudioPlayer
- Set the output volume level of player.
- setOutputVolume(Volume).
Method in class guinea.player.SoundPlayer
- Set the output volume level of player.
- setOutputVolume(Volume).
Method in class guinea.player.VirtualPlayer
- Set the output volume level of this virtual player.
- setParameter(String, Object).
Method in class guinea.logic.Item
- Set value of a parameter.
- setParameter(String, Object).
Method in class guinea.logic.NewGenericItem
- Set value of a parameter.
- setParameterNames(String[]).
Method in class guinea.logic.NewGenericItem
- Set the parameters in this item.
- setPlayer(Player).
Method in class guinea.player.ParallelSamples
- Set sample's player.
- setPlayer(Player).
Method in class guinea.player.Sample
- Set the player this sample is using.
- setPlayer(Player).
Method in class guinea.player.SoundSample
- Set the player this sample is using.
- setPlayerDirectory(File).
Method in interface guinea.player.Player
- Set the directory for the player.
- setPlayerDirectory(File).
Method in class guinea.player.SoundPlayer
- Set the directory for the player.
- setPlayerDirectory(File).
Method in class guinea.player.VirtualPlayer
- Set the directory for the player.
- setPlayerID(String).
Method in interface guinea.player.Player
- Set player ID.
- setPlayerID(String).
Method in class guinea.player.SoundPlayer
- Set player ID.
- setPlayerID(String).
Method in class guinea.player.VirtualPlayer
- Set player ID.
- setPlayerParameters(AudioPlayerInfo).
Method in class guinea.player.SoundPlayer
-
- setPlaying(int).
Method in class guinea.player.ParallelSamples
- Switch to one of the samples contained in this parallel
sample.
- setPlaying(SoundSample).
Method in class guinea.player.ParallelSamples
- Switch to one of the samples contained in this parallel
sample.
- setPlaylistFilename(String).
Method in class guinea.logic.SessionLog
-
- setPlaylistFilename(String).
Method in class guinea.logic.Test
- Set the file name of the playlist file.
- setPosition(long).
Method in class guinea.player.ParallelSamples
- Seek to a given sample frame.
- setPosition(long).
Method in class guinea.player.Sample
- Seek to a position in sample.
- setPosition(long).
Method in class guinea.player.SoundSample
- Seek to a given sample frame.
- setPositionNotifyInterval(double).
Method in class guinea.player.ParallelSamples
- Set sample position notification interval.
- setPositionNotifyInterval(double).
Method in class guinea.player.SoundSample
- Set sample position notification interval.
- setPositionNotifyInterval(int).
Method in class guinea.player.ParallelSamples
- Set sample position notification interval.
- setPositionNotifyInterval(int).
Method in class guinea.player.SoundSample
- Set sample position notification interval.
- setPreferredHeight(int).
Method in class guinea.ui.BaseGrader
-
- setPreferredWidth(int).
Method in class guinea.ui.BaseGrader
-
- setProcessorCommand(String, ProcessRemoteCommand).
Method in class guinea.ui.remote.RemotePipe
-
- setProperty(String, Object).
Method in class guinea.util.ExtProperties
- Set a property.
- setQuestion(String).
Method in class guinea.ui.BaseGrader
- Set the text of the question.
- setQuestion(String).
Method in class guinea.ui.CheckboxChoice
- Set the text of the question.
- setQuestion(String).
Method in interface guinea.ui.QuestionInterface
- Set the text of the question.
- setQuestion(String).
Method in class guinea.ui.RankQuestion
- Set the text of the question.
- setQuestionAnswer(String, Object).
Method in class guinea.ui.ABSubjectUI
- Set the (initial) answer to the question.
- setQuestionAnswer(String, Object).
Method in class guinea.ui.remote.RemoteSubjectUIServer
-
- setQuestionAnswer(String, Object).
Method in class guinea.logic.SessionSubject
-
- setQuestionAnswer(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- setQuestionAnswer(String, Object).
Method in interface guinea.ui.SubjectUI
- Set the (initial) answer to the question.
- setQuestionAnswerAll(String, Object).
Method in class guinea.logic.SessionSubjectGroup
-
- setQuestionEnabled(boolean).
Method in class guinea.ui.BaseGrader
- Enable or disable question component.
- setQuestionEnabled(boolean).
Method in class guinea.ui.CheckboxChoice
- Enable or disable question component.
- setQuestionEnabled(boolean).
Method in interface guinea.ui.QuestionInterface
- Enable or disable question component.
- setQuestionEnabled(boolean).
Method in class guinea.ui.RankQuestion
- Enable or disable question component.
- setQuestionFont(Font).
Method in class guinea.ui.BaseGrader
- Set font of the question text.
- setQuestionID(String).
Method in class guinea.ui.BaseGrader
- Set the ID of this question.
- setQuestionID(String).
Method in class guinea.ui.CheckboxChoice
- Set the ID of this question.
- setQuestionID(String).
Method in interface guinea.ui.QuestionInterface
- Set the ID of this question.
- setQuestionID(String).
Method in class guinea.ui.RankQuestion
- Set the ID of this question.
- setQuestionsEnabled(boolean).
Method in class guinea.ui.ABSubjectUI
- Enable or disable all question/answer components.
- setQuestionsEnabled(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Enable or disable all question or answer components.
- setQuestionsEnabled(boolean).
Method in class guinea.logic.SessionSubject
- Enable or disable all question or answer components.
- setQuestionsEnabled(boolean).
Method in class guinea.logic.SessionSubjectGroup
- Enable or disable all question or answer components.
- setQuestionsEnabled(boolean).
Method in interface guinea.ui.SubjectUI
- Enable or disable all question or answer components.
- setQuestionsEnabled(boolean).
Method in class guinea.logic.Test
- Enable or disable the question (answer) components for all
subjects.
- setQuestionsEnabledAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setRank(int, int).
Method in class guinea.ui.RankOrderAnswer
- Set the rank of a label.
- setRank(String, int).
Method in class guinea.ui.RankOrderAnswer
- Set the rank of a label.
- setRanks(int[]).
Method in class guinea.ui.RankOrderAnswer
- Set ranks.
- setRate(int).
Method in class guinea.player.SoundPlayer
- Set output sample rate.
- setRemoteName(String).
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- setRemoteName(String).
Method in class guinea.ui.remote.RemoteObjectHelper
-
- setRemotePipe(RemotePipe).
Method in interface guinea.ui.remote.ProcessRemoteCommand
-
- setRemotePipe(RemotePipe).
Method in class guinea.ui.remote.RemoteObjectHelper
-
- setRequiredParameters(String[]).
Method in class guinea.logic.NewGenericItem
- Assign given parameters to require values.
- setResults(Vector).
Method in class guinea.logic.SessionLog
- Set the results vector for this session.
- setResultsFilename(String).
Method in class guinea.logic.Test
-
- setSample(String).
Method in class guinea.logic.SequenceItem
- Set the name of the sample in this sequence item.
- setSamplePlayer(Sample, Item, String, String).
Method in class guinea.logic.GenericABCTest
- Set the sound player for a sample based on definition in item
parameter.
- setSampleRate(double).
Method in interface guinea.player.AudioPlayer
- Set output sample rate.
- setSampleRate(double).
Method in class guinea.player.AudioPlayerInfo
- Set output sample rate.
- setSampleRate(double).
Method in class guinea.player.SoundPlayer
- Set output sample rate.
- setSampleRate(double).
Method in class guinea.player.VirtualPlayer
- Set output sample rate.
- setSampleSequence(Sequence).
Method in class guinea.logic.Test
- Set the fixed sample sequence.
- setSamplesFilename(String).
Method in class guinea.logic.SessionLog
-
- setSamplesFilename(String).
Method in class guinea.logic.Test
-
- setSampleSwitching(int).
Method in class guinea.logic.Test
- Set the sample switching type.
- setSampleSwitchingFadeLength(double).
Method in class guinea.logic.GenericTest
- Set the length of the crossfade from one sample to another.
- setSampleSwitchingFadeType(String).
Method in class guinea.logic.GenericTest
- Set the cross-fade type.
- setScale(int).
Method in class guinea.player.VolumeFormat
- Set the scale we are printing in.
- setSequenceType(int).
Method in class guinea.logic.Test
- Set the type of the sample sequence.
- setSessionID(String).
Method in class guinea.logic.Item
- Set the session ID of this test item.
- setSessionID(String).
Method in class guinea.logic.SessionLog
- Set session identifier of this session.
- setSessionID(String).
Method in class guinea.logic.SessionSubject
-
- setSessionID(String).
Method in class guinea.logic.SessionSubjectGroup
-
- setSessionID(String).
Method in class guinea.logic.Test
- Set the session ID for this session.
- setSessionItem(int, SessionSubject, Item).
Method in class guinea.logic.Test
-
- setSessionSubjectGroup(SessionSubjectGroup).
Method in class guinea.logic.SessionSubject
-
- setSex(int).
Method in class guinea.logic.SubjectInfo
- Set sex of subject.
- setShared().
Method in class guinea.util.EventQueue
- Mark this queue as shared.
- setSliderOffset(int).
Method in class guinea.ui.Slider
-
- setSocketPort(int).
Method in class guinea.ui.remote.SubjectUIServer
- Set the UI server socket's port number.
- setStartMode(int).
Method in class guinea.player.SoundPlayer
- Set the player starting mode.
- setStartTime(long).
Method in class guinea.logic.Item
- Set the starting time of the test of this item.
- setStartTime(long).
Method in class guinea.logic.SessionLog
- Set the starting time of session.
- setStatus(int).
Method in class guinea.logic.Item
-
- setStepSize(Volume).
Method in class guinea.logic.TAFCRule
- Set the step size of rule.
- setSubjectID(String).
Method in class guinea.logic.Item
- Set the subject ID of this test item.
- setSubjectID(String).
Method in class guinea.logic.SessionSubject
-
- setSubjectUI(SubjectUI).
Method in class guinea.logic.SessionSubject
-
- setTemplate(boolean).
Method in class guinea.logic.Item
- Set this item as an template.
- setTest(Test).
Method in class guinea.logic.SessionSubject
-
- setTest(Test).
Method in class guinea.logic.SessionSubjectGroup
-
- setTestConfigFilename(String).
Method in class guinea.logic.SessionLog
- Set the test's config file name.
- setTestDirectory(File).
Method in class guinea.logic.Test
- Set the test directory.
- setTestDirectory(String).
Method in class guinea.logic.SessionLog
- Set the test directory's path name.
- setTestDirectory(String).
Method in class guinea.logic.Test
- Set the test directory.
- setTestError(Exception).
Method in class guinea.logic.SessionLog
- Log the Exception that caused the test to fail.
- setText(String, boolean).
Method in class guinea.awt.GPTextField
- Set text of the text field.
- setTimeoutTimes(int).
Method in class guinea.ui.ABSubjectUI
- Set the timeout time.
- setTimeoutTimes(int).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the timeout time.
- setTimeoutTimes(int).
Method in class guinea.logic.SessionSubject
- Set the timeout time.
- setTimeoutTimes(int).
Method in class guinea.logic.SessionSubjectGroup
- Set the timeout time.
- setTimeoutTimes(int).
Method in interface guinea.ui.WarningDisplayer
- Set the timeout time.
- setTimeoutTimes(int, int).
Method in class guinea.ui.ABSubjectUI
- Set the timeout time and warning time of the indicator.
- setTimeoutTimes(int, int).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set the timeout time and warning time.
- setTimeoutTimes(int, int).
Method in class guinea.logic.SessionSubject
- Set the timeout time and warning time of the indicator.
- setTimeoutTimes(int, int).
Method in class guinea.logic.SessionSubjectGroup
- Set the timeout time and warning time of the indicator.
- setTimeoutTimes(int, int).
Method in interface guinea.ui.WarningDisplayer
- Set the timeout time and warning time of the indicator.
- setTimeoutTimesAll(int).
Method in class guinea.logic.SessionSubjectGroup
-
- setTimeoutTimesAll(int, int).
Method in class guinea.logic.SessionSubjectGroup
-
- setTimeoutVisible(boolean).
Method in class guinea.ui.ABSubjectUI
- Set visibility of warning indicator.
- setTimeoutVisible(boolean).
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Set visibility of warning indicator.
- setTimeoutVisible(boolean).
Method in class guinea.logic.SessionSubject
- Set visibility of warning indicator.
- setTimeoutVisible(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setTimeoutVisible(boolean).
Method in interface guinea.ui.WarningDisplayer
- Set visibility of warning indicator.
- setTimeoutVisibleAll(boolean).
Method in class guinea.logic.SessionSubjectGroup
-
- setTimes(int).
Method in class guinea.ui.WarningIndicator
- Set the timeout time.
- setTimes(int, int).
Method in class guinea.ui.WarningIndicator
- Set the timeout time and warning time of the indicator.
- setTimesAbsolute(long).
Method in class guinea.ui.WarningIndicator
- Set the timeout time.
- setTimesAbsolute(long, int).
Method in class guinea.ui.WarningIndicator
- Set the timeout time and warning time.
- setTitle().
Method in class guinea.ui.ABSubjectUI
- Set a default title for panel.
- setTitle(String).
Method in class guinea.ui.ABSubjectUI
- Set a title for panel.
- setTitle(String).
Method in class guinea.ui.MCLLDialog
- Set title of dialog.
- setUI(SubjectUI).
Method in class guinea.ui.remote.SubjectUIServer
- Set the default subject UI that is sent to the remote client
requesting a subject UI.
- setUIFilename(String).
Method in class guinea.logic.SessionLog
-
- setUIFilename(String).
Method in class guinea.logic.Test
-
- setUnitIncrement(int).
Method in class guinea.ui.Slider
- Sets the unit value increment for the adjustable object.
- setValue(int).
Method in class guinea.ui.Slider
- Sets the current value of the adjustable object.
- setValue(Object).
Method in class guinea.util.Binding
- Set the value of this binding.
- setVerbosity(int).
Method in class guinea.util.Logger
-
- setVerbosity(String).
Method in class guinea.util.Logger
-
- setVisible(boolean).
Method in class guinea.awt.ComponentGroup
-
- setVisibleAmount(int).
Method in class guinea.ui.Slider
- Sets the length of the proportionl indicator of the adjustable
object.
- setVolume(double).
Method in class guinea.player.Sample
- Set volume of sample.
- setVolume(double, int).
Method in class guinea.player.SoundSample
- Set volume of specified channel in sample.
- setVolume(Volume).
Method in class guinea.player.ParallelSamples
- Set volume of sample.
- setVolume(Volume).
Method in class guinea.player.Sample
- Set volume of sample.
- setVolume(Volume).
Method in class guinea.player.SoundSample
- Set volume of sample.
- setVolume(Volume, int).
Method in class guinea.player.SoundSample
- Set volume of specified channel in sample.
- setVolumeScaleType(int).
Method in class guinea.ui.VolumeGradeBar
- Set the volume scale type used in this component.
- setWarningIndicators(double, double).
Method in class guinea.logic.Test
- Used internally to set the timeout and warning indicators for
all activesubjects.
- setWarningIndicators(int, int).
Method in class guinea.logic.Test
- Used internally to set up the timeout and warning indicators
for all active subjects.
- setWhenEvent(int).
Method in class guinea.ui.Slider
-
- sharedQueue.
Variable in class guinea.util.EventQueue
- The queue we are sharing.
- showLabels.
Variable in class guinea.ui.BaseGrader
- Show labels (grade and/or adjective)? Default is
true.
- showPlaying(Object).
Method in class guinea.ui.PlayPanel
- Set which sample is currently playing.
- showPlaying(Object).
Method in interface guinea.ui.SamplePlayControl
- Set which sample is currentl playing.
- showPlaying(Object).
Method in interface guinea.ui.SamplePlayMonitor
-
- showProgressStatus.
Variable in class guinea.logic.Test
- Whether to show test progress status information to the
subjects.
- showProgressStatus(SubjectUI, Object).
Method in class guinea.logic.Test
- Show test progress status to the subject.
- showSamplePlaying.
Variable in class guinea.logic.GenericTest
- Whether to show to the subject which sample is currently
playing.
- showValue.
Variable in class guinea.ui.BaseGrader
- Whether to show the numeric grade to the subject.
- SILENCE.
Static variable in class guinea.player.Volume
-
- SILENT.
Static variable in class guinea.util.Logger
-
- silent(String).
Method in class guinea.util.Logger
-
- size.
Variable in class guinea.ui.Slider
- Size of component.
- size().
Method in class guinea.util.Queue
- Get the size (length) of the queue.
- size().
Method in class guinea.logic.Sequence
- Get number of sequence items in the sequence.
- slider.
Variable in class guinea.ui.LineScale
-
- Slider().
Constructor for class guinea.ui.Slider
-
- sliderArea.
Variable in class guinea.ui.Slider
-
- sliderOffset.
Variable in class guinea.ui.Slider
- Offset of the slider's line from the left and right edge of
the component.
- sndplayPath.
Variable in class guinea.player.SoundPlayer
- Path name to sndplay command.
- sndplayPriority.
Variable in class guinea.player.SoundPlayer
- The real-time priority for sndplay command.
- SoundPlayer().
Constructor for class guinea.player.SoundPlayer
- Create a new sound player with default parameters: 2 channels,
44.1kHz sample rate, default audio device.
- SoundPlayer(AudioPlayerInfo).
Constructor for class guinea.player.SoundPlayer
- Create a new sound player with default parameters: 2 channels,
44.1kHz sample rate, default audio device.
- SoundSample().
Constructor for class guinea.player.SoundSample
- Create a new sample not yet associated with any file using the
default player.
- SoundSample(AudioPlayer).
Constructor for class guinea.player.SoundSample
- Create a new sample not yet associated with any file using the
given player.
- SoundSample(SoundPlayer, String).
Constructor for class guinea.player.SoundSample
- Create a new sample and load sample from designated player.
- SoundSample(String).
Constructor for class guinea.player.SoundSample
- Create a new sample and load sample using default player.
- source.
Variable in class guinea.player.ChannelMapping
- The source channel number.
- SSMSTest().
Constructor for class guinea.logic.SSMSTest
-
- SSTest().
Constructor for class guinea.logic.SSTest
- Construct a new single stimulus test object.
- stampThread.
Variable in class guinea.player.SoundPlayer
-
- start().
Method in class guinea.player.Sample
- Start playing the sample.
- start().
Method in class guinea.ui.WarningIndicator
- Start the countdown display.
- start(long).
Method in class guinea.player.ParallelSamples
- Start playing the sample at given time.
- start(long).
Method in class guinea.player.Sample
- Start playing the sample at given time.
- start(long).
Method in class guinea.player.SoundSample
- Start playing the sample at given time.
- START_CONNECT_SOCKET.
Static variable in class guinea.player.SoundPlayer
-
- start_frame.
Variable in class guinea.player.SoundSample
- Starting frame of last start.
- START_LAUNCH_SOCKET.
Static variable in class guinea.player.SoundPlayer
-
- START_LAUNCH_STDIO.
Static variable in class guinea.player.SoundPlayer
-
- startChannel.
Variable in class guinea.player.AudioPlayerInfo
- The index on first channel for use with virtual player.
- STARTED.
Static variable in class guinea.player.event.SampleEvent
- Sample event type, sample has started.
- startPlayer().
Method in interface guinea.player.Player
- Start the sound player.
- startPlayer().
Method in class guinea.player.SoundPlayer
- Start the sound player.
- startPlayer().
Method in class guinea.player.VirtualPlayer
- Start the sound player.
- startServer().
Method in class guinea.ui.remote.RemotePipe
- Start remote pipe.
- startServer().
Method in class guinea.ui.remote.SubjectUIServer
- Start the subject UI server.
- startTest().
Method in class guinea.logic.Test
- Start the test and run it in a new thread.
- startTestModules().
Method in class guinea.logic.Test
-
- startTimeoutWarning().
Method in class guinea.ui.ABSubjectUI
- Start the countdown display.
- startTimeoutWarning().
Method in class guinea.ui.remote.RemoteSubjectUIServer
- Start the countdown display.
- startTimeoutWarning().
Method in class guinea.logic.SessionSubject
- Start the timeout warning and the countdown display.
- startTimeoutWarning().
Method in class guinea.logic.SessionSubjectGroup
- Start the timeout warning and the countdown display.
- startTimeoutWarning().
Method in interface guinea.ui.WarningDisplayer
- Start the timeout warning and the countdown display.
- startTimeoutWarningAll().
Method in class guinea.logic.SessionSubjectGroup
-
- startWait().
Method in class guinea.player.ParallelSamples
- Start playing the sample and wait for it to start before
returning.
- startWait().
Method in class guinea.player.SoundSample
- Start playing the sample and wait for it to
start before returning.
- startWait(long).
Method in class guinea.player.ParallelSamples
- Start playing the sample at a given time and wait for it to
start before returning.
- startWait(long).
Method in class guinea.player.SoundSample
- Start playing the sample at a given time and wait for it to
start before returning.
- startWarningIndicators().
Method in class guinea.logic.Test
-
- status.
Variable in class guinea.logic.Item
- Status of test item.
- status.
Variable in class guinea.ui.remote.RemoteCommandReply
-
- STATUS_EXCEPTION.
Static variable in class guinea.ui.remote.RemoteCommandReply
-
- STATUS_OK.
Static variable in class guinea.ui.remote.RemoteCommandReply
-
- stepSize.
Variable in class guinea.logic.TAFCTest
- The step size of a step in a TAFC test.
- stop().
Method in class guinea.player.ParallelSamples
- Stop playing.
- stop().
Method in class guinea.player.Sample
- Stop playing sample and rewind sample to beginning.
- stop().
Method in class guinea.player.SoundSample
- Stop playing.
- stop_frame.
Variable in class guinea.player.SoundSample
- Frame of last stop.
- STOPPED.
Static variable in class guinea.player.event.SampleEvent
- Sample event type, sample has stopped.
- stopPlayer().
Method in interface guinea.player.Player
- Stop the sound player process.
- stopPlayer().
Method in class guinea.player.SoundPlayer
- Stop the sound player process.
- stopPlayer().
Method in class guinea.player.VirtualPlayer
- Stop the sound player process.
- stopServer().
Method in class guinea.ui.remote.SubjectUIServer
- Stop the subject UI server.
- strength.
Variable in class guinea.player.ChannelMapping
- The connection strength from source to destination channel.
- stringToArray(String).
Static method in class guinea.util.Misc
- Convert a string-separated string to a array of strings.
- stringToLevel(String).
Method in class guinea.util.Logger
-
- stringToVector(String).
Static method in class guinea.util.Misc
- Convert a comma-separated string to a vector of strings.
- stringToVector(String, String).
Static method in class guinea.util.Misc
- Convert a string-separated string to a vector of strings.
- subjectChanged(SessionSubject).
Method in class guinea.logic.SessionSubjectGroup
- Inform group about a change in a subject's parameters.
- subjectID.
Variable in class guinea.logic.SessionSubject
- The subject ID of this subject.
- SubjectInfo().
Constructor for class guinea.logic.SubjectInfo
- Construct a new subject.
- SubjectInfo(String).
Constructor for class guinea.logic.SubjectInfo
- Construct a new subject with given name.
- SubjectInfo(String, float, int).
Constructor for class guinea.logic.SubjectInfo
- Construct a new subject with given name, age and sex.
- subjects.
Variable in class guinea.logic.SessionSubjectGroup
- Subjects in this group.
- subjectSetsMCLL.
Variable in class guinea.logic.Test
- If set to true, the subject sets the MCL level before
proceeding to the actual items.
- SubjectUIAdapter().
Constructor for class guinea.ui.event.SubjectUIAdapter
-
- SubjectUIEvent(Object, String).
Constructor for class guinea.ui.event.SubjectUIEvent
- Constructs an CommandEvent object with the specified source
object.
- SubjectUIEvent(Object, String, String).
Constructor for class guinea.ui.event.SubjectUIEvent
- Constructs an CommandEvent object with the specified source
object.
- SubjectUIEvent(Object, String, String, Object, int).
Constructor for class guinea.ui.event.SubjectUIEvent
- Constructs an CommandEvent object with the specified source
object.
- SubjectUIHelp().
Constructor for class guinea.ui.SubjectUIHelp
-
- SubjectUIServer().
Constructor for class guinea.ui.remote.SubjectUIServer
- Construct a new subject UI server with default port and no
default UI.
- SubjectUIServer(SubjectUI).
Constructor for class guinea.ui.remote.SubjectUIServer
- Construct a new subject UI server.
- SubjectUIServer(SubjectUI, int).
Constructor for class guinea.ui.remote.SubjectUIServer
- Construct a new subject UI server.
- SWITCHING_NORMAL.
Static variable in class guinea.logic.Test
-
- SWITCHING_PARALLEL.
Static variable in class guinea.logic.Test
-
- TAFCRule().
Constructor for class guinea.logic.TAFCRule
-
- TAFCRule1().
Constructor for class guinea.logic.TAFCRule1
- Construct a new TAFC rule for 'simple up-down procedure'.
- TAFCTest().
Constructor for class guinea.logic.TAFCTest
- Construct a new TAFC test object.
- TAFCTrial(int, int, Volume, boolean).
Constructor for class guinea.logic.TAFCTrial
- Construct a new TAFC test trial object.
- TAFCTrial(int, Volume, boolean).
Constructor for class guinea.logic.TAFCTrial
- Construct a new TAFC test trial object.
- target.
Variable in class guinea.ui.remote.RemoteCommand
- The target of this message.
- template.
Variable in class guinea.logic.Item
- The template that was used to create this item by copying it.
- TenGrade().
Constructor for class guinea.ui.TenGrade
- Construct a new ten-grade answering component with 'Clarity'
as the question.
- TenGrade(String).
Constructor for class guinea.ui.TenGrade
- Construct a new ten-grade answering component with a given
text as the question.
- test.
Variable in class guinea.logic.SessionSubject
- The test that is being tested by the subject.
- test.
Variable in class guinea.logic.SessionSubjectGroup
- The test that this group is associated with.
- Test().
Constructor for class guinea.logic.Test
-
- TEST_ABORTED.
Static variable in class guinea.logic.SessionSubject
- The subject has aborted the session.
- TEST_FINISHED.
Static variable in class guinea.logic.SessionSubject
- The subject has finished testing all items.
- testConfigFilename.
Variable in class guinea.logic.SessionLog
- The file name of the test configuration file.
- testDirectory.
Variable in class guinea.logic.SessionLog
- The test directory's pathname.
- testDirectory.
Variable in class guinea.logic.Test
- The directory of the test.
- TestHelp().
Constructor for class guinea.logic.TestHelp
-
- testInProgress.
Variable in class guinea.logic.Test
- Is the test in progress right now.
- TestProgressMonitor().
Constructor for class guinea.ui.TestProgressMonitor
- Construct a new monitor.
- TestProgressMonitor(int).
Constructor for class guinea.ui.TestProgressMonitor
- Construct a new monitor with a width given as argument.
- TestProgressMonitorObject(int, int).
Constructor for class guinea.ui.TestProgressMonitorObject
- Construct a new object with the index of the current item and
total number of items.
- testThread.
Variable in class guinea.logic.Test
- The thread that runs the test.
- text.
Variable in class guinea.ui.BaseGrader
- Text of the question.
- threadName.
Variable in class guinea.util.EventQueue
- Name for the dispatcher thread.
- ticks.
Variable in class guinea.ui.Slider
- Ticks.
- time.
Variable in class guinea.player.TimeStamp
- The current time time stamp.
- TIMED_OUT.
Static variable in class guinea.logic.Item
- Time limit expired while testing this item.
- TIMEOUT.
Static variable in class guinea.ui.event.DoneEvent
- The command of the event when this event was caused by
exceeding the time limit for grading this item.
- timeoutOccured.
Variable in class guinea.logic.Test
- Used in the test to indicate that at least one of subject's
answering time has expired.
- TimeStamp().
Constructor for class guinea.player.TimeStamp
- Contruct a new time stamp.
- TimeStamp(long).
Constructor for class guinea.player.TimeStamp
- Contruct a new time stamp with given frame number.
- TimeStamp(long, long).
Constructor for class guinea.player.TimeStamp
- Contruct a new time stamp with given frame, and UST time values.
- TimeStamp(long, long, long).
Constructor for class guinea.player.TimeStamp
- Contruct a new time stamp with given frame, UST, current time values.
- TIMINGSTART_AFTER_ITEMRUN.
Static variable in class guinea.logic.Test
- Item duration timing start after the item/sequence has been
run.
- TIMINGSTART_BEFORE_ITEMRUN.
Static variable in class guinea.logic.Test
- Item duration timing start before the item/sequence is run.
- tl.
Variable in class guinea.ui.BaseGrader
- Label used to display the question text.
- toDecibel().
Method in class guinea.player.Volume
- Convert this volume object to a volume level object in decibel
scale.
- toDecibel().
Method in class guinea.player.VolumeDecibel
- Convert this volume object to a volume level object in decibel
scale.
- toDecibel(double).
Static method in class guinea.player.Volume
- Convert a given volume level to a volume level object in decibel
scale.
- toDecibel(Volume).
Static method in class guinea.player.Volume
- Convert a given volume object to a volume level object in decibel
scale.
- toLinear().
Method in class guinea.player.Volume
- Convert this volume object to a volume level object in linear
scale.
- toLinear().
Method in class guinea.player.VolumeLinear
- Convert this volume object to a volume level object in linear
scale.
- toLinear().
Method in class guinea.player.VolumePercent
- Convert this volume object to a volume level object in linear
scale.
- toLinear(double).
Static method in class guinea.player.Volume
- Convert a given volume level to a volume level object in linear
scale.
- toLinear(Volume).
Static method in class guinea.player.Volume
- Convert a given volume object to a volume level object in linear
scale.
- toPercent().
Method in class guinea.player.Volume
- Convert this volume object to a volume level object in percent
scale.
- toPercent().
Method in class guinea.player.VolumePercent
- Convert this volume object to a volume level object in percent
scale.
- toPercent(double).
Static method in class guinea.player.Volume
- Convert a given volume level to a volume level object in percent
scale.
- toPercent(Volume).
Static method in class guinea.player.Volume
- Convert a given volume object to a volume level object in percent
scale.
- toScale(int).
Method in class guinea.player.Volume
- Convert the volume level of this volume object to a given scale.
- toScale(int, double).
Static method in class guinea.player.Volume
- Convert a volume level to an instance of given volume scale.
- toScale(int, Volume).
Static method in class guinea.player.Volume
- Convert a volume level to an instance of given volume scale.
- toString().
Method in class guinea.player.AudioPlayerInfo
- Returns a string representation of the object.
- toString().
Method in class guinea.util.Binding
- Get a string representation of a binding.
- toString().
Method in class guinea.player.ChannelMapping
- Get string representation of the channel mapping.
- toString().
Method in class guinea.player.event.FrameDropEvent
- Return a string representation of the event.
- toString().
Method in class guinea.player.event.LogMessageEvent
- Return a string representation of the event.
- toString().
Method in class guinea.logic.NewGenericItem
- Get the string representation of the object.
- toString().
Method in class guinea.player.event.PlayerEvent
- Return a string representation of the event.
- toString().
Method in class guinea.util.Queue
- Get a string representation of the queue.
- toString().
Method in class guinea.ui.RankOrderAnswer
- Get a string representation of the answer object.
- toString().
Method in class guinea.ui.remote.RemoteCommand
- Returns a string representation of the object.
- toString().
Method in class guinea.ui.remote.RemoteCommandReply
- Returns a string representation of the object.
- toString().
Method in class guinea.ui.remote.RemoteObjectHelper
- Returns a string representation of the object.
- toString().
Method in class guinea.player.Sample
- Return string representation of sample.
- toString().
Method in class guinea.player.event.SampleEvent
- Return a string representation of the event.
- toString().
Method in class guinea.player.event.SamplePositionEvent
- Return a string representation of the event.
- toString().
Method in class guinea.logic.Sequence
- Get a string representation of this item.
- toString().
Method in class guinea.logic.SequenceItem
- Get a string representation of this item.
- toString().
Method in class guinea.logic.SessionLog
- Returns a string representation of the object.
- toString().
Method in class guinea.logic.SessionSubject
- Returns a string representation of the object.
- toString().
Method in class guinea.logic.SubjectInfo
- Get string representation of the subject
- toString().
Method in class guinea.logic.TAFCTrial
- Get a string that represents this trial.
- toString().
Method in class guinea.player.TimeStamp
- Returns a string representation of the object.
- toString().
Method in class guinea.player.VirtualPlayer
- Get a string representation of this object.
- toString().
Method in class guinea.player.VolumeDecibel
- Get a string representation of the volume level.
- toString().
Method in class guinea.player.VolumeLinear
- Get a string representation of the volume level.
- toString().
Method in class guinea.player.VolumePercent
- Get a string representation of the volume level.
- toString(Enumeration).
Static method in class guinea.ui.ABSubjectUI
-
- toString(Object[]).
Static method in class guinea.ui.ABSubjectUI
-
- toString(Object[]).
Static method in class guinea.ui.remote.RemoteSubjectUIClient
-
- toString(Object[]).
Static method in class guinea.ui.remote.RemoteSubjectUIServer
-
- toString(Object[], boolean).
Static method in class guinea.ui.remote.RemoteSubjectUIServer
-
- total.
Variable in class guinea.ui.TestProgressMonitorObject
- Total number of items in the test.
- TRACK_FIRST.
Static variable in class guinea.awt.AdjustmentEvent
- First TRACK event in a series of events.
- TRACK_LAST.
Static variable in class guinea.awt.AdjustmentEvent
- Last TRACK event in a series of events.
- TRACK_TRACK.
Static variable in class guinea.awt.AdjustmentEvent
- A TRACK event between the first and last adjustment event.
- trainingMode.
Variable in class guinea.logic.Test
- Is training mode on (true), results are not saved.
- translateCoordToValue(int).
Method in class guinea.ui.Slider
- Translate an x-coordinate (got from a mouse event, for
example) to adjustable value corresponding to the coordinate.
- translateValueToCoord(int).
Method in class guinea.ui.Slider
- Translate an adjustable-value to a corresponding component's
x-coordinate for drawing, for example.
- trialAnswerName.
Variable in class guinea.logic.TAFCTest
- The question ID used to log the trial list (if trials logging
is enabled via
logTrial
variable.
- trialNumber.
Variable in class guinea.logic.TAFCTrial
- The trial number.
- trials.
Variable in class guinea.logic.TAFCRule
- A list of trials in this rule.
- type.
Variable in class guinea.player.event.FrameDropEvent
- Type of framedrop, AUDIO or VIDEO.
- type.
Variable in class guinea.player.Sample
- Type of sample, "audio", "video", or something else.
- type.
Variable in class guinea.player.event.SampleEvent
- Event type.
- ui.
Variable in class guinea.logic.SessionSubject
- The subject UI panel of this subject.
- UIEvent(Object, String).
Constructor for class guinea.ui.event.UIEvent
- Contruct a new event with given source and event source name.
- UIEventMulticaster(EventListener, EventListener).
Constructor for class guinea.ui.event.UIEventMulticaster
-
- uiFile.
Variable in class guinea.logic.Test
- The file that contains UI properties.
- uiFilename.
Variable in class guinea.logic.SessionLog
- The file name of the ui configuration file.
- uiFilename.
Variable in class guinea.logic.Test
- The name of the file that contains UI properties.
- uiName.
Variable in class guinea.ui.remote.SubjectUIServer
- The remote UI's name (as a remote object for sending and
receaving remote messages).
- uiProps.
Variable in class guinea.logic.Test
- The properties used to contruct an UI interface object.
- UIUtils().
Constructor for class guinea.awt.UIUtils
-
- undefinedVar.
Static variable in class guinea.util.ExpandPath
-
- unload().
Method in interface guinea.player.FileSample
- Unloads sample file.
- unload().
Method in class guinea.player.ParallelSamples
- Unload sample.
- unload().
Method in class guinea.player.SoundSample
- Unload sample.
- UNPROCESSED.
Static variable in class guinea.logic.Item
- Test item has not been processed yet.
- unregisterPlayerObject(String).
Method in interface guinea.player.Player
- Remove a player object from the player.
- unregisterPlayerObject(String).
Method in class guinea.player.SoundPlayer
- Remove a sample from sample hash.
- unregisterPlayerObject(String).
Method in class guinea.player.VirtualPlayer
- Remove a player object from player.
- useNumberFormat.
Variable in class guinea.ui.VolumeGradeBar
- Use number format for formatting the level.
- ust.
Variable in class guinea.player.TimeStamp
- The UST time stamp.
- value.
Variable in class guinea.ui.BaseGrader
- Current value of the grade.
- value.
Variable in class guinea.util.Binding
- The binding's value.
- value2pos(double).
Method in class guinea.ui.BaseGrader
- Convert a grade to an adjustable's value.
- valueOf(String).
Static method in class guinea.player.ChannelMapping
- Returns a new ChannelMapping object initialized to the value of the
specified String.
- valueOf(String).
Static method in class guinea.logic.Sequence
- Returns a new Sequence object initialized to the value of the
specified String.
- valueOf(String).
Static method in class guinea.logic.SequenceItem
- Returns a new SequenceItem object initialized to the value of
the specified String.
- valueOf(String).
Static method in class guinea.player.Volume
- Get a Volume object from a string.
- values().
Method in class guinea.util.BindingVector
-
- VERBOSE.
Static variable in class guinea.util.Logger
-
- verbose.
Static variable in class guinea.ui.remote.RemotePipe
-
- verbose(String).
Method in class guinea.util.Logger
-
- VERYVERBOSE.
Static variable in class guinea.util.Logger
-
- veryverbose(String).
Method in class guinea.util.Logger
-
- VIDEO.
Static variable in class guinea.player.event.FrameDropEvent
- Video framedrop type.
- volume.
Variable in class guinea.player.VolumeDecibel
- The volume level in decibels.
- volume.
Variable in class guinea.player.VolumeLinear
- The volume level in linear scale.
- Volume().
Constructor for class guinea.player.Volume
-
- VOLUME_DECIBEL.
Static variable in class guinea.player.Volume
- The volume type for decibel scale.
- VOLUME_LINEAR.
Static variable in class guinea.player.Volume
- The volume type for linear scale.
- VOLUME_PERCENT.
Static variable in class guinea.player.Volume
- The volume type for percent scale.
- VolumeDecibel(double).
Constructor for class guinea.player.VolumeDecibel
- Contruct a new Volume object that is in decibel scale.
- VolumeDecibel(Volume).
Constructor for class guinea.player.VolumeDecibel
- Contruct a new Volume object that is in decibel scale.
- VolumeFormat().
Constructor for class guinea.player.VolumeFormat
- Construct a new volume formatter.
- VolumeFormat(int).
Constructor for class guinea.player.VolumeFormat
- Construct a new volume formatter.
- VolumeFormat(int, String).
Constructor for class guinea.player.VolumeFormat
- Construct a new volume formatter.
- VolumeFormat(String).
Constructor for class guinea.player.VolumeFormat
- Construct a new volume formatter.
- VolumeGradeBar().
Constructor for class guinea.ui.VolumeGradeBar
-
- VolumeLinear(double).
Constructor for class guinea.player.VolumeLinear
- Contruct a new Volume object that is in linear scale.
- VolumeLinear(Volume).
Constructor for class guinea.player.VolumeLinear
- Contruct a new Volume object that is in linear scale.
- VolumePercent(double).
Constructor for class guinea.player.VolumePercent
- Contruct a new Volume object that is in percent scale.
- VolumePercent(Volume).
Constructor for class guinea.player.VolumePercent
- Contruct a new Volume object that is in percent scale.
- volumeType().
Method in class guinea.player.Volume
- Get the volume scale type of this Volume object.
- waitEnd().
Method in class guinea.ui.remote.RemotePipe
- Wait for the remote pipe to be closed.
- waitForStart().
Method in class guinea.player.ParallelSamples
- Wait for sample to start.
- waitForStart().
Method in class guinea.player.SoundSample
- Wait for sample to start.
- waitForStop().
Method in class guinea.player.ParallelSamples
- Wait for sample to stop.
- waitForStop().
Method in class guinea.player.SoundSample
- Wait for sample to stop.
- wantACK.
Variable in class guinea.ui.remote.RemoteCommand
- Other end wants an ACK for this command.
- wantACK().
Method in class guinea.ui.remote.RemoteCommand
- Is a ACK wanted for this command?
- warn.
Variable in class guinea.logic.SessionSubject
-
- WARNING.
Static variable in class guinea.util.Logger
-
- warning(String).
Method in class guinea.util.Logger
-
- WarningIndicator().
Constructor for class guinea.ui.WarningIndicator
- Construct a new warning indicator.
- when.
Variable in class guinea.player.event.FrameDropEvent
- When framedrop happened (when output should have gone out).
- whenTimingStarts.
Variable in class guinea.logic.Test
- Tells when to start the timing of the duration of item.
- windowActivated(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowClosed(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowClosing(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowDeactivated(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowDeiconified(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowIconified(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- windowOpened(WindowEvent).
Method in class guinea.ui.ABSubjectUI
-
- xPos.
Variable in class guinea.ui.Slider
-
- yPos.
Variable in class guinea.ui.Slider
-